This is the source code to ARENA. It is nominally in C++ and needs a C++ compiler but it's actually in very bad C. *N.B.* For this to compile under Borland C++, it needs to have the EGAVGA.BGI module in GRAPHICS.LIB. However, the regular EGAVGA.BGI will give silly colours... you have to ftp the Jordan Hargrafix SVGA BGI drivers, and then use SVGA256.BGI, using TLIB to replace regular EGAVGA.BGI. To replace it, you need to alter SVGA256's i.d. string to read EGAVGA.BGI. If this is illegal, don't blame me. It's a pascal string, so change the length byte which comes before it. If you don't fancy using a hex editor, then just change the source code, commenting out the registerbgidriver line and uncommenting the lines which link in a driver at run time, in Borland's charmingly clumsy way. This code is a mess. Sorry. I am... azathoth@zippy.spods.dcs.kcl.ac.uk or if need be: zdle058@bay.cc.kcl.ac.uk