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wad_auth.txt
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Text File
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1995-05-07
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5KB
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107 lines
================================================================
Title : Claustrophobia
Filename : CLAUSTRO.WAD
Author : William Sullivan
Email Address : afn03803@freenet.ufl.edu
P.J. O'Rourke on QUALITY G'ville BBS'
Misc. Author Info : Occupation: Bum/student. Loves TOOL.
Hates assholes like you.
Description : You wake up after the hellacious piss-
up you and your mates threw after your
victory over Satan and all his evil
minions, only to find you're stuck in
the bowels of some hideously ugly block
building on the fuckin' bad side of
hell. Porter's Quarters and shit.
Unless you want to end up a punk for
the pissed-off relatives of the demon
spawn you just got finished slaying,
you'd better get off your ass, pull
your spare pistol you've got cached up
your ass, and slaughter yer way outta
there!
Additional Credits to : -Matthew Ayres, for Waded 1.83 beta
Extra thanks for not req'ing a math-co!
(when are you gonna use my graphic
opening for your program, dooshboy?)
-Bill McClendon, for the Wad Designer's
Tips Handbook. Without this, I would
have given up even trying to figure out
how to design DOOM2 maps. And thanks
for the prompt and helpful responses to
my stupid questions!
-Ben Morris, for DCK 2.0. A great wad
editor (which req's a math-co to create
nodes, D'OH!) with great functions for
viewing textures and objects. If I
could have figured out how the fuck you
make a sector out of pre-existing lines
in DCK, I'd have used it more often!
-The programmers at Id, for...
Additional Fuck-Yous to : -Sorry-ass programmers who write lousy
wad-editors. I especially love it when
they crash before they even load!
Why the fuck did you even release 'em?
================================================================
* Play Information *
Episode and Level # : MAP01 (DOOM2 only)
Single Player : Yes
Cooperative 2-4 Player : Yes (not tested)
Deathmatch 2-4 Player : Yes (not tested)
Difficulty Settings : Yes (yes, you wuss. Check readme.txt)
New Sounds : No (Check for my Beavis & Butthead
sound wad file for DOOM2: PENB&B.WAD)
New Graphics : No (I'm gonna work on this next)
New Music : No (Fuck FM!)
Demos Replaced : None
* Construction *
Base : 100% scratch.
Editor(s) used : Waded 1.83 beta, DCK 2.0, 2.2
Known Bugs : If you back all the way up into the
corners outside the building, you
probably can crash the game (its hard
to do) by overtaxing the visplane
thingamawatzit. Plus, I didn't
y-axis adjust the walls on the
stairs.
* Copyright / Permissions *
Authors MAY use this level as a base to build additional
levels. You must, however, give me credit in your WAD_AUTH.TXT
file or I'll track you down and kick you in the nads.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites: Not yet. Alachua Freenet is the shittiest Freenet in
the whole United States! Congratulations, you stupid
dumbasses!
BBS numbers: Hawk's Hill 904-462-5589/1794
Doomer's Corner BBS 904-495-1315
Cat's Meow 510-471-0603
Lithium (? in future...)
Other: This WAD will kick your ass if you play it straight.
Check out README.TXT for hints and some other cool junk. Hey, I
wrote it, do me the favor of reading it. If you don't read it,
then you can't play my wad. No kidding.
Version History: 1.0: First verson
1.1: Cleaned up text files
1.2: Adjusted outside celing--looks much better now.
Also hid some secret doors that showed up on map.
1.3: Internet release, plus new opening pic, some fixes...