home *** CD-ROM | disk | FTP | other *** search
/ Game Programming in C++ - Start to Finish / GameProgrammingS.iso / developer_install / ReplicaNetFreewareV5_4.exe / data1.cab / Program_Executable_Files / Example9 / Example9.vcproj < prev    next >
Encoding:
Extensible Markup Language  |  2005-10-30  |  13.3 KB  |  485 lines

  1. <?xml version="1.0" encoding="Windows-1252"?>
  2. <VisualStudioProject
  3.     ProjectType="Visual C++"
  4.     Version="7.10"
  5.     Name="Example9"
  6.     SccProjectName=""
  7.     SccLocalPath="">
  8.     <Platforms>
  9.         <Platform
  10.             Name="Win32"/>
  11.     </Platforms>
  12.     <Configurations>
  13.         <Configuration
  14.             Name="DebugMT|Win32"
  15.             OutputDirectory=".\Example9___Win32_DebugMT"
  16.             IntermediateDirectory=".\Example9___Win32_DebugMT"
  17.             ConfigurationType="1"
  18.             UseOfMFC="0"
  19.             ATLMinimizesCRunTimeLibraryUsage="FALSE"
  20.             CharacterSet="2">
  21.             <Tool
  22.                 Name="VCCLCompilerTool"
  23.                 Optimization="0"
  24.                 AdditionalIncludeDirectories="../Common3DApp/Inc,../ReplicaNetPublic/Includes"
  25.                 PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
  26.                 RuntimeLibrary="1"
  27.                 UsePrecompiledHeader="2"
  28.                 PrecompiledHeaderFile=".\Example9___Win32_DebugMT/Example9.pch"
  29.                 AssemblerListingLocation=".\Example9___Win32_DebugMT/"
  30.                 ObjectFile=".\Example9___Win32_DebugMT/"
  31.                 ProgramDataBaseFileName=".\Example9___Win32_DebugMT/"
  32.                 BrowseInformation="1"
  33.                 BrowseInformationFile=".\Example9___Win32_DebugMT/"
  34.                 WarningLevel="3"
  35.                 SuppressStartupBanner="TRUE"
  36.                 DebugInformationFormat="4"
  37.                 CompileAs="0"/>
  38.             <Tool
  39.                 Name="VCCustomBuildTool"/>
  40.             <Tool
  41.                 Name="VCLinkerTool"
  42.                 AdditionalDependencies="RNReplicaNetDM.lib d3dx8dt.lib d3d8.lib d3dxof.lib dxguid.lib winmm.lib"
  43.                 OutputFile=".\Example9___Win32_DebugMT/Example9.exe"
  44.                 LinkIncremental="1"
  45.                 SuppressStartupBanner="TRUE"
  46.                 AdditionalLibraryDirectories="../ReplicaNetPublic/Libs/LibDotNet2003"
  47.                 IgnoreDefaultLibraryNames="libci"
  48.                 GenerateDebugInformation="TRUE"
  49.                 ProgramDatabaseFile=".\Example9___Win32_DebugMT/Example9.pdb"
  50.                 SubSystem="2"
  51.                 TargetMachine="1"/>
  52.             <Tool
  53.                 Name="VCMIDLTool"
  54.                 PreprocessorDefinitions="_DEBUG"
  55.                 MkTypLibCompatible="TRUE"
  56.                 SuppressStartupBanner="TRUE"
  57.                 TargetEnvironment="1"
  58.                 TypeLibraryName=".\Example9___Win32_DebugMT/Example9.tlb"
  59.                 HeaderFileName=""/>
  60.             <Tool
  61.                 Name="VCPostBuildEventTool"/>
  62.             <Tool
  63.                 Name="VCPreBuildEventTool"/>
  64.             <Tool
  65.                 Name="VCPreLinkEventTool"/>
  66.             <Tool
  67.                 Name="VCResourceCompilerTool"
  68.                 PreprocessorDefinitions="_DEBUG"
  69.                 Culture="1033"/>
  70.             <Tool
  71.                 Name="VCWebServiceProxyGeneratorTool"/>
  72.             <Tool
  73.                 Name="VCXMLDataGeneratorTool"/>
  74.             <Tool
  75.                 Name="VCWebDeploymentTool"/>
  76.             <Tool
  77.                 Name="VCManagedWrapperGeneratorTool"/>
  78.             <Tool
  79.                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
  80.         </Configuration>
  81.         <Configuration
  82.             Name="ReleaseMT|Win32"
  83.             OutputDirectory=".\Example9___Win32_ReleaseMT"
  84.             IntermediateDirectory=".\Example9___Win32_ReleaseMT"
  85.             ConfigurationType="1"
  86.             UseOfMFC="0"
  87.             ATLMinimizesCRunTimeLibraryUsage="FALSE"
  88.             CharacterSet="2">
  89.             <Tool
  90.                 Name="VCCLCompilerTool"
