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Tricks of the Windows Gam…ming Gurus (2nd Edition)
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opengl.rc
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1998-03-26
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3KB
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131 lines
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winnt.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""winnt.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"1 TYPELIB ""OpenGL.tlb""\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904B0"
BEGIN
VALUE "CompanyName", "Microsoft Corporation\0"
VALUE "FileDescription", "OpenGL Module\0"
VALUE "FileVersion", "1, 0, 0, 1\0"
VALUE "InternalName", "OPENGL\0"
VALUE "LegalCopyright", "Copyright ⌐ 1995\0"
VALUE "OriginalFilename", "OPENGL.DLL\0"
VALUE "ProductName", "OpenGL Module\0"
VALUE "ProductVersion", "1, 0, 0, 1\0"
VALUE "OLESelfRegister", "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
/////////////////////////////////////////////////////////////////////////////
//
// REGISTRY
//
IDR_OpenGLObj REGISTRY MOVEABLE PURE "OpenGLObj.rgs"
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_ICON1 ICON DISCARDABLE "icon1.ico"
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE DISCARDABLE
BEGIN
IDS_OPENGLOBJ_DESC "OpenGLObj Class"
END
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
1 TYPELIB "OpenGL.tlb"
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED