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Computer Buyer 1996 December
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EXPLOSIO.DES
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1996-08-07
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// ---------------------------------------------
// Explosion0S (explosion0 small), explosion mit blitz
// ---------------------------------------------
[Cluster0]
Name = square.mod
[Noise0]
Level = 1.0
[Size0]
Scale = 2.0
[Shadow0]
Brightness = 2.11
Range = 701.0
[Kinematics0]
LifeTime = 100
Velocity = 0.0
[Collision0]
RadiusScale = 1.0
[Defense0]
KineticShield0 = 1
[Offense0]
KineticStrength = 3
ShockStrength = 3
[Anim0]
NumOfStages = 20
Scale = 1.5
DisplayTime = 0.045
[Anim0Stage0]
X1 = 2
Y1 = 4
X2 = 59
Y2 = 4
X3 = 59
Y3 = 56
X4 = 2
Y4 = 56
XCenter = 32
YCenter = 32
ImgBlockName = mod_002
[Anim0Stage1]
X1 = 67
Y1 = 5
X2 = 123
Y2 = 5
X3 = 123
Y3 = 61
X4 = 67
Y4 = 61
XCenter = 96
YCenter = 32
ImgBlockName = mod_002
[Anim0Stage2]
X1 = 136
Y1 = 10
X2 = 180
Y2 = 10
X3 = 180
Y3 = 54
X4 = 136
Y4 = 54
XCenter = 160
YCenter = 32
ImgBlockName = mod_002
[Anim0Stage3]
X1 = 193
Y1 = 3
X2 = 253
Y2 = 3
X3 = 253
Y3 = 63
X4 = 193
Y4 = 63
XCenter = 224
YCenter = 32
ImgBlockName = mod_002
[Anim0Stage4]
X1 = 0
Y1 = 66
X2 = 62
Y2 = 66
X3 = 62
Y3 = 127
X4 = 0
Y4 = 127
XCenter = 32
YCenter = 96
ImgBlockName = mod_002
[Anim0Stage5]
X1 = 65
Y1 = 67
X2 = 126
Y2 = 67
X3 = 126
Y3 = 127
X4 = 65
Y4 = 127
XCenter = 96
YCenter = 96
ImgBlockName = mod_002
[Anim0Stage6]
X1 = 129
Y1 = 65
X2 = 189
Y2 = 65
X3 = 189
Y3 = 126
X4 = 129
Y4 = 126
XCenter = 160
YCenter = 96
ImgBlockName = mod_002
[Anim0Stage7]
X1 = 193
Y1 = 64
X2 = 252
Y2 = 64
X3 = 252
Y3 = 125
X4 = 193
Y4 = 125
XCenter = 224
YCenter = 96
ImgBlockName = mod_002
[Anim0Stage8]
X1 = 0
Y1 = 128
X2 = 61
Y2 = 128
X3 = 61
Y3 = 187
X4 = 0
Y4 = 187
XCenter = 32
YCenter = 160
ImgBlockName = mod_002
[Anim0Stage9]
X1 = 67
Y1 = 128
X2 = 126
Y2 = 128
X3 = 126
Y3 = 188
X4 = 67
Y4 = 188
XCenter = 96
YCenter = 160
ImgBlockName = mod_002
[Anim0Stage10]
X1 = 132
Y1 = 130
X2 = 190
Y2 = 130
X3 = 190
Y3 = 181
X4 = 132
Y4 = 181
XCenter = 160
YCenter = 160
ImgBlockName = mod_002
[Anim0Stage11]
X1 = 196
Y1 = 135
X2 = 249
Y2 = 135
X3 = 249
Y3 = 181
X4 = 196
Y4 = 181
XCenter = 224
YCenter = 160
ImgBlockName = mod_002
[Anim0Stage12]
X1 = 8
Y1 = 199
X2 = 56
Y2 = 199
X3 = 56
Y3 = 245
X4 = 8
Y4 = 245
XCenter = 32
YCenter = 224
ImgBlockName = mod_002
[Anim0Stage13]
X1 = 70
Y1 = 198
X2 = 120
Y2 = 198
X3 = 120
Y3 = 246
X4 = 70
Y4 = 246
XCenter = 96
YCenter = 224
ImgBlockName = mod_002
[Anim0Stage14]
X1 = 139
Y1 = 204
X2 = 183
Y2 = 204
X3 = 183
Y3 = 246
X4 = 139
Y4 = 246
XCenter = 160
YCenter = 224
ImgBlockName = mod_002
[Anim0Stage15]
X1 = 207
Y1 = 204
X2 = 244
Y2 = 204
X3 = 244
Y3 = 240
X4 = 207
Y4 = 240
XCenter = 224
YCenter = 224
ImgBlockName = mod_002
[Anim0Stage16]
X1 = 16
Y1 = 14
X2 = 51
Y2 = 14
X3 = 51
Y3 = 45
X4 = 16
Y4 = 45
XCenter = 32
YCenter = 32
ImgBlockName = mod_003
[Anim0Stage17]
X1 = 81
Y1 = 15
X2 = 114
Y2 = 15
X3 = 114
Y3 = 43
X4 = 81
Y4 = 43
XCenter = 96
YCenter = 32
ImgBlockName = mod_003
[Anim0Stage18]
X1 = 145
Y1 = 16
X2 = 176
Y2 = 16
X3 = 176
Y3 = 42
X4 = 145
Y4 = 42
XCenter = 160
YCenter = 32
ImgBlockName = mod_003
[Anim0Stage19]
X1 = 217
Y1 = 23
X2 = 234
Y2 = 23
X3 = 234
Y3 = 41
X4 = 217
Y4 = 41
XCenter = 224
YCenter = 32
ImgBlockName = mod_003
// ---------------------------------------------
// Explosion0M (explosion0 medium), explosion mit blitz
// ---------------------------------------------
[Cluster1]
Name = square.mod
[Noise1]
Level = 2.0
[Size1]
Scale = 4.0
[Shadow1]
Brightness = 2.11
Range = 701.0
[Kinematics1]
LifeTime = 100
Velocity = 0.0
[Collision1]
RadiusScale = 1.0
[Defense1]
KineticShield0 = 1
[Offense1]
KineticStrength = 3
ShockStrength = 3
[Anim1]
NumOfStages = 20
Scale = 1.5
DisplayTime = 0.045
[Anim1Stage0]
X1 = 2
Y1 = 4
X2 = 59
Y2 = 4
X3 = 59
Y3 = 56
X4 = 2
Y4 = 56
XCenter = 32
YCenter = 32
ImgBlockName = mod_002
[Anim1Stage1]
X1 = 67
Y1 = 5
X2 = 123
Y2 = 5
X3 = 123
Y3 = 61
X4 = 67
Y4 = 61
XCenter = 96
YCenter = 32
ImgBlockName = mod_002
[Anim1Stage2]
X1 = 136
Y1 = 10
X2 = 180
Y2 = 10
X3 = 180
Y3 = 54
X4 = 136
Y4 = 54
XCenter = 160
YCenter = 32
ImgBlockName = mod_002
[Anim1Stage3]
X1 = 193
Y1 = 3
X2 = 253
Y2 = 3
X3 = 253
Y3 = 63
X4 = 193
Y4 = 63
XCenter = 224
YCenter = 32
ImgBlockName = mod_002
[Anim1Stage4]
X1 = 0
Y1 = 66
X2 = 62
Y2 = 66
X3 = 62
Y3 = 127
X4 = 0
Y4 = 127
XCenter = 32
YCenter = 96
ImgBlockName = mod_002
[Anim1Stage5]
X1 = 65
Y1 = 67
X2 = 126
Y2 = 67
X3 = 126
Y3 = 127
X4 = 65
Y4 = 127
XCenter = 96
YCenter = 96
ImgBlockName = mod_002
[Anim1Stage6]
X1 = 129
Y1 = 65
X2 = 189
Y2 = 65
X3 = 189
Y3 = 126
X4 = 129
Y4 = 126
XCenter = 160
YCenter = 96
ImgBlockName = mod_002
[Anim1Stage7]
X1 = 193
Y1 = 64
X2 = 252
Y2 = 64
X3 = 252
Y3 = 125
X4 = 193
Y4 = 125
XCenter = 224
YCenter = 96
ImgBlockName = mod_002
[Anim1Stage8]
X1 = 0
Y1 = 128
X2 = 61
Y2 = 128
X3 = 61
Y3 = 187
X4 = 0
Y4 = 187
XCenter = 32
YCenter = 160
ImgBlockName = mod_002
[Anim1Stage9]
X1 = 67
Y1 = 128
X2 = 126
Y2 = 128
X3 = 126
Y3 = 188
X4 = 67
Y4 = 188
XCenter = 96
YCenter = 160
