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Text File  |  1998-11-16  |  42KB  |  1,559 lines

  1. ; Map datafile for worldmap.c, etc.
  2. ; Fallout 2
  3. ; 4:12 PM 8/4/98
  4. ;
  5.  
  6.  
  7. ; Note: This is a numerically ordered list.  There can be *NO GAPS*
  8. ;   in the sequence.
  9.  
  10. ; Note: Random encounter maps *do* map back to a 'city'.
  11.  
  12. ; Note: Elevation names (for automap/saves) are in a separate
  13. ;   message file, and are indexed based on (map #) * (MAX_ELEV)
  14.  
  15.  
  16.  
  17. [Map 000]
  18. lookup_name=Desert Encounter 1
  19. map_name=desert1
  20. music=07desert
  21. ambient_sfx=gustwind:20, gustwin1:20, rattle:15, rattle1:15, vulture:15, vulture1:15
  22. saved=No  ; Random encounter maps aren't saved normally (only in savegames)
  23. dead_bodies_age=No
  24. can_rest_here=No,No,No  ; All 3 elevations
  25. random_start_point_0=elev:0, tile_num:19086
  26. random_start_point_1=elev:0, tile_num:17302
  27. random_start_point_2=elev:0, tile_num:21315
  28. random_start_point_3=elev:0, tile_num:22699
  29. random_start_point_4=elev:0, tile_num:20526
  30. ;random_start_point_0=elev:0, tile_num:24777
  31.    ; These are for random encounters
  32. ; WIP!
  33.  
  34.  
  35. [Map 001]
  36. lookup_name=Desert Encounter 2
  37. map_name=desert2
  38. music=07desert
  39. ;ambient_sfx=hmxxxxbg:100
  40. ambient_sfx=gustwind:20, gustwin1:20, rattle:15, rattle1:15, vulture:15, vulture1:15
  41. saved=No
  42. dead_bodies_age=No
  43. can_rest_here=No,No,No  ; All 3 elevations
  44. random_start_point_0=elev:0, tile_num:19086
  45. random_start_point_1=elev:0, tile_num:17302
  46. random_start_point_2=elev:0, tile_num:21315
  47. random_start_point_3=elev:0, tile_num:22699
  48. random_start_point_4=elev:0, tile_num:20526
  49.  
  50.  
  51. [Map 002]
  52. lookup_name=Desert Encounter 3
  53. map_name=desert3
  54. music=07desert
  55. ;ambient_sfx=hmxxxxbg:100
  56. ambient_sfx=gustwind:20, gustwin1:20, rattle:15, rattle1:15, vulture:15, vulture1:15
  57. saved=No
  58. dead_bodies_age=No
  59. can_rest_here=No,No,No  ; All 3 elevations
  60. random_start_point_0=elev:0, tile_num:19086
  61. random_start_point_1=elev:0, tile_num:17302
  62. random_start_point_2=elev:0, tile_num:21315
  63. random_start_point_3=elev:0, tile_num:22699
  64. random_start_point_4=elev:0, tile_num:20526
  65.  
  66.  
  67. [Map 003]
  68. lookup_name=Arroyo Caves
  69. map_name=arcaves
  70. music=13CARVRN
  71. ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
  72. pipboy_active=No
  73. saved=Yes
  74. can_rest_here=No,No,No  ; All 3 elevations
  75.  
  76.  
  77. [Map 004]
  78. lookup_name=Arroyo Village
  79. map_name=arvillag
  80. music=17arroyo
  81. ;ambient_sfx=gntlwin1:20, gntlwind:20, dogbark:20, dogbark1:20, gustwind:10, gustwin1:10
  82. ambient_sfx=gntlwin1:25, gntlwind:25, dogbark:20, dogbark1:20, gustwind:5, gustwin1:5
  83. saved=Yes
  84.  
  85.  
  86. [Map 005]
  87. lookup_name=Arroyo Bridge
  88. map_name=arbridge
  89. music=17arroyo
  90. ;ambient_sfx=hmxxxxbg:100
  91. ;ambient_sfx=gntlwin1:20, gntlwind:20, dogbark:20, dogbark1:20, gustwind:10, gustwin1:10
  92. ambient_sfx=gntlwin1:25, gntlwind:25, dogbark:20, dogbark1:20, gustwind:5, gustwin1:5
  93. saved=Yes
  94. ;destroyed_maps_as=22     ; Which map does this map re-map as when destroyed?
  95. ;destroyed_maps_on_var=0  ; Which global script variable determines
  96.                           ;    that an area is destroyed?
  97.  
  98.  
  99. [Map 006]
  100. lookup_name=Den Business 1
  101. map_name=denbus1
  102. music=05RAIDER
  103. ambient_sfx=dogbark:10, dogbark1:10, gntlwind:20, gntlwin1:20, blank:40
  104. saved=Yes
  105.  
  106.  
  107. [Map 007]
  108. lookup_name=Den Business 2
  109. map_name=denbus2
  110. music=05RAIDER
  111. ambient_sfx=dogbark:10, dogbark1:10, gntlwind:20, gntlwin1:20, blank:40
  112. ;ambient_sfx=hmxxxxbg:100
  113. saved=Yes
  114.  
  115.  
  116. [Map 008]
  117. lookup_name=Den Residential 1
  118. map_name=denres1
  119. music=05RAIDER
  120. ;ambient_sfx=hmxxxxbg:100
  121. ambient_sfx=dogbark:10, dogbark1:10, gntlwind:20, gntlwin1:20, blank:40
  122. saved=Yes
  123.  
  124.  
  125. [Map 009]
  126. lookup_name=Klamath Downtown
  127. map_name=kladwtwn
  128. music=03wrldmp
  129. ambient_sfx=laughter:10, laughte1:10, gntlwind:30, gntlwin1:20, brdchir1:10, brdchirp:20
  130. saved=Yes
  131.  
  132.  
  133. [Map 010]
  134. lookup_name=Klamath Mall
  135. map_name=klamall
  136. music=03wrldmp
  137. ambient_sfx=animal:20, gntlwind:30, gntlwin1:20, brdchir1:10, brdchirp:20
  138. saved=Yes
  139.  
  140.  
