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Text File  |  1998-04-22  |  8KB  |  769 lines

  1. ;
  2. ;Events text for Alexander the Great Scenario 
  3. ; Copyright(c) 1996, MicroProse Studios Inc.
  4. ;
  5. ;
  6.  
  7. @BEGINEVENTS
  8.  
  9. @IF
  10. TURN
  11. turn=61
  12. @THEN
  13. Text
  14. ^N'oubliez jamais que les investissements d'aujourdhui
  15. font les profits de demain.
  16. EndText
  17. @endif
  18.  
  19. @IF
  20. TURN
  21. Turn=75
  22. @THEN
  23. Text
  24. ^Incursions barbares.
  25. EndText
  26. CreateUnit
  27. owner=barbares
  28. unit=barbares
  29. veteran=yes
  30. homecity=none
  31. locations
  32. 79,35
  33. endlocations
  34. @endif 
  35.  
  36.  
  37. @IF
  38. TURN
  39. Turn=75
  40. @THEN
  41. CreateUnit
  42. owner=barbares
  43. unit=barbares
  44. veteran=yes
  45. homecity=none
  46. locations
  47. 79,35
  48. endlocations
  49. @endif
  50.  
  51. @IF
  52. TURN
  53. Turn=75
  54. @THEN
  55. CreateUnit
  56. owner=barbares
  57. unit=barbares 
  58. veteran=yes
  59. homecity=none
  60. locations
  61. 69,45
  62. endlocations
  63. @endif
  64.  
  65.  
  66. @IF
  67. TURN
  68. Turn=75
  69. @THEN
  70. CreateUnit
  71. owner=barbares
  72. unit=barbares 
  73. veteran=yes
  74. homecity=none
  75. locations
  76. 91,69
  77. endlocations
  78. @endif
  79.  
  80. @IF
  81. TURN
  82. Turn=75
  83. @THEN
  84. CreateUnit
  85. owner=barbares
  86. unit=barbares 
  87. veteran=yes
  88. homecity=none
  89. locations
  90. 91,69
  91. endlocations
  92. @endif
  93.  
  94.  
  95. @IF
  96. TURN
  97. Turn=75
  98. @THEN
  99. CreateUnit
  100. owner=barbares
  101. unit=barbares 
  102. veteran=yes
  103. homecity=none
  104. locations
  105. 99,47
  106. endlocations
  107. @endif 
  108.  
  109.  
  110. @IF
  111. TURN
  112. Turn=75
  113. @THEN
  114. CreateUnit
  115. owner=barbares
  116. unit=barbares 
  117. veteran=yes
  118. homecity=none
  119. locations
  120. 99,47
  121. endlocations
  122. @endif
  123.  
  124. @IF
  125. TURN
  126. Turn=75
  127. @THEN
  128. CreateUnit
  129. owner=barbares
  130. unit=barbares 
  131. veteran=yes
  132. homecity=none
  133. locations
  134. 101,63
  135. endlocations
  136. @endif
  137.  
  138.  
  139. @IF
  140. TURN
  141. Turn=75
  142. @THEN
  143. CreateUnit
  144. owner=barbares
  145. unit=barbares 
  146. veteran=yes
  147. homecity=none
  148. locations
  149. 101,63
  150. endlocations
  151. @endif
  152.  
  153. @IF
  154. TURN
  155. Turn=75
  156. @THEN
  157. CreateUnit
  158. owner=barbares
  159. unit=barbares
  160. veteran=yes
  161. homecity=none
  162. locations
  163. 112,82
  164. endlocations
  165. @endif
  166.  
  167. @IF
  168. TURN
  169. Turn=75
  170. @THEN
  171. CreateUnit
  172. owner=barbares
  173. unit=barbares 
  174. veteran=yes
  175. homecity=none
  176. locations
  177. 112,82
  178. endlocations
  179. @endif
  180.  
  181.  
