After selecting the language in which you wish to install the game, the Installshield Wizard will appear. Follow the instructions given to complete installation. Note that you must have a minimum of 80MB hard drive space free to run the FIFA 2001 demo.
b) Uninstalling the FIFA 2001 demo
The simplest method of uninstalling the FIFA 2001 demo is to use the Uninstall shortcut in the Start Menu, which can be found at the same location as the shortcut used to launch the game (usually "Start Menu/Programs/EA Sports/FIFA 2001"). Windows also has an "Add/Remove Programs" Icon in the Control Panel that you can use to uninstall the game.
2. Game Controls
a.) Keyboard
Movement - UP/DOWN/LEFT/RIGHT arrow keys
Pass - S
Shoot - D
Sprint - W
Lob - A
Through Pass - Q
Hurdle - Left Shift or CTRL
Shielding - E
360 Spin - 0 (Ins) or Alt
IGM - SPACE
Pause Game - ESC
b.) Microsoft Sidewinder
Movement - D-Pad
Pass - B
Shoot - C
Sprint - Y
Lob - A
Through Pass - X
Hurdle - L
Shielding - Z
360 Spin - R
IGM - M
Pause Game - Start
c.) Gravis Gamepad Pro
Movement - D-Pad
Pass - Yellow Button
Shoot - Green Button
Sprint - Blue Button
Lob - Red Button
Through Pass - L1
Hurdle - L2
Shielding - R1
360 Spin - R2
IGM - Select
Pause Game - Start
3. DirectX
a.) Required DirectX version
If you try to run the demo without DirectX installed, the program will crash. For FIFA 2001, the minimum supported version of DirectX is DirectX 7.0a. If you do not have DirectX 7.0a installed, you can download it from Microsoft's web site (http://www.microsoft.com/directx/homeuser/downloads/default.asp).
b.) DirectX and supported hardware
We recommend that FIFA 2001 be run with DirectX compatible sound cards and video cards. While there is a good chance that FIFA 2001 will run with non-DirectX compatible hardware, you may find that:
i) Sound quality suffers
ii) The game runs slightly slower.
iii) The game does not run at all.
If your sound card or video card does not support DirectX, please contact your vendor.
4. Memory requirements
a.) Memory requirements in Windows
FIFA 2001 requires a minimum of 32 MB of RAM to run. If there is more memory available, you should experience better game performance in all areas.
b.) Running the game under stressful Windows conditions
At Electronic Arts we strive to bring you the best in graphics, audio and gameplay. We are always pushing the envelope of computer performance. While we have made every effort to ensure that FIFA 2001 multi-tasks with all Windows applications, we recommend that you shut down other applications (including virus scanners) and run FIFA 2001 by itself when possible.
5. Improving game speed (frame-rates, etc.)
There are several ways by which you can speed up the overall FIFA 2001 experience:
a.) choose a larger install - the more data that is on your hard drive, the less time your PC needs to spend accessing the CD.
b.) adjust the Render Options on the Options screen - these options allow the user to reduce graphical quality to achieve better performance.
c.) disable the radar on the Options screen.
d.) select the "on the pitch" sound effects mix on the Options screen.
6. Hot Keys
The following hot keys can be used to access certain functions more quickly:
ESC - Pause Menu
F1 - Tele Cam
F2 - Tower Cam
F3 - End to End Cam
F4 - Action Cam
7. Keyboard, joystick and mouse functionality
You must use the mouse to navigate the game interface. Click on buttons and icons to select modes and options.
Joysticks/gamepads will not operate until you are in a game, except on the side select screen. When you are on this screen, you must move whichever input device you plan to use in the game to the left or the right to select your team. The game will automatically detect the type of device it is and a graphic will display depicting it.
Some buttons may be reversed on a few USB plug and play gamepads. If the gamepad manufacturer has provided software with the device, installing it may correct the problem.
We highly recommend the use of a Gravis Gamepad Pro, Logitech Wingman-Series Gamepad, or Microsoft Sidewinder for in-game play.
To bring up the in-game pause menus, you can press the Start button (if your gamepad has one) or press ESC and then navigate with the mouse again.
