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UnrealScript Game Programming All in One
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***Please turn Word Wrap on & Maximize for best viewing!***
UnrealScript Game Programming All in One
(C) 2006 John Flynt, Chris Caviness
CD-ROM Contents:
1. Listings from the Book(\UGPAIOListings)
____________________________________________________________________
1. Listings from the Book
The author has compiled the listings from the book and specifically
structured it to make it easy for you to use.
Please copy the directory \UGPAIOListings to your hard drive's root
directory. You should follow the instructions in the book (and
relevant information in each appropriate chapter) for utilizing the
listings.
Additional Note:
~~~~~~~~~~~~~~~~
There is a structure to the code in each chapter folder. From
chapter 8 on, there is a directory that is named along the lines of
\CH08LIST
This is an UnrealScript "package." Then in this folder there is a
\Classes
directory and also a couple of files with *.ini extensions.
It is important to preserve this structure.
Here's how the directories you see in the folders actually appear
after you transfer them to the Unreal Tournament (UT2004) directory:
Directory of C:\UT2004
01/25/2006 07:39 PM <DIR> CH08LIST
01/26/2006 02:20 PM <DIR> CH09LIST
02/03/2006 05:14 PM <DIR> CH10LIST
02/03/2006 05:14 PM <DIR> CH11LIST
02/03/2006 05:23 PM <DIR> CH12LIST
02/05/2006 09:06 PM <DIR> CH13LIST
02/06/2006 04:16 PM <DIR> CH14LIST
02/08/2006 12:39 PM <DIR> CH15LIST
02/17/2006 07:56 PM <DIR> CH16LIST
02/19/2006 10:30 PM <DIR> CH17LIST
02/20/2006 05:40 PM <DIR> CH18LIST
02/25/2006 08:59 PM <DIR> CH19LIST
02/26/2006 11:11 AM <DIR> CH20LIST
01/23/2006 10:37 PM <DIR> HelloWorld
____________________________________________________________________