home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Monster Media 1994 #1
/
monster.zip
/
monster
/
BBS_GAME
/
BRE0956.ZIP
/
BREDATA.EXE
/
GAME
/
COVERT.HLP
< prev
next >
Wrap
Text File
|
1993-07-23
|
3KB
|
69 lines
^SPY
^\0BSend Spy^\03 - ^\07^\07Allows you to attempt to get military information on another
realm. This operation takes place immediately.
^END
^REVOLTS
^\0BStir Revolts^\03 - ^\07One of your very dedicated (or bribed) agents will go into
the other realm and do propaganda like "Hey! Your emperor put my brother
in jail because he was walking down the street at 12:41AM!", etc. and help
stir revolts in the enemy empire.
^END
^SETUP
^\0BSet Up^\03 - ^\07This cool covert op will send one of your other clumsy (or stealthy)
agents to go try to set two empires up by telling their leaders that they
are officially declaring war on each other. Generally, a clumsy agent is
sent in because it improves chances of the king hating the other empire.
Another reason is that if he's caught, you lose a bad agent rather than
a good one.
^END
^DISSENSIONS
^\0BSupport Dissensions^\03 - ^\07This operation will send another, more dignified,
agent to the enemy using propaganda, such as "Your food supply is going
to be decrease to only 3 megatons per year! You can only eat 9 pounds of
food per meal instead of 38.5! Flee this army!"
^END
^DEMORALIZE
^\0BDemoralize Forces^\03 - ^\07This operation will use a high tech jet (hey, why can't
you use those in combat?) to drop tons of drugs and alcohol into the enemy
army camps. This will demoralize the enemy forces if they find them, but
your powerful high tech jet may get caught and shot down.
^END
^SPYRELATIONS
^\0BSpy on Relations^\03 - ^\07This will send a spy (who is REALLY REALLY good at
changing faces) to go to another empire up to 25 times (pretending to be
from a different realm each time) and ask the baron to clarify their
relations. You generally send good agents in this kind of mission because
a clumsy one might forget to change faces or something.
^END
^BOMBING
^\0BBomb Enemy Targets^\03 - ^\07This will send a spy on a suicide mission (except he
might not die) to plant a bomb in random enemy targets. If successful,
you'll find out what was blown up (he goes back and looks), but if he
fails, the enemy generally tests the strength of the bomb on the agent.
^END
^BRIBERY
^\0BBribery^\03 - ^\07The most advanced, but expensive, in Covert Oping! You get to
send one of your very persuasive agents to pay off an enemy agent
ALOT of money and after that, he'll help you by making distractions in
his empire when you do your covert ops...That is, until he is caught and
killed. It also kills an enemy agent (sooner or later)!
^END
^EXPOSE
^\0BExpose Enemy Ops^\03 - ^\07The most expensive, but possibly the ultimate, Covert
operation. This operation puts you in communication with one of your
bribed agents to do even MORE work for you. For the high price asked, he
will give your enemy an almost 100% failure rate in their covert ops
against you for 24 hours. This can be very beneficial as it gives you
100% immunity from the enemy intelligence. It also is guaranteed 100% - no
chance of failure. Now the only problem is, can you afford it?
^END