  141. [Map 011]
  142. lookup_name=Klamath Rat Caves
  143. map_name=klaratcv
  144. music=03wrldmp
  145. ambient_sfx=squeak:10, water:20, water1:20, animal:20, pebble:20, squeak1:10
  146. saved=Yes
  147. can_rest_here=No,No,No  ; All 3 elevations
  148.  
  149.  
  150. [Map 012]
  151. lookup_name=Klamath Toxic Caves
  152. map_name=klatoxcv
  153. music=13carvrn
  154. ;ambient_sfx=hmxxxxbg:100
  155. ambient_sfx=puddle1:30, puddle:30, water:5, water1:5, pebble:5, pebble1:5
  156. saved=Yes
  157. can_rest_here=No,No,No  ; All 3 elevations
  158.  
  159.  
  160. [Map 013]
  161. lookup_name=Klamath Trapping Caves
  162. map_name=klatrap
  163. music=03wrldmp
  164. ambient_sfx=gntlwin1:20, gntlwind:20, rattle:15, rattle1:15, vulture:15, vulture1:15
  165. saved=Yes
  166. state=On
  167.  
  168.  
  169. [Map 014]
  170. lookup_name=Klamath Grazing Area
  171. map_name=klagraz
  172. music=03wrldmp
  173. ambient_sfx=gntlwin1:20, gntlwind:20, rattle:15, rattle1:15, vulture:15, vulture1:15
  174. saved=Yes
  175.  
  176.  
  177. [Map 015]
  178. lookup_name=Vault City Courtyard
  179. map_name=vctyctyd
  180. music=22vcity
  181. ambient_sfx=blank:40, brdchirp:25, brdchir1:25, potspans:5, potspan1:5
  182. ;ambient_sfx=hmxxxxbg:100
  183. saved=Yes
  184.  
  185.  
  186. [Map 016]
  187. lookup_name=Vault City Downtown
  188. map_name=vctydwtn
  189. music=22vcity
  190. ambient_sfx=blank:40, brdchirp:25, brdchir1:25, potspans:5, potspan1:5
  191. can_rest_here=No,No,No  ; All 3 elevations
  192. ;ambient_sfx=hmxxxxbg:100
  193. saved=Yes
  194.  
  195.  
  196. [Map 017]
  197. lookup_name=Vault City Council
  198. map_name=vctycocl
  199. music=22vcity
  200. ambient_sfx=blank:60, brdchirp:20, brdchir1:20
  201. can_rest_here=No,No,No  ; All 3 elevations
  202. ;ambient_sfx=hmxxxxbg:100
  203. saved=Yes
  204.  
  205.  
  206. [Map 018]
  207. lookup_name=Modoc Main Street
  208. map_name=modmain
  209. music=18modoc
  210. ambient_sfx=brdchir1:25, brdchirp:25, chimes:15, chimes1:15, dogbark:10, dogbark1:10
  211. ;ambient_sfx=hmxxxxbg:100
  212. saved=Yes
  213.  
  214.  
  215. [Map 019]
  216. lookup_name=Modoc Bed And Breakfast
  217. map_name=modinn
  218. music=18modoc
  219. ambient_sfx=brdchir1:25, brdchirp:25, chimes:15, chimes1:15, dogbark:10, dogbark1:10
  220. ;ambient_sfx=hmxxxxbg:100
  221. saved=Yes
  222.  
  223.  
  224. [Map 020]
  225. lookup_name=Modoc: Grisham's Brahmin Pastures
  226. map_name=modbrah
  227. music=18modoc
  228. ambient_sfx=brdchir1:15, brdchirp:15, mabromaa:25, dogbark:10, dogbark1:10, gntlwind:25
  229. ;ambient_sfx=hmxxxxbg:100
  230. saved=Yes
  231.  
  232.  
  233. [Map 021]
  234. lookup_name=Modoc: Farrel's Garden
  235. map_name=modgard
  236. music=18modoc
  237. ambient_sfx=brdchir1:25, brdchirp:25, chimes:15, chimes1:15, dogbark:10, dogbark1:10
  238. ;ambient_sfx=hmxxxxbg:100
  239. saved=Yes
  240.  
  241.  
  242. [Map 022]
  243. lookup_name=Modoc: Down the Shitter
  244. map_name=modshit
  245. music=13carvrn
  246. ambient_sfx=pebble:15, pebble1:15, water1:25, water:25, blank:20
  247. ;ambient_sfx=hmxxxxbg:100
  248. saved=Yes
  249.  
  250.  
  251. [Map 023]
  252. lookup_name=Modoc: Town Hall
  253. map_name=modwell
  254. music=18modoc
  255. ambient_sfx=brdchir1:25, brdchirp:25, chimes:15, chimes1:15, dogbark:10, dogbark1:10
  256. ;ambient_sfx=hmxxxxbg:100
  257. saved=Yes
  258.  
  259.  
  260. [Map 024]
  261. lookup_name=Ghost Town: The Ghost Farm
  262. map_name=gstfarm
  263. music=10labone
  264. ambient_sfx=gntlwind:30, gntlwin1:30, gustwind:10, gustwin1:10, vulture:10, vulture1:10
  265. ;ambient_sfx=hmxxxxbg:100
  266. saved=Yes
  267.  
  268.  
  269. [Map 025]
  270. lookup_name=Ghost Town: Main Cavern
  271. map_name=gstcav1
  272. music=10labone
  273. ambient_sfx=animal:20, animal1:20, water:20, water1:20, pebble1:20
  274. ;ambient_sfx=hmxxxxbg:100
  275. saved=Yes
  276.  
  277.  
  278. [Map 026]
  279. lookup_name=Ghost Town: Underground Lake
  280. map_name=gstcav2
  281. music=10labone
  282. ambient_sfx=animal:20, water:20, water1:20, pebble1:20, pebble:20
  283. ;ambient_sfx=hmxxxxbg:100
  284. saved=Yes
  285.  
  286.  
  287. [Map 027]
  288. lookup_name=Sierra Army Depot: The Battlefield
  289. map_name=depolv1
  290. dead_bodies_age=No
  291. can_rest_here=No,No,No  ; All 3 elevations
  292. music=08vats
  293. ambient_sfx=gntlwind:30, gntlwin1:30, gustwind:10, gustwin1:10, vulture:10, vulture1:10
  294. ;ambient_sfx=hmxxxxbg:100
  295. saved=Yes
  296.  
