home *** CD-ROM | disk | FTP | other *** search
/ Computer Buyer 1996 December / DKMMSAMP.iso / games / AD_DEMO / VFX / SOBJECTS / DEBRIS.DES < prev    next >
Text File  |  1996-08-07  |  14KB  |  912 lines

  1. // ---------------------------------------------
  2. // Debris0 (plate1)
  3. // ---------------------------------------------
  4.  
  5. [Cluster0]
  6. Name                = square.mod
  7.  
  8. [Noise0]
  9. Level                = 0.0
  10.  
  11. [Size0]
  12. Scale                = 1.0
  13.  
  14. [Kinematics0]
  15. LifeTime            = 4
  16. Friction            = 0.37
  17. Lift                 = -0.5
  18. MinVelocity            = 550.0
  19. MaxVelocity            = 650.0
  20.  
  21. [Collision0]
  22. RadiusScale            = 1.0
  23.  
  24. [Defense0]
  25. KineticShield0            = 10
  26.  
  27. [Offense0]
  28. KineticStrength            = 3
  29. ShockStrength              = 0
  30.  
  31. [Anim0]
  32. NumOfStages            = 10
  33. Scale                = 1.0
  34. DisplayTime            = 0.045
  35.  
  36. [Anim0Raster]
  37. X1                      = 0
  38. Y1                      = 0
  39. Width                = 36
  40. Height                = 36
  41. NumInX                = 0
  42. ImgBlockName            = mod_004
  43.  
  44. // ---------------------------------------------
  45. // Debris1 (plate2)
  46. // ---------------------------------------------
  47.  
  48. [Cluster1]
  49. Name                = square.mod
  50.  
  51. [Noise1]
  52. Level                = 0.0
  53.  
  54. [Size1]
  55. Scale                = 2.0
  56.  
  57. [Kinematics1]
  58. LifeTime            = 5
  59. Friction            = 0.4
  60. Lift                 = -0.55
  61. MinVelocity            = 600.0
  62. MaxVelocity            = 650.0
  63.  
  64. [Collision1]
  65. RadiusScale            = 1.0
  66.  
  67. [Defense1]
  68. KineticShield0            = 10
  69.  
  70. [Offense1]
  71. KineticStrength            = 6
  72. ShockStrength              = 0
  73.  
  74. [Anim1]
  75. NumOfStages            = 10
  76. Scale                = 1.0
  77. DisplayTime            = 0.045
  78.  
  79. [Anim1Raster]
  80. X1                      = 108
  81. Y1                      = 36
  82. Width                = 36
  83. Height                = 36
  84. NumInX                = 0
  85. ImgBlockName            = mod_004
  86.  
  87. // ---------------------------------------------
  88. // Debris2 (plate3)
  89. // ---------------------------------------------
  90.  
  91. [Cluster2]
  92. Name                = square.mod
  93.  
  94. [Noise2]
  95. Level                = 0.0
  96.  
  97. [Size2]
  98. Scale                = 3.0
  99.  
  100. [Kinematics2]
  101. LifeTime            = 5
  102. Friction            = 0.45
  103. Lift                 = -0.6
  104. MinVelocity            = 600.0
  105. MaxVelocity            = 700.0
  106.  
  107. [Collision2]
  108. RadiusScale            = 1.0
  109.  
  110. [Defense2]
  111. KineticShield0            = 10
  112.  
  113. [Offense2]
  114. KineticStrength            = 9
  115. ShockStrength              = 0
  116.  
  117. [Anim2]
  118. NumOfStages            = 10
  119. Scale                = 1.0
  120. DisplayTime            = 0.045
  121.  
  122. [Anim2Raster]
  123. X1                      = 216
  124. Y1                      = 72
  125. Width                = 36
  126. Height                = 36
  127. NumInX                = 0
  128. ImgBlockName            = mod_004
  129.  
  130. // ---------------------------------------------
  131. // Debris3 (engine)
  132. // ---------------------------------------------
  133.  
  134. [Cluster3]
  135. Name                = square.mod
  136.  
  137. [Noise3]
  138. Level                 = 0.0
  139.  
  140. [Size3]
  141. Scale                = 1.5
  142.  
