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- *********************************************************************
- THIS ARTICLE IS BEING PRESENTED THROUGH THE PIP ONLINE CP/M MAGAZINE
- OF THE NATIONAL CP/M ROUNDTABLE ON GENIE. copyright (c) 1988 BY
- BILL JULIANI. ALL RIGHTS RESERVED. PERMISSION IS HEREBY GRANTED
- TO NON-PROFIT ORGANIZATIONS ONLY TO REPRINT THIS ARTICLE OR PASS IT
- ALONG ELECTRONICALLY AS LONG AS PROPER CREDIT IS GIVEN TO BOTH THE
- AUTHOR AND GENIE.
- *********************************************************************
-
- ***********************************
- * *
- * Which Ones????? *
- * Part Two *
- * by: John Oaks *
- * GEnie Address - SUJOS *
- * *
- ***********************************
-
-
- CP/M Files That Work On The C128, Which Ones, Part Two
-
-
- by John Oaks
-
-
- One of the nice features of CP/M is its transportability.
- that is, a program written on one brand of computer can
- often be used on another brand. For example, many of the
- programs on the libraries outside of the Commodore
- library #34, will run with little or no modification
- on the Commodore machine.
-
- ***********************************************************
-
- In part one, we looked at the programs in libraries one
- to ten. In part two, we will look at the programs in
- libraries eleven through twenty-five. These include such things
- as word processing, games, and languages.
-
- The next library we will look at is library 11, disk utilities.
- among the many programs in this library is file# 6071,
- pgprint.lbr. This very handy program prints out doc files with
- page headings, automatic page numbering and pausing between pages.
-
- Library 12 contains word processing tools and accessories. There
- are a number of wordstar utility programs such as spell checkers
- and the like. There also a number of independent programs like
- file# 4846, a simple but effiecent outliner. It uses wordstar
- like commands and is quite simple to use.
-
- Library 13 contains the educational software. There are programs
- to help with math, foreign language, and one I especially liked,
- file# 1890, a typing tutor!!
-
-
- Library 14 contains the forth language, editor, and associated
- programs. Of the dozen or so languages I have tried, this is the
- most unusual. Be sure to download the docs.
-
- Library 15 is the game library. There are a number of gems here.
- there are two different levels of the colossial cave adverture,
- file# 5495 is the smaller of the two. It is a fascinating
- text adverture type game. It is a large download, so have lots of
- room on your disk. File# 2447 is a Startrek adventure game. There
- is also a trivia game file# 3468. You might want to note that
- several of the text games require you to use uppercase letters
- for input. A number of graphic games in this library are also
- Commodore compatible. Aamong these are file# 5067, a full screen
- backgammon game; #3988, a ladder game; #827, a pacman type game;
- and #554, a Z80 chess game. There are also a number of mbasic
- games. These have a .bas, or .bzs extention. You will need
- mbasic to run these. I found most the *.com games ran
- with little problem.
-
- Library 16 is the music and graphic library. File# 5420 is a
- banner program that makes large letters on the screen and
- printer. It works with Commodore 1525 compatible printers and
- probably others.
-
- Libraries 17 and 18 are perhaps the most important of all the
- libraries we have talked about. They are the help and information
- libraries. Here you can find help on almost any aspect of CP/M.
- Even if you are well versed in CP/M, they are worth a look.
-
- Library 19 contains library utilities, such as unarc, nulu,
- and the like. An interesting program is file# 6381, ldir14.lbr,
- which lists the programs and formats in library files.
-
- Library 20 contains modem, rcpm, bbs, and other telecommunication
- programs and utilities. Programs such as imp, kermit, and mex
- are found here. Please note that most of these programs need to
- be installed on the Commodore with the overlays also found in
- this library (already installed versions can be found in the
- commodore library).
-
- Library 21 is devoted to the modula 2 language. You do not need to
- have or know modula 2 to run all the programs however. File# 6024,
- graph1.lbr for example, is an executable graph program that makes
- bar and line graphs from wordstar or vde or other files.
-
- Library 22 contains text files about product announcements.
- here you will find information on msdos emulators and other
- CP/M products
-
- Library 23 contains language programs. Among others is file# 2459,
- cobol21.ark a working cobol program.
-
- Speaking of languages, Library 24 is the pascal Library. One of
- the most importand programs here is file# 2851, the turbo install
- program. This is a very easy to use, menu driven program that
- allows you to intall turbo pascal programs to run on Commodore
- and other machines. Just choose ADM3 terminal type. File# 3874
- is a very impressive ammortorization program. File# 3826 is
- a large digital clock program. You do not need pascal to run
- these, but you need to download the turbo install program
- to install them.
-
- Library 25 is the printer utility library. Most of the programs
- are pretty printer specific, with epson and gemini carrying
- a lot of weight. File# 3327, cpmsdw.lbr is a program to print a
- file sideways. As is, the program works on epson or gemini
- printers. The author included the 'c' source code however so
- it could be modified to work on most other printers, assuming
- of course you have a 'c' compiler.
-
- Well, that will wrap up this session. We will cover the final
- libraries, 26 through 38 in the next issue.
- Until then, Happy Computing!!
-
-
-