  297.  
  298. [Map 028]
  299. lookup_name=Sierra Army Depot: Levels 1-3
  300. map_name=depolva
  301. can_rest_here=No,No,No  ; All 3 elevations
  302. music=08vats
  303. ambient_sfx=electri1:15, electric:15, elevator:20, elevato1:15, steam:20, steam:15
  304. ;ambient_sfx=hmxxxxbg:100
  305. saved=Yes
  306.  
  307.  
  308. [Map 029]
  309. lookup_name=Sierra Army Depot: Level 4
  310. map_name=depolvb
  311. can_rest_here=No,No,No  ; All 3 elevations
  312. music=08vats
  313. ambient_sfx=electri1:15, electric:15, elevator:20, elevato1:15, steam:20, steam:15
  314. ;ambient_sfx=hmxxxxbg:100
  315. saved=Yes
  316.  
  317.  
  318. [Map 030]
  319. lookup_name=Vault City Vault
  320. map_name=vctyvlt
  321. music=22vcity
  322. ambient_sfx=electri1:15, electric:15, elevator:20, elevato1:15, steam:20, steam:15
  323. ;ambient_sfx=hmxxxxbg:100
  324. saved=Yes
  325.  
  326.  
  327. [Map 031]
  328. lookup_name=Gecko Settlement
  329. map_name=gecksetl
  330. music=12junktn
  331. ambient_sfx=electri1:20, electric:20, gntlwind:20, gntlwin1:20, steam:20, steam1:20
  332. ;ambient_sfx=hmxxxxbg:100
  333. saved=Yes
  334.  
  335.  
  336. [Map 032]
  337. lookup_name=Gecko Power Plant
  338. map_name=geckpwpl
  339. music=12junktn
  340. ambient_sfx=electri1:15, electric:15, elevator:20, elevato1:15, steam:20, steam:15
  341. ;ambient_sfx=hmxxxxbg:100
  342. saved=Yes
  343.  
  344.  
  345. [Map 033]
  346. lookup_name=Gecko Junkyard
  347. map_name=geckjunk
  348. music=12junktn
  349. ambient_sfx=gntlwind:20, gntlwin1:20, winddoor:20, winddoo1:20, animal:20, animal1:20
  350. ;ambient_sfx=hmxxxxbg:100
  351. saved=Yes
  352.  
  353.  
  354. [Map 034]
  355. lookup_name=Gecko Access Tunnels
  356. map_name=gecktunl
  357. music=12junktn
  358. ambient_sfx=clank1:15, clank:15, steam:20, steam:20, blank:30
  359. ;ambient_sfx=hmxxxxbg:100
  360. saved=Yes
  361.  
  362. [Map 035]
  363. lookup_name=Arroyo Wilderness
  364. map_name=argarden
  365. music=17arroyo
  366. ambient_sfx=gntlwin1:25, gntlwind:25, dogbark:20, dogbark1:20, gustwind:5, gustwin1:5
  367. ;ambient_sfx=hmxxxxbg:100
  368. saved=Yes
  369.  
  370. [Map 036]
  371. lookup_name=Vault 15
  372. map_name=vault15
  373. music=14necro
  374. ambient_sfx=animal:20, pebble:15, pebble1:15, water1:20, water:20, blank:15
  375. ;ambient_sfx=hmxxxxbg:100
  376. saved=Yes
  377.  
  378. [Map 037]
  379. lookup_name=The Squat A
  380. map_name=v15ent
  381. music=14necro
  382. ambient_sfx=gntlwin1:25, gntlwind:25, dogbark:20, dogbark1:20, gustwind:5, gustwin1:5
  383. ;ambient_sfx=hmxxxxbg:100
  384. saved=Yes
  385.  
  386. [Map 038]
  387. lookup_name=The Squat B
  388. map_name=v15entb
  389. music=14necro
  390. ambient_sfx=gntlwin1:25, gntlwind:25, dogbark:20, dogbark1:20, gustwind:5, gustwin1:5
  391. ;ambient_sfx=hmxxxxbg:100
  392. saved=Yes
  393.  
  394. [Map 039]
  395. lookup_name=Vault 15 East Entrance
  396. map_name=v15sent
  397. music=14necro
  398. ambient_sfx=animal:20, pebble:15, pebble1:15, water1:20, water:20, blank:15
  399. ;ambient_sfx=hmxxxxbg:100
  400. saved=Yes
  401.  
  402. [Map 040]
  403. lookup_name=Vault 13
  404. map_name=vault13
  405. music=08vats
  406. ambient_sfx=electri1:20, elevato1:15, elevator:15, mechpum1:10, mechpump:10, blank:30
  407. ;ambient_sfx=hmxxxxbg:100
  408. saved=Yes
  409.  
  410. [Map 041]
  411. lookup_name=Vault 13 Entrance
  412. map_name=v13ent
  413. music=08vats
  414. ambient_sfx=electri1:20, elevato1:15, elevator:15, mechpum1:10, mechpump:10, blank:30
  415. ;ambient_sfx=hmxxxxbg:100
  416. saved=Yes
  417.  
  418. [Map 042]
  419. lookup_name=NCR: Downtown
  420. map_name=ncr1
  421. music=01hub
  422. ambient_sfx=gntlwin1:25, gntlwind:25, brdchir1:10, brdchirp:10, blank:30
  423. ;ambient_sfx=hmxxxxbg:100
  424. saved=Yes
  425.  
  426. [Map 043]
  427. lookup_name=NCR: Council 1
  428. map_name=ncr2
  429. music=01hub
  430. ambient_sfx=gntlwin1:25, gntlwind:25, brdchir1:10, brdchirp:10, blank:30
  431. ;ambient_sfx=hmxxxxbg:100
  432. saved=Yes
  433.  
  434. [Map 044]
  435. lookup_name=NCR: Westin Ranch
  436. map_name=ncr3
  437. music=01hub
  438. ambient_sfx=gntlwin1:25, gntlwind:25, brdchir1:10, brdchirp:10, blank:30
  439. ;ambient_sfx=hmxxxxbg:100
  440. saved=Yes
  441.  
