home *** CD-ROM | disk | FTP | other *** search
- # MODEL '03_piece_c.3do' created from '\\Tanis\droids\models_tech\1_18\moisture\fin2_10-piece_c.1-0.l3d in VISUAL mode with ver4.65.'
-
- ###############
- SECTION: HEADER
-
- 3DO 2.1
-
- ###############
- SECTION: MODELRESOURCE
-
- # Materials list
- MATERIALS 2
-
- 0: 03_pc.MAT
- 1: 03_pcside.MAT
-
-
- ###############
- SECTION: GEOMETRYDEF
-
- # Object radius
- RADIUS 0.469670
-
- # Insertion offset
- INSERT OFFSET 0.000000 0.000000 0.000000
-
- # Number of Geometry Sets
- GEOSETS 1
-
- # Geometry Set definition
- GEOSET 0
-
- # Number of Meshes
- MESHES 1
-
-
- # Mesh definition
- MESH 0
-
- NAME cube8_1
-
- RADIUS 0.469670
-
- GEOMETRYMODE 4
- LIGHTINGMODE 3
- TEXTUREMODE 1
-
-
- VERTICES 8
-
- # num: x: y: z: i:
- 0: -0.122200 0.102700 0.000000 0.000000
- 1: -0.122200 -0.094900 0.000000 0.000000
- 2: -0.122200 0.102700 0.395200 0.000000
- 3: -0.122200 -0.094900 0.395200 0.000000
- 4: 0.124800 0.102700 0.000000 0.000000
- 5: 0.124800 -0.094900 0.000000 0.000000
- 6: 0.124800 0.102700 0.395200 0.000000
- 7: 0.124800 -0.094900 0.395200 0.000000
-
-
- TEXTURE VERTICES 9
-
- 0: 63.666561 0.332800
- 1: 0.000000 0.000000
- 2: 0.333440 -127.667198
- 3: 64.000000 -127.333122
- 4: 128.000000 0.000000
- 5: 128.000000 -128.000000
- 6: 0.000000 -128.000000
- 7: 64.000000 0.000000
- 8: 64.000000 -128.000000
-
-
- VERTEX NORMALS
-
- # num: x: y: z:
- 0: -0.577350 0.577350 -0.577350
- 1: -0.577350 -0.577350 -0.577350
- 2: -0.577350 0.577350 0.577350
- 3: -0.577350 -0.577350 0.577350
- 4: 0.577350 0.577350 -0.577350
- 5: 0.577350 -0.577350 -0.577350
- 6: 0.577350 0.577350 0.577350
- 7: 0.577350 -0.577350 0.577350
-
-
- FACES 6
-
- # num: material: type: geo: light: tex: extralight: verts:
- 0: 1 0x0000 4 2 1 0.0000 4 0, 0 1, 1 3, 2 2, 3
- 1: 0 0x0000 4 2 1 0.0000 4 1, 1 5, 4 7, 5 3, 6
- 2: 1 0x0000 4 2 1 0.0000 4 5, 0 4, 1 6, 2 7, 3
- 3: 0 0x0000 4 2 1 0.0000 4 4, 1 0, 4 2, 5 6, 6
- 4: 0 0x0000 4 2 1 0.0000 4 4, 4 5, 4 1, 1 0, 1
- 5: 1 0x0000 4 2 1 0.0000 4 2, 1 3, 7 7, 8 6, 6
-
-
- FACE NORMALS
-
- # num: x: y: z:
- 0: -1.000000 0.000000 0.000000
- 1: 0.000000 -1.000000 0.000000
- 2: 1.000000 0.000000 0.000000
- 3: 0.000000 1.000000 0.000000
- 4: 0.000000 0.000000 -1.000000
- 5: 0.000000 0.000000 1.000000
-
-
- ###############
- SECTION: HIERARCHYDEF
-
- # Hierarchy node list
- HIERARCHY NODES 1
-
- # num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
- 0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 cube8_1
-