  91.                 Optimization="2"
  92.                 InlineFunctionExpansion="1"
  93.                 AdditionalIncludeDirectories="../Common3DApp/Inc,../ReplicaNetPublic/Includes"
  94.                 PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
  95.                 StringPooling="TRUE"
  96.                 RuntimeLibrary="0"
  97.                 EnableFunctionLevelLinking="TRUE"
  98.                 UsePrecompiledHeader="2"
  99.                 PrecompiledHeaderFile=".\Example9___Win32_ReleaseMT/Example9.pch"
  100.                 AssemblerListingLocation=".\Example9___Win32_ReleaseMT/"
  101.                 ObjectFile=".\Example9___Win32_ReleaseMT/"
  102.                 ProgramDataBaseFileName=".\Example9___Win32_ReleaseMT/"
  103.                 BrowseInformation="1"
  104.                 BrowseInformationFile=".\Example9___Win32_ReleaseMT/"
  105.                 WarningLevel="3"
  106.                 SuppressStartupBanner="TRUE"
  107.                 CompileAs="0"/>
  108.             <Tool
  109.                 Name="VCCustomBuildTool"/>
  110.             <Tool
  111.                 Name="VCLinkerTool"
  112.                 AdditionalDependencies="RNReplicaNetRM.lib d3dx8.lib d3d8.lib d3dxof.lib dxguid.lib winmm.lib"
  113.                 OutputFile=".\Example9___Win32_ReleaseMT/Example9.exe"
  114.                 LinkIncremental="1"
  115.                 SuppressStartupBanner="TRUE"
  116.                 AdditionalLibraryDirectories="../ReplicaNetPublic/Libs/LibDotNet2003"
  117.                 IgnoreDefaultLibraryNames="libci"
  118.                 ProgramDatabaseFile=".\Example9___Win32_ReleaseMT/Example9.pdb"
  119.                 SubSystem="2"
  120.                 TargetMachine="1"/>
  121.             <Tool
  122.                 Name="VCMIDLTool"
  123.                 PreprocessorDefinitions="NDEBUG"
  124.                 MkTypLibCompatible="TRUE"
  125.                 SuppressStartupBanner="TRUE"
  126.                 TargetEnvironment="1"
  127.                 TypeLibraryName=".\Example9___Win32_ReleaseMT/Example9.tlb"
  128.                 HeaderFileName=""/>
  129.             <Tool
  130.                 Name="VCPostBuildEventTool"/>
  131.             <Tool
  132.                 Name="VCPreBuildEventTool"/>
  133.             <Tool
  134.                 Name="VCPreLinkEventTool"/>
  135.             <Tool
  136.                 Name="VCResourceCompilerTool"
  137.                 PreprocessorDefinitions="NDEBUG"
  138.                 Culture="1033"/>
  139.             <Tool
  140.                 Name="VCWebServiceProxyGeneratorTool"/>
  141.             <Tool
  142.                 Name="VCXMLDataGeneratorTool"/>
  143.             <Tool
  144.                 Name="VCWebDeploymentTool"/>
  145.             <Tool
  146.                 Name="VCManagedWrapperGeneratorTool"/>
  147.             <Tool
  148.                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
  149.         </Configuration>
  150.     </Configurations>
  151.     <References>
  152.     </References>
  153.     <Files>
  154.         <Filter
  155.             Name="Resource Files"
  156.             Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
  157.             <File
  158.                 RelativePath="resource.h">
  159.             </File>
  160.             <File
  161.                 RelativePath="winmain.rc">
  162.             </File>
  163.         </Filter>
  164.         <Filter
  165.             Name="Media"
  166.             Filter="">
  167.             <File
  168.                 RelativePath="airplane 2.x">
  169.             </File>
  170.             <File
  171.                 RelativePath="bihull.bmp">
  172.             </File>
  173.             <File
  174.                 RelativePath="directx.ico">
  175.             </File>
  176.             <File
  177.                 RelativePath="Dolphin1.x">
  178.             </File>
  179.             <File
  180.                 RelativePath="seafloor.bmp">
  181.             </File>
  182.             <File
  183.                 RelativePath="seafloor.x">
  184.             </File>
  185.             <File
  186.                 RelativePath="wings.bmp">
  187.             </File>
  188.         </Filter>
  189.         <Filter
  190.             Name="ROLFiles"
  191.             Filter="rol">
  192.             <File
  193.                 RelativePath="_Def_Example9.rol">