8. Notes on video card chipsets
If you are experiencing problems with your video card and FIFA 2001, try updating your video card driver by downloading the latest driver available from the video card manufacturer. If there is no improvement, try using the latest driver provided by the video chipset manufacturer. Your video card chipset is the video processing chip located on your video card. If there is no information in your video card manual or website, check the video card for an identifying chip with the chipset manufacturer's name on it. Some popular video chipset manufacturer's websites are listed below:
3Dfx http://www.3dfx.com/
NVidia http://www.nvidia.com/
3DLabs http://www.3dlabs.com/
Matrox http://www.matrox.com/
Intel http://www.intel.com/
Rendition http://www.rendition.com/
ATI http://www.ati.com/
9. Notes on 3Dfx
Chipsets tested & supported:
Voodoo 1
Voodoo Banshee
Voodoo 2
Voodoo 3
Voodoo 5
Recommended chipsets:
Voodoo 3 [supported via Glide (default)]
Voodoo 5 [supported via D3D (default)]
If you experience graphical corruption in-game with a card that has the Voodoo 2 chipset, you may have an incorrect driver for Glide 3.
If you experience problems, please contact your card manufacturer or chipset vendor to get the latest drivers.
If you experience palette corruption in the loading screen or in-game and have the MS Office Toolbar loaded, try running the game without the toolbar.
10. Notes on D3D Support
Chipsets tested and supported:
ATI 3D Rage Pro
ATI Rage 128
ATI Radeon
NVidia GeForce
NVidia GeForce 2
NVidia Quadro
NVidia Riva 128
NVidia RIVA TNT
NVidia RIVA TNT2 (Ultra)
Matrox G200
Matrox G400
3Dlabs Permedia 2
3Dlabs Permedia 3
Rendition Verite V2100/2200
S3 Savage 3D
S3 Savage4
KYRO PowerVR 3
Recommended chipsets:
ATI Rage 128
ATI Radeon
NVidia GeForce
NVidia GeForce 2
NVidia Quadro
NVidia RIVA TNT
NVidia RIVA TNT2 (Ultra)
Matrox G400
If you experience problems, please contact your card manufacturer or chipset vendor to get the latest drivers.
The recommended drivers for the NVidia Riva128 chipset are the latest reference drivers found on www.nvidia.com. We recommend Version 4.11.01.0341.
The Recommended drivers for the TNT and TNT2/TNT2Ultra cards are the Detonator drivers found on www.nvidia.com. Recommended versions are 3 (D3) or higher.
11. Notes on Sound and Video Cards
FIFA 2001 is compatible with most standard video and sound cards. Listed below are some troubleshooting hints for a few cards that may present some problems.
a) Problems with NVidia-based video cards
NVidia-based video cards with older drivers may display a white screen when entering the game. If this occurs, we recommend downloading and installing the Detonator 3 (D3) reference drivers on www.nvidia.com to solve the problem.
For best look and performance, the following should be set via the NVidia RIVA 128 video card control panel:
Per pixel mipmapping: Disabled;
Automatically generate 8 mipmap levels;
Direct3D Texture Memory Size: 5-10 MB
On the TNT and TNT2 class cards if you are having trouble with unreadable or scrambled fonts, try changing the Addressing Mode switches in the TNT/TNT2 video card control panel to:
You may need to adjust these settings slightly, depending on your individual set-up.
b.) Problems with NVidia GeForce256 and NVidia Quadro cards
There is a known crash issue with Detonator2 Geforce/Quadro video drivers prior to the 5.x series from NVidia. The latest Detonator 3 (6.x) series of NVidia drivers fix this problem.
Please contact NVidia (http://www.nvidia.com) or your board vendor for more information and release dates for future drivers based on the NVidia Detonator 3 series.
The latest NVidia drivers can be found here: http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html
c) Problems with VIA motherboard chipsets
There are known problems with VIA motherboard chipsets used with an AGP video card and a PCI sound card, including crackling audio and possible lockups of the machine. These problems do not occur if both the video and the sound card are PCI-based.
d.) Problems with Windows 98/98SE Intel Camino and Athlon motherboards
For users with Windows 98/98SE Intel Camino and Athlon motherboards, a patch may be needed to enable proper AGP support. Users who are experiencing performance issues with the NVIDIA 3.x driver series and NVIDIA GeForce and Quadro cards should install this patch. Other users experiencing performance issues may also want to install the patch.
