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- 310
- Visual Artists
-
- (D.O.T. 102.261-014; 141.031-010; .061-010, -014, -018, -022, -026,
- -030 and -034; .081-010; 142.061-030; 144; 149.041, and .261; and
- 970.131-014, and .361-018)
-
- Nature of the Work
-
- Visual artists use an almost limitless variety of methods and
- materials to communicate ideas, thoughts, and feelings. They use
- oils, watercolors, acrylics, pastels, magic markers, pencils, pen
- and ink, silkscreen, plaster, clay, or any of a number of other
- media, including computers, to create realistic and abstract works
- or images of objects, people, nature, topography, or events.
-
- Visual artists generally fall into one of two categories graphic
- artists and fine artists depending not so much on the medium, but on
- the artist's purpose in creating a work of art. Graphic artists put
- their artistic skills and vision at the service of commercial
- clients, such as major corporations, retail stores, and advertising,
- design, or publishing firms. Fine artists, on the other hand, often
- create art to satisfy their own need for self-expression, and may
- display their work in museums, corporate collections, art galleries,
- and private homes. Some of their work may be done on request from
- clients, but not as exclusively as that of graphic artists.
-
- Fine artists usually work independently, choosing whatever subject
- matter and medium suits them. Usually, they specialize in one or
- two forms of art. Painters generally work with two-dimensional art
- forms. Using techniques of shading, perspective, and color-mixing,
- painters produce works that depict realistic scenes or may evoke
- different moods and emotions, depending on the artist's goals.
-
- Sculptors design three-dimensional art works either molding and
- joining materials such as clay, glass, wire, plastic, or metal, or
- cutting and carving forms from a block of plaster, wood, or stone.
- Some sculptors combine various materials such as concrete, metal,
- wood, plastic, and paper.
-
- Printmakers create printed images from designs cut into wood, stone,
- or metal, or from computer driven data. The designs may be engraved
- as in the case of woodblocking; etched as in the production of
- etchings; or derived from computers in the form of inkjet or laser
- prints.
-
- Painting restorers preserve and restore damaged and faded paintings.
- They apply solvents and cleaning agents to clean the surfaces,
- reconstruct or retouch damaged areas, and apply preservatives to
- protect the paintings.
-
- Fine artists may sell their works to stores, commercial art
- galleries, and museums, or directly to collectors. Commercial
- galleries may sell artists' works on consignment. The gallery and
- artist predetermine how much each earns from a sale. Only the most
- successful fine artists are able to support themselves solely
- through sale of their works, however. Most fine artists hold other
- jobs as well. Those with teaching certification may teach art in
- elementary or secondary schools, while those with a master's or
- Ph.D. degree may teach in colleges or universities. Some fine
- artists work in arts administration in city, State, or Federal arts
- programs. Others may work as art critics, art consultants, or as
- directors or representatives in fine art galleries; give private art
- lessons; or as curators setting up art exhibits in museums.
- Sometimes fine artists work in a totally unrelated field in order to
- support their careers as artists.
-
- Graphic artists, whether freelancers or employed by a firm, use a
- variety of print, electronic, and film media to create art that
- meets a client's needs. Graphic artists are increasingly using
- computers, instead of the traditional tools such as pens, pencils,
- scissors, and color strips, to produce their work. Computers enable
- them to lay out and test various designs, formats, and colors before
- printing a final design.
-
- Graphic artists perform different jobs depending on their area of
- expertise. Graphic designers, who design on a two-dimensional
- level, may create packaging and promotional displays for a new
- product, the visual design of an annual report and other corporate
- literature, or a distinctive logo for a product or business. They
- also help with the layout and design of magazines, newspapers,
- journals, and other publications, and create graphics for
- television. Illustrators paint or draw pictures for books,
- magazines, and other publications, films, and paper products,
- including greeting cards, calenders, wrapping paper, and stationery.
- Many do a variety of illustrations, while others specialize in a
- particular style. Medical and scientific illustrators combine
- artistic skills with knowledge of the biological sciences. Medical
- illustrators draw illustrations of human anatomy and surgical
- procedures. Scientific illustrators draw illustrations of animals
- and plants. These illustrations are used in medical and scientific
- publications, and in audiovisual presentations for teaching
- purposes. Medical illustrators also work for lawyers, producing
- exhibits for court cases, and for doctors. Fashion artists draw
- illustrations of women's, men's, and children's clothing and
- accessories for newspapers, magazines, and other media.
