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Collection of Hack-Phreak Scene Programs
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ARSRC21.ZIP
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ARSRC21.TXT
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1995-06-19
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This is the source code to ARENA. It is nominally in C++ and
needs a C++ compiler but it's actually in very bad C.
*N.B.*
For this to compile under Borland C++, it needs to have the
EGAVGA.BGI module in GRAPHICS.LIB. However, the regular
EGAVGA.BGI will give silly colours... you have to ftp
the Jordan Hargrafix SVGA BGI drivers, and then use
SVGA256.BGI, using TLIB to replace regular EGAVGA.BGI.
To replace it, you need to alter SVGA256's i.d. string
to read EGAVGA.BGI. If this is illegal, don't blame me.
It's a pascal string, so change the length byte which
comes before it.
If you don't fancy using a hex editor, then just change
the source code, commenting out the registerbgidriver
line and uncommenting the lines which link in a driver
at run time, in Borland's charmingly clumsy way.
This code is a mess. Sorry.
I am...
azathoth@zippy.spods.dcs.kcl.ac.uk
or if need be:
zdle058@bay.cc.kcl.ac.uk