For Intel motherboards (i810, i810E, i820, i840, i430, i440):
For Athlon motherboards that do not use the AMD-751 System Controller please contact your motherboard maker for the correct AGP miniport driver.
e.) Problems with Software Mode
If your monitor is detected as "Unknown Monitor" in Display Properties, this can cause the game to malfunction in software mode. To fix the problem, select "Settings", then "Control Panel" from the Start Menu. Then, select "Display". Click on the "Settings" tab, and then the "Advanced" button. From here, select the "Monitor" tab. Now, select "Standard Monitor Types" from the "Manufacturers" column on the left, and select "Plug and Play Monitor" from the "Models" column on the right. Click the "Next" button to continue, and reboot your machine. The game should now run correctly.
12. Notes on processors
Some non-Intel processors may not run equivalent to the processor rating of Intel processors. For example, a non-Intel 166MHz processor may only run at the equivalent of an Intel 100MHz processor, and therefore may cause the game to run slower.
Users with P166-P200's may also experience a black screen transition delay before gameplay while the game is changing resolutions.
13. Notes on Windows 2000/Windows ME
FIFA 2001 will run under Windows 2000 & Windows ME, although these operating systems are not officially supported.
Known problems with Windows 2000:
a.) FIFA 2001 will not run in software mode under Windows 2000. You must run the game in hardware mode (with a D3D or Glide video card) in order for the game to run correctly.
b.) During testing, some video cards experienced problems due to driver incompatibility issues. Check your 3D card manufacturer's web site to obtain updated Windows 2000 drivers.
THIS SOFTWARE IS PROVIDED AS IS WITHOUT WARRANTY OF ANY KIND, WHETHER EXPRESS OR IMPLIED, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE WHICH ARE HEREBY DISCLAIMED. IN NO EVENT WILL ELECTRONIC ARTS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE, OR MALFUNCTION OF THIS ELECTRONIC ARTS SOFTWARE PRODUCT.
Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not apply to you. This warranty gives you specific rights, and you may also have other rights which vary from state to state.
ELECTRONIC ARTS RESERVES THE RIGHT TO MAKE IMPROVEMENTS IN THIS FILE AND TO THE SOFTWARE AT ANY TIME AND WITHOUT NOTICE.
THIS FILE AND THE SOFTWARE HEREWITH IS COPYRIGHTED. ALL RIGHTS ARE RESERVED. NO PART OF THIS FILE OR THE SOFTWARE MAY BE COPIED, REPRODUCED, TRANSLATED, OR REDUCED TO ANY ELECTRONIC MEDIUM OR MACHINE-READABLE FORM WITHOUT THE PRIOR WRITTEN CONSENT OF ELECTRONIC ARTS, P.O. BOX 9025, REDWOOD CITY, CALIFORNIA, USA 94063-9025, ATTN: CUSTOMER SUPPORT.
⌐ 2000 ELECTRONIC ARTS INC. ALL RIGHTS RESERVED.