ImgBlockName = mod_002
[Anim1Stage10]
X1 = 132
Y1 = 130
X2 = 190
Y2 = 130
X3 = 190
Y3 = 181
X4 = 132
Y4 = 181
XCenter = 160
YCenter = 160
ImgBlockName = mod_002
[Anim1Stage11]
X1 = 196
Y1 = 135
X2 = 249
Y2 = 135
X3 = 249
Y3 = 181
X4 = 196
Y4 = 181
XCenter = 224
YCenter = 160
ImgBlockName = mod_002
[Anim1Stage12]
X1 = 8
Y1 = 199
X2 = 56
Y2 = 199
X3 = 56
Y3 = 245
X4 = 8
Y4 = 245
XCenter = 32
YCenter = 224
ImgBlockName = mod_002
[Anim1Stage13]
X1 = 70
Y1 = 198
X2 = 120
Y2 = 198
X3 = 120
Y3 = 246
X4 = 70
Y4 = 246
XCenter = 96
YCenter = 224
ImgBlockName = mod_002
[Anim1Stage14]
X1 = 139
Y1 = 204
X2 = 183
Y2 = 204
X3 = 183
Y3 = 246
X4 = 139
Y4 = 246
XCenter = 160
YCenter = 224
ImgBlockName = mod_002
[Anim1Stage15]
X1 = 207
Y1 = 204
X2 = 244
Y2 = 204
X3 = 244
Y3 = 240
X4 = 207
Y4 = 240
XCenter = 224
YCenter = 224
ImgBlockName = mod_002
[Anim1Stage16]
X1 = 16
Y1 = 14
X2 = 51
Y2 = 14
X3 = 51
Y3 = 45
X4 = 16
Y4 = 45
XCenter = 32
YCenter = 32
ImgBlockName = mod_003
[Anim1Stage17]
X1 = 81
Y1 = 15
X2 = 114
Y2 = 15
X3 = 114
Y3 = 43
X4 = 81
Y4 = 43
XCenter = 96
YCenter = 32
ImgBlockName = mod_003
[Anim1Stage18]
X1 = 145
Y1 = 16
X2 = 176
Y2 = 16
X3 = 176
Y3 = 42
X4 = 145
Y4 = 42
XCenter = 160
YCenter = 32
ImgBlockName = mod_003
[Anim1Stage19]
X1 = 217
Y1 = 23
X2 = 234
Y2 = 23
X3 = 234
Y3 = 41
X4 = 217
Y4 = 41
XCenter = 224
YCenter = 32
ImgBlockName = mod_003
// ---------------------------------------------
// Explosion0L (explosion0 large), explosion mit blitz
// ---------------------------------------------
[Cluster2]
Name = square.mod
[Noise2]
Level = 1.0
[Size2]
Scale = 8.0
[Shadow2]
Brightness = 2.11
Range = 701.0
[Kinematics2]
LifeTime = 100
Velocity = 0.0
[Collision2]
RadiusScale = 1.0
[Defense2]
KineticShield0 = 1
[Offense2]
KineticStrength = 3
ShockStrength = 3
[Anim2]
NumOfStages = 20
Scale = 1.5
DisplayTime = 0.045
[Anim2Stage0]
X1 = 2
Y1 = 4
X2 = 59
Y2 = 4
X3 = 59
Y3 = 56
X4 = 2
Y4 = 56
XCenter = 32
YCenter = 32
ImgBlockName = mod_002
[Anim2Stage1]
X1 = 67
Y1 = 5
X2 = 123
Y2 = 5
X3 = 123
Y3 = 61
X4 = 67
Y4 = 61
XCenter = 96
YCenter = 32
ImgBlockName = mod_002
[Anim2Stage2]
X1 = 136
Y1 = 10
X2 = 180
Y2 = 10
X3 = 180
Y3 = 54
X4 = 136
Y4 = 54
XCenter = 160
YCenter = 32
ImgBlockName = mod_002
[Anim2Stage3]
X1 = 193
Y1 = 3
X2 = 253
Y2 = 3
X3 = 253
Y3 = 63
X4 = 193
Y4 = 63
XCenter = 224
YCenter = 32
ImgBlockName = mod_002
[Anim2Stage4]
X1 = 0
Y1 = 66
X2 = 62
Y2 = 66
X3 = 62
Y3 = 127
X4 = 0
Y4 = 127
XCenter = 32
YCenter = 96
ImgBlockName = mod_002
[Anim2Stage5]
X1 = 65
Y1 = 67
X2 = 126
Y2 = 67
X3 = 126
Y3 = 127
X4 = 65
Y4 = 127
XCenter = 96
YCenter = 96
ImgBlockName = mod_002
[Anim2Stage6]
X1 = 129
Y1 = 65
X2 = 189
Y2 = 65
X3 = 189
Y3 = 126
X4 = 129
Y4 = 126
XCenter = 160
YCenter = 96
ImgBlockName = mod_002
[Anim2Stage7]
X1 = 193
Y1 = 64
X2 = 252
Y2 = 64
X3 = 252
Y3 = 125
X4 = 193
Y4 = 125
XCenter = 224
YCenter = 96
ImgBlockName = mod_002
[Anim2Stage8]
X1 = 0
Y1 = 128
X2 = 61
Y2 = 128
X3 = 61
Y3 = 187
X4 = 0
Y4 = 187
XCenter = 32
YCenter = 160
ImgBlockName = mod_002
[Anim2Stage9]
X1 = 67
Y1 = 128
X2 = 126
Y2 = 128
X3 = 126
Y3 = 188
X4 = 67
Y4 = 188
XCenter = 96
YCenter = 160
ImgBlockName = mod_002
[Anim2Stage10]
X1 = 132
Y1 = 130
X2 = 190
Y2 = 130
X3 = 190
Y3 = 181
X4 = 132
Y4 = 181
XCenter = 160
YCenter = 160
ImgBlockName = mod_002
[Anim2Stage11]
X1 = 196
Y1 = 135
X2 = 249
Y2 = 135
X3 = 249
Y3 = 181
X4 = 196
Y4 = 181
XCenter = 224
YCenter = 160
ImgBlockName = mod_002
[Anim2Stage12]
X1 = 8
Y1 = 199
X2 = 56
Y2 = 199
X3 = 56
Y3 = 245
X4 = 8
Y4 = 245
XCenter = 32
YCenter = 224
ImgBlockName = mod_002
[Anim2Stage13]
X1 = 70
Y1 = 198
X2 = 120
Y2 = 198
X3 = 120
Y3 = 246
X4 = 70
Y4 = 246
XCenter = 96
YCenter = 224
ImgBlockName = mod_002
[Anim2Stage14]
X1 = 139
Y1 = 204
X2 = 183
Y2 = 204
X3 = 183
Y3 = 246
X4 = 139
Y4 = 246
XCenter = 160
YCenter = 224
ImgBlockName = mod_002
[Anim2Stage15]
X1 = 207
Y1 = 204
X2 = 244
Y2 = 204
X3 = 244
Y3 = 240
X4 = 207
Y4 = 240
XCenter = 224
YCenter = 224
ImgBlockName = mod_002
[Anim2Stage16]
X1 = 16
Y1 = 14
X2 = 51
Y2 = 14
X3 = 51
Y3 = 45
X4 = 16
Y4 = 45
XCenter = 32
YCenter = 32
ImgBlockName = mod_003
[Anim2Stage17]
X1 = 81
Y1 = 15
X2 = 114
Y2 = 15
X3 = 114
Y3 = 43
X4 = 81
Y4 = 43
XCenter = 96
YCenter = 32
ImgBlockName = mod_003
[Anim2Stage18]
X1 = 145
Y1 = 16
X2 = 176
Y2 = 16
X3 = 176
Y3 = 42
X4 = 145
Y4 = 42
XCenter = 160
YCenter = 32
ImgBlockName = mod_003
[Anim2Stage19]
X1 = 217
Y1 = 23
X2 = 234
Y2 = 23
X3 = 234
Y3 = 41
X4 = 217
Y4 = 41
XCenter = 224
YCenter = 32
ImgBlockName = mod_003
// ---------------------------------------------
// Explosion1S (explosion1 small), verpuffung
// ---------------------------------------------
[Cluster3]
Name = square.mod
[Noise3]
Level = 1.0
[Size3]
Scale = 1.0
[Shadow3]
Brightness = 2.11
Range = 701.0
[Kinematics3]
LifeTime = 100
Velocity = 0.0
[Collision3]
RadiusScale = 1.0
[Defense3]
KineticShield0 = 1
[Offense3]
KineticStrength = 3
ShockStrength = 3
[Anim3]
NumOfStages = 12
Scale = 1.0
DisplayTime = 0.07
[Anim3Raster]
X1 = 0
Y1 = 84
Width = 42
Height = 42
NumInX = 6
ImgBlockName = mod_005
// ---------------------------------------------
// Explosion1M (explosion1 medium), verpuffung
