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REVISION.TXT
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1996-05-18
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74 lines
******************************************************************************
For instructions on how to play DBQuest, please read the DBQUEST.TXT file.
For a quick start, read the QWKSTART.TXT file.
To help me make better games, please answer the questions at the end of
the README.TXT file and e-mail me the answers!
******************************************************************************
This file is a history of revisions for DBQuest by Futuristic Idea Studios.
You can obtain the latest copy of DBQuest and future games by Futuristic
Idea Studios at our web page: http://www.cris.com/~lostdrgn/index.html
RELEASE DATE PROBLEM AND/OR ENHANCEMENTS
------------------------------------------------------------------------------
1 DEC 18 First release.
1.1 DEC 20 Improved Documentation. Added a revision
history and a quick start guide. Improved
the artwork. Also fixed a minor problem,
and revised some text and character
interaction sequences.
1.2 FEB 5, 1994 Did a graphical overhaul. Fixed a
minor problem with the objects, and
another minor problem with the portal
guardian. I rewrote some portions of
the *.txt files and added N_FUTURE.TXT.
I also fixed the bug that allowed players
to bribe some guards with $0!
1.2B OCT 14, 1995 I was privileged to be one of the
beta-testers for DCGames version 4.
At the same time, I was able to procure
my "own" FTP site. This re-release of the
original game is intended to make DBQuest
available to more people. The game engine,
graphics and sound remain the same as in
version 1.2. Only the documentation has
changed to reflect my new internet e-mail
address (a few typos were also corrected).
I hope that this re-release will generate
some excitement for the up and coming
DBQuest Two! DBQuest 2 will take full
advantage of the latest DCGames engine &
compiler, while the current game (DBQuest 1)
will be left on the older DCGames engine
(version 3.0x).
1.2C MAY 19, 1996 I am feverishly working on DBQuest 2. It
has now been ported to Watcom C, so I will
have a large amount of memory available.
At this point, all artwork is finished and
I am attempting to find a professional
musician (who will work for my price ;).
Hopefully, DBQuest 2 will be ready for
a Christmas 96 release (or sooner). This
version is exactly the same as 1.2B, except
that is has my new e-mail and web page
address.
------------------------------------------------------------------------------
Futuristic Idea Studios, DBQuest, and The present is the history of the
future are TRADEMARKS of DeBray Bailey
DBQuest is (C) COPYRIGHT 1993 by DeBray Bailey WITH ALL RIGHTS RESERVED.