  182. @IF
  183. TURN
  184. Turn=75
  185. @THEN
  186. CreateUnit
  187. owner=barbares
  188. unit=barbares 
  189. veteran=yes
  190. homecity=none
  191. locations
  192. 130,50
  193. endlocations
  194. @endif
  195.  
  196.  
  197. @IF
  198. TURN
  199. Turn=75
  200. @THEN
  201. CreateUnit
  202. owner=barbares
  203. unit=barbares 
  204. veteran=yes
  205. homecity=none
  206. locations
  207. 130,50
  208. endlocations
  209. @endif
  210.  
  211.  
  212. @IF
  213. TURN
  214. Turn=75
  215. @THEN
  216. CreateUnit
  217. owner=barbares
  218. unit=barbares
  219. veteran=yes
  220. homecity=none
  221. locations
  222. 120,82
  223. endlocations
  224. @endif
  225.  
  226.  
  227. @IF
  228. TURN
  229. Turn=75
  230. @THEN
  231. CreateUnit
  232. owner=barbares
  233. unit=barbares
  234. veteran=yes
  235. homecity=none
  236. locations
  237. 120,82
  238. endlocations
  239. @endif
  240.  
  241.  
  242. @IF
  243. TURN
  244. Turn=75
  245. @THEN
  246. CreateUnit
  247. owner=barbares
  248. unit=barbares 
  249. veteran=yes
  250. homecity=none
  251. locations
  252. 95,29
  253. endlocations
  254. @endif
  255.  
  256. @IF
  257. TURN
  258. Turn=75
  259. @THEN
  260. CreateUnit
  261. owner=barbares
  262. unit=barbares 
  263. veteran=yes
  264. homecity=none
  265. locations
  266. 95,29
  267. endlocations
  268. @endif
  269.  
  270. @IF
  271. TURN
  272. Turn=75
  273. @THEN
  274. CreateUnit
  275. owner=barbares
  276. unit=barbares 
  277. veteran=yes
  278. homecity=none
  279. locations
  280. 98,34
  281. endlocations
  282. @endif
  283.  
  284. @IF
  285. TURN
  286. Turn=75
  287. @THEN
  288. CreateUnit
  289. owner=barbares
  290. unit=barbares 
  291. veteran=yes
  292. homecity=none
  293. locations
  294. 107,45
  295. endlocations
  296. @endif
  297.  
  298.  
  299. @IF
  300. TURN
  301. Turn=75
  302. @THEN
  303. CreateUnit
  304. owner=barbares
  305. unit=barbares 
  306. veteran=yes
  307. homecity=none
  308. locations
  309. 107,45
  310. endlocations
  311. @endif
  312.  
  313.  
  314. @IF
  315. TURN
  316. Turn=75
  317. @THEN
  318. CreateUnit
  319. owner=barbares
  320. unit=barbares 
  321. veteran=yes
  322. homecity=none
  323. locations
  324. 86,88
  325. endlocations
  326. @endif
  327.  
  328.  
  329. @IF
  330. TURN
  331. Turn=75
  332. @THEN
  333. CreateUnit
  334. owner=barbares
  335. unit=barbares 
  336. veteran=yes
  337. homecity=none
  338. locations
  339. 86,88
  340. endlocations
  341. @endif
  342.  
  343.  
  344. @IF
  345. TURN
  346. Turn=100
  347. @THEN
  348. Text
  349. ^Incursions barbares.
  350. EndText
  351. CreateUnit
  352. owner=barbares
  353. unit=barbares 
  354. veteran=yes
  355. homecity=none
  356. locations
  357. 79,35
  358. endlocations
  359. @endif
  360.  
  361.  
  362. @IF
  363. TURN
  364. Turn=100
  365. @THEN
  366. CreateUnit
  367. owner=barbares
  368. unit=barbares 
  369. veteran=yes
  370. homecity=none
  371. locations
  372. 79,35
  373. endlocations
  374. @endif
  375.  
  376. @IF
  377. TURN
  378. Turn=100
  379. @THEN
  380. CreateUnit
  381. owner=barbares
  382. unit=barbares 
  383. veteran=yes
  384. homecity=none
  385. locations
  386. 79,35
  387. endlocations
  388. @endif
  389.  