// ---------------------------------------------
[Cluster4]
Name = square.mod
[Noise4]
Level = 1.0
[Size4]
Scale = 2.0
[Shadow4]
Brightness = 2.11
Range = 701.0
[Kinematics4]
LifeTime = 100
Velocity = 0.0
[Collision4]
RadiusScale = 1.0
[Defense4]
KineticShield0 = 1
[Offense4]
KineticStrength = 3
ShockStrength = 3
[Anim4]
NumOfStages = 12
Scale = 1.0
DisplayTime = 0.07
[Anim4Raster]
X1 = 0
Y1 = 84
Width = 42
Height = 42
NumInX = 6
ImgBlockName = mod_005
// ---------------------------------------------
// Explosion1L (explosion1 large), verpuffung
// ---------------------------------------------
[Cluster5]
Name = square.mod
[Noise5]
Level = 1.0
[Size5]
Scale = 3.0
[Shadow5]
Brightness = 2.11
Range = 701.0
[Kinematics5]
LifeTime = 100
Velocity = 0.0
[Collision5]
RadiusScale = 1.0
[Defense5]
KineticShield0 = 1
[Offense5]
KineticStrength = 3
ShockStrength = 3
[Anim5]
NumOfStages = 12
Scale = 1.0
DisplayTime = 0.07
[Anim5Raster]
X1 = 0
Y1 = 84
Width = 42
Height = 42
NumInX = 6
ImgBlockName = mod_005
// ---------------------------------------------
// Explosion2S (explosion2 small), verpuffung in kurz
// ---------------------------------------------
[Cluster6]
Name = square.mod
[Noise6]
Level = 1.0
[Size6]
Scale = 1.0
[Shadow6]
Brightness = 2.11
Range = 701.0
[Kinematics6]
LifeTime = 100
Velocity = 0.0
[Collision6]
RadiusScale = 1.0
[Defense6]
KineticShield0 = 1
[Offense6]
KineticStrength = 3
ShockStrength = 3
[Anim6]
NumOfStages = 6
Scale = 1.5
DisplayTime = 0.07
[Anim6Raster]
X1 = 0
Y1 = 84
Width = 42
Height = 42
NumInX = 6
ImgBlockName = mod_005
// ---------------------------------------------
// Explosion2M (explosion2 medium), verpuffung in kurz
// ---------------------------------------------
[Cluster7]
Name = square.mod
[Noise7]
Level = 1.0
[Size7]
Scale = 2.0
[Shadow7]
Brightness = 2.11
Range = 701.0
[Kinematics7]
LifeTime = 100
Velocity = 0.0
[Collision7]
RadiusScale = 1.0
[Defense7]
KineticShield0 = 1
[Offense7]
KineticStrength = 3
ShockStrength = 3
[Anim7]
NumOfStages = 6
Scale = 1.5
DisplayTime = 0.07
[Anim7Raster]
X1 = 0
Y1 = 84
Width = 42
Height = 42
NumInX = 6
ImgBlockName = mod_005
// ---------------------------------------------
// Explosion2L (explosion2 large), verpuffung in kurz
// ---------------------------------------------
[Cluster8]
Name = square.mod
[Noise8]
Level = 1.0
[Size8]
Scale = 3.0
[Shadow8]
Brightness = 2.11
Range = 701.0
[Kinematics8]
LifeTime = 100
Velocity = 0.0
[Collision8]
RadiusScale = 1.0
[Defense8]
KineticShield0 = 1
[Offense8]
KineticStrength = 3
ShockStrength = 3
[Anim8]
NumOfStages = 6
Scale = 1.5
DisplayTime = 0.07
[Anim8Raster]
X1 = 0
Y1 = 84
Width = 42
Height = 42
NumInX = 6
ImgBlockName = mod_005
// ---------------------------------------------
// Explosion3S (explosion3 small), funkenflug
// ---------------------------------------------
[Cluster9]
Name = square.mod
[Noise9]
Level = 1.0
[Size9]
Scale = 1.0
[Shadow9]
Brightness = 2.11
Range = 701.0
[Kinematics9]
LifeTime = 100
Velocity = 0.0
[Collision9]
RadiusScale = 1.0
[Defense9]
KineticShield0 = 1
[Offense9]
KineticStrength = 3
ShockStrength = 3
[Anim9]
NumOfStages = 6
Scale = 1.5
DisplayTime = 0.031
[Anim9Stage0]
X1 = 0
Y1 = 14
X2 = 25
Y2 = 14
X3 = 25
Y3 = 34
X4 = 0
Y4 = 34
XCenter = 20
YCenter = 20
ImgBlockName = mod_005
[Anim9Stage1]
X1 = 46
Y1 = 8
X2 = 73
Y2 = 8
X3 = 73
Y3 = 29
X4 = 46
Y4 = 29
XCenter = 62
YCenter = 20
ImgBlockName = mod_005
[Anim9Stage2]
X1 = 94
Y1 = 6
X2 = 119
Y2 = 6
X3 = 119
Y3 = 31
X4 = 94
Y4 = 31
XCenter = 104
YCenter = 20
ImgBlockName = mod_005
[Anim9Stage3]
X1 = 134
Y1 = 2
X2 = 165
Y2 = 2
X3 = 165
Y3 = 33
X4 = 134
Y4 = 33
XCenter = 146
YCenter = 20
ImgBlockName = mod_005
[Anim9Stage4]
X1 = 177
Y1 = 0
X2 = 209
Y2 = 0
X3 = 209
Y3 = 31
X4 = 177
Y4 = 31
XCenter = 188
YCenter = 20
ImgBlockName = mod_005
[Anim9Stage5]
X1 = 222
Y1 = 1
X2 = 251
Y2 = 1
X3 = 251
Y3 = 33
X4 = 222
Y4 = 33
XCenter = 230
YCenter = 20
ImgBlockName = mod_005
// ---------------------------------------------
// Explosion3M (explosion3 medium), funkenflug
// ---------------------------------------------
[Cluster10]
Name = square.mod
[Noise10]
Level = 1.0
[Size10]
Scale = 2.0
[Shadow10]
Brightness = 2.11
Range = 701.0
[Kinematics10]
LifeTime = 100
Velocity = 0.0
[Collision10]
RadiusScale = 1.0
[Defense10]
KineticShield0 = 1
[Offense10]
KineticStrength = 3
ShockStrength = 3
[Anim10]
NumOfStages = 6
Scale = 1.5
DisplayTime = 0.031
[Anim10Stage0]
X1 = 0
Y1 = 14
X2 = 25
Y2 = 14
X3 = 25
Y3 = 34
X4 = 0
Y4 = 34
XCenter = 20
YCenter = 20
ImgBlockName = mod_005
[Anim10Stage1]
X1 = 46
Y1 = 8
X2 = 73
Y2 = 8
X3 = 73
Y3 = 29
X4 = 46
Y4 = 29
XCenter = 62
YCenter = 20
ImgBlockName = mod_005
[Anim10Stage2]
X1 = 94
Y1 = 6
X2 = 119
Y2 = 6
X3 = 119
Y3 = 31
X4 = 94
Y4 = 31
XCenter = 104
YCenter = 20
ImgBlockName = mod_005
[Anim10Stage3]
X1 = 134
Y1 = 2
X2 = 165
Y2 = 2
X3 = 165
Y3 = 33
X4 = 134
Y4 = 33
XCenter = 146
YCenter = 20
ImgBlockName = mod_005
[Anim10Stage4]
X1 = 177
Y1 = 0
X2 = 209
Y2 = 0
X3 = 209
Y3 = 31
X4 = 177
Y4 = 31
XCenter = 188
YCenter = 20
ImgBlockName = mod_005
[Anim10Stage5]
X1 = 222
Y1 = 1
X2 = 251
Y2 = 1
X3 = 251
Y3 = 33
X4 = 222
Y4 = 33
XCenter = 230
YCenter = 20
ImgBlockName = mod_005
