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- # MODEL 'crt4-3.3do' created from 'D:\Jedi\Products\JK\Data\3DO\Environment\Crates\crt4-3.prj in VISUAL mode with ver3.05.'
-
- ###############
- SECTION: HEADER
-
- 3DO 2.1
-
- ###############
- SECTION: MODELRESOURCE
-
- # Materials list
- MATERIALS 1
-
- 0: CRT4.MAT
-
-
- ###############
- SECTION: GEOMETRYDEF
-
- # Object radius
- RADIUS 0.173196
-
- # Insertion offset
- INSERT OFFSET -0.000000 0.000000 0.100015
-
- # Number of Geometry Sets
- GEOSETS 1
-
- # Geometry Set definition
- GEOSET 0
-
- # Number of Meshes
- MESHES 1
-
-
- # Mesh definition
- MESH 0
-
- NAME crate03
-
- RADIUS 0.173196
-
- GEOMETRYMODE 4
- LIGHTINGMODE 3
- TEXTUREMODE 1
-
-
- VERTICES 8
-
- # num: x: y: z: i:
- 0: -0.100000 0.100000 -0.099985 0.000000
- 1: 0.100000 0.100000 -0.099985 0.000000
- 2: 0.100000 0.100000 0.099985 0.000000
- 3: -0.100000 0.100000 0.099985 0.000000
- 4: -0.100000 -0.100000 -0.099985 0.000000
- 5: 0.100000 -0.100000 -0.099985 0.000000
- 6: 0.100000 -0.100000 0.099985 0.000000
- 7: -0.100000 -0.100000 0.099985 0.000000
-
-
- TEXTURE VERTICES 24
-
- 0: 63.449623 -0.550370
- 1: 0.550369 -0.550370
- 2: 0.550369 -63.449635
- 3: 63.449623 -63.449635
- 4: 63.449631 -0.550370
- 5: 0.550375 -0.550370
- 6: 0.550375 -63.449635
- 7: 63.449631 -63.449635
- 8: -0.081662 -64.081657
- 9: 64.081665 -64.081657
- 10: 64.081665 -64.081665
- 11: -0.081662 -64.081665
- 12: -0.081662 0.081663
- 13: 64.081665 0.081663
- 14: 64.081665 0.081657
- 15: -0.081662 0.081657
- 16: -0.000004 -0.000006
- 17: 0.000002 -0.000006
- 18: 0.000002 -63.999996
- 19: -0.000004 -63.999996
- 20: 63.999996 -0.000006
- 21: 64.000008 -0.000006
- 22: 64.000008 -63.999996
- 23: 63.999996 -63.999996
-
-
- VERTEX NORMALS
-
- # num: x: y: z:
- 0: -0.577350 0.577350 -0.577350
- 1: 0.577350 0.577350 -0.577350
- 2: 0.577350 0.577350 0.577350
- 3: -0.577350 0.577350 0.577350
- 4: -0.577350 -0.577350 -0.577350
- 5: 0.577350 -0.577350 -0.577350
- 6: 0.577350 -0.577350 0.577350
- 7: -0.577350 -0.577350 0.577350
-
-
- FACES 6
-
- # num: material: type: geo: light: tex: extralight: verts:
- 0: 0 0x0000 4 3 1 0.0000 4 0, 0 3, 3 2, 2 1, 1
- 1: 0 0x0000 4 3 1 0.0000 4 4, 4 5, 5 6, 6 7, 7
- 2: 0 0x0000 4 3 1 0.0000 4 0, 8 1, 9 5, 13 4, 12
- 3: 0 0x0000 4 3 1 0.0000 4 2, 10 3, 11 7, 15 6, 14
- 4: 0 0x0000 4 3 1 0.0000 4 1, 17 2, 18 6, 22 5, 21
- 5: 0 0x0000 4 3 1 0.0000 4 3, 19 0, 16 4, 20 7, 23
-
-
- FACE NORMALS
-
- # num: x: y: z:
- 0: 0.000000 1.000000 0.000000
- 1: 0.000000 -1.000000 0.000000
- 2: 0.000000 0.000000 -1.000000
- 3: 0.000000 0.000000 1.000000
- 4: 1.000000 0.000000 0.000000
- 5: -1.000000 0.000000 0.000000
-
-
- ###############
- SECTION: HIERARCHYDEF
-
- # Hierarchy node list
- HIERARCHY NODES 1
-
- # num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: nodeName
- 0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 crate03
-