FIFA 2001 CREDIT LIST:
Executive Producer
MARC AUBANEL
Senior Development Director
GAIVAN CHANG
Line Producer
ANDY ABRAMOVICI
Core Team Production
BRENT DISBROW
MIKE DOLPHIN
MATT GREIG
MIKE LARSEN
MARK LAWSON
KAZ MAKITA
HEIDI NEWELL
KERRY WHALEN
NICK WLODYKA
Franchise Development Director
GIANCARLO A. MORI
Development Directors
MARK LUTZ
DYLAN MIKLASHEK
Technical Director
MATT BROWN
Software Architect
BRIAN PLANK
Art Director
CAROLINE ANCESSI
Franchise Art Lead
BRIAN KEANE
Animation Supervisor
JOE MACDONALD
Audio Director
CHRIS TAYLOR (CT)
Lead Programmers
YOSSARIAN KING
GREG MCBRIDE
TOM NIWINSKI
JASON RUPERT
Lead Artists
MIN CHOI - Player Art
CAROLYN CUDMORE
TIVADAR CZONDI
Animation Lead
CORY SLAVIN
Programmers
PEDRO BLANCO - Rendering
JOHN CARLEY - AI
BEN CHO - Internet & Networking
JUAN JORGE CONSUEGRA
JORGE FREITAS - Rendering
MICHAEL GORDON - Audio AI
SCOTT GRAHAM
DAVE HARDS
Programmers
VINCE JEWLAL
JOHN LAWRIE - AI
YUJI NAKASHIMA
AMONN PHILIP
JAMES PRETORIUS
CRAIG TURNER
WILLIAM YIP
Artists
TRACEY DEAR
NATSUKO KINOSHITA - Player Art
DENNY LAU - Player Art
DONG MEI
RONEL MENDOZA
HIRO NAKAGOMI
MATT PENNER - Environment Art
SUZANA ZECEVIC - Environment Art
Animator
CRAIG KOEHN
Animation Assistant
ALAN CHUCK
Sound Artists
NEIL BIGGIN - Speech Script
GARY WINGER - Sound FX
Speech and Sound FX Recording and Editing
AQUARIUM STUDIOS
BEN BAIRD
SIMON FITZPATRICK
JOHN HIDE
PAM THOMPSON
Production Coordinator
IRIS BENBASSAT
Production Assistant
KIM NOLAN
CG Supervisor
MARK LANGE
Director, Digital Production Services
JOHN RIX
Production Coordinator, Digital Production
LIA SIOJO
Studio Manager, Motion Capture
FRANCESCO CHIARINI
Production Manager, Motion Capture
DAVID PIERCE
Senior Specialists, Motion Capture
DAVID COLEMAN
STEFAN VAN NIEKERK
Specialists, Motion Capture
JEFF MARTENS
VINCE NG
KEN TSIA
Operators, Motion Capture
JASON CAMP
TONY KWAN
SANDRO LICASTRO
JOHN MAYHEW
ROBERT PARENT
MARK TANNER
GORDON WADDINGTON
RYAN WALL
Motion Capture Talent
EDGAR DAVIDS
SHIMON GERSHON
THIERRY HENRY
PAVEL KUKA
LOTHAR MATTH─US
GAIZKA MENDIETA
PAUL SCHOLES
OLIVER HEALD
Manager, Tools and Libraries
RICK FRIESEN
Tools and Libraries
FRANK BARCHARD
NORMAN DAVIE
JAMES FAIRWEATHER
SEAN HALLIDAY
ALBERT HO
DANIEL KENNETT
MAURICE KO
Tools and Libraries
DAVE MERCIER
KAZ OKUDA
CURTIS PATZER
PATRICK RATTO
GERRY SHAW
TED SYLKA
KEN WONG
Director, Business Affairs
BRIAN WARD
Music Licensing
BEVERLY KOECKERITZ
Business Affairs Associate
JENNIFER CAMPBELL
English Voice Talent
MARK LAWRENSON
JOHN MOTSON
French Voice Talent
THIERRY GILARDI
LAURENT PAGANELLI
German Voice Talent
J╓RG DAHLMANN
WOLF-DIETER POSCHMANN
Spanish Voice Talent
PACO GONZ┴LEZ
MANOLO LAMA
Italian Voice Talent
GIACOMO BULGARELLI
MASSIMO CAPUTI
Brazilian Voice Talent
MILTON LEITE
ANTONIO MORENO
Japanese Voice Talent
NOBUTOSHI KANEDA
KATSUMA SUZUKI
Korean Voice Talent
JIWON JUNG
MOONSUN SHIN
Greek Voice Talent
YIANNIS DARAS
CHRISTOS SOTIRAKOPOULOUS
Hebrew Voice Talent
SAGI COHEN
RAMI VAITZ
Manager Studio Operation, EAC
JON BRUCE
Localization QA Project Manager
CAROLE ENAHORO
Localization QA Lead
CHRIS CLEROUX
Localization QA Testers
DAVINDER BRAR
ALEJANDRO HUERTA RODAS
Language Testing Project Manager
SYLVAIN CABURROSSO
Language Testers
MATEUS ANDRADE
ANDREA BERNARDONI
JESPER BROSTR╓M
COLIN CLARKE
JULIEN GIRARD BUTTOZ
RALPH JUNG
Language Testers
MARCO NUHSBAUM
CHANGUK PARK
JORDAN STAVRIDIS
ST╔PHANE TACHON
ANTONIO YAGO
Localisation project manager
SANDRA PICAPER
Territory Localization managers
CHRISTINE JEAN
MICHAELA BARTELT
CARLOS CASSEMIRO
INGER MARSHALL
MIA OPANCAR
LUIS PIN╔S
Translators
MANOS ALEXIOU
BETTINA BACHON
GIAN MARIA BATTISTINI
CTO S.p.A.