  442. [Map 045]
  443. lookup_name=NCR: Grazing Lands
  444. map_name=ncr4
  445. music=01hub
  446. ambient_sfx=gntlwin1:25, gntlwind:25, brdchir1:10, brdchirp:10, blank:30
  447. ;ambient_sfx=hmxxxxbg:100
  448. saved=Yes
  449.  
  450. [Map 046]
  451. lookup_name=NCR: Bazaar
  452. map_name=ncrent
  453. music=01hub
  454. ambient_sfx=gntlwin1:25, gntlwind:25, brdchir1:10, brdchirp:10, blank:30
  455. ;ambient_sfx=hmxxxxbg:100
  456. saved=Yes
  457.  
  458. [Map 047]
  459. lookup_name=NCR: Council 2
  460. map_name=ncrex
  461. music=01hub
  462. ambient_sfx=gntlwin1:25, gntlwind:25, brdchir1:10, brdchirp:10, blank:30
  463. ;ambient_sfx=hmxxxxbg:100
  464. saved=Yes
  465.  
  466. [Map 048]
  467. lookup_name=Klamath Canyon
  468. map_name=klacanyn
  469. music=03wrldmp
  470. ambient_sfx=gntlwin1:30, gntlwind:30, gustwin1:10, gustwind:10, vulture:10, vulture1:10
  471. ;ambient_sfx=hmxxxxbg:100
  472. saved=Yes
  473.  
  474. [Map 049]
  475. lookup_name=Military Base Levels 1-2
  476. map_name=mbase12
  477. music=13carvrn
  478. ambient_sfx=elevato1:25, elevator:25, electri1:15, electric:15, clank:10, clank1:10
  479. saved=Yes
  480.  
  481. [Map 050]
  482. lookup_name=Military Base Levels 3-4
  483. map_name=mbase34
  484. music=13carvrn
  485. ambient_sfx=elevato1:25, elevator:25, electri1:15, electric:15, clank:10, clank1:10
  486. saved=Yes
  487.  
  488. [Map 051]
  489. lookup_name=Military Base Entrance
  490. map_name=mbclose
  491. music=07desert
  492. ambient_sfx=gntlwin1:20, gntlwind:20, dogbark:20, dogbark:20, gustwin1:10, gustwind:10
  493. saved=Yes
  494.  
  495. [Map 052]
  496. lookup_name=Den Slave Run
  497. map_name=dnslvrun
  498. music=07desert
  499. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  500. saved=No
  501.  
  502. [Map 053]
  503. lookup_name=Car: Desert
  504. map_name=cardesrt
  505. music=07desert
  506. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  507. saved=Yes
  508. random_start_point_0=elev:0, tile_num:19086
  509. random_start_point_1=elev:0, tile_num:17302
  510. random_start_point_2=elev:0, tile_num:21315
  511. random_start_point_3=elev:0, tile_num:22699
  512. random_start_point_4=elev:0, tile_num:20526
  513.  
  514. [Map 054]
  515. lookup_name=New Reno 1
  516. map_name=newr1
  517. music=19reno
  518. ambient_sfx=drunkla1:20, drunklaf:20, laughter:15, laughte1:15, shots1:15, shots:10
  519. saved=Yes
  520.  
  521. [Map 055]
  522. lookup_name=New Reno 2
  523. map_name=newr2
  524. music=19reno
  525. ambient_sfx=drunkla1:20, drunklaf:20, laughter:15, laughte1:15, shots1:15, shots:10
  526. saved=Yes
  527.  
  528. [Map 056]
  529. lookup_name=New Reno 3
  530. map_name=newr3
  531. music=19reno
  532. ambient_sfx=drunkla1:20, drunklaf:20, laughter:15, laughte1:15, shots1:15, shots:10
  533. saved=Yes
  534.  
  535. [Map 057]
  536. lookup_name=New Reno 4
  537. map_name=newr4
  538. music=19reno
  539. ambient_sfx=drunkla1:20, drunklaf:20, laughter:15, laughte1:15, shots1:15, shots:10
  540. ;ambient_sfx=hmxxxxbg:100
  541. saved=Yes
  542.  
  543. [Map 058]
  544. lookup_name=New Reno Chop Shop
  545. map_name=newrcs
  546. music=19reno
  547. ambient_sfx=clank:20, clank1:20, laughter:15, laughte1:15, shots1:15, shots:10
  548. ;ambient_sfx=hmxxxxbg:100
  549. saved=Yes
  550.  
  551. [Map 059]
  552. lookup_name=New Reno Golgatha
  553. map_name=newrgo
  554. music=10labone
  555. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  556. ;ambient_sfx=hmxxxxbg:100
  557. saved=Yes
  558.  
  559. [Map 060]
  560. lookup_name=New Reno Stables
  561. map_name=newrst
  562. music=05raider
  563. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, blank:40
  564. ;ambient_sfx=hmxxxxbg:100
  565. saved=Yes
  566.  
  567. [Map 061]
  568. lookup_name=New Reno Boxing Arena
  569. map_name=newrba
  570. music=19reno
  571. ambient_sfx=drunkla1:20, drunklaf:20, laughter:15, laughte1:15, shots1:15, shots:10
  572. ;ambient_sfx=hmxxxxbg:100
  573. saved=Yes
  574.  
  575. [Map 062]
  576. lookup_name=Wanamingo Mine Entrance
  577. map_name=redwame
  578. music-24redd
  579. can_rest_here=No,No,No  ; All 3 elevations
  580. ambient_sfx=animal1:20, animal:20, elevator:15, ore:15, mechpump:20, ore1:10
  581. ;ambient_sfx=hmxxxxbg:100
  582. saved=Yes
  583.  
  584. [Map 063]
  585. lookup_name=Wanamingo Mine Level 12
  586. map_name=redwan1
  587. music=13carvrn
  588. ambient_sfx=animal1:20, animal:20, bats1:10, pebble1:20, bats:10, blank:20
  589. ;ambient_sfx=hmxxxxbg:100
  590. saved=Yes
  591.  