// ---------------------------------------------
// Explosion3L (explosion3 large), funkenflug
// ---------------------------------------------
[Cluster11]
Name = square.mod
[Noise11]
Level = 1.0
[Size11]
Scale = 3.0
[Shadow11]
Brightness = 2.11
Range = 701.0
[Kinematics11]
LifeTime = 100
Velocity = 0.0
[Collision11]
RadiusScale = 1.0
[Defense11]
KineticShield0 = 1
[Offense11]
KineticStrength = 3
ShockStrength = 3
[Anim11]
NumOfStages = 6
Scale = 1.5
DisplayTime = 0.031
[Anim11Stage0]
X1 = 0
Y1 = 14
X2 = 25
Y2 = 14
X3 = 25
Y3 = 34
X4 = 0
Y4 = 34
XCenter = 20
YCenter = 20
ImgBlockName = mod_005
[Anim11Stage1]
X1 = 46
Y1 = 8
X2 = 73
Y2 = 8
X3 = 73
Y3 = 29
X4 = 46
Y4 = 29
XCenter = 62
YCenter = 20
ImgBlockName = mod_005
[Anim11Stage2]
X1 = 94
Y1 = 6
X2 = 119
Y2 = 6
X3 = 119
Y3 = 31
X4 = 94
Y4 = 31
XCenter = 104
YCenter = 20
ImgBlockName = mod_005
[Anim11Stage3]
X1 = 134
Y1 = 2
X2 = 165
Y2 = 2
X3 = 165
Y3 = 33
X4 = 134
Y4 = 33
XCenter = 146
YCenter = 20
ImgBlockName = mod_005
[Anim11Stage4]
X1 = 177
Y1 = 0
X2 = 209
Y2 = 0
X3 = 209
Y3 = 31
X4 = 177
Y4 = 31
XCenter = 188
YCenter = 20
ImgBlockName = mod_005
[Anim11Stage5]
X1 = 222
Y1 = 1
X2 = 251
Y2 = 1
X3 = 251
Y3 = 33
X4 = 222
Y4 = 33
XCenter = 230
YCenter = 20
ImgBlockName = mod_005
// ---------------------------------------------
// Explosion4S (explosion4 small), bodeneinschlag
// ---------------------------------------------
[Cluster12]
Name = square.mod
[Noise12]
Level = 1.0
[Size12]
Scale = 5.0
[Shadow12]
Brightness = 2.11
Range = 701.0
[Kinematics12]
LifeTime = 100
Velocity = 0.0
[Collision12]
RadiusScale = 1.0
[Defense12]
KineticShield0 = 1
[Offense12]
KineticStrength = 3
ShockStrength = 3
[Anim12]
NumOfStages = 12
Scale = 1.5
DisplayTime = 0.045
[Anim12Stage0]
X1 = 15
Y1 = 181
X2 = 23
Y2 = 181
X3 = 23
Y3 = 189
X4 = 15
Y4 = 189
XCenter = 19
YCenter = 189
ImgBlockName = mod_003
[Anim12Stage1]
X1 = 49
Y1 = 164
X2 = 75
Y2 = 164
X3 = 75
Y3 = 189
X4 = 49
Y4 = 189
XCenter = 61
YCenter = 189
ImgBlockName = mod_003
[Anim12Stage2]
X1 = 89
Y1 = 157
X2 = 122
Y2 = 157
X3 = 122
Y3 = 189
X4 = 89
Y4 = 189
XCenter = 104
YCenter = 189
ImgBlockName = mod_003
[Anim12Stage3]
X1 = 132
Y1 = 156
X2 = 164
Y2 = 156
X3 = 164
Y3 = 189
X4 = 132
Y4 = 189
XCenter = 145
YCenter = 189
ImgBlockName = mod_003
[Anim12Stage4]
X1 = 174
Y1 = 154
X2 = 206
Y2 = 154
X3 = 206
Y3 = 189
X4 = 174
Y4 = 189
XCenter = 187
YCenter = 189
ImgBlockName = mod_003
[Anim12Stage5]
X1 = 217
Y1 = 157
X2 = 248
Y2 = 157
X3 = 248
Y3 = 189
X4 = 217
Y4 = 189
XCenter = 229
YCenter = 189
ImgBlockName = mod_003
[Anim12Stage6]
X1 = 7
Y1 = 203
X2 = 34
Y2 = 203
X3 = 34
Y3 = 231
X4 = 7
Y4 = 231
XCenter = 19
YCenter = 231
ImgBlockName = mod_003
[Anim12Stage7]
X1 = 49
Y1 = 201
X2 = 76
Y2 = 201
X3 = 76
Y3 = 231
X4 = 49
Y4 = 231
XCenter = 61
YCenter = 231
ImgBlockName = mod_003
[Anim12Stage8]
X1 = 91
Y1 = 200
X2 = 118
Y2 = 200
X3 = 118
Y3 = 231
X4 = 91
Y4 = 231
XCenter = 104
YCenter = 231
ImgBlockName = mod_003
[Anim12Stage9]
X1 = 133
Y1 = 205
X2 = 159
Y2 = 205
X3 = 159
Y3 = 230
X4 = 133
Y4 = 230
XCenter = 145
YCenter = 231
ImgBlockName = mod_003
[Anim12Stage10]
X1 = 180
Y1 = 204
X2 = 201
Y2 = 204
X3 = 201
Y3 = 229
X4 = 180
Y4 = 229
XCenter = 187
YCenter = 231
ImgBlockName = mod_003
[Anim12Stage11]
X1 = 222
Y1 = 208
X2 = 233
Y2 = 208
X3 = 233
Y3 = 223
X4 = 222
Y4 = 223
XCenter = 229
YCenter = 231
ImgBlockName = mod_003
// ---------------------------------------------
// Explosion4M (explosion4 medium), bodeneinschlag
// ---------------------------------------------
[Cluster13]
Name = square.mod
[Noise13]
Level = 1.0
[Size13]
Scale = 2.0
[Shadow13]
Brightness = 2.11
Range = 701.0
[Kinematics13]
LifeTime = 100
Velocity = 0.0
[Collision13]
RadiusScale = 1.0
[Defense13]
KineticShield0 = 1
[Offense13]
KineticStrength = 3
ShockStrength = 3
[Anim13]
NumOfStages = 12
Scale = 1.5
DisplayTime = 0.045
[Anim13Stage0]
X1 = 15
Y1 = 181
X2 = 23
Y2 = 181
X3 = 23
Y3 = 189
X4 = 15
Y4 = 189
XCenter = 19
YCenter = 189
ImgBlockName = mod_003
[Anim13Stage1]
X1 = 49
Y1 = 164
X2 = 75
Y2 = 164
X3 = 75
Y3 = 189
X4 = 49
Y4 = 189
XCenter = 61
YCenter = 189
ImgBlockName = mod_003
[Anim13Stage2]
X1 = 89
Y1 = 157
X2 = 122
Y2 = 157
X3 = 122
Y3 = 189
X4 = 89
Y4 = 189
XCenter = 104
YCenter = 189
ImgBlockName = mod_003
[Anim13Stage3]
X1 = 132
Y1 = 156
X2 = 164
Y2 = 156
X3 = 164
Y3 = 189
X4 = 132
Y4 = 189
XCenter = 145
YCenter = 189
ImgBlockName = mod_003
[Anim13Stage4]
X1 = 174
Y1 = 154
X2 = 206
Y2 = 154
X3 = 206
Y3 = 189
X4 = 174
Y4 = 189
XCenter = 187
YCenter = 189
ImgBlockName = mod_003
[Anim13Stage5]
X1 = 217
Y1 = 157
X2 = 248
Y2 = 157
X3 = 248
Y3 = 189
X4 = 217
Y4 = 189
XCenter = 229
YCenter = 189
ImgBlockName = mod_003
[Anim13Stage6]
X1 = 7
Y1 = 203
X2 = 34
Y2 = 203
X3 = 34
Y3 = 231
X4 = 7
Y4 = 231
XCenter = 19
YCenter = 231
ImgBlockName = mod_003
[Anim13Stage7]
X1 = 49
Y1 = 201
X2 = 76
Y2 = 201
X3 = 76
Y3 = 231
X4 = 49
Y4 = 231
XCenter = 61
YCenter = 231
ImgBlockName = mod_003
[Anim13Stage8]
X1 = 91
Y1 = 200
X2 = 118
Y2 = 200
X3 = 118
Y3 = 231
X4 = 91
Y4 = 231
XCenter = 104
YCenter = 231
ImgBlockName = mod_003
[Anim13Stage9]
X1 = 133
Y1 = 205
X2 = 159
Y2 = 205
X3 = 159
Y3 = 230
X4 = 133