-
- Some illustrators draw story boards for TV commercials. Story
- boards present TV commercials in a series of scenes similar to a
- comic strip, so an advertising agency and client (the company doing
- the advertising) can evaluate proposed commercials. Story boards
- may also serve as guides to placement of actors and cameras and to
- other details during the production of commercials.
-
- Cartoonists draw political, advertising, social, and sports
- cartoons. Some cartoonists work with others who create the idea or
- story and write the captions. Most cartoonists, however, have
- humorous, critical, or dramatic talents in addition to drawing
- skills.
-
- Animators work in the motion picture and television industries.
- They draw by hand and use computers to create the large series of
- pictures which, when transferred to film or tape, form the animated
- cartoons seen in movies and on TV.
-
- Art directors, also called visual journalists, read the material to
- be printed in periodicals, newspapers, and other printed media, and
- decide how to visually present the information in an eye-catching,
- yet organized manner. They make decisions about which photographs
- or artwork to use, and in general oversee production of the printed
- material.
-
- The need for self-expression motivates many fine artists.
-
- Working Conditions
-
- Graphic and fine artists generally work in art and design studios
- located in office buildings or their own homes. While their
- surroundings are usually well lighted and ventilated, odors from
- glues, paint, ink, or other materials may be present.
-
- Graphic artists employed by publishing companies and art and design
- studios generally work a standard 40-hour week. During busy
- periods, they may work overtime to meet deadlines. Self-employed
- graphic artists can set their own hours, but may spend much time and
- effort selling their services to potential customers or clients and
- establishing a reputation.
-
- Employment
-
- Visual artists held about 273,000 jobs in 1992. About 3 out of 5
- were self-employed. Self-employed artists are either graphic
- artists who freelance, offering their services to advertising
- agencies, publishing firms, and other businesses, or fine artists
- who earn income when they sell a painting or other art work.
-
- Of the artists who were not self-employed, most were graphic artists
- who worked for advertising agencies, design firms, commercial art
- and reproduction firms, or publishing firms. Others were employed
- by manufacturing firms, department stores, the motion picture
- industry, and government agencies.
-
- Training, Other Qualifications, and Advancement
-
- In the fine arts field, formal training requirements do not exist,
- but it is very difficult to become skilled enough to make a living
- without some basic training. Bachelor's and graduate degree
- programs in fine arts are offered in many colleges and universities.
- In the graphic arts field, demonstrated ability and appropriate
- training or other qualifications are needed for success. Evidence
- of appropriate talent and skill shown in the portfolio is an
- important factor used by art and design directors and others in
- deciding whether to hire or contract out work to an artist. The
- portfolio is a collection of handmade, computer-generated, or
- printed examples of the artist's best work. In theory, a person
- with a good portfolio but no training or experience could succeed in
- graphic arts. In reality, assembling a successful portfolio
- requires skills generally developed in a postsecondary art or design
- school program, such as a bachelor's degree program in fine art,
- graphic design, or visual communications. Internships also provide
- excellent opportunities for artists and designers to develop and
- enhance their portfolios. Most programs in art and design also
- provide training in computer design techniques. This training is
- becoming increasingly important as a qualification for many jobs in
- commercial art.
-
- The appropriate training and education for prospective medical
- illustrators is more specific. Medical illustrators must not only
- demonstrate artistic ability but also have a detailed knowledge of
- living organisms, surgical and medical procedures, and human and
- sometimes animal anatomy. A 4-year bachelor's degree combining art
- and pre-medical courses is usually required, followed by a master's
- degree in medical illustration, a degree offered in only a few
- accredited schools in the United States.
-
- Persons hired in advertising agencies or graphic design studios
- often start with relatively routine work. While doing this work,
- however, they may observe and practice their skills on the side.
- Many graphic artists work part time as free-lancers while continuing
- to hold a full-time job until they get established. Others have
- enough talent, perseverance, and confidence in their ability to
- start out freelancing full-time immediately after they graduate from
- art school. Many freelance part time while still in school in order
- to develop experience and a portfolio of published work.