  592. [Map 064]
  593. lookup_name=Redding Downtown
  594. map_name=reddown
  595. music=24redd
  596. ambient_sfx=saloon:25, saloon1:25, gustwind:10, laughter:20, footste1:10, footstep:10
  597. ;ambient_sfx=hmxxxxbg:100
  598. saved=Yes
  599.  
  600. [Map 065]
  601. lookup_name=Redding Mine Entrance
  602. map_name=redment
  603. music=24redd
  604. ambient_sfx=animal1:20, animal:20, elevator:15, ore:15, mechpump:20, ore1:10
  605. ;ambient_sfx=hmxxxxbg:100
  606. saved=Yes
  607.  
  608. [Map 066]
  609. lookup_name=Redding Downtown Tunnels
  610. map_name=reddtun
  611. music=13carvrvn
  612. ambient_sfx=animal1:20, animal:20, bats1:10, pebble1:20, bats:10, squeak:20
  613. ;ambient_sfx=hmxxxxbg:100
  614. saved=Yes
  615.  
  616. [Map 067]
  617. lookup_name=Redding Mine Tunnels
  618. map_name=redmtun
  619. music=13carvrn
  620. ambient_sfx=animal1:20, animal:20, bats1:10, pebble1:20, bats:10, squeak1:20
  621. ;ambient_sfx=hmxxxxbg:100
  622. saved=Yes
  623.  
  624. [Map 068]
  625. lookup_name=City Encounter 1
  626. map_name=city1
  627. music=10labone
  628. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  629. ;ambient_sfx=hmxxxxbg:100
  630. saved=No
  631. dead_bodies_age=No
  632. can_rest_here=No,No,No  ; All 3 elevations
  633. random_start_point_0=elev:0, tile_num:12293
  634. random_start_point_1=elev:0, tile_num:13700
  635. random_start_point_2=elev:0, tile_num:17093
  636. random_start_point_3=elev:0, tile_num:14479
  637.  
  638. [Map 069]
  639. lookup_name=Cavern Encounter 0
  640. map_name=cave0
  641. music=13carvrn
  642. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
  643. ;ambient_sfx=hmxxxxbg:100
  644. saved=No
  645. dead_bodies_age=No
  646. can_rest_here=No,No,No  ; All 3 elevations
  647. random_start_point_0=elev:0, tile_num:20480
  648. random_start_point_1=elev:0, tile_num:18075
  649. random_start_point_2=elev:0, tile_num:18702
  650.  
  651. [Map 070]
  652. lookup_name=Cavern Encounter 1
  653. map_name=cave1
  654. music=13carvrn
  655. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
  656. ;ambient_sfx=hmxxxxbg:100
  657. saved=No
  658. dead_bodies_age=No
  659. can_rest_here=No,No,No  ; All 3 elevations
  660. random_start_point_0=elev:0, tile_num:24291
  661. random_start_point_1=elev:0, tile_num:26697
  662. random_start_point_2=elev:0, tile_num:24916
  663. random_start_point_3=elev:0, tile_num:26308
  664.  
  665. [Map 071]
  666. lookup_name=Cavern Encounter 2
  667. map_name=cave2
  668. music=13carvrn
  669. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
  670. ;ambient_sfx=hmxxxxbg:100
  671. saved=No
  672. dead_bodies_age=No
  673. can_rest_here=No,No,No  ; All 3 elevations
  674. random_start_point_0=elev:0, tile_num:21893
  675. random_start_point_1=elev:0, tile_num:24304
  676. random_start_point_2=elev:0, tile_num:23115
  677.  
  678. [Map 072]
  679. lookup_name=Cavern Encounter 3
  680. map_name=cave3
  681. music=13carvrn
  682. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
  683. ;ambient_sfx=hmxxxxbg:100
  684. saved=No
  685. dead_bodies_age=No
  686. can_rest_here=No,No,No  ; All 3 elevations
  687. random_start_point_0=elev:0, tile_num:22698
  688. random_start_point_1=elev:0, tile_num:25111
  689. random_start_point_2=elev:0, tile_num:24325
  690.  
  691. [Map 073]
  692. lookup_name=Cavern Encounter 4
  693. map_name=cave4
  694. music=13carvrn
  695. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
  696. ;ambient_sfx=hmxxxxbg:100
  697. saved=No
  698. dead_bodies_age=No
  699. can_rest_here=No,No,No  ; All 3 elevations
  700. random_start_point_0=elev:0, tile_num:24696
  701. random_start_point_1=elev:0, tile_num:26909
  702. random_start_point_2=elev:0, tile_num:26122
  703. random_start_point_3=elev:0, tile_num:26335
  704.  
  705. [Map 074]
  706. lookup_name=Mountain Encounter 1
  707. map_name=mountn1
  708. music=07desert
  709. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
  710. ;ambient_sfx=hmxxxxbg:100
  711. saved=No
  712. dead_bodies_age=No
  713. can_rest_here=No,No,No  ; All 3 elevations
  714. random_start_point_0=elev:0, tile_num:19881
  715. random_start_point_1=elev:0, tile_num:17475
  716. random_start_point_2=elev:0, tile_num:18498
  717.  
  718. [Map 075]
  719. lookup_name=Mountain Encounter 2
  720. map_name=mountn2
  721. music=07desert
  722. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
  723. ;ambient_sfx=hmxxxxbg:100
  724. saved=No
  725. dead_bodies_age=No
  726. can_rest_here=No,No,No  ; All 3 elevations
  727. random_start_point_0=elev:0, tile_num:19881
  728. random_start_point_1=elev:0, tile_num:17475
  729. random_start_point_2=elev:0, tile_num:18498
  730.  
  731.  
  732. [Map 076]
  733. lookup_name=Coast Encounter 1
  734. map_name=coast1
  735. music=07desert
  736. ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
  737. ;ambient_sfx=hmxxxxbg:100
  738. saved=No
  739. dead_bodies_age=No
  740. can_rest_here=No,No,No  ; All 3 elevations
  741. random_start_point_0=elev:0, tile_num:18310
  742. random_start_point_1=elev:0, tile_num:17094
  743. random_start_point_2=elev:0, tile_num:19685
  744. random_start_point_3=elev:0, tile_num:23099
  745. random_start_point_4=elev:0, tile_num:22112
  746.  
  747. [Map 077]
  748. lookup_name=Coast Encounter 2
  749. map_name=coast2
  750. music=07desert
  751. ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
  752. ;ambient_sfx=hmxxxxbg:100
  753. saved=No
  754. dead_bodies_age=No
  755. can_rest_here=No,No,No  ; All 3 elevations
  756. random_start_point_0=elev:0, tile_num:17500
  757. random_start_point_1=elev:0, tile_num:17488
  758. random_start_point_2=elev:0, tile_num:20486
  759. random_start_point_3=elev:0, tile_num:22695
  760. random_start_point_4=elev:0, tile_num:22707
  761.  
  762. [Map 078]
  763. lookup_name=Broken Hills 1
  764. map_name=broken1
  765. music=08vats
  766. ambient_sfx=brdchir1:20, brdchirp:20, gntlwind:20, gntlwin1:20, gustwind:10, blank:10
  767. ;ambient_sfx=hmxxxxbg:100
  768. saved=Yes
  769.  
  770. [Map 079]
  771. lookup_name=Broken Hills 2
  772. map_name=broken2
  773. music=08vats
  774. ambient_sfx=gntlwind:20, gntlwin1:20, gustwind:10, blank:50
  775. ;ambient_sfx=hmxxxxbg:100
  776. saved=Yes
  777. dead_bodies_age=No
  778.  
  779. [Map 080]
  780. lookup_name=Cavern Encounter 5
  781. map_name=cave5
  782. music=13carvrn
  783. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
  784. ;ambient_sfx=hmxxxxbg:100
  785. saved=No
  786. dead_bodies_age=No
  787. can_rest_here=No,No,No  ; All 3 elevations
  788. random_start_point_0=elev:0, tile_num:24492
  789. random_start_point_1=elev:0, tile_num:26508
  790. random_start_point_2=elev:0, tile_num:25115
  791.  
  792.  
  793. [Map 081]
  794. lookup_name=Desert Encounter 4
  795. map_name=desert4
  796. music=07desert
  797. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  798. ;ambient_sfx=hmxxxxbg:100
  799. saved=No
  800. dead_bodies_age=No
  801. can_rest_here=No,No,No  ; All 3 elevations
  802. random_start_point_0=elev:0, tile_num:19707
  803. random_start_point_1=elev:0, tile_num:21509
  804. random_start_point_2=elev:0, tile_num:18105
  805. random_start_point_3=elev:0, tile_num:17517
  806. random_start_point_4=elev:0, tile_num:20526
  807.  
  808. [Map 082]
  809. lookup_name=Desert Encounter 5
  810. map_name=desert5
  811. music=07desert
  812. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  813. ;ambient_sfx=hmxxxxbg:100
  814. saved=No
  815. dead_bodies_age=No
  816. can_rest_here=No,No,No  ; All 3 elevations
  817. random_start_point_0=elev:0, tile_num:19091
  818. random_start_point_1=elev:0, tile_num:23291
  819. random_start_point_2=elev:0, tile_num:25104
  820. random_start_point_3=elev:0, tile_num:22910
  821. random_start_point_4=elev:0, tile_num:19113
  822.  
  823. [Map 083]
  824. lookup_name=Desert Encounter 6
  825. map_name=desert6
  826. music=07desert
  827. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  828. ;ambient_sfx=hmxxxxbg:100
  829. saved=No
  830. dead_bodies_age=No
  831. can_rest_here=No,No,No  ; All 3 elevations
  832. random_start_point_0=elev:0, tile_num:19894
  833. random_start_point_1=elev:0, tile_num:16897
  834. random_start_point_2=elev:0, tile_num:18509
  835. random_start_point_3=elev:0, tile_num:21116
  836.  
  837.  
  838. [Map 084]
  839. lookup_name=Desert Encounter 7
  840. map_name=desert7
  841. music=07desert
  842. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  843. ;ambient_sfx=hmxxxxbg:100
  844. saved=No
  845. dead_bodies_age=No
  846. can_rest_here=No,No,No  ; All 3 elevations
  847. ;random_start_point_0=elev:0, tile_num:24777
  848.  
  849. [Map 085]
  850. lookup_name=Coast Encounter 3
  851. map_name=coast3
  852. music=07desert
  853. ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
  854. ;ambient_sfx=hmxxxxbg:100
  855. saved=No
  856. dead_bodies_age=No
  857. can_rest_here=No,No,No  ; All 3 elevations
  858. random_start_point_0=elev:0, tile_num:18474
  859. random_start_point_1=elev:1, tile_num:22091
  860. random_start_point_2=elev:2, tile_num:21701
  861. random_start_point_3=elev:3, tile_num:19906
  862.  
  863. [Map 086]
  864. lookup_name=Coast Encounter 4
  865. map_name=coast4
  866. music=07desert
  867. ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
  868. ;ambient_sfx=hmxxxxbg:100
  869. saved=No
  870. dead_bodies_age=No
  871. can_rest_here=No,No,No  ; All 3 elevations
  872. random_start_point_0=elev:0, tile_num:18476
  873. random_start_point_1=elev:0, tile_num:21889
  874. random_start_point_2=elev:0, tile_num:21702
  875. random_start_point_3=elev:0, tile_num:19102
  876.  
  877. [Map 087]
  878. lookup_name=Coast Encounter 5
  879. map_name=coast5
  880. music=07desert
  881. ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
  882. ;ambient_sfx=hmxxxxbg:100
  883. saved=No
  884. dead_bodies_age=No
  885. can_rest_here=No,No,No  ; All 3 elevations
  886. random_start_point_0=elev:0, tile_num:22695
  887. random_start_point_1=elev:0, tile_num:24507
  888. random_start_point_2=elev:0, tile_num:22916
  889.  
  890. [Map 088]
  891. lookup_name=Coast Encounter 6
  892. map_name=coast6
  893. music=07desert
  894. ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
  895. ;ambient_sfx=hmxxxxbg:100
  896. saved=No
  897. dead_bodies_age=No
  898. can_rest_here=No,No,No  ; All 3 elevations
  899. random_start_point_0=elev:0, tile_num:17687
  900. random_start_point_1=elev:0, tile_num:20887
  901. random_start_point_2=elev:0, tile_num:23103
  902. random_start_point_3=elev:0, tile_num:21913
  903. random_start_point_4=elev:0, tile_num:18708
  904.  