Y4 = 230
XCenter = 145
YCenter = 231
ImgBlockName = mod_003
[Anim13Stage10]
X1 = 180
Y1 = 204
X2 = 201
Y2 = 204
X3 = 201
Y3 = 229
X4 = 180
Y4 = 229
XCenter = 187
YCenter = 231
ImgBlockName = mod_003
[Anim13Stage11]
X1 = 222
Y1 = 208
X2 = 233
Y2 = 208
X3 = 233
Y3 = 223
X4 = 222
Y4 = 223
XCenter = 229
YCenter = 231
ImgBlockName = mod_003
// ---------------------------------------------
// Explosion4M (explosion4 large), bodeneinschlag
// ---------------------------------------------
[Cluster14]
Name = square.mod
[Noise14]
Level = 1.0
[Size14]
Scale = 3.0
[Shadow14]
Brightness = 2.11
Range = 701.0
[Kinematics14]
LifeTime = 100
Velocity = 0.0
[Collision14]
RadiusScale = 1.0
[Defense14]
KineticShield0 = 1
[Offense14]
KineticStrength = 3
ShockStrength = 3
[Anim14]
NumOfStages = 12
Scale = 1.5
DisplayTime = 0.045
[Anim14Stage0]
X1 = 15
Y1 = 181
X2 = 23
Y2 = 181
X3 = 23
Y3 = 189
X4 = 15
Y4 = 189
XCenter = 19
YCenter = 189
ImgBlockName = mod_003
[Anim14Stage1]
X1 = 49
Y1 = 164
X2 = 75
Y2 = 164
X3 = 75
Y3 = 189
X4 = 49
Y4 = 189
XCenter = 61
YCenter = 189
ImgBlockName = mod_003
[Anim14Stage2]
X1 = 89
Y1 = 157
X2 = 122
Y2 = 157
X3 = 122
Y3 = 189
X4 = 89
Y4 = 189
XCenter = 104
YCenter = 189
ImgBlockName = mod_003
[Anim14Stage3]
X1 = 132
Y1 = 156
X2 = 164
Y2 = 156
X3 = 164
Y3 = 189
X4 = 132
Y4 = 189
XCenter = 145
YCenter = 189
ImgBlockName = mod_003
[Anim14Stage4]
X1 = 174
Y1 = 154
X2 = 206
Y2 = 154
X3 = 206
Y3 = 189
X4 = 174
Y4 = 189
XCenter = 187
YCenter = 189
ImgBlockName = mod_003
[Anim14Stage5]
X1 = 217
Y1 = 157
X2 = 248
Y2 = 157
X3 = 248
Y3 = 189
X4 = 217
Y4 = 189
XCenter = 229
YCenter = 189
ImgBlockName = mod_003
[Anim14Stage6]
X1 = 7
Y1 = 203
X2 = 34
Y2 = 203
X3 = 34
Y3 = 231
X4 = 7
Y4 = 231
XCenter = 19
YCenter = 231
ImgBlockName = mod_003
[Anim14Stage7]
X1 = 49
Y1 = 201
X2 = 76
Y2 = 201
X3 = 76
Y3 = 231
X4 = 49
Y4 = 231
XCenter = 61
YCenter = 231
ImgBlockName = mod_003
[Anim14Stage8]
X1 = 91
Y1 = 200
X2 = 118
Y2 = 200
X3 = 118
Y3 = 231
X4 = 91
Y4 = 231
XCenter = 104
YCenter = 231
ImgBlockName = mod_003
[Anim14Stage9]
X1 = 133
Y1 = 205
X2 = 159
Y2 = 205
X3 = 159
Y3 = 230
X4 = 133
Y4 = 230
XCenter = 145
YCenter = 231
ImgBlockName = mod_003
[Anim14Stage10]
X1 = 180
Y1 = 204
X2 = 201
Y2 = 204
X3 = 201
Y3 = 229
X4 = 180
Y4 = 229
XCenter = 187
YCenter = 231
ImgBlockName = mod_003
[Anim14Stage11]
X1 = 222
Y1 = 208
X2 = 233
Y2 = 208
X3 = 233
Y3 = 223
X4 = 222
Y4 = 223
XCenter = 229
YCenter = 231
ImgBlockName = mod_003
// ---------------------------------------------
// Explosion5S (explosion5 small), ecm einschlag
// ---------------------------------------------
[Cluster15]
Name = square.mod
[Noise15]
Level = 1.0
[Size15]
Scale = 2.0
[Shadow15]
Brightness = 2.11
Range = 701.0
[Kinematics15]
LifeTime = 100
Velocity = 0.0
[Collision15]
RadiusScale = 1.0
[Defense15]
KineticShield0 = 1
[Offense15]
KineticStrength = 3
ShockStrength = 3
[Anim15]
NumOfStages = 6
Scale = 1.5
DisplayTime = 0.045
[Anim15Stage0]
X1 = 9
Y1 = 15
X2 = 35
Y2 = 15
X3 = 35
Y3 = 40
X4 = 9
Y4 = 40
XCenter = 22
YCenter = 62
ImgBlockName = mod_005
[Anim15Stage1]
X1 = 42
Y1 = 43
X2 = 84
Y2 = 43
X3 = 84
Y3 = 82
X4 = 42
Y4 = 82
XCenter = 61
YCenter = 62
ImgBlockName = mod_005
[Anim15Stage2]
X1 = 84
Y1 = 42
X2 = 126
Y2 = 42
X3 = 126
Y3 = 80
X4 = 84
Y4 = 80
XCenter = 104
YCenter = 62
ImgBlockName = mod_005
[Anim15Stage3]
X1 = 127
Y1 = 44
X2 = 166
Y2 = 44
X3 = 166
Y3 = 82
X4 = 127
Y4 = 82
XCenter = 145
YCenter = 62
ImgBlockName = mod_005
[Anim15Stage4]
X1 = 174
Y1 = 49
X2 = 204
Y2 = 49
X3 = 204
Y3 = 80
X4 = 174
Y4 = 80
XCenter = 187
YCenter = 62
ImgBlockName = mod_005
[Anim15Stage5]
X1 = 228
Y1 = 56
X2 = 233
Y2 = 56
X3 = 233
Y3 = 72
X4 = 228
Y4 = 72
XCenter = 229
YCenter = 62
ImgBlockName = mod_005
// ---------------------------------------------
// Explosion5M (explosion5 medium), ecm einschlag
// ---------------------------------------------
[Cluster16]
Name = square.mod
[Noise16]
Level = 1.0
[Size16]
Scale = 4.0
[Shadow16]
Brightness = 2.11
Range = 701.0
[Kinematics16]
LifeTime = 100
Velocity = 0.0
[Collision16]
RadiusScale = 1.0
[Defense16]
KineticShield0 = 1
[Offense16]
KineticStrength = 3
ShockStrength = 3
[Anim16]
NumOfStages = 6
Scale = 1.5
DisplayTime = 0.045
[Anim16Stage0]
X1 = 9
Y1 = 15
X2 = 35
Y2 = 15
X3 = 35
Y3 = 40
X4 = 9
Y4 = 40
XCenter = 22
YCenter = 62
ImgBlockName = mod_005
[Anim16Stage1]
X1 = 42
Y1 = 43
X2 = 84
Y2 = 43
X3 = 84
Y3 = 82
X4 = 42
Y4 = 82
XCenter = 61
YCenter = 62
ImgBlockName = mod_005
[Anim16Stage2]
X1 = 84
Y1 = 42
X2 = 126
Y2 = 42
X3 = 126
Y3 = 80
X4 = 84
Y4 = 80
XCenter = 104
YCenter = 62
ImgBlockName = mod_005
[Anim16Stage3]
X1 = 127
Y1 = 44
X2 = 166
Y2 = 44
X3 = 166
Y3 = 82
X4 = 127
Y4 = 82
XCenter = 145
YCenter = 62
ImgBlockName = mod_005
[Anim16Stage4]
X1 = 174
Y1 = 49
X2 = 204
Y2 = 49
X3 = 204
Y3 = 80
X4 = 174
Y4 = 80
XCenter = 187
YCenter = 62
ImgBlockName = mod_005
[Anim16Stage5]
X1 = 228
Y1 = 56
X2 = 233
Y2 = 56
X3 = 233
Y3 = 72
X4 = 228
Y4 = 72
XCenter = 229
YCenter = 62
ImgBlockName = mod_005
// ---------------------------------------------
// Explosion5L (explosion5 large), ecm einschlag
// ---------------------------------------------
[Cluster17]