  390. @IF
  391. TURN
  392. Turn=100
  393. @THEN
  394. CreateUnit
  395. owner=barbares
  396. unit=barbares 
  397. veteran=yes
  398. homecity=none
  399. locations
  400. 68,62
  401. endlocations
  402. @endif
  403.  
  404. @IF
  405. TURN
  406. Turn=100
  407. @THEN
  408. CreateUnit
  409. owner=barbares
  410. unit=barbares 
  411. veteran=yes
  412. homecity=none
  413. locations
  414. 68,62
  415. endlocations
  416. @endif
  417.  
  418. @IF
  419. TURN
  420. Turn=100
  421. @THEN
  422. CreateUnit
  423. owner=barbares
  424. unit=barbares 
  425. veteran=yes
  426. homecity=none
  427. locations
  428. 70,20
  429. endlocations
  430. @endif
  431.  
  432.  
  433. @IF
  434. TURN
  435. Turn=100
  436. @THEN
  437. CreateUnit
  438. owner=barbares
  439. unit=barbares 
  440. veteran=yes
  441. homecity=none
  442. locations
  443. 79,67
  444. endlocations
  445. @endif
  446.  
  447.  
  448. @IF
  449. TURN
  450. Turn=100
  451. @THEN
  452. CreateUnit
  453. owner=barbares
  454. unit=barbares 
  455. veteran=yes
  456. homecity=none
  457. locations
  458. 91,69
  459. endlocations
  460. @endif
  461.  
  462.  
  463. @IF
  464. TURN
  465. Turn=100
  466. @THEN
  467. CreateUnit
  468. owner=barbares
  469. unit=barbares 
  470. veteran=yes
  471. homecity=none
  472. locations
  473. 91,69
  474. endlocations
  475. @endif
  476.  
  477.  
  478. @IF
  479. TURN
  480. Turn=100
  481. @THEN
  482. CreateUnit
  483. owner=barbares
  484. unit=barbares 
  485. veteran=yes
  486. homecity=none
  487. locations
  488. 99,47
  489. endlocations
  490. @endif
  491.  
  492.  
  493. @IF
  494. TURN
  495. Turn=100
  496. @THEN
  497. CreateUnit
  498. owner=barbares
  499. unit=barbares 
  500. veteran=yes
  501. homecity=none
  502. locations
  503. 99,47
  504. endlocations
  505. @endif
  506.  
  507.  
  508. @IF
  509. TURN
  510. Turn=100
  511. @THEN
  512. CreateUnit
  513. owner=barbares
  514. unit=barbares 
  515. veteran=yes
  516. homecity=none
  517. locations
  518. 99,47
  519. endlocations
  520. @endif
  521.  
  522. @IF
  523. TURN
  524. Turn=100
  525. @THEN
  526. CreateUnit
  527. owner=barbares
  528. unit=barbares 
  529. veteran=yes
  530. homecity=none
  531. locations
  532. 103,63
  533. endlocations
  534. @endif
  535.  
  536. @IF
  537. TURN
  538. Turn=100
  539. @THEN
  540. CreateUnit
  541. owner=barbares
  542. unit=barbares 
  543. veteran=yes
  544. homecity=none
  545. locations
  546. 103,63
  547. endlocations
  548. @endif
  549.  
  550.  
  551. @IF
  552. TURN
  553. Turn=100
  554. @THEN
  555. CreateUnit
  556. owner=barbares
  557. unit=barbares 
  558. veteran=yes
  559. homecity=none
  560. locations
  561. 113,61
  562. endlocations
  563. @endif
  564.  
  565.  
  566. @IF
  567. TURN
  568. Turn=100
  569. @THEN
  570. CreateUnit
  571. owner=barbares
  572. unit=barbares 
  573. veteran=yes
  574. homecity=none
  575. locations
  576. 120,68
  577. endlocations
  578. @endif
  579.  