  905. [Map 089]
  906. lookup_name=Coast Encounter 7
  907. map_name=coast7
  908. music=07desert
  909. ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
  910. ;ambient_sfx=hmxxxxbg:100
  911. saved=No
  912. dead_bodies_age=No
  913. can_rest_here=No,No,No  ; All 3 elevations
  914. random_start_point_0=elev:0, tile_num:15501
  915. random_start_point_1=elev:0, tile_num:16314
  916. random_start_point_2=elev:0, tile_num:20518
  917.  
  918. [Map 090]
  919. lookup_name=Coast Encounter 8
  920. map_name=coast8
  921. music=07desert
  922. ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
  923. ;ambient_sfx=hmxxxxbg:100
  924. saved=No
  925. dead_bodies_age=No
  926. can_rest_here=No,No,No  ; All 3 elevations
  927. ;random_start_point_0=elev:0, tile_num:24777
  928.  
  929. [Map 091]
  930. lookup_name=Coast Encounter 9
  931. map_name=coast9
  932. music=07desert
  933. ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
  934. ;ambient_sfx=hmxxxxbg:100
  935. saved=No
  936. dead_bodies_age=No
  937. can_rest_here=No,No,No  ; All 3 elevations
  938. random_start_point_0=elev:0, tile_num:18906
  939. random_start_point_1=elev:0, tile_num:22705
  940. random_start_point_2=elev:0, tile_num:21292
  941.  
  942. [Map 092]
  943. lookup_name=Raiders Camp 1
  944. map_name=raiders1
  945. music=05raider
  946. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, blank:40
  947. ;ambient_sfx=hmxxxxbg:100
  948. saved=Yes
  949. dead_bodies_age=No
  950. can_rest_here=No,No,No  ; All 3 elevations
  951. ;random_start_point_0=elev:0, tile_num:24777
  952.  
  953. [Map 093]
  954. lookup_name=Raiders Camp 2
  955. map_name=raiders2
  956. music=05raider
  957. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, blank:40
  958. ;ambient_sfx=hmxxxxbg:100
  959. saved=Yes
  960. dead_bodies_age=No
  961. can_rest_here=No,No,No  ; All 3 elevations
  962. ;random_start_point_0=elev:0, tile_num:24777
  963.  
  964. [Map 094]
  965. lookup_name=Broken Hills Desert 1
  966. map_name=bhrnddst
  967. music=07desert
  968. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  969. ;ambient_sfx=hmxxxxbg:100
  970. saved=No
  971. dead_bodies_age=No
  972. can_rest_here=No,No,No  ; All 3 elevations
  973. ;random_start_point_0=elev:0, tile_num:24777
  974.  
  975. [Map 095]
  976. lookup_name=Broken Hills Mountain 1
  977. map_name=bhrndmnt
  978. music=07desert
  979. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
  980. ;ambient_sfx=hmxxxxbg:100
  981. saved=No
  982. dead_bodies_age=No
  983. can_rest_here=No,No,No  ; All 3 elevations
  984. ;random_start_point_0=elev:0, tile_num:24777
  985.  
  986. [Map 096]
  987. lookup_name=Special Whale Encounter
  988. map_name=rndwhale
  989. music=07desert
  990. ;ambient_sfx=hmxxxxbg:100
  991. saved=Yes        ; Verified 8/18 -rwh2
  992. dead_bodies_age=No
  993. can_rest_here=No,No,No  ; All 3 elevations
  994. ;random_start_point_0=elev:0, tile_num:24777
  995.  
  996. [Map 097]
  997. lookup_name=Special Woodsman Encounter
  998. map_name=rndtinwd
  999. music=07desert
  1000. ;ambient_sfx=hmxxxxbg:100
  1001. saved=No        ; Verified 8/18 -rwh2
  1002. dead_bodies_age=No
  1003. can_rest_here=No,No,No  ; All 3 elevations
  1004. ;random_start_point_0=elev:0, tile_num:24777
  1005.  
  1006. [Map 098]
  1007. lookup_name=Special Head Encounter
  1008. map_name=rndbhead
  1009. music=07desert
  1010. ;ambient_sfx=hmxxxxbg:100
  1011. saved=Yes        ; Verified 8/18 -rwh2
  1012. dead_bodies_age=No
  1013. can_rest_here=No,No,No  ; All 3 elevations
  1014. ;random_start_point_0=elev:0, tile_num:24777
  1015.  
  1016. [Map 099]
  1017. lookup_name=Special Shuttle Encounter
  1018. map_name=rndshutl
  1019. music=07desert
  1020. ;ambient_sfx=hmxxxxbg:100
  1021. saved=Yes        ; Verified 8/18 -rwh2
  1022. dead_bodies_age=No
  1023. can_rest_here=No,No,No  ; All 3 elevations
  1024. ;random_start_point_0=elev:0, tile_num:24777
  1025.  
  1026. [Map 100]
  1027. lookup_name=Special Unwashed Encounter
  1028. map_name=rnduvilg
  1029. music=07desert
  1030. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  1031. ;ambient_sfx=hmxxxxbg:100
  1032. saved=No        ; Verified 8/18 -rwh2
  1033. dead_bodies_age=No
  1034. can_rest_here=No,No,No  ; All 3 elevations
  1035. ;random_start_point_0=elev:0, tile_num:24777
  1036.  
  1037. [Map 101]
  1038. lookup_name=Special Bridge Encounter
  1039. map_name=rndbridg
  1040. music=07desert
  1041. ;ambient_sfx=hmxxxxbg:100
  1042. saved=Yes        ; Verified 8/18 -rwh2
  1043. dead_bodies_age=No
  1044. can_rest_here=No,No,No  ; All 3 elevations
  1045. ;random_start_point_0=elev:0, tile_num:24777
  1046.  