  194.                 <FileConfiguration
  195.                     Name="DebugMT|Win32">
  196.                     <Tool
  197.                         Name="VCCustomBuildTool"
  198.                         CommandLine="..\ReplicaNetPublic\rnrolcompiler\bin\rnrolcompiler.exe -v1 "$(InputName)".rol "$(InputName)".cpp "$(InputName)".h
  199. "
  200.                         Outputs="$(InputName).cpp;$(InputName).h"/>
  201.                 </FileConfiguration>
  202.                 <FileConfiguration
  203.                     Name="ReleaseMT|Win32">
  204.                     <Tool
  205.                         Name="VCCustomBuildTool"
  206.                         CommandLine="..\ReplicaNetPublic\rnrolcompiler\bin\rnrolcompiler.exe -v1 "$(InputName)".rol "$(InputName)".cpp "$(InputName)".h
  207. "
  208.                         Outputs="$(InputName).cpp;$(InputName).h"/>
  209.                 </FileConfiguration>
  210.             </File>
  211.             <File
  212.                 RelativePath="_RO_Dolphin.rol">
  213.                 <FileConfiguration
  214.                     Name="DebugMT|Win32">
  215.                     <Tool
  216.                         Name="VCCustomBuildTool"
  217.                         CommandLine="..\ReplicaNetPublic\rnrolcompiler\bin\rnrolcompiler.exe -v1 "$(InputName)".rol "$(InputName)".cpp "$(InputName)".h
  218. "
  219.                         Outputs="$(InputName).cpp;$(InputName).h"/>
  220.                 </FileConfiguration>
  221.                 <FileConfiguration
  222.                     Name="ReleaseMT|Win32">
  223.                     <Tool
  224.                         Name="VCCustomBuildTool"
  225.                         CommandLine="..\ReplicaNetPublic\rnrolcompiler\bin\rnrolcompiler.exe -v1 "$(InputName)".rol "$(InputName)".cpp "$(InputName)".h
  226. "
  227.                         Outputs="$(InputName).cpp;$(InputName).h"/>
  228.                 </FileConfiguration>
  229.             </File>
  230.             <File
  231.                 RelativePath="_RO_Plane.rol">
  232.                 <FileConfiguration
  233.                     Name="DebugMT|Win32">
  234.                     <Tool
  235.                         Name="VCCustomBuildTool"
  236.                         CommandLine="..\ReplicaNetPublic\rnrolcompiler\bin\rnrolcompiler.exe -v1 "$(InputName)".rol "$(InputName)".cpp "$(InputName)".h
  237. "
  238.                         Outputs="$(InputName).cpp;$(InputName).h"/>
  239.                 </FileConfiguration>
  240.                 <FileConfiguration
  241.                     Name="ReleaseMT|Win32">
  242.                     <Tool
  243.                         Name="VCCustomBuildTool"
  244.                         CommandLine="..\ReplicaNetPublic\rnrolcompiler\bin\rnrolcompiler.exe -v1 "$(InputName)".rol "$(InputName)".cpp "$(InputName)".h
  245. "
  246.                         Outputs="$(InputName).cpp;$(InputName).h"/>
  247.                 </FileConfiguration>
  248.             </File>
  249.         </Filter>
  250.         <Filter
  251.             Name="GameObjects"
  252.             Filter="">
  253.             <File
  254.                 RelativePath="Dolphin.cpp">
  255.                 <FileConfiguration
  256.                     Name="DebugMT|Win32">
  257.                     <Tool
  258.                         Name="VCCLCompilerTool"
  259.                         Optimization="0"
  260.                         AdditionalIncludeDirectories=""
  261.                         PreprocessorDefinitions=""
  262.                         BrowseInformation="1"/>
  263.                 </FileConfiguration>
  264.                 <FileConfiguration
  265.                     Name="ReleaseMT|Win32">
  266.                     <Tool
  267.                         Name="VCCLCompilerTool"
  268.                         Optimization="2"
  269.                         AdditionalIncludeDirectories=""
  270.                         PreprocessorDefinitions=""
  271.                         BrowseInformation="1"/>
  272.                 </FileConfiguration>
  273.             </File>
  274.             <File
  275.                 RelativePath="Dolphin.h">
  276.             </File>
  277.             <File
  278.                 RelativePath="Plane.cpp">
  279.                 <FileConfiguration
  280.                     Name="DebugMT|Win32">
  281.                     <Tool
  282.                         Name="VCCLCompilerTool"
