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Text File  |  2003-09-09  |  16KB  |  652 lines

  1. OBJECT=MUSIC
  2. MUSIC:TYPE=MUSIC
  3. MUSIC:FILENAME=MUZA0.WAV
  4.  
  5. OBJECT=V_BAJKA
  6. V_BAJKA:TYPE=INTEGER
  7. V_BAJKA:ONBRUTALCHANGED^1=B_KLIK_EP_1
  8. V_BAJKA:ONBRUTALCHANGED^2=B_KLIK_EP_2
  9. V_BAJKA:ONBRUTALCHANGED^3=B_KLIK_EP_3
  10. V_BAJKA:ONBRUTALCHANGED^4=B_KLIK_EP_4
  11.  
  12. OBJECT=V_1
  13. V_1:TYPE=INTEGER
  14. V_1:TOINI=TRUE
  15.  
  16. OBJECT=V_2
  17. V_2:TYPE=INTEGER
  18. V_2:TOINI=TRUE
  19.  
  20. OBJECT=V_3
  21. V_3:TYPE=INTEGER
  22. V_3:TOINI=TRUE
  23.  
  24. OBJECT=V_4
  25. V_4:TYPE=INTEGER
  26. V_4:TOINI=TRUE
  27.  
  28. OBJECT=R
  29. R:TYPE=STRING
  30.  
  31. OBJECT=Y
  32. Y:TYPE=INTEGER
  33.  
  34. OBJECT=V_SOUND
  35. V_SOUND:TYPE=INTEGER
  36. V_SOUND:ONCHANGED=SOUNDS_STOP
  37.  
  38. OBJECT=EP_1
  39. EP_1:TYPE=ANIMO
  40. EP_1:VISIBLE=TRUE
  41. EP_1:FILENAME=EP_1.ANN
  42. EP_1:TOCANVAS=TRUE
  43. EP_1:PRIORITY=0
  44. EP_1:FPS=16
  45. EP_1:PRELOAD=TRUE
  46. EP_1:RELEASE=TRUE
  47. EP_1:MONITORCOLLISION=FALSE
  48. EP_1:MONITORCOLLISIONALPHA=FALSE
  49. EP_1:ONFOCUSON={V_SOUND^SET(29);CHECK_B^SETFRAME(0,1);}
  50. EP_1:ONCLICK=B_KLIK_EP_1
  51. EP_1:ONFOCUSOFF={@IF("V_DEMO","_","1","BFITMP0","BFITMP1");}
  52.  
  53. OBJECT=EP_2
  54. EP_2:TYPE=ANIMO
  55. EP_2:VISIBLE=TRUE
  56. EP_2:FILENAME=EP_2.ANN
  57. EP_2:TOCANVAS=TRUE
  58. EP_2:PRIORITY=0
  59. EP_2:FPS=16
  60. EP_2:PRELOAD=TRUE
  61. EP_2:RELEASE=TRUE
  62. EP_2:MONITORCOLLISION=FALSE
  63. EP_2:MONITORCOLLISIONALPHA=FALSE
  64. EP_2:ONFOCUSON={V_SOUND^SET(30);@IF("V_DEMO","_","1","BFITMP2","");CHECK_B^SETFRAME(0,2);}
  65. EP_2:ONFOCUSOFF={@IF("V_DEMO","_","1","BFITMP3","BFITMP4");}
  66. EP_2:ONCLICK=B_KLIK_EP_2
  67.  
  68. OBJECT=EP_3
  69. EP_3:TYPE=ANIMO
  70. EP_3:VISIBLE=TRUE
  71. EP_3:FILENAME=EP_3.ANN
  72. EP_3:TOCANVAS=TRUE
  73. EP_3:PRIORITY=0
  74. EP_3:FPS=16
  75. EP_3:PRELOAD=TRUE
  76. EP_3:RELEASE=TRUE
  77. EP_3:MONITORCOLLISION=FALSE
  78. EP_3:MONITORCOLLISIONALPHA=FALSE
  79. EP_3:ONFOCUSOFF={@IF("V_DEMO","_","1","BFITMP5","BFITMP6");}
  80. EP_3:ONFOCUSON={V_SOUND^SET(31);@IF("V_DEMO","_","1","BFITMP7","");CHECK_B^SETFRAME(0,3);}
  81. EP_3:ONCLICK=B_KLIK_EP_3
  82.  