Name = square.mod
[Noise17]
Level = 1.0
[Size17]
Scale = 6.0
[Shadow17]
Brightness = 2.11
Range = 701.0
[Kinematics17]
LifeTime = 100
Velocity = 0.0
[Collision17]
RadiusScale = 1.0
[Defense17]
KineticShield0 = 1
[Offense17]
KineticStrength = 3
ShockStrength = 3
[Anim17]
NumOfStages = 6
Scale = 1.5
DisplayTime = 0.045
[Anim17Stage0]
X1 = 9
Y1 = 15
X2 = 35
Y2 = 15
X3 = 35
Y3 = 40
X4 = 9
Y4 = 40
XCenter = 22
YCenter = 62
ImgBlockName = mod_005
[Anim17Stage1]
X1 = 42
Y1 = 43
X2 = 84
Y2 = 43
X3 = 84
Y3 = 82
X4 = 42
Y4 = 82
XCenter = 61
YCenter = 62
ImgBlockName = mod_005
[Anim17Stage2]
X1 = 84
Y1 = 42
X2 = 126
Y2 = 42
X3 = 126
Y3 = 80
X4 = 84
Y4 = 80
XCenter = 104
YCenter = 62
ImgBlockName = mod_005
[Anim17Stage3]
X1 = 127
Y1 = 44
X2 = 166
Y2 = 44
X3 = 166
Y3 = 82
X4 = 127
Y4 = 82
XCenter = 145
YCenter = 62
ImgBlockName = mod_005
[Anim17Stage4]
X1 = 174
Y1 = 49
X2 = 204
Y2 = 49
X3 = 204
Y3 = 80
X4 = 174
Y4 = 80
XCenter = 187
YCenter = 62
ImgBlockName = mod_005
[Anim17Stage5]
X1 = 228
Y1 = 56
X2 = 233
Y2 = 56
X3 = 233
Y3 = 72
X4 = 228
Y4 = 72
XCenter = 229
YCenter = 62
ImgBlockName = mod_005
// ---------------------------------------------
// Explosion6S (explosion6 small), bodenstaub
// ---------------------------------------------
[Cluster18]
Name = square.mod
[Noise18]
Level = 1.0
[Size18]
Scale = 1.0
[Shadow18]
Brightness = 0.0
Range = 0.0
[Kinematics18]
LifeTime = 100
Velocity = 0.0
[Collision18]
RadiusScale = 1.0
[Defense18]
KineticShield0 = 1
[Offense18]
KineticStrength = 0
ShockStrength = 0
[Anim18]
NumOfStages = 11
Scale = 1.5
DisplayTime = 0.045
[Anim18Stage0]
X1 = 3
Y1 = 72
X2 = 38
Y2 = 72
X3 = 38
Y3 = 105
X4 = 3
Y4 = 105
XCenter = 20
YCenter = 105
ImgBlockName = mod_003
[Anim18Stage1]
X1 = 43
Y1 = 67
X2 = 82
Y2 = 67
X3 = 82
Y3 = 105
X4 = 43
Y4 = 105
XCenter = 62
YCenter = 105
ImgBlockName = mod_003
[Anim18Stage2]
X1 = 85
Y1 = 67
X2 = 124
Y2 = 67
X3 = 124
Y3 = 105
X4 = 85
Y4 = 105
XCenter = 104
YCenter = 105
ImgBlockName = mod_003
[Anim18Stage3]
X1 = 127
Y1 = 66
X2 = 166
Y2 = 66
X3 = 166
Y3 = 105
X4 = 127
Y4 = 105
XCenter = 146
YCenter = 105
ImgBlockName = mod_003
[Anim18Stage4]
X1 = 169
Y1 = 68
X2 = 208
Y2 = 68
X3 = 208
Y3 = 105
X4 = 169
Y4 = 105
XCenter = 188
YCenter = 105
ImgBlockName = mod_003
[Anim18Stage5]
X1 = 211
Y1 = 66
X2 = 249
Y2 = 66
X3 = 249
Y3 = 105
X4 = 211
Y4 = 105
XCenter = 230
YCenter = 105
ImgBlockName = mod_003
[Anim18Stage6]
X1 = 1
Y1 = 109
X2 = 39
Y2 = 109
X3 = 39
Y3 = 147
X4 = 1
Y4 = 147
XCenter = 20
YCenter = 147
ImgBlockName = mod_003
[Anim18Stage7]
X1 = 46
Y1 = 113
X2 = 79
Y2 = 113
X3 = 79
Y3 = 147
X4 = 46
Y4 = 147
XCenter = 62
YCenter = 147
ImgBlockName = mod_003
[Anim18Stage8]
X1 = 87
Y1 = 113
X2 = 119
Y2 = 113
X3 = 119
Y3 = 147
X4 = 87
Y4 = 147
XCenter = 103
YCenter = 147
ImgBlockName = mod_003
[Anim18Stage9]
X1 = 129
Y1 = 117
X2 = 158
Y2 = 117
X3 = 158
Y3 = 147
X4 = 129
Y4 = 147
XCenter = 143
YCenter = 147
ImgBlockName = mod_003
[Anim18Stage10]
X1 = 172
Y1 = 119
X2 = 199
Y2 = 119
X3 = 199
Y3 = 147
X4 = 172
Y4 = 147
XCenter = 185
YCenter = 147
ImgBlockName = mod_003
// ---------------------------------------------
// Explosion6M (explosion6 medium), bodenstaub
// ---------------------------------------------
[Cluster19]
Name = square.mod
[Noise19]
Level = 1.0
[Size19]
Scale = 3.0
[Shadow19]
Brightness = 0.0
Range = 0.0
[Kinematics19]
LifeTime = 100
Velocity = 0.0
[Collision19]
RadiusScale = 1.0
[Defense19]
KineticShield0 = 1
[Offense19]
KineticStrength = 0
ShockStrength = 0
[Anim19]
NumOfStages = 11
Scale = 1.5
DisplayTime = 0.045
[Anim19Stage0]
X1 = 3
Y1 = 72
X2 = 38
Y2 = 72
X3 = 38
Y3 = 105
X4 = 3
Y4 = 105
XCenter = 20
YCenter = 105
ImgBlockName = mod_003
[Anim19Stage1]
X1 = 43
Y1 = 67
X2 = 82
Y2 = 67
X3 = 82
Y3 = 105
X4 = 43
Y4 = 105
XCenter = 62
YCenter = 105
ImgBlockName = mod_003
[Anim19Stage2]
X1 = 85
Y1 = 67
X2 = 124
Y2 = 67
X3 = 124
Y3 = 105
X4 = 85
Y4 = 105
XCenter = 104
YCenter = 105
ImgBlockName = mod_003
[Anim19Stage3]
X1 = 127
Y1 = 66
X2 = 166
Y2 = 66
X3 = 166
Y3 = 105
X4 = 127
Y4 = 105
XCenter = 146
YCenter = 105
ImgBlockName = mod_003
[Anim19Stage4]
X1 = 169
Y1 = 68
X2 = 208
Y2 = 68
X3 = 208
Y3 = 105
X4 = 169
Y4 = 105
XCenter = 188
YCenter = 105
ImgBlockName = mod_003
[Anim19Stage5]
X1 = 211
Y1 = 66
X2 = 249
Y2 = 66
X3 = 249
Y3 = 105
X4 = 211
Y4 = 105
XCenter = 230
YCenter = 105
ImgBlockName = mod_003
[Anim19Stage6]
X1 = 1
Y1 = 109
X2 = 39
Y2 = 109
X3 = 39
Y3 = 147
X4 = 1
Y4 = 147
XCenter = 20
YCenter = 147
ImgBlockName = mod_003
[Anim19Stage7]
X1 = 46
Y1 = 113
X2 = 79
Y2 = 113
X3 = 79
Y3 = 147
X4 = 46
Y4 = 147
XCenter = 62
YCenter = 147
ImgBlockName = mod_003
[Anim19Stage8]
X1 = 87
Y1 = 113
X2 = 119
Y2 = 113
X3 = 119
Y3 = 147
X4 = 87
Y4 = 147
XCenter = 103
YCenter = 147
ImgBlockName = mod_003
[Anim19Stage9]
X1 = 129
Y1 = 117
X2 = 158
Y2 = 117
X3 = 158
Y3 = 147
X4 = 129
Y4 = 147
XCenter = 143
YCenter = 147
ImgBlockName = mod_003
[Anim19Stage10]
X1 = 172
Y1 = 119
X2 = 199
Y2 = 119
X3 = 199
Y3 = 147
X4 = 172
Y4 = 147
XCenter = 185
YCenter = 147
ImgBlockName = mod_003
// ---------------------------------------------
// Explosion6L (explosion6 large), bodenstaub
// ---------------------------------------------
