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- uVISIT www.commodorescene.org.u
- Happy Birthday, System 3!
- By Boris Kretzinger
-
- The legendary publisher was founded in
- 1982 by Mark Cale & Emerson Best. They
- began with games for the Atari 800, on
- which the debuted with "Colony 7" Their
- first major breakthrough, was on the
- C64 with International Karate & Last
- Ninja series.
-
- Today, those classics are supposed to
- rock the market once more: with Epyx
- titles licensed, System 3 is going to
- revive California Games, Impossible
- Mission & last but not least: Last
- Ninja. Cale, still head of System 3,
- wants to stick to the old game play &
- only adapt the controlling - a
- necessity with Nintendo's Wii console
- in crosshair for the remakes.
-
- "You gotta keep the game play mechanics
- the same or else it ceases to be the
- original game & you're only using the
- game brand to sell games. [...] The way
- the controllers work & the whole idea
- actually works a lot better than on the
- PS3 or 360", says Cale.
-
- "What we're doing is incorporating the
- original gameplay & mechanics &
- bringing the gameplay up to date ..."
- Let's wonder, how California Games can
- be played with a nunchuck ... Skating
- ... Surfing ... BMX ... this promises
- to be interesting. We'll wait & see.
-
- But let's take a look back on their
- greatest hits & introduce this with a
- last quote from Mark Cale: "It's hard
- to believe that we've been here for 25
- years. We've seen a lot of changes in
- the industry & lots of people, systems
- & ideas come & go. One thing has stayed
- though - great games will always stand
- the test of time." Amen!
-
- DEATH STAR INTERCEPTOR
- 1984 publishes System 3 their first C64
- game. Without the Star Wars title
- licensed, the force isn't with them.
- Death Star is nothing extraordinary.
-
- INTERNATIONAL KARATE
- In 1986 International Karate rocks them
- all: in the US alone (on all platforms)
- they sell over 1.5 million copies. The
- game stays for 3 months on the number 1
- billboard position.
-
- IK+
- Released in 1987 throughout Europe &
- becomes a bestseller, too. By the way:
- according to Capcom, this game is the
- inspiration for their famous "Street
- Fighter 2" ...
-
- BANGKOK KNIGHTS
- Martial Arts Movies continue to be
- successful & there is no reason for
- Cale & Co not to follow this path.
- Bangkok Knights features huge sprites,
- digisound, a hot numbers girl & music
- by Rob Hubbard, who couldn't resist to
- implement a small musical homage to
- Rocky IV ... do you know where?
-
- THE LAST NINJA
- In 1987 the first title of the series
- appears. Technical outstanding & hard
- to complete, this game breaks all
- records: the C64 version sells over
- 750.000 times, all in all & around the
- world System 3 brings out far more than
- 2 million copies. This game has to be
- the most copied game of all time! Ben
- Daglish contributed an astonishing
- soundtrack, which is still respected.
-
- THE LAST NINJA II
- The second part follows in 1988. It
- sells out everywhere on relese day.
- Altogether they sell over 1.2 million copies.
-
- DOMINATOR
- Dominator reminisces to their beginning
- on the C64: the shoot'em up genre.
- Technically great, but hell to play
- (through), the title can't hop above
- other average titles. Graphically nice
- to look at, the music is dark &
- melancholic. Today, this game can only
- be recommended to hardcore shoot'em up
- freaks. There are better titles out
- there.
-
- MYTH
- Myth - History in the making also comes
- out in 1989. Interesting: the Famicom
- version of this title comes out as
- "Conan" in the US. In Great Britain, it
- comes along in a special Amiga 500
- package. Despite that, it sells about
- 40,0000 times world wide. Maybe
- interesting for collectors: there is a
- cartridge version.
-
- TUSKER
- Tusker looks a bit like an unlicensed
- Indiana Jones title. It isn't a bad
- game at all, but often neglected when
- looking back on System 3. Too bad that
- they decided to do it in 2D instead of
- the isometric perspective they did for
- Last Ninja. Perhaps this is one reason
- for not being a smash hit.
-
- VENDETTA
- Spring 1990 Vendetta looks & plays like
- The Last Ninja. At the end of every
- level, the player has to drive a car to
- the next location. A nice game, even
- the intro looks good, but like the
- music, the game doesn't have a top
- score.
-
- FLIMBO'S QUEST
- Cute is the first thing that comes into
- mind when looking at Flimbo's Quest.
- This is indeed a children's game - the
- first from System 3. Why they did it?
- Who knows. The only item of interest
- is, that Commodore(GB) packaged it
- with every C64 GS.
-
- THE LAST NINJA III
- 1991 - at last - the third part of The
- Last Ninja comes out & once more, sets
- high standards. The "Your Commodore"
- magazine rates it 100% &, though a bit
- too high, they clearly underline the
- extraordinary position of this game. By
- the way: Last Ninja IV could be out
- this year - though not for our C64.
-
- TURBO CHARGE
- Turbo Charge also appears in 1991. Very
- hot Intro, average story. The ones who
- drove from level to level in Vendetta
- might have a kind of dejavu: we're
- playing the further developed engine of
- that racing part. For me, this is one
- of the nicest games from System 3. And
- a tip for all those of you, who don't
- want to play through Last Ninja again -
- either because you don't want to or
- cannot do so. There is a cartridge
- version of this game, but who has ever
- seen it? Not only friends of "Outrun"
- will have fun with this title. Every-
- thing seems to be right here, but just
- go an try it out yourselves!
-