  83. OBJECT=EP_4
  84. EP_4:TYPE=ANIMO
  85. EP_4:VISIBLE=TRUE
  86. EP_4:FILENAME=EP_4.ANN
  87. EP_4:TOCANVAS=TRUE
  88. EP_4:PRIORITY=0
  89. EP_4:FPS=16
  90. EP_4:PRELOAD=TRUE
  91. EP_4:RELEASE=TRUE
  92. EP_4:MONITORCOLLISION=FALSE
  93. EP_4:MONITORCOLLISIONALPHA=FALSE
  94. EP_4:ONFOCUSON={V_SOUND^SET(32);@IF("V_DEMO","_","1","BFITMP8","");CHECK_B^SETFRAME(0,4);}
  95. EP_4:ONFOCUSOFF={@IF("V_DEMO","_","1","BFITMP9","BFITMP10");}
  96. EP_4:ONCLICK=B_KLIK_EP_4
  97.  
  98. OBJECT=EP_1_K
  99. EP_1_K:TYPE=ANIMO
  100. EP_1_K:VISIBLE=TRUE
  101. EP_1_K:FILENAME=EP_1_K.ANN
  102. EP_1_K:TOCANVAS=TRUE
  103. EP_1_K:PRIORITY=0
  104. EP_1_K:FPS=16
  105. EP_1_K:PRELOAD=TRUE
  106. EP_1_K:RELEASE=TRUE
  107. EP_1_K:MONITORCOLLISION=FALSE
  108. EP_1_K:MONITORCOLLISIONALPHA=FALSE
  109. EP_1_K:ONCLICK=B_SET_FRAME(1,0,"K")
  110. EP_1_K:ONFOCUSON={V_SOUND^SET(34);}
  111.  
  112. OBJECT=EP_2_K
  113. EP_2_K:TYPE=ANIMO
  114. EP_2_K:VISIBLE=TRUE
  115. EP_2_K:FILENAME=EP_2_K.ANN
  116. EP_2_K:TOCANVAS=TRUE
  117. EP_2_K:PRIORITY=0
  118. EP_2_K:FPS=16
  119. EP_2_K:PRELOAD=TRUE
  120. EP_2_K:RELEASE=TRUE
  121. EP_2_K:MONITORCOLLISION=FALSE
  122. EP_2_K:MONITORCOLLISIONALPHA=FALSE
  123. EP_2_K:ONCLICK=B_SET_FRAME(2,0,"K")
  124. EP_2_K:ONFOCUSON={V_SOUND^SET(34);}
  125.  
  126. OBJECT=EP_3_K
  127. EP_3_K:TYPE=ANIMO
  128. EP_3_K:VISIBLE=TRUE
  129. EP_3_K:FILENAME=EP_3_K.ANN
  130. EP_3_K:TOCANVAS=TRUE
  131. EP_3_K:PRIORITY=0
  132. EP_3_K:FPS=16
  133. EP_3_K:PRELOAD=TRUE
  134. EP_3_K:RELEASE=TRUE
  135. EP_3_K:MONITORCOLLISION=FALSE
  136. EP_3_K:MONITORCOLLISIONALPHA=FALSE
  137. EP_3_K:ONCLICK=B_SET_FRAME(3,0,"K")
  138. EP_3_K:ONFOCUSON={V_SOUND^SET(34);}
  139.  
  140. OBJECT=EP_4_K
  141. EP_4_K:TYPE=ANIMO
  142. EP_4_K:VISIBLE=TRUE
  143. EP_4_K:FILENAME=EP_4_K.ANN
  144. EP_4_K:TOCANVAS=TRUE
  145. EP_4_K:PRIORITY=0
  146. EP_4_K:FPS=16
  147. EP_4_K:PRELOAD=TRUE
  148. EP_4_K:RELEASE=TRUE
  149. EP_4_K:MONITORCOLLISION=FALSE
  150. EP_4_K:MONITORCOLLISIONALPHA=FALSE
  151. EP_4_K:ONCLICK=B_SET_FRAME(4,0,"K")
  152. EP_4_K:ONFOCUSON={V_SOUND^SET(34);}
  153.  
  154. OBJECT=EP_1_N
  155. EP_1_N:TYPE=ANIMO
  156. EP_1_N:VISIBLE=TRUE
  157. EP_1_N:FILENAME=EP_1_N.ANN
  158. EP_1_N:TOCANVAS=TRUE
  159. EP_1_N:PRIORITY=0
  160. EP_1_N:FPS=16
  161. EP_1_N:PRELOAD=TRUE
  162. EP_1_N:RELEASE=TRUE
  163. EP_1_N:MONITORCOLLISION=FALSE
  164. EP_1_N:MONITORCOLLISIONALPHA=FALSE
  165. EP_1_N:ONCLICK=B_SET_FRAME(1,1,"N")
  166. EP_1_N:ONFOCUSON={V_SOUND^SET(33);}
  167.  