  283.                         Optimization="0"
  284.                         AdditionalIncludeDirectories=""
  285.                         PreprocessorDefinitions=""
  286.                         BrowseInformation="1"/>
  287.                 </FileConfiguration>
  288.                 <FileConfiguration
  289.                     Name="ReleaseMT|Win32">
  290.                     <Tool
  291.                         Name="VCCLCompilerTool"
  292.                         Optimization="2"
  293.                         AdditionalIncludeDirectories=""
  294.                         PreprocessorDefinitions=""
  295.                         BrowseInformation="1"/>
  296.                 </FileConfiguration>
  297.             </File>
  298.             <File
  299.                 RelativePath="Plane.h">
  300.             </File>
  301.         </Filter>
  302.         <Filter
  303.             Name="CompiledGameObjects"
  304.             Filter="">
  305.             <File
  306.                 RelativePath="_Def_Example9.cpp">
  307.                 <FileConfiguration
  308.                     Name="DebugMT|Win32">
  309.                     <Tool
  310.                         Name="VCCLCompilerTool"
  311.                         Optimization="0"
  312.                         AdditionalIncludeDirectories=""
  313.                         PreprocessorDefinitions=""
  314.                         BrowseInformation="1"/>
  315.                 </FileConfiguration>
  316.                 <FileConfiguration
  317.                     Name="ReleaseMT|Win32">
  318.                     <Tool
  319.                         Name="VCCLCompilerTool"
  320.                         Optimization="2"
  321.                         AdditionalIncludeDirectories=""
  322.                         PreprocessorDefinitions=""
  323.                         BrowseInformation="1"/>
  324.                 </FileConfiguration>
  325.             </File>
  326.             <File
  327.                 RelativePath="_Def_Example9.h">
  328.             </File>
  329.             <File
  330.                 RelativePath="_RO_Dolphin.cpp">
  331.                 <FileConfiguration
  332.                     Name="DebugMT|Win32">
  333.                     <Tool
  334.                         Name="VCCLCompilerTool"
  335.                         Optimization="0"
  336.                         AdditionalIncludeDirectories=""
  337.                         PreprocessorDefinitions=""
  338.                         BrowseInformation="1"/>
  339.                 </FileConfiguration>
  340.                 <FileConfiguration
  341.                     Name="ReleaseMT|Win32">
  342.                     <Tool
  343.                         Name="VCCLCompilerTool"
  344.                         Optimization="2"
  345.                         AdditionalIncludeDirectories=""
  346.                         PreprocessorDefinitions=""
  347.                         BrowseInformation="1"/>
  348.                 </FileConfiguration>
  349.             </File>
  350.             <File
  351.                 RelativePath="_RO_Dolphin.h">
  352.             </File>
  353.             <File
  354.                 RelativePath="_RO_Plane.cpp">
  355.                 <FileConfiguration
  356.                     Name="DebugMT|Win32">
  357.                     <Tool
  358.                         Name="VCCLCompilerTool"
  359.                         Optimization="0"
  360.                         AdditionalIncludeDirectories=""
  361.                         PreprocessorDefinitions=""
  362.                         BrowseInformation="1"/>
  363.                 </FileConfiguration>
  364.                 <FileConfiguration
  365.                     Name="ReleaseMT|Win32">
  366.                     <Tool
  367.                         Name="VCCLCompilerTool"
  368.                         Optimization="2"
  369.                         AdditionalIncludeDirectories=""
  370.                         PreprocessorDefinitions=""
  371.                         BrowseInformation="1"/>
  372.                 </FileConfiguration>
  373.             </File>
  374.             <File
  375.                 RelativePath="_RO_Plane.h">
  376.             </File>
  377.         </Filter>
  378.         <Filter
  379.             Name="GameClass"
  380.             Filter="">
  381.             <File
  382.                 RelativePath="GameClass.cpp">