DOUBLEBYTES
NATHALIE DURET
MAGNUS JILDESTAD
TZVI KATZBURG
ALEXA KLEIN
CLARE PARKES
VALENTIN PINES
JOSE LUIS ROVIRA
QUOTED TRADU╟╒ES
U-TRAX MULTI MEDIA PRODUCTIONS
OLIVIER VERA
TAEWON YUN
QA Project Manager
KAREN SQUIBB
Software QA Team Leads
TREVOR KERSLAKE
SHAHBAZ TAHAMZADEH
DMITRY YANOVICH
Software QA Senior Testers
RANDY DELUNA
VLADIMIR DIMITRIJEVIC
MARK EVANS
AARON GRANT
BRIAN SPENCE
DAVE TONG
Software QA Testers
JOHN ADANO
RYAN ALLAN
JEREMY BAISCH
DEVON BLANCHET
CHUCK BOYLE
HIROAKI CHIBA
CHUCK CHOW
PATRICK COLEMAN
TIM DALE
BORIS DIMITRIJEVIC
Software QA Testers
SIMON DEGLAU
TIM HEALY
JAG HEER
NATHAN HOWELL
CHRIS HRENNIKOFF
DAVID HUGHES
ALTAZ JAMAL
EVAN KENNEDY
OLGA KHOLINA
THERESA LIM
Software QA Testers
DEREK LUNG
SHANE MCDOUGALL
ALEX MURDOCH
AVINASH NARAYAN
SHAWN RANGER
JAY RAYMOND
YUKI TANIGUCHI
KEVIN TOWLER
PETER TRENOUTH
STEVE YAU
QA Support Manager
MICHAEL RHODES
Mastering
CARY CHAO
RAPHAEL DELEON ERANA
PETER PETKOV
QA Database
JASON FESER
BOB PUREWAL
Hardware Compatibility Lead
COLIN COX
Hardware Compatibility Support
D'ARCY GOG
MARK HENDERSON
BRIAN OBERQUELL
STEVE WATSON
Database Researchers
OFIR BENOVICH
KARIM BINON
BRENT BLUMBERG
CONAN E. CHAMBERLAIN
G MING CHEN
SEYFI COSKUN
KRZYSZTOF CZULEC
FABIEN DUPONTROU╔
EFROHINA
RAMI EL-HUSSEIN
JAY EVANS
WAEL FARIS
TORBEN FREDERIKSEN
DENNIS GREBASCH
BURKAN GURKAN
PETRI GUSTAFSSON
MOSTAFA ABDEL HAMEED
IAN HAWKINS
RON HOCKINGS
SUN JINGWEI
DIMITRIS KATAKALAIOS
GEORGE KAY
SHIHAB KHALIL
MARKUS KOENIG
ONDREJ LABA
CHRISTOPHER LEE
HYEON-SEOK LEE
DMITRY MARTYNOV
TOMASZ MAZUR
ED MILLER
PAVEL MINAEV
AIMAR NIEDZWIEDZKI
KHALED NOAMAN
DES O'CONNER
M┼RTHEN OLSSON
TSUTOMU ONDA
NINO PIETRAFESA
VEERAPHONG (ANGTEE) RATTANPHANSRI
JERE SAARELA
BRANKO SOSTARIC
ACHIM STEINBUSCH
JAN STRNAD
NEVIN TAHER
SOPHIE THEOPHANOUS
DAINIUS URBANAVICHIUS
BEN VAN DYKEN
IRENE VASSILIOU
GIACOMO VITALI
BRONWYN WATSON
ITZIK ZINGER
Database Co-ordinators
NAOMI BARNETT
ACHIM HAAZ
JONAS HILDELAND
DIMITRI PAPAGEORGES
ANDREW WILSON
UK Database Supervisor
MARK BERGAN
UK Data Entry Team
DAVID BARLEY
ENDA SOMERS
Product Marketing
MATT BILBEY
CLIVE DOWNIE
NICK MALAPERIMAN
RICHARD SEIDLITZ
Public Relations
KARINE DOGNIN
JAVIER GOMEZ
NICK GRANGE
TRUDY MULLER
BERND REINARTZ
ANNE VAGANAY