  168. OBJECT=EP_2_N
  169. EP_2_N:TYPE=ANIMO
  170. EP_2_N:VISIBLE=TRUE
  171. EP_2_N:FILENAME=EP_2_N.ANN
  172. EP_2_N:TOCANVAS=TRUE
  173. EP_2_N:PRIORITY=0
  174. EP_2_N:FPS=16
  175. EP_2_N:PRELOAD=TRUE
  176. EP_2_N:RELEASE=TRUE
  177. EP_2_N:MONITORCOLLISION=FALSE
  178. EP_2_N:MONITORCOLLISIONALPHA=FALSE
  179. EP_2_N:ONCLICK=B_SET_FRAME(2,1,"N")
  180. EP_2_N:ONFOCUSON={V_SOUND^SET(33);}
  181.  
  182. OBJECT=EP_3_N
  183. EP_3_N:TYPE=ANIMO
  184. EP_3_N:VISIBLE=TRUE
  185. EP_3_N:FILENAME=EP_3_N.ANN
  186. EP_3_N:TOCANVAS=TRUE
  187. EP_3_N:PRIORITY=0
  188. EP_3_N:FPS=16
  189. EP_3_N:PRELOAD=TRUE
  190. EP_3_N:RELEASE=TRUE
  191. EP_3_N:MONITORCOLLISION=FALSE
  192. EP_3_N:MONITORCOLLISIONALPHA=FALSE
  193. EP_3_N:ONCLICK=B_SET_FRAME(3,1,"N")
  194. EP_3_N:ONFOCUSON={V_SOUND^SET(33);}
  195.  
  196. OBJECT=EP_4_N
  197. EP_4_N:TYPE=ANIMO
  198. EP_4_N:VISIBLE=TRUE
  199. EP_4_N:FILENAME=EP_4_N.ANN
  200. EP_4_N:TOCANVAS=TRUE
  201. EP_4_N:PRIORITY=0
  202. EP_4_N:FPS=16
  203. EP_4_N:PRELOAD=TRUE
  204. EP_4_N:RELEASE=TRUE
  205. EP_4_N:MONITORCOLLISION=FALSE
  206. EP_4_N:MONITORCOLLISIONALPHA=FALSE
  207. EP_4_N:ONFOCUSON={}
  208. EP_4_N:ONCLICK=B_SET_FRAME(4,1,"N")
  209. EP_4_N:ONFOCUSON={V_SOUND^SET(33);}
  210.  
  211. OBJECT=CHECK_B
  212. CHECK_B:TYPE=ANIMO
  213. CHECK_B:VISIBLE=TRUE
  214. CHECK_B:FILENAME=CHECK_B.ANN
  215. CHECK_B:TOCANVAS=TRUE
  216. CHECK_B:PRIORITY=0
  217. CHECK_B:FPS=16
  218. CHECK_B:PRELOAD=TRUE
  219. CHECK_B:RELEASE=TRUE
  220. CHECK_B:MONITORCOLLISION=FALSE
  221. CHECK_B:MONITORCOLLISIONALPHA=FALSE
  222.  
  223. OBJECT=HAND
  224. HAND:TYPE=ANIMO
  225. HAND:VISIBLE=FALSE
  226. HAND:FILENAME=HAND.ANN
  227. HAND:TOCANVAS=TRUE
  228. HAND:PRIORITY=0
  229. HAND:FPS=16
  230. HAND:PRELOAD=TRUE
  231. HAND:RELEASE=TRUE
  232. HAND:MONITORCOLLISION=FALSE
  233. HAND:MONITORCOLLISIONALPHA=FALSE
  234.  
  235. OBJECT=MENU_CLIC
  236. MENU_CLIC:TYPE=IMAGE
  237. MENU_CLIC:VISIBLE=TRUE
  238. MENU_CLIC:FILENAME=$COMMON\MENU_CLIC.IMG
  239. MENU_CLIC:TOCANVAS=TRUE
  240. MENU_CLIC:PRIORITY=0
  241. MENU_CLIC:PRELOAD=TRUE
  242. MENU_CLIC:RELEASE=TRUE
  243. MENU_CLIC:MONITORCOLLISION=FALSE
  244. MENU_CLIC:MONITORCOLLISIONALPHA=FALSE
  245.  
  246. OBJECT=MENU_ON
  247. MENU_ON:TYPE=IMAGE
  248. MENU_ON:VISIBLE=TRUE
  249. MENU_ON:FILENAME=$COMMON\MENU_ON.IMG
  250. MENU_ON:TOCANVAS=TRUE
  251. MENU_ON:PRIORITY=0
  252. MENU_ON:PRELOAD=TRUE
  253. MENU_ON:RELEASE=TRUE
  254. MENU_ON:MONITORCOLLISION=FALSE
  255. MENU_ON:MONITORCOLLISIONALPHA=FALSE
  256.  