[Cluster20]
Name = square.mod
[Noise20]
Level = 1.0
[Size20]
Scale = 6.0
[Shadow20]
Brightness = 0.0
Range = 0.0
[Kinematics20]
LifeTime = 100
Velocity = 0.0
[Collision20]
RadiusScale = 1.0
[Defense20]
KineticShield0 = 1
[Offense20]
KineticStrength = 0
ShockStrength = 0
[Anim20]
NumOfStages = 11
Scale = 1.5
DisplayTime = 0.045
[Anim20Stage0]
X1 = 3
Y1 = 72
X2 = 38
Y2 = 72
X3 = 38
Y3 = 105
X4 = 3
Y4 = 105
XCenter = 20
YCenter = 105
ImgBlockName = mod_003
[Anim20Stage1]
X1 = 43
Y1 = 67
X2 = 82
Y2 = 67
X3 = 82
Y3 = 105
X4 = 43
Y4 = 105
XCenter = 62
YCenter = 105
ImgBlockName = mod_003
[Anim20Stage2]
X1 = 85
Y1 = 67
X2 = 124
Y2 = 67
X3 = 124
Y3 = 105
X4 = 85
Y4 = 105
XCenter = 104
YCenter = 105
ImgBlockName = mod_003
[Anim20Stage3]
X1 = 127
Y1 = 66
X2 = 166
Y2 = 66
X3 = 166
Y3 = 105
X4 = 127
Y4 = 105
XCenter = 146
YCenter = 105
ImgBlockName = mod_003
[Anim20Stage4]
X1 = 169
Y1 = 68
X2 = 208
Y2 = 68
X3 = 208
Y3 = 105
X4 = 169
Y4 = 105
XCenter = 188
YCenter = 105
ImgBlockName = mod_003
[Anim20Stage5]
X1 = 211
Y1 = 66
X2 = 249
Y2 = 66
X3 = 249
Y3 = 105
X4 = 211
Y4 = 105
XCenter = 230
YCenter = 105
ImgBlockName = mod_003
[Anim20Stage6]
X1 = 1
Y1 = 109
X2 = 39
Y2 = 109
X3 = 39
Y3 = 147
X4 = 1
Y4 = 147
XCenter = 20
YCenter = 147
ImgBlockName = mod_003
[Anim20Stage7]
X1 = 46
Y1 = 113
X2 = 79
Y2 = 113
X3 = 79
Y3 = 147
X4 = 46
Y4 = 147
XCenter = 62
YCenter = 147
ImgBlockName = mod_003
[Anim20Stage8]
X1 = 87
Y1 = 113
X2 = 119
Y2 = 113
X3 = 119
Y3 = 147
X4 = 87
Y4 = 147
XCenter = 103
YCenter = 147
ImgBlockName = mod_003
[Anim20Stage9]
X1 = 129
Y1 = 117
X2 = 158
Y2 = 117
X3 = 158
Y3 = 147
X4 = 129
Y4 = 147
XCenter = 143
YCenter = 147
ImgBlockName = mod_003
[Anim20Stage10]
X1 = 172
Y1 = 119
X2 = 199
Y2 = 119
X3 = 199
Y3 = 147
X4 = 172
Y4 = 147
XCenter = 185
YCenter = 147
ImgBlockName = mod_003
// ---------------------------------------------
// Explosion7S (explosion7 small), torpedo-bubble
// ---------------------------------------------
[Cluster21]
Name = square.mod
[Noise21]
Level = 1.0
[Size21]
Scale = 1.0
[Shadow21]
Brightness = 0.0
Range = 701.0
[Kinematics21]
LifeTime = 100
Velocity = 80.0
[Collision21]
RadiusScale = 1.0
[Defense21]
KineticShield0 = 1
[Offense21]
KineticStrength = 3
ShockStrength = 3
[Anim21]
NumOfStages = 12
Scale = 1.5
DisplayTime = 0.045
[Anim21Stage0]
X1 = 97
Y1 = 144
X2 = 107
Y2 = 144
X3 = 107
Y3 = 153
X4 = 97
Y4 = 153
XCenter = 102
YCenter = 149
ImgBlockName = mod_015
[Anim21Stage1]
X1 = 138
Y1 = 141
X2 = 152
Y2 = 141
X3 = 152
Y3 = 156
X4 = 138
Y4 = 156
XCenter = 144
YCenter = 149
ImgBlockName = mod_015
[Anim21Stage2]
X1 = 176
Y1 = 138
X2 = 197
Y2 = 138
X3 = 197
Y3 = 159
X4 = 176
Y4 = 159
XCenter = 186
YCenter = 149
ImgBlockName = mod_015
[Anim21Stage3]
X1 = 215
Y1 = 134
X2 = 243
Y2 = 134
X3 = 243
Y3 = 163
X4 = 215
Y4 = 163
XCenter = 228
YCenter = 149
ImgBlockName = mod_015
[Anim21Stage4]
X1 = 85
Y1 = 173
X2 = 120
Y2 = 173
X3 = 120
Y3 = 208
X4 = 85
Y4 = 208
XCenter = 102
YCenter = 191
ImgBlockName = mod_015
[Anim21Stage5]
X1 = 125
Y1 = 171
X2 = 164
Y2 = 171
X3 = 164
Y3 = 210
X4 = 125
Y4 = 210
XCenter = 144
YCenter = 191
ImgBlockName = mod_015
[Anim21Stage6]
X1 = 166
Y1 = 171
X2 = 206
Y2 = 171
X3 = 206
Y3 = 211
X4 = 166
Y4 = 211
XCenter = 186
YCenter = 191
ImgBlockName = mod_015
[Anim21Stage7]
X1 = 208
Y1 = 171
X2 = 249
Y2 = 171
X3 = 249
Y3 = 210
X4 = 208
Y4 = 210
XCenter = 228
YCenter = 191
ImgBlockName = mod_015
[Anim21Stage8]
X1 = 82
Y1 = 213
X2 = 122
Y2 = 213
X3 = 122
Y3 = 252
X4 = 82
Y4 = 252
XCenter = 102
YCenter = 233
ImgBlockName = mod_015
[Anim21Stage9]
X1 = 124
Y1 = 213
X2 = 164
Y2 = 213
X3 = 164
Y3 = 252
X4 = 124
Y4 = 252
XCenter = 144
YCenter = 233
ImgBlockName = mod_015
[Anim21Stage10]
X1 = 167
Y1 = 218
X2 = 203
Y2 = 218
X3 = 203
Y3 = 249
X4 = 167
Y4 = 249
XCenter = 186
YCenter = 233
ImgBlockName = mod_015
[Anim21Stage11]
X1 = 224
Y1 = 220
X2 = 238
Y2 = 220
X3 = 238
Y3 = 249
X4 = 224
Y4 = 249
XCenter = 228
YCenter = 233
ImgBlockName = mod_015
// ---------------------------------------------
// Explosion7M (explosion7 medium), torpedo-bubble
// ---------------------------------------------
[Cluster22]
Name = square.mod
[Noise22]
Level = 1.0
[Size22]
Scale = 1.0
[Shadow22]
Brightness = 0.0
Range = 701.0
[Kinematics22]
LifeTime = 100
Velocity = 32.0
[Collision22]
RadiusScale = 1.0
[Defense22]
KineticShield0 = 1
[Offense22]
KineticStrength = 3
ShockStrength = 3
[Anim22]
NumOfStages = 12
Scale = 1.5
DisplayTime = 0.08
[Anim22Stage0]
X1 = 97
Y1 = 144
X2 = 107
Y2 = 144
X3 = 107
Y3 = 153
X4 = 97
Y4 = 153
XCenter = 102
YCenter = 149
ImgBlockName = mod_015
[Anim22Stage1]
X1 = 138
Y1 = 141
X2 = 152
Y2 = 141
X3 = 152
Y3 = 156
X4 = 138
Y4 = 156
XCenter = 144
YCenter = 149
ImgBlockName = mod_015
[Anim22Stage2]
X1 = 176
Y1 = 138
X2 = 197
Y2 = 138
X3 = 197
Y3 = 159
X4 = 176
Y4 = 159
XCenter = 186
YCenter = 149
ImgBlockName = mod_015
[Anim22Stage3]
X1 = 215
Y1 = 134
X2 = 243
Y2 = 134
X3 = 243
Y3 = 163
X4 = 215
Y4 = 163
XCenter = 228
YCenter = 149
ImgBlockName = mod_015
[Anim22Stage4]
X1 = 85
Y1 = 173
X2 = 120
Y2 = 173
X3 = 120
Y3 = 208
X4 = 85
Y4 = 208
XCenter = 102
YCenter = 191
ImgBlockName = mod_015
[Anim22Stage5]
X1 = 125
Y1 = 171
X2 = 164