Package Design
COLE BRONN
TAMARA DOWNIE
JAMES HANLEY
LINDA HUNNICUT
JENNIE MARUYAMA
DEBORAH MAXWELL
KEVIN SMITH
LARRE STERLING
RACHEL STREEK
Documentation
DANIEL DAVIS
OLLIE LADENBURG
JAMES LENOEL
GREG ROENSCH
EARC Customer Quality Control Manager
JOEL KNUTSON
EARC Customer Quality Control Supervisor
BENJAMIN CRICK
EARC Customer Quality Control
ANTHONY ALEXANDER
ANTHONY BARBAGALLO
DARRYL JENKINS
DAVE KELLUM
DAVE KNUDSON
MICAH PRITCHARD
BENJAMIN SMITH
ANDREW YOUNG
Europe Customer Quality Control Manager
LINDA WALKER
Europe Customer Quality Control Supervisors
GIUSEPPE D'AMARO
RICHARD GALLAGHER
FABIO MASTRANGIOLI
EAFrance Customer Quality Control
FRANCK BADIN
LIONEL BERRODIER
LAURENT GIBERT
EAGermany/Dutch Customer Quality Control
FRANK BUCHHEIM
LARS BERENBRINKER
JEREMY KORTLEVEN
REINER PROBST
MICHAEL SIPSMA
EANordic Customer Quality Control
MANNE B╓RJEL
SAMI VALKAMA
EASpain Customer Quality Control
ALVARO CORRAL
EAUK/Italy Customer Quality Control
DAVE FIELDING
BEN JACKSON
PASQUALE STACCHIOTTI
Videos
PROCESS MEDIA LAB
BILL MORRISON
EA Square Staff:
Product Marketing
MASAMI TAKAHASHI
KAZUYUKI KUMAGAI
YOICHIRO FURUSAWA
KEIKO YAMAMOTO
Territory Localization Managers
LELAND MADREN
TSUTOMU ONDA
Language Testing Project Manager
TAKASHI TAJIMI
Localization QA Leads
TAKAHITO TOYOSHIMA
Language Testers
YOJIRO HAMAGUCHI
YASUTAKA HASHIMOTO
TAKAYUKI MINAMI
TAKASHI AMANO
TAKANORI HAYASHI
MIKIO MOTOHASHI
KEISUKE KAWAMURA
AKIRA IWAMATSU
Sound Artists
MASANAO AKAHORI
YUKINORI KANDA
Technical support
SHIGERU INOUE
Package design
SEIICHI MITANI
TEPPEI KUWAMURA
Manual writer/designer
MITSUYOSHI MATSUZAWA
Special Thanks
GREG ALLEN
DARYL ANSELMO
PAUL CAIRNS
ENOCH CHO
JOANN COVINGTON
PAULETTE DOUDELL
JOSEPH GRANT
DONNA HICKS
SAM IACOBELLIS
DAVID LAPP
JASON LINK
JOEL LINZNER
CLAUDIA MADRIGALI
PATRICK K. MAGYAR
EVE MAH
ANNEMARIE MEYER
MIKE MOSHER
JULIE MUTTER
PATRICK J. O'BRIEN
DIMITRI PAPADIOTIS
MARC RIZZARDO
LISA TENSFELDT
WARREN WALL
GLENN WONG
BECKY WONG
Music Credits
Bodyrock (B&H Bodyrob Mix) Performed by Moby
Produced by Moby
"Written by Richard æMobyÆ Hall, Bobby Robinson"
and Gabriel Marion Jackson
"⌐ 1998 Warner-Tamerlane Publishing Corp. (BMI),"
The Little Idiot Music (BMI) and
Bobby Robinson Sweet Soul Music (BMI).