  257. OBJECT=MENU_STD
  258. MENU_STD:TYPE=IMAGE
  259. MENU_STD:VISIBLE=TRUE
  260. MENU_STD:FILENAME=$COMMON\MENU_STD.IMG
  261. MENU_STD:TOCANVAS=TRUE
  262. MENU_STD:PRIORITY=0
  263. MENU_STD:PRELOAD=TRUE
  264. MENU_STD:RELEASE=TRUE
  265. MENU_STD:MONITORCOLLISION=FALSE
  266. MENU_STD:MONITORCOLLISIONALPHA=FALSE
  267.  
  268. OBJECT=START_CLICK
  269. START_CLICK:TYPE=IMAGE
  270. START_CLICK:VISIBLE=TRUE
  271. START_CLICK:FILENAME=$COMMON\START_CLICK.IMG
  272. START_CLICK:TOCANVAS=TRUE
  273. START_CLICK:PRIORITY=0
  274. START_CLICK:PRELOAD=TRUE
  275. START_CLICK:RELEASE=TRUE
  276. START_CLICK:MONITORCOLLISION=FALSE
  277. START_CLICK:MONITORCOLLISIONALPHA=FALSE
  278.  
  279. OBJECT=START_ON
  280. START_ON:TYPE=IMAGE
  281. START_ON:VISIBLE=TRUE
  282. START_ON:FILENAME=$COMMON\START_ON.IMG
  283. START_ON:TOCANVAS=TRUE
  284. START_ON:PRIORITY=0
  285. START_ON:PRELOAD=TRUE
  286. START_ON:RELEASE=TRUE
  287. START_ON:MONITORCOLLISION=FALSE
  288. START_ON:MONITORCOLLISIONALPHA=FALSE
  289.  
  290. OBJECT=IMGHELPSTD
  291. IMGHELPSTD:TYPE=IMAGE
  292. IMGHELPSTD:VISIBLE=TRUE
  293. IMGHELPSTD:FILENAME=$COMMON\HELP_WYB_STD.IMG
  294. IMGHELPSTD:TOCANVAS=TRUE
  295. IMGHELPSTD:PRIORITY=90
  296. IMGHELPSTD:PRELOAD=TRUE
  297. IMGHELPSTD:RELEASE=TRUE
  298. IMGHELPSTD:MONITORCOLLISION=FALSE
  299. IMGHELPSTD:MONITORCOLLISIONALPHA=FALSE
  300.  
  301. OBJECT=IMGHELPGLOW
  302. IMGHELPGLOW:TYPE=IMAGE
  303. IMGHELPGLOW:VISIBLE=TRUE
  304. IMGHELPGLOW:FILENAME=$COMMON\HELP_WYB_GLOW.IMG
  305. IMGHELPGLOW:TOCANVAS=TRUE
  306. IMGHELPGLOW:PRIORITY=90
  307. IMGHELPGLOW:PRELOAD=TRUE
  308. IMGHELPGLOW:RELEASE=TRUE
  309. IMGHELPGLOW:MONITORCOLLISION=FALSE
  310. IMGHELPGLOW:MONITORCOLLISIONALPHA=FALSE
  311.  
  312. OBJECT=START_STD
  313. START_STD:TYPE=IMAGE
  314. START_STD:VISIBLE=TRUE
  315. START_STD:FILENAME=$COMMON\START_STD.IMG
  316. START_STD:TOCANVAS=TRUE
  317. START_STD:PRIORITY=0
  318. START_STD:PRELOAD=TRUE
  319. START_STD:RELEASE=TRUE
  320. START_STD:MONITORCOLLISION=FALSE
  321. START_STD:MONITORCOLLISIONALPHA=FALSE
  322.  
  323. OBJECT=I_DEMO_TEATR
  324. I_DEMO_TEATR:TYPE=IMAGE
  325. I_DEMO_TEATR:VISIBLE=FALSE
  326. I_DEMO_TEATR:FILENAME=$COMMON\I_DEMO_TEATR.IMG
  327. I_DEMO_TEATR:TOCANVAS=TRUE
  328. I_DEMO_TEATR:PRIORITY=100
  329. I_DEMO_TEATR:PRELOAD=TRUE
  330. I_DEMO_TEATR:RELEASE=TRUE
  331. I_DEMO_TEATR:MONITORCOLLISION=FALSE
  332. I_DEMO_TEATR:MONITORCOLLISIONALPHA=FALSE
  333.  
