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Classic Fond 38
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ClassicFond38.iso
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GAMESTAT
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DEPEND.TXT
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Text File
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1997-08-11
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6KB
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288 lines
80
% Human buildings begin here.
% Human exo center (building 16)
0 2000 206 0 0 0 0 -1
% Human Barracks (building 17) depends on 0, exo center
1 1000 80 0 1 0 0 0 -1
% Science Lab 1 (building 20)
2 2000 81 0 3 0 0 0 -1
% Robot Factory 1
3 2000 82 0 2 0 0 2 1 -1
% Science lab 2
4 2000 85 0 3 1 0 2 -1
% Robot factory 2
5 2000 86 0 2 1 0 3 2 -1
% Research Center
6 3000 83 0 4 0 0 4 -1
% Troops begin here.
% Human exploiter (Troop 6), depends on 0, exo center
7 1500 87 1 6 0 -1
% Human tower builder (Troop 1)
8 900 88 1 1 5 -1
% Mercenary Troops
9 350 89 1 0 1 -1
% healer unit
83 900 135 1 49 4 3 6 -1
% VTOL
10 600 92 1 5 0 3 4 -1
% Big honking mech
11 600 91 1 2 3 2 -1
% Morter
12 1000 93 1 3 5 4 -1
% Cyborg
13 1500 94 1 4 1 6 -1
% Alien buildings begin here
% Alien mind hive
14 2000 205 0 0 0 1 -1
% Alien warrior hive (building 17) depends on 14, warior hive
15 1000 41 0 1 0 1 14 -1
% Alien science thing (building 20)
16 2000 42 0 3 0 1 14 -1
% Alien breeding thing
17 2000 43 0 2 0 1 16 15 -1
% Alien science thing 2
18 2000 97 0 3 1 1 16 -1
% Alien breeding thing 2
19 2000 98 0 2 1 1 17 14 -1
% Alien research center
20 3000 44 0 4 0 1 18 -1
% Troops begin here.
% Alien slug (Troop 14), depends on 0, exo center
21 1500 46 1 14 14 -1
% Alien tower builder depends on 19, breeding 2
22 900 47 1 9 19 -1
% grey troopers depends on 15, warrior hive
23 350 48 1 8 15 -1
% grey healer depends on 15 and 18, breeding and science 2
84 900 134 1 50 18 15 20 -1
% ortu depends on 17 and 18, breeding 2 and science 2
24 600 49 1 13 14 17 18 -1
% scy deamon
25 600 50 1 10 17 16 -1
% Atril
26 1000 51 1 11 19 18 -1
% gorum
27 1500 52 1 12 15 20 -1
% Alien Engineer
28 450 71 1 44 15 16 -1
% Human Engineer
29 450 90 1 43 1 2 -1
%%%
% alien upgrades start here
%%%
% Alien infantry weapon upgrade 1
30 1000 56 2 8 0 1 15 16 -1
% Alien infantry weapon upgrade 2
31 2000 100 2 8 0 2 30 18 -1
% Alien infantry armour upgrade 1
32 1000 99 2 8 1 1 15 16 -1
% Alien infantry armour upgrade 2
33 2000 68 2 8 1 2 32 18 -1
% Alien slug armour ability
%34 1000 54 2 14 1 1 14 16 -1
% Alien slug armour ability
%35 2000 76 2 14 1 2 34 18 -1
% Alien tower weapon upgrade 1
37 1000 55 2 42 0 1 19 16 -1
% Alien tower weapon upgrade 2
38 2000 77 2 42 0 2 37 18 -1
% Alien tower armour 1
39 1000 66 2 42 1 1 19 16 -1
% Alien tower armour upgrade 2
40 2000 67 2 42 1 2 39 18 -1
% Alien scy demon weapon upgrade 1
41 1000 58 2 10 0 1 17 16 -1
% Alien scy demon upgrade 2
42 2000 103 2 10 0 2 41 18 -1
% Alien scy demon armour upgrade 1
43 1000 72 2 10 1 1 17 16 -1
% Alien scy demon armour upgrade 2
44 2000 104 2 10 1 2 43 18 -1
% Alien scout weapon upgrade 1
45 1000 57 2 13 0 1 17 18 -1
% Alien scout upgrade 2
46 2000 101 2 13 0 2 45 -1
% Alien scout armour upgrade 1
47 1000 69 2 13 1 1 17 18 -1
% Alien scout armour upgrade 2
48 2000 102 2 13 1 2 47 -1
% Alien atril weapon upgrade 1
49 1000 59 2 11 0 1 18 19 -1
% Alien atril upgrade 2
50 2000 105 2 11 0 2 49 -1
% Alien atril armour upgrade 1
51 1000 73 2 11 1 1 18 19 -1
% Alien atril armour upgrade 2
52 2000 106 2 11 1 2 51 -1
% Alien cyborg weapon upgrade 1
53 1000 60 2 12 0 1 20 16 -1
% Alien cyborg upgrade 2
54 2000 78 2 12 0 2 53 18 -1
% Alien cyborg armour upgrade 1
55 1000 74 2 12 1 1 20 16 -1
% Alien cyborg armour upgrade 2
56 2000 107 2 12 1 2 55 18 -1
%%%%
% human upgrades start here
%%%
% Human exploiter armour ability
%57 1000 108 2 6 1 1 0 2 -1
% human exploiter armour ability
%58 2000 109 2 6 1 2 58 3 -1
% human infantry weapon upgrade 1
59 1000 110 2 0 0 1 1 2 -1
% human infantry weapon upgrade 2
60 2000 111 2 0 0 2 59 4 -1
% human infantry armour upgrade 1
61 1000 112 2 0 1 1 1 2 -1
% human infantry armour upgrade 2
62 2000 113 2 0 1 2 61 4 -1
% scout weapon 1
63 1000 114 2 5 0 1 3 4 -1
% scout weapon 1
64 2000 115 2 5 0 2 63 -1
% scout weapon 1
65 1000 116 2 5 1 1 3 4 -1
% scout weapon 1
66 2000 117 2 5 1 2 65 -1
% mech weapon 1
67 1000 118 2 2 0 1 3 2 -1
% mech weapon 2
68 2000 119 2 2 0 2 67 4 -1
% mech weapon 1
69 1000 120 2 2 1 1 3 2 -1
% mech weapon 2
70 2000 121 2 2 1 2 69 4 -1
% turret weapon 1
71 1000 122 2 41 0 1 2 5 -1
% turret weapon 2
72 2000 123 2 41 0 2 71 4 -1
% turret armour 1
73 1000 124 2 41 1 1 2 5 -1
% turret armour 2
74 2000 125 2 41 1 2 73 4 -1
% atril weapon 1
75 1000 126 2 3 0 1 5 4 -1
% atril weapon 2
76 2000 127 2 3 0 2 75 -1
% atril armour
77 1000 128 2 3 1 1 5 4 -1
% atril armour
78 2000 129 2 3 1 2 77 -1
% cyborg weapon 1
79 1000 130 2 4 0 1 2 6 -1
% cyborg nuke 2
80 2000 131 2 4 0 2 4 79 -1
% cyborg armour
81 1000 132 2 4 1 1 2 6 -1
% cyborg armour
82 2000 133 2 4 1 2 4 81 -1