Bodyrock (B&H Bodyrob Mix) Performed by Moby
All Rights on behalf of The Little Idiot Music (BMI)
administered by Warner-Tamerlane Publishing Corp. (BMI)
All Rights Reserved. Used by Permission.
"(P) 1998 Recording courtesy of V2 Records, Inc."
and Mute Records Limited
Bodyrock (album version) Performed by Moby
Produced by Moby
"Written by Richard æMobyÆ Hall, Bobby Robinson"
and Gabriel Marion Jackson
"⌐ 1998 Warner-Tamerlane Publishing Corp. (BMI),"
The Little Idiot Music (BMI) and
Bobby Robinson Sweet Soul Music (BMI).
Bodyrock (album version) Performed by Moby
All Rights on behalf of The Little Idiot Music (BMI)
administered by Warner-Tamerlane Publishing Corp. (BMI)
All Rights Reserved. Used by Permission.
"(P) 1999 Recording courtesy of V2 Records, Inc. "
and Mute Records Limited
Power To The Beats Performed by Utah Saints
Produced and Mixed by Utah Saints
Recorded at Utah Central
Special Vocal Guest Appearance by Chuck D
Written by J. Willis
Published by Zomba Music Publishers Limited/
Notting Hill Music Limited
Power To The Beats Performed by Utah Saints
"Power to the Beats contains portions of ""Enter Sandman"""
Performed by Metallica and written by
J. Hetfield/L. Ulrich/K. Hammett
Courtesy of and Under License from Creeping Death
Music/Metallica and E/M Ventures and contains portions of
Power To The People And The Beats written by Chuck D
Power To The Beats Performed by Utah Saints
Courtesy of and Under License from Hammer Musik
Limited/Bucks Music Limited/Reach Music International Inc.
(P) 2000 The Echo Label Limited
Funky Music (LeventÆs Funk-o-Rama Short Edit)
Performed by Utah Saints
Produced and Mixed by Utah Saints
Recorded at Utah Central
Special vocal appearance by Edwin Starr
Remix & Additional Production by Levent Canseven &
Guido Craveiro
For T.P.A. Productions
Funky Music (LeventÆs Funk-o-Rama)
Performed by Utah Saints
Additional Guitar by Bolela
Written by Norman Jesse Whitfield and Barrett Strong
⌐ 1971 Published by Jobete Music Co. Inc./EMI Music
Publishing UK
(P) 2000 The Echo Label Limited
We Luv You Performed by Grand Theft Audio
Written by Ralph Jezzard and Rich Battersy
Published by EMI Music Publishing UK and Universal
"Music Publishing, Ltd. All rights in the United"
States and Canada administered by Universal-Polygram
"International Publishing, Inc."
Recording courtesy of London-Sire Records
Chinese Burn Performed by Curve
Written by Dean Garcia and Antoinette Halliday
⌐ 1996 Published by EMI Virgin Music Ltd. and Universal
Music Publishing Ltd. on behalf of Anxious Music Ltd.
All Rights in the United States and Canada administered
"by Universal-Polygram International Publishing, Inc."
Recording courtesy of Universal Records.
Under license from Universal Music Enterprises
Fly Away Performed by The Source
Written by Paul Oakenfold and Andy Gray
Published by Universal Music Publishing and Mute Song
Recording courtesy of 140db Records
"WARNING: It is a violation of Federal Copyright Law to synchronize the musical portion of this MULTIMEDIA PROGRAM with video tape or film, or to print the "
musical portion of this MULTIMEDIA PROGRAM in the form of standard music notation
without the express written permission of the copyright owner.
"Player names and likenesses used under license from The International Federation of Professional Footballers (""FIFPro"")."
All stadia and sponsors' names and logos are the property of their respective owners.
"The adidas logo and ""adidas"" « are registered trademarks of adidas International B.V. used under license."
"⌐ 2000 MLS. MLS, the MLS logo, Major League Soccer and MLS team identifications are proprietary rights of Major League Soccer, L.L.C. All rights reserved."