  580. @IF
  581. TURN
  582. Turn=100
  583. @THEN
  584. CreateUnit
  585. owner=barbares
  586. unit=barbares 
  587. veteran=yes
  588. homecity=none
  589. locations
  590. 120,68
  591. endlocations
  592. @endif
  593.  
  594. @IF
  595. TURN
  596. Turn=100
  597. @THEN
  598. CreateUnit
  599. owner=barbares
  600. unit=barbares 
  601. veteran=yes
  602. homecity=none
  603. locations
  604. 120,68
  605. endlocations
  606. @endif
  607.  
  608. @IF
  609. TURN
  610. Turn=100
  611. @THEN
  612. CreateUnit
  613. owner=barbares
  614. unit=barbares 
  615. veteran=yes
  616. homecity=none
  617. locations
  618. 126,54
  619. endlocations
  620. @endif
  621.  
  622. @IF
  623. TURN
  624. Turn=100
  625. @THEN
  626. CreateUnit
  627. owner=barbares
  628. unit=barbares 
  629. veteran=yes
  630. homecity=none
  631. locations
  632. 126,54
  633. endlocations
  634. @endif
  635.  
  636. @IF
  637. TURN
  638. Turn=100
  639. @THEN
  640. CreateUnit
  641. owner=barbares
  642. unit=barbares 
  643. veteran=yes
  644. homecity=none
  645. locations
  646. 84,28
  647. endlocations
  648. @endif
  649.  
  650. @IF
  651. TURN
  652. Turn=100
  653. @THEN
  654. CreateUnit
  655. owner=barbares
  656. unit=barbares 
  657. veteran=yes
  658. homecity=none
  659. locations
  660. 84,28
  661. endlocations
  662. @endif
  663.  
  664.  
  665. @IF
  666. TURN
  667. Turn=100
  668. @THEN
  669. CreateUnit
  670. owner=barbares
  671. unit=barbares 
  672. veteran=yes
  673. homecity=none
  674. locations
  675. 84,20
  676. endlocations
  677. @endif
  678.  
  679.  
  680. @IF
  681. TURN
  682. Turn=100
  683. @THEN
  684. CreateUnit
  685. owner=barbares
  686. unit=barbares 
  687. veteran=yes
  688. homecity=none
  689. locations
  690. 105,37
  691. endlocations
  692. @endif
  693.  
  694.  
  695.  
  696. @IF
  697. TURN
  698. Turn=100
  699. @THEN
  700. CreateUnit
  701. owner=barbares
  702. unit=barbares 
  703. veteran=yes
  704. homecity=none
  705. locations
  706. 81,93
  707. endlocations
  708. @endif
  709.  
  710.  
  711. @IF
  712. TURN
  713. Turn=100
  714. @THEN
  715. CreateUnit
  716. owner=barbares
  717. unit=barbares 
  718. veteran=yes
  719. homecity=none
  720. locations
  721. 84,20
  722. endlocations
  723. @endif 
  724.  
  725.  
  726. @IF
  727. TURN
  728. Turn=100
  729. @THEN
  730. CreateUnit
  731. owner=barbares
  732. unit=barbares 
  733. veteran=yes
  734. homecity=none
  735. locations
  736. 105,37
  737. endlocations
  738. @endif
  739.  
  740.  
  741. @IF
  742. TURN
  743. Turn=100
  744. @THEN
  745. CreateUnit
  746. owner=barbares
  747. unit=barbares 
  748. veteran=yes
  749. homecity=none
  750. locations
  751. 81,93
  752. endlocations
  753. @endif
  754.  
  755. @IF
  756. TURN
  757. turn=110
  758. @THEN
  759. Text
  760. ^Vous devez sauvegarder ce tour
  761. ^ci et charger le nouveau fichier
  762. ^AN340 en le renomant EVENTS.
  763. (dΘtruire l'ancien EVENTS)
  764. EndText
  765. @endif
  766.  
  767.  
  768. @ENDEVENTS
  769.