  143. [Kinematics3]
  144. LifeTime            = 5
  145. Friction            = 0.5
  146. Lift                = -0.75
  147. MinVelocity            = 650.0
  148. MaxVelocity            = 750.0
  149.  
  150. [Collision3]
  151. RadiusScale            = 1.0
  152.  
  153. [Defense3]
  154. KineticShield0            = 10
  155.  
  156. [Offense3]
  157. KineticStrength            = 12
  158. ShockStrength              = 1
  159.  
  160. [Anim3]
  161. NumOfStages            = 10
  162. Scale                = 1.0
  163. DisplayTime            = 0.045
  164.  
  165. [Anim3Raster]
  166. X1                      = 72
  167. Y1                      = 144
  168. Width                = 36
  169. Height                = 36
  170. NumInX                = 0
  171. ImgBlockName            = mod_004
  172.  
  173. // ---------------------------------------------
  174. // Debris4 (cargobox small)
  175. // ---------------------------------------------
  176.  
  177. [Cluster4]
  178. Name                = square.mod
  179.  
  180. [Noise4]
  181. Level                 = 0.0
  182.  
  183. [Size4]
  184. Scale                = 1.5
  185.  
  186. [Kinematics4]
  187. LifeTime            = 5
  188. Friction            = 0.5
  189. Lift                = -0.75
  190. MinVelocity            = 650.0
  191. MaxVelocity            = 750.0
  192.  
  193. [Collision4]
  194. RadiusScale            = 1.0
  195.  
  196. [Defense4]
  197. KineticShield0            = 10
  198.  
  199. [Offense4]
  200. KineticStrength            = 12
  201. ShockStrength              = 1
  202.  
  203. [Anim4]
  204. NumOfStages            = 1
  205. Scale                = 1.0
  206. DisplayTime            = 100000.0
  207.  
  208. [Anim4Raster]
  209. X1                      = 129
  210. Y1                      = 131
  211. Width                = 125
  212. Height                = 121
  213. NumInX                = 1
  214. ImgBlockName            = mod_006
  215.  
  216. // ---------------------------------------------
  217. // Debris5 (front shield small)
  218. // ---------------------------------------------
  219.  
  220. [Cluster5]
  221. Name                = square.mod
  222.  
  223. [Noise5]
  224. Level                 = 0.0
  225.  
  226. [Size5]
  227. Scale                = 1.5
  228.  
  229. [Kinematics5]
  230. LifeTime            = 5
  231. Friction            = 0.5
  232. Lift                = -0.75
  233. MinVelocity            = 650.0
  234. MaxVelocity            = 750.0
  235.  
  236. [Collision5]
  237. RadiusScale            = 1.0
  238.  
  239. [Defense5]
  240. KineticShield0            = 10
  241.  
  242. [Offense5]
  243. KineticStrength            = 12
  244. ShockStrength              = 1
  245.  
  246. [Anim5]
  247. NumOfStages            = 1
  248. Scale                = 1.0
  249. DisplayTime            = 100000.0
  250.  
  251. [Anim5Raster]
  252. X1                      = 12
  253. Y1                      = 21
  254. Width                = 111
  255. Height                = 99
  256. NumInX                = 1
  257. ImgBlockName            = mod_006
  258.  
  259. // ---------------------------------------------
  260. // Debris6 (BackShield small)
  261. // ---------------------------------------------
  262.  
  263. [Cluster6]
  264. Name                = square.mod
  265.  
  266. [Noise6]
  267. Level                 = 0.0
  268.  
  269. [Size6]
  270. Scale                = 1.5
  271.  
  272. [Kinematics6]
  273. LifeTime            = 5
  274. Friction            = 0.5
  275. Lift                = -0.75
  276. MinVelocity            = 650.0
  277. MaxVelocity            = 750.0
  278.  
  279. [Collision6]
  280. RadiusScale            = 1.0
  281.  
  282. [Defense6]
  283. KineticShield0            = 10
  284.  
  285. [Offense6]
  286. KineticStrength            = 12
  287. ShockStrength              = 1
  288.  
  289. [Anim6]
  290. NumOfStages            = 1
  291. Scale                = 1.0
  292. DisplayTime            = 100000.0
  293.  
