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MENU4.HLP
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1994-02-19
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ECONOMICS MENU - HELP FILE
BUY GOODS: Economics is especially important. Most
likely you'll wind up with a shortage of
IRON, HORSES or GRAIN, and a surplus of
something else. By BUYing what you are
short of and selling your surplus, you can
achieve more active units - which means a
more secure Kingdom.
LIST PRODUCTION: Each village (Manor, Mine, Stable, or
Farm) produces a number of goods per turn.
Also each turn, your active units consume
GRAIN. This option lists both the number
of each type good produced as well as the
amount of GRAIN consumed each turn.
MOVE STOCKPILES: In order to SELL goods, you must MOVE them
from your DOMESTIC stockpile to your TRADE
stockpile.
SET PRICES: After moving goods to your TRADE
stockpile, you'll want to set the price of
the good (per unit). If you set it too
high, no one will purchase your goods. If
you set it too low, you'll be losing
money.
VIEW STOCKPILES: List the amount of goods you currently
have onhand.