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Text File
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1990-03-14
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16KB
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384 lines
CRIBBAGE PARTNER
Cribbage Partner is a realistic representation of the popular and
entertaining game of cribbage. The program requires only 128 K and
runs on the IBM PC/ PCjr/ XT/ AT and compatibles. Color and
monochrome options are provided. No color/graphics adapter is
needed, and BASIC is not required. Following is an explanation of
the features and playing options of Cribbage Partner plus a summary
of the Rules of Cribbage.
"CRIBBAGE PARTNER" FEATURES AND PLAYING OPTIONS
Cribbage Partner substitutes computer simulation for the cards,
pegs, and board of an actual cribbage game. Shuffling, dealing, and
bookkeeping are done automatically, so you can concentrate on the
strategy and (if you like) the scoring aspects of the game. A number
of features are explained below which can make the game more
enjoyable and easier to follow if understood.
The number of options might seem a little overwhelming at first,
but don't worry - Cribbage Partner will select default options for
anything you don't want to bother with, and you can always change
options during the game. Nevertheless, you might want to print out
this file to have for reference the first few times you play.
Starting the Simulation: Type "CP" at the DOS prompt.
Scoring Messages: Whenever points are scored by either player, a
short message is shown which explains the scoring. There is never
any doubt about where the points come from on any play.
Color Codes: If you have a color system, messages and data which
pertain to your plays are shown in light green; messages which
pertain to the computer's plays are shown in light blue. Your track
on the cribbage board has light green holes while the computer's
track has light blue holes. Your pegs are black and the computer's
are red. In a monochrome system, reverse video is used to show the
holes that have pegs in them.
Replaying a hand: When each hand is finished, you have the
chance to replay the same hand again and try out different playing
strategies. When you replay a hand, all points and pegs are reset to
their places at the beginning of the hand, and the same cards are
re-dealt to both hands.
Recommendation: Whenever Cribbage Partner asks you to select a
card to play (including discards to the crib), you may ask for a
recommendation by typing "R". Cribbage Partner will indicate the
card which it recommends by an arrow on the screen. You are then
free to consider Cribbage Partner's recommendation and play that card
or play any other card as you desire.
Playing Options: Several options are available. In all cases
except the Demonstration, you play against the computer. When the
simulation begins, Cribbage Partner will ask you to pick one of the
options outlined below. However, you are free to change back and
forth between options as desired during play by pressing one of the
Function Key "toggle switches". Options currently in effect are
always shown on the screen. At the start of each new game and at the
end of each hand, Function Keys which can be used to toggle alternate
options are displayed along with a message informing you that changes
can be entered.
Demonstration: Under this option, the computer plays both
hands and does all the scoring, with no input from you during the
game. All cards are shown face up so you can follow the playing
strategy. If you are new to cribbage, or have been away for a while
- or just to see how Cribbage Partner works - you may want to run the
Demonstration a few times. (No two runs are quite the same.) The
only options which you can choose during the Demonstration are the
"Prompt/Pause" option and the "Game" option, which are explained
below.
Automatic Scoring: In this option, you decide which cards
to play during the game. However, the computer takes care of all the
scoring (as in the Demonstration) so you can concentrate on making
the plays.
Manual Scoring: You do all of your own playing and
scoring. Each time you play a card, Cribbage Partner will ask you
for the number of points you scored on that play. Simply type the
appropriate number and hit "Enter", or just hit "Enter" if no points
were scored. If you make a scoring mistake, you will see a message
with the correct figures. If you don't claim all the points you
earned, you won't get credit for them. Also, you won't get credit
for more points than you earn, regardless of what you claim.
Muggins: Everything works the same as in the Manual Scoring
option except the computer will add to its total any points you
scored but failed to claim. Most experienced players use Muggins all
the time - it's a good way to "keep on your toes".
Prompt/Pause: In the "Prompt" mode, Cribbage Partner will
prompt you to press a key before continuing play after each score.
This way, you will be sure not to miss any scoring explanations.
Another mode is available which precludes the need for you to press a
key after each score. In the "Pause" mode, Cribbage Partner will
pause one second after each pegging score and two seconds after
scoring each hand, then will automatically continue on its own. (You
can "freeze" the action for as long as you like at any time by using
your computer's "pause" button, e.g., the Ctrl-NumLock combination.)
At the end of each hand, Cribbage Partner will always ask you if you
want to replay the hand or continue play normally.
Game: At your choice, the total number of points required
to win a game can be changed between 121 (traditional) and 61 (short
game).
Quit: To quit a game altogether, press the F6 key. You
will be returned to the DOS prompt. To begin a new game, type "CP".
Finally, you should know that Cribbage Partner "peeks" at your
hand only to insure that no improper plays are made during the game.
Rest assured that the computer doesn't "remember" what cards you hold
when making its plays.
Enjoy the game!
SUMMARY OF FUNCTION KEY TOGGLES
F1: Demonstration or Regular Play
F2: Automatic Scoring or Manual Scoring
F3: "Muggins" or No "Muggins"
F4: Program will Prompt for a response from you after each
score or will Pause for 1 - 2 seconds before continuing
play automatically
F5: Game is set at 121 points or 61 points
F6: Quit game and return to DOS
RULES OF CRIBBAGE
Cards: In cribbage, a standard pack of 52 cards is used. The
King is the highest and Ace is the lowest ranking card of each suit.
For scoring purposes, all face cards count as 10 points, Ace counts
as 1 point, and all other cards count as their numerical value.
There is no rank distinction among the 4 suits.
Cribbage Board: The cribbage board is a unique feature of the
game and is the means of keeping score as play progresses. The board
used in Cribbage Partner consists of a track of 120 holes for each
player. The computer's