  294. [Anim6Raster]
  295. X1                      = 138
  296. Y1                      = 41
  297. Width                = 92
  298. Height                = 85
  299. NumInX                = 1
  300. ImgBlockName            = mod_006
  301.  
  302. // ---------------------------------------------
  303. // Debris7 (MetallPiece small)
  304. // ---------------------------------------------
  305.  
  306. [Cluster7]
  307. Name                = square.mod
  308.  
  309. [Noise7]
  310. Level                 = 0.0
  311.  
  312. [Size7]
  313. Scale                = 1.5
  314.  
  315. [Kinematics7]
  316. LifeTime            = 5
  317. Friction            = 0.5
  318. Lift                = -0.75
  319. MinVelocity            = 650.0
  320. MaxVelocity            = 750.0
  321.  
  322. [Collision7]
  323. RadiusScale            = 1.0
  324.  
  325. [Defense7]
  326. KineticShield0            = 10
  327.  
  328. [Offense7]
  329. KineticStrength            = 12
  330. ShockStrength              = 1
  331.  
  332. [Anim7]
  333. NumOfStages            = 1
  334. Scale                = 1.0
  335. DisplayTime            = 100000.0
  336.  
  337. [Anim7Raster]
  338. X1                      = 197
  339. Y1                      = 8
  340. Width                = 48
  341. Height                = 29
  342. NumInX                = 1
  343. ImgBlockName            = mod_006
  344.  
  345. // ---------------------------------------------
  346. // Debris8 (MetallFrame small)
  347. // ---------------------------------------------
  348.  
  349. [Cluster8]
  350. Name                = square.mod
  351.  
  352. [Noise8]
  353. Level                 = 0.0
  354.  
  355. [Size8]
  356. Scale                = 1.5
  357.  
  358. [Kinematics8]
  359. LifeTime            = 5
  360. Friction            = 0.5
  361. Lift                = -0.75
  362. MinVelocity            = 650.0
  363. MaxVelocity            = 750.0
  364.  
  365. [Collision8]
  366. RadiusScale            = 1.0
  367.  
  368. [Defense8]
  369. KineticShield0            = 10
  370.  
  371. [Offense8]
  372. KineticStrength            = 12
  373. ShockStrength              = 1
  374.  
  375. [Anim8]
  376. NumOfStages            = 1
  377. Scale                = 1.0
  378. DisplayTime            = 100000.0
  379.  
  380. [Anim8Raster]
  381. X1                      = 0
  382. Y1                      = 133
  383. Width                = 126
  384. Height                = 113
  385. NumInX                = 1
  386. ImgBlockName            = mod_006
  387.  
  388. // ---------------------------------------------
  389. // Debris9 (cargobox large)
  390. // ---------------------------------------------
  391.  
  392. [Cluster9]
  393. Name                = square.mod
  394.  
  395. [Noise9]
  396. Level                 = 0.0
  397.  
  398. [Size9]
  399. Scale                = 2.51
  400.  
  401. [Kinematics9]
  402. LifeTime            = 5
  403. Friction            = 0.5
  404. Lift                = -0.75
  405. MinVelocity            = 650.0
  406. MaxVelocity            = 750.0
  407.  
  408. [Collision9]
  409. RadiusScale            = 1.0
  410.  
  411. [Defense9]
  412. KineticShield0            = 10
  413.  
  414. [Offense9]
  415. KineticStrength            = 12
  416. ShockStrength              = 1
  417.  
  418. [Anim9]
  419. NumOfStages            = 1
  420. Scale                = 1.0
  421. DisplayTime            = 100000.0
  422.  
  423. [Anim9Raster]
  424. X1                      = 129
  425. Y1                      = 131
  426. Width                = 125
  427. Height                = 121
  428. NumInX                = 1
  429. ImgBlockName            = mod_006
  430.  
  431. // ---------------------------------------------
  432. // Debris10 (front shield large)
  433. // ---------------------------------------------
  434.  
  435. [Cluster10]
  436. Name                = square.mod
  437.  
  438. [Noise10]
  439. Level                 = 0.0
  440.  
  441. [Size10]
  442. Scale                = 2.51
  443.  
  444. [Kinematics10]
  445. LifeTime            = 5
  446. Friction            = 0.5
  447. Lift                = -0.75
  448. MinVelocity            = 650.0
  449. MaxVelocity            = 750.0
  450.  
