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1995-04-12
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18KB
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t ä s s ä o n n y t s i t t e n s e d e m o p e r k e l e !
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.O.8. F I R S T N O T E
'Ja aivan kuten konkarit kiikkutuoleissaan ovat
kiinnostuneita tuumoreistaan, tuumoreistaan, proteeseistaan,
virtsanpidätysvaikeuksistaan niin samoin tuntee vedon
typeryyksien tekoon Homo Sapiens, Homo Sapiens, nälänhädän
isä ollut on, on ja oleva on. Kuka tietämättömyyttään, kuka
typeryyttään, kuka hyvyyttään, kuka työnään. Herra olkoon
teidän kanssanne. Tänä yönä.'
- YUP: Homo Sapiens (Homo Sapiens)
.O.9. N O T E
If you are offended by this documentation, the demo itself or
anything else provided, do not bother to act in any way. Just
ignore it.
.1.O. D I S C L A I M E R R I G H T S
You are allowed to copy this product without any remorse. But
if you choose to include it in your commercial prod (a CD-ROM
or something like that) you must contact us. See CCINFOxx.TXT
for some ways concerning this matter.
This demonstrative program may not be altered in any way, if
permission is not asked/granted. In any case, no payment may
be charged for this product in any given situation.
Blaa bla bla bla blahblahblahbla. Blaaaa bla bla bla bla bla
bla bla, blahh blah blahblah blaahblaah blah bla blah blah.
.1.1. C R E D I T S
= Design =
Director.................................................flap
Producers..............................flap, Breeze and Passy
Executive Producers............................flap and Passy
Screenplay...............................................flap
= Sounds =
Music..................................................Breeze
Music Coordination.............................flap and Passy
Sound Effects..........................................Breeze
= Graphics =
Graphics.................................................flap
Fonts....................................................flap
Palettes.................................................flap
Mathematic Backdrops....................................Passy
= Coding =
Final Code.....................................flap and Passy
Part Beta Coding........................................Passy
Code Optimization.......................................Passy
Vector System...........................................Passy
Flat Real Mode Controller...............................Passy
Loader.......................CapaLoad 1.0b, Courtesy of Passy
Player....................CapaPlay S3M 1.9b, Courtesy of flap
- Sketching/Planning -
Doom Related Codes......................................Passy
3D-IFS...................................................flap
Highway.................................................Passy
Custom Fractal Zoomer...................................Passy
Mandelbrot and Julia Morpher............................Passy
Optical Morpher..........................................flap
Phong Shading............................................flap
Motion Blur..............................................flap
= Supporting/Assisting =
World Head Quarters BBS...............................Trancer
Production Assistant.....................................Spay
2nd Production Assistant..............................Axolotl
Assistant to 2nd Production Assistant..................Tetsuo
Technical Support........................................Spay
Porter................................................Axolotl
Drinks.................................................Tetsuo
Documentation..........................................Breeze
= Beta Testing =
Heikki Ylinen Tuomas Ranta Samppa Leino
Tuomas Koskipää Mikko Huttunen Osmo Suvisaari
Antti Honkela Tapani Raiko Samuli Hakala
Juha Lievonen Miikka Sauramo Sanna Oikarinen
Kimmo Jaakkola Marko Ruusinen Juhani Ranta
Juho Peltonen
.1.2. T E C H N I C A L I N F O R M A T I O N
This demonstration was mainly programmed with Turbo Assembler
but Borland Pascal 7.00 was also used for convenience's sake.
It uses Real Flat Mode, so you can not run it while under one
of those DPMI hosts (such as QEMM, EMM386, 386MAX etc.) But
do not despair, for this program only uses about 494k of base
memory, so you do need anything. Clean boot is quite handy if
your machine has 640kb base (who doesn't?). And do not forget
to run the UltraSound initialization program (ULTRINIT.EXE).
We still lack the support for SB and SBPro, and for the same
reason as always before: there is only one sound card worth
supporting. However, No Sound support was implemented to show
our concern to those misled individuals, who lack a GUS. Of
course, full 1MB of GUS memory has to be installed.
And remember: if this demo runs too slow on your machine, it
is probably just because of lack of processor power. It was
coded and designed for and with 486 and Pentium computers, so
if you own a 386SX-16, go to your friend's and watch it there
to satisfy yourself.
This demo has been successfully tested on the following
machines:
i80586-100 with 1M Cirrus 5434 PCI, GUS MAX and 8192kb RAM,
i80586-60 with 1M Osborne PCI, no sound and 8192kb RAM,
i80486DX2-66 with 2M Stealth 64 PCI, GUS and 8192kb RAM,
i80486DX2-66 with 1M 24bit PCI, GUS (512k) and 4096kb RAM,
i80486DX2-66 with 1M Speedstar 24 VLB, GUS and 16384kb RAM,
i80486DX2-66 with 1M Stealth S3-805 VLB, GUS and 8192kb RAM,
i80486DX-50 with 1M Trident ISA, GUS and 4096kb RAM,
i80486DX-33 with 1M Trident ISA, GUS and 8192kb RAM,
i80486DX-33 with 1M Osborne VLB, no sound and 8192kb RAM,
i80486SX-25 with 512k ATI VGA Wonder ISA, GUS and 3712kb RAM,
i80386DX-40 with 256k Paradise ISA, no sound and 4096kb RAM,
i80386SX-20 with 256k IBM ISA, no sound and 2048kb RAM.
Some coders could be interested in the following information:
This demo uses CapaLoad 1.0b by Passy, which he coded during
the period between ASM'94 and TP'94, with very intense pace.
The EXE headers are fully optimized, the code is encrypted
et cetera.
The three-dimensional IFS morpher consists of 4096 dots.