  334. OBJECT=BUT_MENU
  335. BUT_MENU:TYPE=BUTTON
  336. BUT_MENU:VISIBLE=TRUE
  337. BUT_MENU:ENABLE=TRUE
  338. BUT_MENU:DRAGGABLE=FALSE
  339. BUT_MENU:GFXSTANDARD=MENU_STD
  340. BUT_MENU:GFXONCLICK=MENU_CLIC
  341. BUT_MENU:GFXONMOVE=MENU_ON
  342. BUT_MENU:ONCLICKED={PRZYGODA^GOTO("MENUINSIDE");}
  343. BUT_MENU:ONFOCUSON={V_SOUND^SET(23);}
  344.  
  345. OBJECT=BUT_START
  346. BUT_START:TYPE=BUTTON
  347. BUT_START:VISIBLE=TRUE
  348. BUT_START:ENABLE=TRUE
  349. BUT_START:DRAGGABLE=FALSE
  350. BUT_START:GFXSTANDARD=START_STD
  351. BUT_START:GFXONCLICK=START_CLICK
  352. BUT_START:GFXONMOVE=START_ON
  353. BUT_START:ONRELEASED=B_START
  354. BUT_START:ONFOCUSON={V_SOUND^SET(22);}
  355.  
  356. OBJECT=BTNHELP
  357. BTNHELP:TYPE=BUTTON
  358. BTNHELP:VISIBLE=TRUE
  359. BTNHELP:ENABLE=TRUE
  360. BTNHELP:DRAGGABLE=FALSE
  361. BTNHELP:GFXSTANDARD=IMGHELPSTD
  362. BTNHELP:GFXONMOVE=IMGHELPGLOW
  363. BTNHELP:ONFOCUSON={V_SOUNDS^SET("IKO38");}
  364. BTNHELP:ONCLICKED=B_HELP
  365.  
  366. OBJECT=BUT_HELP
  367. BUT_HELP:TYPE=BUTTON
  368. BUT_HELP:VISIBLE=TRUE
  369. BUT_HELP:RECT=0,0,800,600
  370. BUT_HELP:ENABLE=FALSE
  371. BUT_HELP:DRAGGABLE=FALSE
  372. BUT_HELP:ONCLICKED=B_STOP_HELP
  373.  
  374. OBJECT=HELP
  375. HELP:TYPE=SEQUENCE
  376. HELP:FILENAME=HELP.SEQ
  377. HELP:ONFINISHED^GADA_3=B_STOP_HELP
  378.  
  379. OBJECT=G_SOUNDS
  380. G_SOUNDS:TYPE=GROUP
  381.  
  382. OBJECT=IKO34
  383. IKO34:TYPE=SOUND
  384. IKO34:FILENAME=IKO34.WAV
  385. IKO34:PRELOAD=FALSE
  386. IKO34:FLUSHAFTERPLAYED=FALSE
  387.  
  388. OBJECT=IKO23
  389. IKO23:TYPE=SOUND
  390. IKO23:FILENAME=IKO23.WAV
  391. IKO23:PRELOAD=FALSE
  392. IKO23:FLUSHAFTERPLAYED=FALSE
  393.  
  394. OBJECT=IKO29
  395. IKO29:TYPE=SOUND
  396. IKO29:FILENAME=IKO29.WAV
  397. IKO29:PRELOAD=FALSE
  398. IKO29:FLUSHAFTERPLAYED=FALSE
  399.  
  400. OBJECT=IKO30
  401. IKO30:TYPE=SOUND
  402. IKO30:FILENAME=IKO30.WAV
  403. IKO30:PRELOAD=FALSE
  404. IKO30:FLUSHAFTERPLAYED=FALSE
  405.  
  406. OBJECT=IKO31
  407. IKO31:TYPE=SOUND
  408. IKO31:FILENAME=IKO31.WAV
  409. IKO31:PRELOAD=FALSE
  410. IKO31:FLUSHAFTERPLAYED=FALSE
  411.  
  412. OBJECT=IKO32
  413. IKO32:TYPE=SOUND
  414. IKO32:FILENAME=IKO32.WAV
  415. IKO32:PRELOAD=FALSE
  416. IKO32:FLUSHAFTERPLAYED=FALSE
  417.  
  418. OBJECT=IKO33
  419. IKO33:TYPE=SOUND
  420. IKO33:FILENAME=IKO33.WAV
  421. IKO33:PRELOAD=FALSE
  422. IKO33:FLUSHAFTERPLAYED=FALSE
  423.  
  424. OBJECT=IKO22
  425. IKO22:TYPE=SOUND
  426. IKO22:FILENAME=IKO22.WAV
  427. IKO22:PRELOAD=FALSE
  428. IKO22:FLUSHAFTERPLAYED=FALSE
  429.  
  430. OBJECT=MOUSE
  431. MOUSE:TYPE=MOUSE
  432.  
  433. OBJECT=CNVLOADER
  434. CNVLOADER:TYPE=CNVLOADER
  435.  
