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1985-11-28
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EDITGAME.DOC
(********************************************************)
(* *)
(* The Generic Adventure Game System (tm) *)
(* Copyright 1985 by Mark J. Welch *)
(* All Rights Reserved *)
(* *)
(********************************************************)
EDITGAME.COM is an automatic game editor for games used with the Generic
Adventure Game System. Its function is to clean up the game file and, if
desired, make it much more readable and understandably organized.
Like ADVENT.COM, EDITGAME.COM has two "modes." By default, it simply
creates a file with the room, noun, and creature definitions in order,
with minimal spacing. If the /d (diagnostics) mode is selected, it
echoes some information to the screen -- particularly noting lines it
ignores -- and creates a much more informative output file.
The major enhancement in using the /d option is that rooms are
identified by name within other room definitions. The standard output
would show a room's exits as:
NORTH 13
WEST 8
While the /d option uses the room names as well:
NORTH 13 - Bedroom
WEST 8 - Bathroom
EDITGAME is not interactive: it processes a file and creates an output
file without any intervention, and a text editor must be used to make
changes to the data file. Its output file is a standard GAGS data file,
but with the extension
.DA2 instead of .DAT, so that edited files are easily recognized.
Invocation is similar to ADVENT.COM:
EDITGAME UNDERGND
or
EDITGAME UNDERGND /d
The input data file must have a suffix of .DAT and the output file will
always have the suffix .DA2.
- Mark Welch, 11/28/85