  383.                 <FileConfiguration
  384.                     Name="DebugMT|Win32">
  385.                     <Tool
  386.                         Name="VCCLCompilerTool"
  387.                         Optimization="0"
  388.                         AdditionalIncludeDirectories=""
  389.                         PreprocessorDefinitions=""
  390.                         BrowseInformation="1"/>
  391.                 </FileConfiguration>
  392.                 <FileConfiguration
  393.                     Name="ReleaseMT|Win32">
  394.                     <Tool
  395.                         Name="VCCLCompilerTool"
  396.                         Optimization="2"
  397.                         AdditionalIncludeDirectories=""
  398.                         PreprocessorDefinitions=""
  399.                         BrowseInformation="1"/>
  400.                 </FileConfiguration>
  401.             </File>
  402.             <File
  403.                 RelativePath="GameClass.h">
  404.             </File>
  405.             <File
  406.                 RelativePath="GameObject.cpp">
  407.                 <FileConfiguration
  408.                     Name="DebugMT|Win32">
  409.                     <Tool
  410.                         Name="VCCLCompilerTool"
  411.                         Optimization="0"
  412.                         AdditionalIncludeDirectories=""
  413.                         PreprocessorDefinitions=""
  414.                         BrowseInformation="1"/>
  415.                 </FileConfiguration>
  416.                 <FileConfiguration
  417.                     Name="ReleaseMT|Win32">
  418.                     <Tool
  419.                         Name="VCCLCompilerTool"
  420.                         Optimization="2"
  421.                         AdditionalIncludeDirectories=""
  422.                         PreprocessorDefinitions=""
  423.                         BrowseInformation="1"/>
  424.                 </FileConfiguration>
  425.             </File>
  426.             <File
  427.                 RelativePath="GameObject.h">
  428.             </File>
  429.             <File
  430.                 RelativePath="Network.cpp">
  431.                 <FileConfiguration
  432.                     Name="DebugMT|Win32">
  433.                     <Tool
  434.                         Name="VCCLCompilerTool"
  435.                         Optimization="0"
  436.                         AdditionalIncludeDirectories=""
  437.                         PreprocessorDefinitions=""
  438.                         BrowseInformation="1"/>
  439.                 </FileConfiguration>
  440.                 <FileConfiguration
  441.                     Name="ReleaseMT|Win32">
  442.                     <Tool
  443.                         Name="VCCLCompilerTool"
  444.                         Optimization="2"
  445.                         AdditionalIncludeDirectories=""
  446.                         PreprocessorDefinitions=""
  447.                         BrowseInformation="1"/>
  448.                 </FileConfiguration>
  449.             </File>
  450.             <File
  451.                 RelativePath="Network.h">
  452.             </File>
  453.             <File
  454.                 RelativePath="Shadow.h">
  455.             </File>
  456.         </Filter>
  457.         <File
  458.             RelativePath="MainGame.cpp">
  459.             <FileConfiguration
  460.                 Name="DebugMT|Win32">
  461.                 <Tool
  462.                     Name="VCCLCompilerTool"
  463.                     Optimization="0"
  464.                     AdditionalIncludeDirectories=""
  465.                     PreprocessorDefinitions=""
  466.                     BrowseInformation="1"/>
  467.             </FileConfiguration>
  468.             <FileConfiguration
  469.                 Name="ReleaseMT|Win32">
  470.                 <Tool
  471.                     Name="VCCLCompilerTool"
  472.                     Optimization="2"
  473.                     AdditionalIncludeDirectories=""
  474.                     PreprocessorDefinitions=""
  475.                     BrowseInformation="1"/>
  476.             </FileConfiguration>
  477.         </File>
  478.         <File
  479.             RelativePath="ReadMe.txt">
  480.         </File>
  481.     </Files>
  482.     <Globals>
  483.     </Globals>
  484. </VisualStudioProject>
  485.