  436. OBJECT=CANVASOBSERVER
  437. CANVASOBSERVER:TYPE=CANVAS_OBSERVER
  438.  
  439. OBJECT=KEYBOARD
  440. KEYBOARD:TYPE=KEYBOARD
  441.  
  442. OBJECT=B_REACTIVATE_LEVEL
  443. B_REACTIVATE_LEVEL:TYPE=BEHAVIOUR
  444. B_REACTIVATE_LEVEL:CODE={*["EP_"+V_TEATR_EP]^PLAY("ONCLICK");*["B_KLIK_EP_"+V_TEATR_EP]^RUN();}
  445.  
  446.  
  447. OBJECT=B_KLIK_EP_1
  448. B_KLIK_EP_1:TYPE=BEHAVIOUR
  449. B_KLIK_EP_1:CODE={__SETBUTT^RUN();EP_1^PLAY("ONCLICK");V_TEATR_EP^SET(1);CHECK_B^SETFRAME(0,V_TEATR_EP);EP_1_N^SETASBUTTON(TRUE,TRUE);EP_1_N^SETONFF();@IF("V_1","_","1","BFITMP11","BFITMP12");}
  450.  
  451.  
  452. OBJECT=B_KLIK_EP_2
  453. B_KLIK_EP_2:TYPE=BEHAVIOUR
  454. B_KLIK_EP_2:CODE={@IF("V_DEMO","_","0","BFITMP15","BFITMP16");}
  455.  
  456.  
  457. OBJECT=B_KLIK_EP_3
  458. B_KLIK_EP_3:TYPE=BEHAVIOUR
  459. B_KLIK_EP_3:CODE={@IF("V_DEMO","_","0","BFITMP19","BFITMP20");}
  460.  
  461.  
  462. OBJECT=B_KLIK_EP_4
  463. B_KLIK_EP_4:TYPE=BEHAVIOUR
  464. B_KLIK_EP_4:CODE={@IF("V_DEMO","_","0","BFITMP23","BFITMP24");}
  465.  
  466.  
  467. OBJECT=B_START
  468. B_START:TYPE=BEHAVIOUR
  469. B_START:CODE={*["V_"+V_TEATR_EP]^SET(1);PRZYGODA^GOTO("TEATR");}
  470.  
  471.  
  472. OBJECT=__INIT__
  473. __INIT__:TYPE=BEHAVIOUR
  474. __INIT__:CODE={__SETBUTT^RUN();B_REACTIVATE_LEVEL^RUN();G_SOUNDS^ADD("IKO22","IKO23","IKO29","IKO30","IKO31","IKO32","IKO33","IKO34");BUT_HELP^SETPRIORITY(5005);}
  475.  
  476.  
  477. OBJECT=__SETBUTT
  478. __SETBUTT:TYPE=BEHAVIOUR
  479. __SETBUTT:CODE={EP_1^SETASBUTTON(TRUE,TRUE);EP_1^SETONFF();EP_2^SETASBUTTON(TRUE,TRUE);EP_2^SETONFF();EP_3^SETASBUTTON(TRUE,TRUE);EP_3^SETONFF();EP_4^SETASBUTTON(TRUE,TRUE);EP_4^SETONFF();EP_2_N^SETASBUTTON(FALSE,FALSE);EP_3_N^SETASBUTTON(FALSE,FALSE);EP_4_N^SETASBUTTON(FALSE,FALSE);EP_1_N^SETASBUTTON(FALSE,FALSE);EP_2_K^SETASBUTTON(FALSE,FALSE);EP_3_K^SETASBUTTON(FALSE,FALSE);EP_4_K^SETASBUTTON(FALSE,FALSE);EP_1_K^SETASBUTTON(FALSE,FALSE);EP_1_N^HIDE();EP_3_N^HIDE();EP_4_N^HIDE();EP_2_N^HIDE();EP_2_K^HIDE();EP_1_K^HIDE();EP_3_K^HIDE();EP_4_K^HIDE();}
  480.  
  481.  
  482. OBJECT=B_SET_FRAME
  483. B_SET_FRAME:TYPE=BEHAVIOUR
  484. B_SET_FRAME:CODE={V_TEATR_RESET^SET($2);V_TEATR_EP^SET($1);R^SET($3);Y^SET(V_$1);@IF("R","_",""K"","BFITMP26","BFITMP27");}
  485.  
  486.  
  487. OBJECT=SOUNDS_STOP
  488. SOUNDS_STOP:TYPE=BEHAVIOUR
  489. SOUNDS_STOP:CODE={G_SOUNDS^STOP();*["IKO"+V_SOUND]^PLAY();}
  490.  
  491.  
