home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
CyberStratege 7
/
CyberStratege_CD_07.iso
/
scen
/
civ2
/
ma2
/
an1275.fre
next >
Wrap
Text File
|
1998-04-22
|
8KB
|
748 lines
;
; Events text for The Mongol Horde Scenario
; Copyright(c) 1996, MicroProse Studios Inc.
;
;
@BEGINEVENTS
DEBUG
@IF
TURN
Turn=100
@THEN
Text
^Incursions barbares.
EndText
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
119,67
endlocations
@endif
@IF
TURN
Turn=100
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
119,67
endlocations
@endif
@IF
TURN
Turn=100
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
119,67
endlocations
@endif
@IF
TURN
Turn=100
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
89,49
endlocations
@endif
@IF
TURN
Turn=100
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
89,49
endlocations
@endif
@IF
TURN
Turn=100
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
89,49
endlocations
@endif
@IF
TURN
Turn=125
@THEN
Text
^Tamerlan un descendant de Gengis Khan et la horde blanche
dΘfΦrlent au moyen orient et en europe orientale.
EndText
CreateUnit
owner=mongoles
unit=cavalerie mongole
veteran=yes
homecity=none
locations
99,47
endlocations
@endif
@IF
TURN
Turn=125
@THEN
CreateUnit
owner=mongoles
unit=cavalerie mongole
veteran=yes
homecity=none
locations
99,47
endlocations
@endif
@IF
TURN
Turn=125
@THEN
CreateUnit
owner=mongoles
unit=cavalerie mongole
veteran=yes
homecity=none
locations
99,47
endlocations
@endif
@IF
TURN
Turn=125
@THEN
CreateUnit
owner=mongoles
unit=cavalerie mongole
veteran=yes
homecity=none
locations
99,47
endlocations
@endif
@IF
TURN
Turn=125
@THEN
CreateUnit
owner=mongoles
unit=cavalerie mongole
veteran=yes
homecity=none
locations
99,47
endlocations
@endif
@IF
TURN
Turn=125
@THEN
CreateUnit
owner=mongoles
unit=cavalerie mongole
veteran=yes
homecity=none
locations
99,47
endlocations
@endif
@IF
TURN
Turn=125
@THEN
CreateUnit
owner=mongoles
unit=Tour de siege
veteran=yes
homecity=none
locations
99,47
endlocations
@endif
@IF
TURN
Turn=125
@THEN
CreateUnit
owner=mongoles
unit=tour de siege
veteran=yes
homecity=none
locations
99,47
endlocations
@endif
@IF
TURN
Turn=125
@THEN
CreateUnit
owner=mongoles
unit=cavalerie mongole
veteran=yes
homecity=none
locations
99,35
endlocations
@endif
@IF
TURN
Turn=125
@THEN
CreateUnit
owner=mongoles
unit=cavalerie mongole
veteran=yes
homecity=none
locations
99,35
endlocations
@endif
@IF
TURN
Turn=125
@THEN
CreateUnit
owner=mongoles
unit=cavalerie mongole
veteran=yes
homecity=none
locations
99,35
endlocations
@endif
@IF
TURN
Turn=125
@THEN
CreateUnit
owner=mongoles
unit=tour de siege
veteran=yes
homecity=none
locations
99,35
endlocations
@endif
@IF
TURN
Turn=150
@THEN
Text
^Incursions barbares.
EndText
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
119,67
endlocations
@endif
@IF
TURN
Turn=150
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
119,67
endlocations
@endif
@IF
TURN
Turn=150
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
71,19
endlocations
@endif
@IF
TURN
Turn=150
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
71,19
endlocations
@endif
@IF
TURN
Turn=150
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
89,49
endlocations
@endif
@IF
TURN
Turn=150
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
89,49
endlocations
@endif
@IF
TURN
Turn=150
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
95,29
endlocations
@endif
@IF
TURN
Turn=150
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
95,29
endlocations
@endif
@IF
TURN
Turn=150
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
130,50
endlocations
@endif
@IF
TURN
Turn=150
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
130,50
endlocations
@endif
@IF
TURN
Turn=175
@THEN
Text
^Les turques s'emparent de Byzance et lancent
^des offensives dans les rΘgions alentours.
EndText
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
89,49
endlocations
@endif
@IF
TURN
Turn=175
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
89,49
endlocations
@endif
@IF
TURN
Turn=175
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
89,49
endlocations
@endif
@IF
TURN
Turn=175
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
89,59
endlocations
@endif
@IF
TURN
Turn=175
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
89,59
endlocations
@endif
@IF
TURN
Turn=175
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
85,49
endlocations
@endif
@IF
TURN
Turn=175
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
85,49
endlocations
@endif
@IF
TURN
Turn=175
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
85,49
endlocations
@endif
@IF
TURN
Turn=175
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
85,49
endlocations
@endif
@IF
TURN
Turn=175
@THEN
CreateUnit
owner=barbares
unit=barbares
veteran=yes
homecity=none
locations
85,49
endlocations
@endif
@IF
TURN
Turn=175
@THEN
Text
^Dernier sursaut mongole.
EndText
CreateUnit
owner=mongoles
unit=cavalerie mongole
veteran=yes
homecity=none
locations
121,49
endlocations
@endif
@IF
TURN
Turn=175
@THEN
CreateUnit
owner=mongoles
unit=cavalerie mongole
veteran=yes
homecity=none
locations
121,49
endlocations
@endif
@IF
TURN
Turn=175
@THEN
CreateUnit
owner=mongoles
unit=cavalerie mongole
veteran=yes
homecity=none
locations
121,49
endlocations
@endif
@IF
TURN
Turn=175
@THEN
CreateUnit
owner=mongoles
unit=cavalerie mongole
veteran=yes
homecity=none
locations
121,49
endlocations
@endif
@IF
TURN
Turn=175
@THEN
CreateUnit
owner=mongoles
unit=cavalerie mongole
veteran=yes
homecity=none
locations
121,49
endlocations
@endif
@IF
TURN
Turn=175
@THEN
CreateUnit
owner=mongoles
unit=cavalerie mongole
veteran=yes
homecity=none
locations
121,49
endlocations
@endif
@IF
TURN
Turn=175
@THEN
CreateUnit
owner=mongoles
unit=Tour de siege
veteran=yes
homecity=none
locations
121,49
endlocations
@endif
@IF
TURN
Turn=175
@THEN
CreateUnit
owner=mongoles
unit=Tour de siege
veteran=yes
homecity=none
locations
121,49
endlocations
@endif
@IF
TURN
Turn=175
@THEN
CreateUnit
owner=mongoles
unit=cavalerie mongole
veteran=yes
homecity=none
locations
99,35
endlocations
@endif
@IF
TURN
Turn=175
@THEN
CreateUnit
owner=mongoles
unit=cavalerie mongole
veteran=yes
homecity=none
locations
99,35
endlocations
@endif
@IF
TURN
turn=200
@THEN
Text
^FΘlicitation, vous Θtes parvenu a la fin du scΘnario
^BAS MOYEN AGE. Vous pouvez compter vos points puis passer
au scΘnario suivant:RENAISSANCE
EndText
@endif
@ENDEVENTS