  451. [Collision10]
  452. RadiusScale            = 1.0
  453.  
  454. [Defense10]
  455. KineticShield0            = 10
  456.  
  457. [Offense10]
  458. KineticStrength            = 12
  459. ShockStrength              = 1
  460.  
  461. [Anim10]
  462. NumOfStages            = 1
  463. Scale                = 1.0
  464. DisplayTime            = 100000.0
  465.  
  466. [Anim10Raster]
  467. X1                      = 12
  468. Y1                      = 21
  469. Width                = 111
  470. Height                = 99
  471. NumInX                = 1
  472. ImgBlockName            = mod_006
  473.  
  474. // ---------------------------------------------
  475. // Debris11 (BackShield large)
  476. // ---------------------------------------------
  477.  
  478. [Cluster11]
  479. Name                = square.mod
  480.  
  481. [Noise11]
  482. Level                 = 0.0
  483.  
  484. [Size11]
  485. Scale                = 2.51
  486.  
  487. [Kinematics11]
  488. LifeTime            = 5
  489. Friction            = 0.5
  490. Lift                = -0.75
  491. MinVelocity            = 650.0
  492. MaxVelocity            = 750.0
  493.  
  494. [Collision11]
  495. RadiusScale            = 1.0
  496.  
  497. [Defense11]
  498. KineticShield0            = 10
  499.  
  500. [Offense11]
  501. KineticStrength            = 12
  502. ShockStrength              = 1
  503.  
  504. [Anim11]
  505. NumOfStages            = 1
  506. Scale                = 1.0
  507. DisplayTime            = 100000.0
  508.  
  509. [Anim11Raster]
  510. X1                      = 138
  511. Y1                      = 41
  512. Width                = 92
  513. Height                = 85
  514. NumInX                = 1
  515. ImgBlockName            = mod_006
  516.  
  517. // ---------------------------------------------
  518. // Debris12 (MetallPiece large)
  519. // ---------------------------------------------
  520.  
  521. [Cluster12]
  522. Name                = square.mod
  523.  
  524. [Noise12]
  525. Level                 = 0.0
  526.  
  527. [Size12]
  528. Scale                = 2.51
  529.  
  530. [Kinematics12]
  531. LifeTime            = 5
  532. Friction            = 0.5
  533. Lift                = -0.75
  534. MinVelocity            = 650.0
  535. MaxVelocity            = 750.0
  536.  
  537. [Collision12]
  538. RadiusScale            = 1.0
  539.  
  540. [Defense12]
  541. KineticShield0            = 10
  542.  
  543. [Offense12]
  544. KineticStrength            = 12
  545. ShockStrength              = 1
  546.  
  547. [Anim12]
  548. NumOfStages            = 1
  549. Scale                = 1.0
  550. DisplayTime            = 100000.0
  551.  
  552. [Anim12Raster]
  553. X1                      = 197
  554. Y1                      = 8
  555. Width                = 48
  556. Height                = 29
  557. NumInX                = 1
  558. ImgBlockName            = mod_006
  559.  
  560. // ---------------------------------------------
  561. // Debris13 (MetallFrame large)
  562. // ---------------------------------------------
  563.  
  564. [Cluster13]
  565. Name                = square.mod
  566.  
  567. [Noise13]
  568. Level                 = 0.0
  569.  
  570. [Size13]
  571. Scale                = 2.51
  572.  
  573. [Kinematics13]
  574. LifeTime            = 5
  575. Friction            = 0.5
  576. Lift                = -0.75
  577. MinVelocity            = 650.0
  578. MaxVelocity            = 750.0
  579.  
  580. [Collision13]
  581. RadiusScale            = 1.0
  582.  
  583. [Defense13]
  584. KineticShield0            = 10
  585.  
  586. [Offense13]
  587. KineticStrength            = 12
  588. ShockStrength              = 1
  589.  
  590. [Anim13]
  591. NumOfStages            = 1
  592. Scale                = 1.0
  593. DisplayTime            = 100000.0
  594.  
  595. [Anim13Raster]
  596. X1                      = 0
  597. Y1                      = 133
  598. Width                = 126
  599. Height                = 113
  600. NumInX                = 1
  601. ImgBlockName            = mod_006
  602.  
