home *** CD-ROM | disk | FTP | other *** search
/ Classic Fond 54 / ClassicFond54.iso / games / stars.rar / keyMaps / _gameActions.cs < prev    next >
Text File  |  1999-02-20  |  3KB  |  60 lines

  1. #modified 12:23 PM 10/26/98
  2.  
  3. ###############################################################################
  4. #                 Game Actions
  5. ###############################################################################
  6.  
  7. newActionMap( gameActions );
  8.  
  9. #------------------------------------------------------------------------------
  10. #    Respawn key valid after player's vehicle is destroyed
  11. #------------------------------------------------------------------------------
  12. bindAction(keyboard0, make, "space", TO, IDACTION_RESPAWN);
  13. bindAction(keyboard0, make, alt, r, TO, IDACTION_RESPAWN);
  14.  
  15. #------------------------------------------------------------------------------
  16. #    Camera controls
  17. #------------------------------------------------------------------------------
  18. bindAction(keyboard0, make, control, "c", TO, IDACTION_PILOT_CAMERA);
  19. bindAction(keyboard0, make, control, "o", TO, IDACTION_ORBIT_CAMERA);
  20. bindAction(keyboard0, make, control, "v", TO, IDACTION_ORBIT_CAMERA);
  21.  
  22. #------------------------------------------------------------------------------
  23. #    Chat controls          
  24. #------------------------------------------------------------------------------    
  25. bindAction(keyboard0, make, "f5", TO, IDACTION_TOGGLE_CHAT_DISPLAY);
  26. bindAction(keyboard0, make, "f6", TO, IDACTION_TELL_ALL);
  27. bindAction(keyboard0, make, "f7", TO, IDACTION_TELL_TEAM);
  28. bindAction(keyboard0, make, "f8", TO, IDACTION_TELL_TARGET);
  29. bindAction(keyboard0, make, control, "f1", TO, IDACTION_QUICKCHAT, 1.000000);
  30. bindAction(keyboard0, make, control, "f2", TO, IDACTION_QUICKCHAT, 2.000000);
  31. bindAction(keyboard0, make, control, "f3", TO, IDACTION_QUICKCHAT, 3.000000);
  32. bindAction(keyboard0, make, control, "f4", TO, IDACTION_QUICKCHAT, 4.000000);
  33. bindAction(keyboard0, make, control, "f5", TO, IDACTION_QUICKCHAT, 5.000000);
  34. bindAction(keyboard0, make, control, "f6", TO, IDACTION_QUICKCHAT, 6.000000);
  35. bindAction(keyboard0, make, control, "f7", TO, IDACTION_QUICKCHAT, 7.000000);
  36. bindAction(keyboard0, make, control, "f8", TO, IDACTION_QUICKCHAT, 8.000000);
  37. bindAction(keyboard0, make, control, "f9", TO, IDACTION_QUICKCHAT, 9.000000);
  38. bindAction(keyboard0, make, control, "f10", TO, IDACTION_QUICKCHAT, 10.000000);
  39. bindAction(keyboard0, make, control, "f11", TO, IDACTION_QUICKCHAT, 11.000000);
  40. bindAction(keyboard0, make, control, "f12", TO, IDACTION_QUICKCHAT, 12.000000);
  41.  
  42. #------------------------------------------------------------------------------
  43. #    Single Player only Controls
  44. #------------------------------------------------------------------------------
  45. bindAction(keyboard0, make, "numlock", TO, IDACTION_PAUSE);
  46.  
  47. #------------------------------------------------------------------------------
  48. #    Debug only
  49. #------------------------------------------------------------------------------
  50. bindAction(keyboard0, make, shift, "f9", TO, IDACTION_COLLISION_DETAIL);
  51. bindAction(keyboard0, make, shift, "f11", TO, IDACTION_OUTLINE);
  52.  
  53.  
  54. #------------------------------------------------------------------------------
  55. #    Player prefs and scoreboard
  56. #------------------------------------------------------------------------------
  57. bindAction(keyboard0, make, "f9", TO, IDACTION_TOGGLE_HUD_CONFIG);
  58. bindAction(keyboard0, make, "f11", TO, IDACTION_TOGGLE_PREF_CONFIG);
  59. bindAction(keyboard0, make, "f12", TO, IDACTION_TOGGLE_SCOREBOARD);
  60.