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AMOS PD CD
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totallyamos
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1992-01-06
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eca00070ff23feo08033300fd5b
^1**A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D**
^7T H E L A T E S T I N A M O S P U B L I C D O M A I N.
^1**A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D**
^6A.P.D. 330. Amos Sounds 1.
^1by Michael Foord
^2A disk of .ABK music files for you to use in your programs.
^6A.P.D. 331. Amos Sounds 2.
^1by Michael Foord
^2Another disc of .ABK music files from Michael Foord you to use in
^2your programs.
^6A.P.D.332. Tetrix V1.1
^1by T-2000 Software.
^2 This is a very good AMOS version of the popular Tetris game. Nice
^2display, with redefinable keys if you're not comfortable with the
^2ones set.
^6A.P.D. 333. American Football.
^1by Composer Software
^2In this game you are the manager of an American football team. This
^2is the radio version, ie it is displayed as if it is heard over a
^2radio, the TV version will follow shortly if you send off your
^2shareware registration fee. Looks good if you like American
^2Football.
^6A.P.D. 334. Snake in the Grass.
^1by Peter Harris
^2 This is a centipede type game where you have to gather the white
^2mushrooms and avoid the red toadstools. You mustn't bump into the
^2border or other parts of yourself either! Good graphics in this fast
^2action game.
^6A.P.D.335. Digi Slideshow.
^1by Gary Shilvock.
^2A Digi-Slideshow of 10 colour and black & white pictures for you to
^2enjoy. Mostly on a fantasy theme.
^6A.P.D.336. Amos/Amiga 68000 Trojan Phaser Light Gun Drivers.
^1by Trojan
^2 Trojan have supplied driver programs so that you can program your
^2games to use their Phazer Gun. Could lead to some interesting new
^2games.
^6A.P.D.337. Music For Madness.
^1by Dizzy Edge
^2A music player with lots of music for you to listen to.
^6A.P.D.338. Judgement Day.
^1by Syntex.
^2 Syntex again show off their superb scrolling talents in this demo
^2named `Judgement Day'. How do they do it?
^6A.P.D.339. Cyclone.
^1by Syntex.
^2 A disc full of Syntex goodies to amaze you. These boys really show
^2us what AMOS can do.
^6A.P.D.340. Karate Worm.
^1by Mark Potter.
^2 This is a game that almost defies description. Yes, it is possible
^2for a worm to do karate, but to see just how it's done, you'll have
^2to buy the game! It's a platform game controlled with the joystick.
^6A.P.D.341. Totally Amos. Issue 0.
^1by Sparx.
^2 This Issue was put into P.D. after the release of Issue 1. It is the
^2ONLY ISSUE that will be Public Domain!!!!
^6A.P.D.342. Ludicrous.
^1by John O'Reilly.
^2 Here is a program that you can use to create silly sentences, the
^2kids had great fun with it. You input names and situations and let
^2the computer do the rest, the results can be Ludicrous! There is a
^2speech option, which slows it down and also a silly mode which
^2produces even dafter sentences.
^6A.P.D.343. Save the Trees.
^1by Mark Potter.
^2 A game which has a message in its title. We need trees! Here you
^2must stop the little men with axes from chopping down the trees. You
^2are in a bulldozer and stop them by driving over them or shooting
^2them. It's not as easy as it first appears as the axemen move faster
^2than the bulldozer. Nice idea.
^6A.P.D.344. FWUFF.
^1by Dynatrax Software.
^2 Here is a simple, but very addictive game. It is based vaguely on
^2solitaire where you eliminate pieces from the board by making one
^2piece jump over another into a free space. In this game the pieces
^2are fluffy little creatures, the ones you jump over are `saved and
^2the object of the game is to save as many Fwuffs as possible.
^2Shareware. Lots of fun.
^6A.P.D.345. Evaluator.
^1by Bill Currie
^2 This utility program evaluates
^6A.P.D. 346. Scrapbook.
^1by Bill Currie
^2 This program allows you to create a scrapbook of your artwork. A
^2simple art prog is supplied. Shareware.
^6A.P.D.347. Notebook.
^1by Bill Currie
^2 The third of Bill's programs is a notebook maker where you can
^2create a mini book with the pages stored seperately to be read at a
^2later date. Shareware.
^6A.P.D.348. Samples for 346/347.
^1by Bill Currie
^2 Bill has provided examples on this disk for you to try out in his
^2notebook and scrapbook programs
^6A.P.D.349. A Step Forward
^1by Yazoo.
^2 This Demo shows off the programming skills of Yazoo. Not Bad.
^6A.P.D.350. Storyland 2.
^1by David Alexander.
^2 This is an adventure for the tinies, with a bit of help from a
^2reading partner even the smallest player can start playing
^2adventures. The graphics are good and some sections have excellent
^2drawings. In the story, you have to help the toys in toyland by
^2completing certain tasks. It's a very gentle introduction to the
^2world of adventures. I think the younger Amiga people might enjoy
^2this one.
^6A.P.D.351 Archivist V2.0
^1by??
^2 This is a database type program where you can manipulate the data
^2you have on disk.
^6A.P.D. 352. Zirus Programs 1.
^1by Paul Harthen.
^2 Paul once produced the Dreamers Magazine, now he's bounced back with
^2a trio of Amos source programs, Multi-scroll.Amos, Bouncey. Amos and
^2Animdots.Amos. There's also some music on the disk along with two
^2non Amos PD programs, a picture ripper and picture converter.
^6A.P.D.353. Zirus Programs 2.
^1by Paul Harthen.
^2This disk contains an advert for Paul's new diskmag, Zirus, and a
^2load of Fonts for you to play with.
^6A.P.D.354. D.A.U.G. 1
^1by Deutsche Amos User Group
^2Here is the English translation of the first Issue of this German
^2Diskmag. It contains articles and tutorials on programming in Amos.
^2The English isn't perfect, but the content looks pretty good.
^6A.P.D.355. D.A.U.G. 2
^1by Deutsche Amos User Group
^2This is the English version of the German User group's second issue.
^2Contains follow on articles from the first issue.
^1**A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D**
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