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Windows 95 Top 50 Winners
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Top50.iso
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bedtris2
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History.txt
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1997-05-17
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Bedtris History File
--------------------
17th May 97
v 2.0 May 97 *FINAL RELEASE*
added confirmation of clear highscores dialog
changed agressive and points mode so they have seperate midi's.
fixed double bonus minusing
fixed two player mode so player one can't use the bonus key
v 2.0b6 April 97
fixed high level piece falling problem
fixed pause not pausing (actually it was pausing for the menu then unpausing again)
fixed clear highscores so it cleared mode
v 2.0b5 Late March 97
+*added player controls selection*+ (ie choose own keys)
autopause when menus are accessed
changed way background graphic is tiled
added mode to highscores
added Clear All Highscores button to highscores
v 2.0b4 Early March 97
changed the bedtris midi file
fixed mode graphics
fixed key sticking problem
Fixed stupid file not found bug
fixed new pause bug
fixed ini file bug
v 2.0b3 Late Feb 97
added graphics for agressive and points mode
rewrote keyboard handler to provide better two player
interaction.
v 2.0b2 Mid Feb 97
+*added agressive and points mode*+
now displays difficulty next to level on status bar
fixed player 2 control problems
changed logo a bit
v 2.0beta1 Early Feb 97
+*Added two player mode*+
added nice effect for instant drop
fixed scaling problem when in large font mode
fixed small pause bug
v 1.0 Jan 97 *FINAL RELEASE*
few graphic changes
realized palettes for when in 256 or below colors
Fixed some auto-pause bugs
fixed pieces not falling when holding down a key
- they would just 'stick' in midair
v 0.9 Late November 96 *FINAL BETA*
fixed final piece bug (pretty sure)
made level algorithm easier
added piece preview
fixed misc pause bugs
added soundcard checking
replaced gfx with nice rendered stuff
added splash screen
automatic pause added when task switched out
v 0.6 Early November 96 *BETA RELEASE*
{END OF EXAMS!}
added instant drop (spacebar)
made music repeat rather than silence when it ended
fixed yet more piece problems
added help file
v 0.5 September 96
added sound and music
added Pause
fixed some more piece behaveral problems
v 0.1 August 96
Discovered the bitblt function, graphics now smooth
Made pieces behave themselves better.
Added highscore system.
v0.01 July 96
Ported to Delphi 2 for Win95/NT.
Graphic updates very slow and flickery.
pre-version Late 95
Original Game Engine written in Turbo Pascal 7 for dos.
Text mode only - very crude.
lots (and I mean squillions) of bugs