  603. // ---------------------------------------------
  604. // Debris14 (Cadaver 1)
  605. // ---------------------------------------------
  606.  
  607. [Cluster14]
  608. Name                = square.mod
  609.  
  610. [Noise14]
  611. Level                 = 0.0
  612.  
  613. [Size14]
  614. Scale                = 0.61
  615.  
  616. [Kinematics14]
  617. LifeTime            = 16
  618. Friction            = 0.5
  619. Lift                = -0.75
  620. MinVelocity            = 650.0
  621. MaxVelocity            = 750.0
  622.  
  623. [Collision14]
  624. RadiusScale            = 1.0
  625.  
  626. [Defense14]
  627. KineticShield0            = 10
  628.  
  629. [Offense14]
  630. KineticStrength            = 12
  631. ShockStrength              = 1
  632.  
  633. [Anim14]
  634. NumOfStages            = 1
  635. Scale                = 1.0
  636. DisplayTime            = 100000.0
  637.  
  638. [Anim14Stage0]
  639. X1                = 8
  640. Y1                = 17
  641. X2                = 74
  642. Y2                = 17
  643. X3                = 74
  644. Y3                = 111
  645. X4                = 8
  646. Y4                = 111
  647. XCenter                = 31
  648. YCenter                = 45
  649. ImgBlockName            = mod_015
  650.  
  651. // ---------------------------------------------
  652. // Debris15 (Cadaver 2)
  653. // ---------------------------------------------
  654.  
  655. [Cluster15]
  656. Name                = square.mod
  657.  
  658. [Noise15]
  659. Level                 = 0.0
  660.  
  661. [Size15]
  662. Scale                = 0.61
  663.  
  664. [Kinematics15]
  665. LifeTime            = 16
  666. Friction            = 0.5
  667. Lift                = -0.75
  668. MinVelocity            = 650.0
  669. MaxVelocity            = 750.0
  670.  
  671. [Collision15]
  672. RadiusScale            = 1.0
  673.  
  674. [Defense15]
  675. KineticShield0            = 10
  676.  
  677. [Offense15]
  678. KineticStrength            = 12
  679. ShockStrength              = 1
  680.  
  681. [Anim15]
  682. NumOfStages            = 1
  683. Scale                = 1.0
  684. DisplayTime            = 100000.0
  685.  
  686. [Anim15Stage0]
  687. X1                = 82
  688. Y1                = 21
  689. X2                = 163
  690. Y2                = 21
  691. X3                = 163
  692. Y3                = 107
  693. X4                = 82
  694. Y4                = 107
  695. XCenter                = 122
  696. YCenter                = 45
  697. ImgBlockName            = mod_015
  698.  
  699. // ---------------------------------------------
  700. // Debris16 (Cadaver 3)
  701. // ---------------------------------------------
  702.  
  703. [Cluster16]
  704. Name                = square.mod
  705.  
  706. [Noise16]
  707. Level                 = 0.0
  708.  
  709. [Size16]
  710. Scale                = 0.61
  711.  
  712. [Kinematics16]
  713. LifeTime            = 16
  714. Friction            = 0.5
  715. Lift                = -0.75
  716. MinVelocity            = 650.0
  717. MaxVelocity            = 750.0
  718.  
  719. [Collision16]
  720. RadiusScale            = 1.0
  721.  
  722. [Defense16]
  723. KineticShield0            = 10
  724.  
  725. [Offense16]
  726. KineticStrength            = 12
  727. ShockStrength              = 1
  728.  
  729. [Anim16]
  730. NumOfStages            = 1
  731. Scale                = 1.0
  732. DisplayTime            = 100000.0
  733.  
  734. [Anim16Stage0]
  735. X1                = 11
  736. Y1                = 128
  737. X2                = 66
  738. Y2                = 128
  739. X3                = 66
  740. Y3                = 255
  741. X4                = 11
  742. Y4                = 255
  743. XCenter                = 47
  744. YCenter                = 190
  745. ImgBlockName            = mod_015
  746.  
  747. // ---------------------------------------------
  748. // Debris17 (Shrapnel)
  749. // ---------------------------------------------
  750.  
  751. [Cluster17]
  752. Name                = square.mod
  753.  
