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dehacked.txt
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1994-12-06
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1KB
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30 lines
DeHackEd v. 1.0
By Greg Lewis (Tree)
gregl@umich.edu
The Doom.exe hack editor!
With this early version of DeHackEd, peruse the Thing tables in the
Doom.exe file, and modify them at will. Make fireballs invisible! Make
missiles do 2000 points of damage!
Disclaimer: the author is NOT responsible for any damage, corrupting,
or trashing of the doom.exe file that this program causes.
Many thanks to Matt Fell (matt.bernett@acebbs.com) for the specs
that made this possible. Also, to Id for the great game! It is a VERY
good idea to pick up a copy of the doom.exe hack specs, available
at infant2.sphs.indiana.edu.
Hint: Make a backup of the doom.exe before you begin!
There WILL be more improvements to this program, as soon as I have
time. I was just interested in getting out a working version, to
appease all you Doom maniacs out there...
Future versions may or may not include:
Frame table editor
Sound table editor
Ammo editor
A better interface