  492. OBJECT=B_HELP
  493. B_HELP:TYPE=BEHAVIOUR
  494. B_HELP:CODE={TEATR_WYB_DEMO^SETMINHSPRIORITY(5000);HELP^PLAY("GADA");BUT_HELP^ENABLE();}
  495.  
  496.  
  497. OBJECT=B_STOP_HELP
  498. B_STOP_HELP:TYPE=BEHAVIOUR
  499. B_STOP_HELP:CODE={TEATR_WYB_DEMO^SETMINHSPRIORITY(0);HELP^STOP(FALSE);BUT_HELP^DISABLE();}
  500.  
  501.  
  502. OBJECT=B_DEMO_HIDE
  503. B_DEMO_HIDE:TYPE=BEHAVIOUR
  504. B_DEMO_HIDE:CODE={I_DEMO_TEATR^HIDE();}
  505.  
  506.  
  507. OBJECT=B_DEMO
  508. B_DEMO:TYPE=BEHAVIOUR
  509. B_DEMO:CODE={I_DEMO_TEATR^SHOW();}
  510.  
  511.  
  512. OBJECT=BFITMP0
  513. BFITMP0:TYPE=BEHAVIOUR
  514. BFITMP0:CODE={CHECK_B^SETFRAME(0,1);B_DEMO_HIDE^RUN();}
  515.  
  516.  
  517. OBJECT=BFITMP1
  518. BFITMP1:TYPE=BEHAVIOUR
  519. BFITMP1:CODE={CHECK_B^SETFRAME(0,V_TEATR_EP);}
  520.  
  521.  
  522. OBJECT=BFITMP2
  523. BFITMP2:TYPE=BEHAVIOUR
  524. BFITMP2:CODE={B_DEMO^RUN();}
  525.  
  526.  
  527. OBJECT=BFITMP3
  528. BFITMP3:TYPE=BEHAVIOUR
  529. BFITMP3:CODE={CHECK_B^SETFRAME(0,1);B_DEMO_HIDE^RUN();}
  530.  
  531.  
  532. OBJECT=BFITMP4
  533. BFITMP4:TYPE=BEHAVIOUR
  534. BFITMP4:CODE={CHECK_B^SETFRAME(0,V_TEATR_EP);}
  535.  
  536.  
  537. OBJECT=BFITMP5
  538. BFITMP5:TYPE=BEHAVIOUR
  539. BFITMP5:CODE={CHECK_B^SETFRAME(0,1);B_DEMO_HIDE^RUN();}
  540.  
  541.  
  542. OBJECT=BFITMP6
  543. BFITMP6:TYPE=BEHAVIOUR
  544. BFITMP6:CODE={CHECK_B^SETFRAME(0,V_TEATR_EP);}
  545.  
  546.  
  547. OBJECT=BFITMP7
  548. BFITMP7:TYPE=BEHAVIOUR
  549. BFITMP7:CODE={B_DEMO^RUN();}
  550.  
  551.  
  552. OBJECT=BFITMP8
  553. BFITMP8:TYPE=BEHAVIOUR
  554. BFITMP8:CODE={B_DEMO^RUN();}
  555.  
  556.  
  557. OBJECT=BFITMP9
  558. BFITMP9:TYPE=BEHAVIOUR
  559. BFITMP9:CODE={CHECK_B^SETFRAME(0,1);B_DEMO_HIDE^RUN();}
  560.  
  561.  
  562. OBJECT=BFITMP10
  563. BFITMP10:TYPE=BEHAVIOUR
  564. BFITMP10:CODE={CHECK_B^SETFRAME(0,V_TEATR_EP);}
  565.  
  566.  
  567. OBJECT=BFITMP11
  568. BFITMP11:TYPE=BEHAVIOUR
  569. BFITMP11:CODE={EP_1_K^SETONFF();EP_1_K^SETASBUTTON(TRUE,TRUE);EP_1_K^PLAY("ONCLICK");B_SET_FRAME^RUN(1,0,"K");}
  570.  
  571.  
  572. OBJECT=BFITMP12
  573. BFITMP12:TYPE=BEHAVIOUR
  574. BFITMP12:CODE={EP_1_N^PLAY("ONCLICK");B_SET_FRAME^RUN(1,1,"N");}
  575.  
  576.  
  577. OBJECT=BFITMP13
  578. BFITMP13:TYPE=BEHAVIOUR
  579. BFITMP13:CODE={EP_2_K^SETONFF();EP_2_K^SETASBUTTON(TRUE,TRUE);EP_2_K^PLAY("ONCLICK");B_SET_FRAME^RUN(2,0,"K");}
  580.  
  581.  
  582. OBJECT=BFITMP14
  583. BFITMP14:TYPE=BEHAVIOUR
  584. BFITMP14:CODE={EP_2_N^PLAY("ONCLICK");B_SET_FRAME^RUN(2,1,"N");}
  585.  
