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- /* $Id: dlist.h,v 1.1.1.1 1999/08/19 00:55:41 jtg Exp $ */
-
- /*
- * Mesa 3-D graphics library
- * Version: 3.1
- *
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-
-
-
- #ifndef DLIST_H
- #define DLIST_H
-
-
- #include "types.h"
-
- struct display_list {
- union node *nodes;
- GLuint OrFlag;
- struct gl_current_attrib outputs;
- };
-
- struct display_list_compilation {
- struct display_list *list;
- union node *current_block;
- GLuint current_pos;
- };
-
-
- extern void gl_init_lists( void );
-
- extern void gl_destroy_list( GLcontext *ctx, GLuint list );
-
- extern void gl_CallList( GLcontext *ctx, GLuint list );
-
- extern void gl_CallLists( GLcontext *ctx,
- GLsizei n, GLenum type, const GLvoid *lists );
-
- extern void gl_DeleteLists( GLcontext *ctx, GLuint list, GLsizei range );
-
- extern void gl_EndList( GLcontext *ctx );
-
- extern GLuint gl_GenLists( GLcontext *ctx, GLsizei range );
-
- extern GLboolean gl_IsList( GLcontext *ctx, GLuint list );
-
- extern void gl_ListBase( GLcontext *ctx, GLuint base );
-
- extern void gl_NewList( GLcontext *ctx, GLuint list, GLenum mode );
-
- extern void gl_init_dlist_pointers( struct gl_api_table *table );
-
-
- extern void gl_compile_cassette( GLcontext *ctx );
-
- extern void gl_save_error( GLcontext *ctx, GLenum error, const char *s );
-
-
- #endif
-