  754. [Noise17]
  755. Level                 = 0.0
  756.  
  757. [Size17]
  758. Scale                = 1.0
  759.  
  760. [Kinematics17]
  761. LifeTime            = 16
  762. Friction            = 0.5
  763. Lift                = -0.75
  764. MinVelocity            = 650.0
  765. MaxVelocity            = 750.0
  766.  
  767. [Collision17]
  768. RadiusScale            = 1.0
  769.  
  770. [Defense17]
  771. KineticShield0            = 10
  772.  
  773. [Offense17]
  774. KineticStrength            = 12
  775. ShockStrength              = 1
  776.  
  777. [Anim17]
  778. NumOfStages            = 9
  779. Scale                = 1.5
  780. DisplayTime            = 0.045
  781.  
  782. [Anim17Stage0]
  783. X1                = 188
  784. Y1                = 187
  785. X2                = 210
  786. Y2                = 187
  787. X3                = 210
  788. Y3                = 210
  789. X4                = 188
  790. Y4                = 210
  791. XCenter                = 198
  792. YCenter                = 198
  793. ImgBlockName            = mod_004
  794.  
  795. [Anim17Stage1]
  796. X1                = 226
  797. Y1                = 188
  798. X2                = 246
  799. Y2                = 188
  800. X3                = 246
  801. Y3                = 210
  802. X4                = 226
  803. Y4                = 210
  804. XCenter                = 234
  805. YCenter                = 198
  806. ImgBlockName            = mod_004
  807.  
  808. [Anim17Stage2]
  809. X1                = 7
  810. Y1                = 227
  811. X2                = 29
  812. Y2                = 227
  813. X3                = 29
  814. Y3                = 245
  815. X4                = 7
  816. Y4                = 245
  817. XCenter                = 18
  818. YCenter                = 24
  819. ImgBlockName            = mod_004
  820.  
  821. [Anim17Stage3]
  822. X1                = 39
  823. Y1                = 230
  824. X2                = 66
  825. Y2                = 230
  826. X3                = 66
  827. Y3                = 241
  828. X4                = 39
  829. Y4                = 241
  830. XCenter                = 54
  831. YCenter                = 24
  832. ImgBlockName            = mod_004
  833.  
  834. [Anim17Stage4]
  835. X1                = 75
  836. Y1                = 232
  837. X2                = 102
  838. Y2                = 232
  839. X3                = 102
  840. Y3                = 239
  841. X4                = 75
  842. Y4                = 239
  843. XCenter                = 90
  844. YCenter                = 24
  845. ImgBlockName            = mod_004
  846.  
  847. [Anim17Stage5]
  848. X1                = 116
  849. Y1                = 229
  850. X2                = 136
  851. Y2                = 229
  852. X3                = 136
  853. Y3                = 243
  854. X4                = 116
  855. Y4                = 243
  856. XCenter                = 126
  857. YCenter                = 24
  858. ImgBlockName            = mod_004
  859.  
  860. [Anim17Stage6]
  861. X1                = 152
  862. Y1                = 229
  863. X2                = 170
  864. Y2                = 229
  865. X3                = 170
  866. Y3                = 245
  867. X4                = 152
  868. Y4                = 245
  869. XCenter                = 162
  870. YCenter                = 24
  871. ImgBlockName            = mod_004
  872.  
  873. [Anim17Stage7]
  874. X1                = 190
  875. Y1                = 225
  876. X2                = 211
  877. Y2                = 225
  878. X3                = 211
  879. Y3                = 246
  880. X4                = 190
  881. Y4                = 225
  882. XCenter                = 198
  883. YCenter                = 24
  884. ImgBlockName            = mod_004
  885.  
  886. [Anim17Stage8]
  887. X1                = 225
  888. Y1                = 223
  889. X2                = 247
  890. Y2                = 223
  891. X3                = 247
  892. Y3                = 246
  893. X4                = 225
  894. Y4                = 246
  895. XCenter                = 234
  896. YCenter                = 24
  897. ImgBlockName            = mod_004
  898.  
  899.  
  900.  
  901.  
  902.  
  903.  
  904.  
  905.  
  906.  
  907.  
  908.  
  909.  
  910.  
  911.  
  912.