  586.  
  587. OBJECT=BFITMP15
  588. BFITMP15:TYPE=BEHAVIOUR
  589. BFITMP15:CODE={__SETBUTT^RUN();EP_2^PLAY("ONCLICK");V_TEATR_EP^SET(2);CHECK_B^SETFRAME(0,V_TEATR_EP);EP_2_N^SETASBUTTON(TRUE,TRUE);EP_2_N^SETONFF();@IF("V_2","_","1","BFITMP13","BFITMP14");};
  590.  
  591.  
  592. OBJECT=BFITMP16
  593. BFITMP16:TYPE=BEHAVIOUR
  594. BFITMP16:CODE={EP_2^SETASBUTTON(FALSE,FALSE);EP_2^SETASBUTTON(TRUE,TRUE);}
  595.  
  596.  
  597. OBJECT=BFITMP17
  598. BFITMP17:TYPE=BEHAVIOUR
  599. BFITMP17:CODE={EP_3_K^SETONFF();EP_3_K^SETASBUTTON(TRUE,TRUE);EP_3_K^PLAY("ONCLICK");B_SET_FRAME^RUN(3,0,"K");}
  600.  
  601.  
  602. OBJECT=BFITMP18
  603. BFITMP18:TYPE=BEHAVIOUR
  604. BFITMP18:CODE={EP_3_N^PLAY("ONCLICK");B_SET_FRAME^RUN(3,1,"N");}
  605.  
  606.  
  607. OBJECT=BFITMP19
  608. BFITMP19:TYPE=BEHAVIOUR
  609. BFITMP19:CODE={__SETBUTT^RUN();EP_3^PLAY("ONCLICK");V_TEATR_EP^SET(3);CHECK_B^SETFRAME(0,V_TEATR_EP);EP_3_N^SETASBUTTON(TRUE,TRUE);EP_3_N^SETONFF();@IF("V_3","_","1","BFITMP17","BFITMP18");};
  610.  
  611.  
  612. OBJECT=BFITMP20
  613. BFITMP20:TYPE=BEHAVIOUR
  614. BFITMP20:CODE={EP_3^SETASBUTTON(FALSE,FALSE);EP_3^SETASBUTTON(TRUE,TRUE);}
  615.  
  616.  
  617. OBJECT=BFITMP21
  618. BFITMP21:TYPE=BEHAVIOUR
  619. BFITMP21:CODE={EP_4_K^SETONFF();EP_4_K^SETASBUTTON(TRUE,TRUE);EP_4_K^PLAY("ONCLICK");B_SET_FRAME^RUN(4,0,"K");}
  620.  
  621.  
  622. OBJECT=BFITMP22
  623. BFITMP22:TYPE=BEHAVIOUR
  624. BFITMP22:CODE={EP_4_N^PLAY("ONCLICK");B_SET_FRAME^RUN(4,1,"N");}
  625.  
  626.  
  627. OBJECT=BFITMP23
  628. BFITMP23:TYPE=BEHAVIOUR
  629. BFITMP23:CODE={__SETBUTT^RUN();EP_4^PLAY("ONCLICK");V_TEATR_EP^SET(4);CHECK_B^SETFRAME(0,V_TEATR_EP);EP_4_N^SETASBUTTON(TRUE,TRUE);EP_4_N^SETONFF();@IF("V_4","_","1","BFITMP21","BFITMP22");};
  630.  
  631.  
  632. OBJECT=BFITMP24
  633. BFITMP24:TYPE=BEHAVIOUR
  634. BFITMP24:CODE={EP_4^SETASBUTTON(FALSE,FALSE);EP_4^SETASBUTTON(TRUE,TRUE);}
  635.  
  636.  
  637. OBJECT=BFITMP25
  638. BFITMP25:TYPE=BEHAVIOUR
  639. BFITMP25:CODE={*["EP_"+V_TEATR_EP+"_K"]^SETASBUTTON(TRUE,TRUE);}
  640.  
  641.  
  642. OBJECT=BFITMP26
  643. BFITMP26:TYPE=BEHAVIOUR
  644. BFITMP26:CODE={*["EP_"+V_TEATR_EP+"_K"]^PLAY("ONCLICK");*["EP_"+V_TEATR_EP+"_N"]^SETASBUTTON(TRUE,TRUE);}
  645.  
  646.  
  647. OBJECT=BFITMP27
  648. BFITMP27:TYPE=BEHAVIOUR
  649. BFITMP27:CODE={*["EP_"+V_TEATR_EP+"_N"]^PLAY("ONCLICK");@IF("Y","_","1","BFITMP25","");};
  650.  
  651.  
  652.