-
- The freelance artist develops a set of clients who regularly
- contract for work. Some successful freelancers are widely
- recognized for their skill in specialties such as children's book
- illustration, design, or magazine illustration. These artists can
- earn high incomes and can pick and choose the type of work they do.
-
- Fine artists and illustrators advance as their work circulates and
- as they establish a reputation for a particular style. The best
- artists and illustrators continue to grow in ideas, and their work
- constantly evolves over time. Graphic artists may advance to
- assistant art director, art director, design director, and in some
- companies, creative director of an art or design department. Some
- may gain enough skill to succeed as a freelancer or may prefer to
- specialize in a particular area. Others decide to open their own
- businesses.
-
- Job Outlook
-
- The graphic and fine arts fields have a glamorous and exciting
- image. Many people with a love for drawing and creative ability
- qualify for entry to these fields. As a result, there is expected
- to be keen competition for both salaried jobs and freelance work,
- especially in fine arts. Freelance work may be hard to come by,
- especially at first, and many free-lancers earn very little until
- they acquire experience and establish a good reputation.
-
- Employment of visual artists, overall, is expected to grow about as
- fast as the average for all occupations through the year 2005.
- Demand for the work of graphic artists will be strong as producers
- of information, goods, and services put even more emphasis on visual
- appeal in product design, advertising, marketing, and television.
- Employment growth for graphic designers, however, may be limited by
- increases in productivity due to computers, and because some firms
- are turning to employees without formal artistic or design training
- to operate computer-aided design systems. Employment of fine
- artists is expected to grow because of population growth, rising
- incomes, and growth in the number of people who appreciate fine
- arts.
-
- Despite the expected employment growth, the supply of those seeking
- entry to this field will continue to exceed requirements. Fine
- artists, in particular, may find it difficult to earn a living
- solely by selling their artwork. Nonetheless, graphic arts studios,
- clients, and galleries alike are always on the lookout for artists
- who display outstanding talent, creativity, and style. Talented
- artists who have developed a mastery of artistic techniques and
- skills, and in many cases computer skills, should continue to be in
- great demand.
-
- Earnings
-
- Median earnings for salaried visual artists who usually work full
- time were about $23,000 a year in 1992. The middle 50 percent
- earned between $17,600 and $30,800 a year. The top 10 percent
- earned more than $43,500, and the bottom 10 percent earned less than
- $14,600.
-
- The average salary for those working in design/graphic arts was
- $20,800 in 1992, according to the College placement Council.
-
- According to the Society of Publication Designers, entry level
- graphic designers earned between $21,000 and $24,000 annually.
-
- Earnings for self-employed visual artists vary widely. Those
- struggling to gain experience and a reputation may be forced to
- charge what amounts to less than the minimum wage for their work.
- Well-established free-lancers and fine artists may earn much more
- than salaried artists. Self-employed artists do not receive
- benefits such as paid holidays, sick leave, health insurance, or
- pensions.
-
- Related Occupations
-
- Many occupations in the advertising industry, such as account
- executive or creative director, are related to commercial and
- graphic art and design. Workers in other occupations which apply
- visual art skills are architects, display workers, floral designers,
- industrial designers, interior designers, landscape architects, and
- photographers. The various printing occupations are also related to
- graphic art, as is the work of art and design teachers.
-
- Sources of Additional Information
-
- Students in high school or college who are interested in careers as
- illustrators should contact:
-
- The Society of Illustrators, 128 East 63rd St., New York, NY
- 10021-7392.
-
- The National Association of Schools of Art and Design, 11250 Roger
- Bacon Dr., Suite 21, Reston, VA 22090-5202.
-
- For information on careers in medical illustration, contact:
-
- The Association of Medical Illustrators, 1819 Peachtree St. NE.,
- Suite 560, Atlanta, GA 30309-1848.
-
- For information on careers in scientific illustration, contact:
-
- Guild of Natural Science Illustrators, P.O. Box 652, Ben Franklin
- Station, Washington, DC 20044-0652.
-
- For information on careers in graphic design, contact:
-
- The American Institute of Graphic Arts, 1059 3rd Ave., New York, NY
- 10021-7602.
-
- For information on art careers in the publishing industry, contact:
-
- The Society of Publication Designers, 60 East 42nd St., Suite 721,
- New York, NY 10165-1416.
-
-
- Performing Arts Occupations
-