Y2 = 171
X3 = 164
Y3 = 210
X4 = 125
Y4 = 210
XCenter = 144
YCenter = 191
ImgBlockName = mod_015
[Anim22Stage6]
X1 = 166
Y1 = 171
X2 = 206
Y2 = 171
X3 = 206
Y3 = 211
X4 = 166
Y4 = 211
XCenter = 186
YCenter = 191
ImgBlockName = mod_015
[Anim22Stage7]
X1 = 208
Y1 = 171
X2 = 249
Y2 = 171
X3 = 249
Y3 = 210
X4 = 208
Y4 = 210
XCenter = 228
YCenter = 191
ImgBlockName = mod_015
[Anim22Stage8]
X1 = 82
Y1 = 213
X2 = 122
Y2 = 213
X3 = 122
Y3 = 252
X4 = 82
Y4 = 252
XCenter = 102
YCenter = 233
ImgBlockName = mod_015
[Anim22Stage9]
X1 = 124
Y1 = 213
X2 = 164
Y2 = 213
X3 = 164
Y3 = 252
X4 = 124
Y4 = 252
XCenter = 144
YCenter = 233
ImgBlockName = mod_015
[Anim22Stage10]
X1 = 167
Y1 = 218
X2 = 203
Y2 = 218
X3 = 203
Y3 = 249
X4 = 167
Y4 = 249
XCenter = 186
YCenter = 233
ImgBlockName = mod_015
[Anim22Stage11]
X1 = 224
Y1 = 220
X2 = 238
Y2 = 220
X3 = 238
Y3 = 249
X4 = 224
Y4 = 249
XCenter = 228
YCenter = 233
ImgBlockName = mod_015
// ---------------------------------------------
// Explosion7L (explosion7 large), torpedo-bubble
// ---------------------------------------------
[Cluster23]
Name = square.mod
[Noise23]
Level = 1.0
[Size23]
Scale = 3.0
[Shadow23]
Brightness = 0.0
Range = 701.0
[Kinematics23]
LifeTime = 100
Velocity = 160.0
[Collision23]
RadiusScale = 1.0
[Defense23]
KineticShield0 = 1
[Offense23]
KineticStrength = 3
ShockStrength = 3
[Anim23]
NumOfStages = 12
Scale = 1.5
DisplayTime = 0.045
[Anim23Stage0]
X1 = 97
Y1 = 144
X2 = 107
Y2 = 144
X3 = 107
Y3 = 153
X4 = 97
Y4 = 153
XCenter = 102
YCenter = 149
ImgBlockName = mod_015
[Anim23Stage1]
X1 = 138
Y1 = 141
X2 = 152
Y2 = 141
X3 = 152
Y3 = 156
X4 = 138
Y4 = 156
XCenter = 144
YCenter = 149
ImgBlockName = mod_015
[Anim23Stage2]
X1 = 176
Y1 = 138
X2 = 197
Y2 = 138
X3 = 197
Y3 = 159
X4 = 176
Y4 = 159
XCenter = 186
YCenter = 149
ImgBlockName = mod_015
[Anim23Stage3]
X1 = 215
Y1 = 134
X2 = 243
Y2 = 134
X3 = 243
Y3 = 163
X4 = 215
Y4 = 163
XCenter = 228
YCenter = 149
ImgBlockName = mod_015
[Anim23Stage4]
X1 = 85
Y1 = 173
X2 = 120
Y2 = 173
X3 = 120
Y3 = 208
X4 = 85
Y4 = 208
XCenter = 102
YCenter = 191
ImgBlockName = mod_015
[Anim23Stage5]
X1 = 125
Y1 = 171
X2 = 164
Y2 = 171
X3 = 164
Y3 = 210
X4 = 125
Y4 = 210
XCenter = 144
YCenter = 191
ImgBlockName = mod_015
[Anim23Stage6]
X1 = 166
Y1 = 171
X2 = 206
Y2 = 171
X3 = 206
Y3 = 211
X4 = 166
Y4 = 211
XCenter = 186
YCenter = 191
ImgBlockName = mod_015
[Anim23Stage7]
X1 = 208
Y1 = 171
X2 = 249
Y2 = 171
X3 = 249
Y3 = 210
X4 = 208
Y4 = 210
XCenter = 228
YCenter = 191
ImgBlockName = mod_015
[Anim23Stage8]
X1 = 82
Y1 = 213
X2 = 122
Y2 = 213
X3 = 122
Y3 = 252
X4 = 82
Y4 = 252
XCenter = 102
YCenter = 233
ImgBlockName = mod_015
[Anim23Stage9]
X1 = 124
Y1 = 213
X2 = 164
Y2 = 213
X3 = 164
Y3 = 252
X4 = 124
Y4 = 252
XCenter = 144
YCenter = 233
ImgBlockName = mod_015
[Anim23Stage10]
X1 = 167
Y1 = 218
X2 = 203
Y2 = 218
X3 = 203
Y3 = 249
X4 = 167
Y4 = 249
XCenter = 186
YCenter = 233
ImgBlockName = mod_015
[Anim23Stage11]
X1 = 224
Y1 = 220
X2 = 238
Y2 = 220
X3 = 238
Y3 = 249
X4 = 224
Y4 = 249
XCenter = 228
YCenter = 233
ImgBlockName = mod_015
// ---------------------------------------------
// Explosion8, bodenstaub 2
// ---------------------------------------------
[Cluster24]
Name = square.mod
[Noise24]
Level = 1.0
[Size24]
Scale = 1.0
[Shadow24]
Brightness = 0.0
Range = 0.0
[Kinematics24]
LifeTime = 100
Velocity = 0.0
[Collision24]
RadiusScale = 1.0
[Defense24]
KineticShield0 = 1
[Offense24]
KineticStrength = 0
ShockStrength = 0
[Anim24]
NumOfStages = 12
Scale = 1.0
DisplayTime = 0.045
[Anim24Stage0]
X1 = 13
Y1 = 203
X2 = 24
Y2 = 203
X3 = 24
Y3 = 213
X4 = 13
Y4 = 213
XCenter = 21
YCenter = 213
ImgBlockName = mod_039
[Anim24Stage1]
X1 = 52
Y1 = 197
X2 = 70
Y2 = 197
X3 = 70
Y3 = 197
X4 = 52
Y4 = 213
XCenter = 63
YCenter = 213
ImgBlockName = mod_039
[Anim24Stage2]
X1 = 89
Y1 = 186
X2 = 117
Y2 = 186
X3 = 117
Y3 = 213
X4 = 89
Y4 = 213
XCenter = 105
YCenter = 213
ImgBlockName = mod_039
[Anim24Stage3]
X1 = 129
Y1 = 176
X2 = 165
Y2 = 176
X3 = 165
Y3 = 213
X4 = 129
Y4 = 213
XCenter = 147
YCenter = 213
ImgBlockName = mod_039
[Anim24Stage4]
X1 = 170
Y1 = 173
X2 = 209
Y2 = 173
X3 = 209
Y3 = 213
X4 = 170
Y4 = 213
XCenter = 189
YCenter = 213
ImgBlockName = mod_039
[Anim24Stage5]
X1 = 212
Y1 = 172
X2 = 251
Y2 = 172
X3 = 251
Y3 = 213
X4 = 212
Y4 = 213
XCenter = 231
YCenter = 213
ImgBlockName = mod_039
[Anim24Stage6]
X1 = 2
Y1 = 219
X2 = 41
Y2 = 219
X3 = 41
Y3 = 255
X4 = 2
Y4 = 255
XCenter = 21
YCenter = 255
ImgBlockName = mod_039
[Anim24Stage7]
X1 = 44
Y1 = 226
X2 = 82
Y2 = 226
X3 = 82
Y3 = 255
X4 = 44
Y4 = 255
XCenter = 63
YCenter = 255
ImgBlockName = mod_039
[Anim24Stage8]
X1 = 86
Y1 = 227
X2 = 122
Y2 = 227
X3 = 122
Y3 = 255
X4 = 86
Y4 = 255
XCenter = 105
YCenter = 255
ImgBlockName = mod_039
[Anim24Stage9]
X1 = 127
Y1 = 225
X2 = 162
Y2 = 225
X3 = 162
Y3 = 255
X4 = 127
Y4 = 255
XCenter = 147
YCenter = 255
ImgBlockName = mod_039
[Anim24Stage10]
X1 = 169
Y1 = 223
X2 = 204
Y2 = 223
X3 = 204
Y3 = 255
X4 = 169
Y4 = 255
XCenter = 189
YCenter = 255
ImgBlockName = mod_039
[Anim24Stage11]
X1 = 211
Y1 = 231
X2 = 242
Y2 = 231
X3 = 242
Y3 = 255
X4 = 211
Y4 = 255
XCenter = 231
YCenter = 255
ImgBlockName = mod_039