  1047. [Map 102]
  1048. lookup_name=Special Cafe Encounter
  1049. map_name=rndcafe
  1050. music=01hub
  1051. ;ambient_sfx=hmxxxxbg:100
  1052. saved=Yes        ; Verified 8/18 -rwh2
  1053. dead_bodies_age=No
  1054. can_rest_here=No,No,No  ; All 3 elevations
  1055. ;random_start_point_0=elev:0, tile_num:24777
  1056.  
  1057. [Map 103]
  1058. lookup_name=Special Holy Encounter 1
  1059. map_name=rndholy1
  1060. music=14necro
  1061. ;ambient_sfx=hmxxxxbg:100
  1062. saved=No        ; Verified 8/18 -rwh2
  1063. dead_bodies_age=No
  1064. can_rest_here=No,No,No  ; All 3 elevations
  1065. ;random_start_point_0=elev:0, tile_num:24777
  1066.  
  1067. [Map 104]
  1068. lookup_name=Special Holy Encounter 2
  1069. map_name=rndholy2
  1070. music=14necro
  1071. ;ambient_sfx=hmxxxxbg:100
  1072. saved=Yes        ; Verified 8/18 -rwh2
  1073. dead_bodies_age=No
  1074. can_rest_here=No,No,No  ; All 3 elevations
  1075. ;random_start_point_0=elev:0, tile_num:24777
  1076.  
  1077. [Map 105]
  1078. lookup_name=Special Guardian Encounter
  1079. map_name=rndforvr
  1080. music=16follow
  1081. ;ambient_sfx=hmxxxxbg:100
  1082. saved=No        ; Verifed 8/18 -rwh2
  1083. dead_bodies_age=No
  1084. can_rest_here=No,No,No  ; All 3 elevations
  1085. ;random_start_point_0=elev:0, tile_num:24777
  1086.  
  1087. [Map 106]
  1088. lookup_name=Special Toxic Encounter
  1089. map_name=rndtoxic
  1090. music=08vats
  1091. ;ambient_sfx=hmxxxxbg:100
  1092. saved=No        ; Verified 8/18    -rwh2
  1093. dead_bodies_age=No
  1094. can_rest_here=No,No,No  ; All 3 elevations
  1095. ;random_start_point_0=elev:0, tile_num:24777
  1096.  
  1097. [Map 107]
  1098. lookup_name=Special Pariahs Encounter
  1099. map_name=rndparih
  1100. music=07desert
  1101. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  1102. ;ambient_sfx=hmxxxxbg:100
  1103. saved=No        ; Verified 8/18 -rwh2
  1104. dead_bodies_age=No
  1105. can_rest_here=No,No,No  ; All 3 elevations
  1106. ;random_start_point_0=elev:0, tile_num:24777
  1107.  
  1108. [Map 108]
  1109. lookup_name=Special Mad Brahmin Encounter
  1110. map_name=rndexcow
  1111. music=07desert
  1112. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  1113. ;ambient_sfx=hmxxxxbg:100
  1114. saved=No        ; Verified 8/18 -rwh2
  1115. dead_bodies_age=No
  1116. can_rest_here=No,No,No  ; All 3 elevations
  1117. ;random_start_point_0=elev:0, tile_num:24777
  1118.  
  1119. [Map 109]
  1120. lookup_name=Navarro Entrance
  1121. map_name=navarro
  1122. music=14necro
  1123. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, blank:40
  1124. ;ambient_sfx=hmxxxxbg:100
  1125. saved=Yes
  1126. can_rest_here=Yes,Yes,No  ; All 3 elevations
  1127.  
  1128. [Map 110]
  1129. lookup_name=Coast Encounter 10
  1130. map_name=coast10
  1131. music=07desert
  1132. ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
  1133. ;ambient_sfx=hmxxxxbg:100
  1134. saved=No
  1135. dead_bodies_age=No
  1136. can_rest_here=No,No,No  ; All 3 elevations
  1137. random_start_point_0=elev:0, tile_num:15313
  1138. random_start_point_1=elev:0, tile_num:22914
  1139. random_start_point_2=elev:0, tile_num:19709
  1140.  
  1141. [Map 111]
  1142. lookup_name=Coast Encounter 11
  1143. map_name=coast11
  1144. music=07desert
  1145. ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
  1146. ;ambient_sfx=hmxxxxbg:100
  1147. saved=No
  1148. dead_bodies_age=No
  1149. can_rest_here=No,No,No  ; All 3 elevations
  1150. random_start_point_0=elev:0, tile_num:20510
  1151. random_start_point_1=elev:0, tile_num:23112
  1152. random_start_point_2=elev:0, tile_num:24301
  1153. random_start_point_3=elev:0, tile_num:21288
  1154.  
  1155. [Map 112]
  1156. lookup_name=Coast Encounter 12
  1157. map_name=07desert
  1158. music=08vats
  1159. ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
  1160. ;ambient_sfx=hmxxxxbg:100
  1161. saved=No
  1162. dead_bodies_age=No
  1163. can_rest_here=No,No,No  ; All 3 elevations
  1164. random_start_point_0=elev:0, tile_num:25912
  1165. random_start_point_1=elev:0, tile_num:20895
  1166. random_start_point_2=elev:0, tile_num:18713
  1167.  
  1168. [Map 113]
  1169. lookup_name=Desert Encounter 8
  1170. map_name=desert8
  1171. music=07desert
  1172. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  1173. ;ambient_sfx=hmxxxxbg:100
  1174. saved=No
  1175. dead_bodies_age=No
  1176. can_rest_here=No,No,No  ; All 3 elevations
  1177. random_start_point_0=elev:0, tile_num:22096
  1178. random_start_point_1=elev:0, tile_num:18083
  1179. random_start_point_2=elev:0, tile_num:15688
  1180. random_start_point_3=elev:0, tile_num:18107
  1181.  
  1182. [Map 114]
  1183. lookup_name=Desert Encounter 9
  1184. map_name=desert9
  1185. music=07desert
  1186. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  1187. ;ambient_sfx=hmxxxxbg:100
  1188. saved=No
  1189. dead_bodies_age=No
  1190. can_rest_here=No,No,No  ; All 3 elevations
  1191. random_start_point_0=elev:0, tile_num:23086
  1192. random_start_point_1=elev:0, tile_num:24506
  1193. random_start_point_2=elev:0, tile_num:21503
  1194.  
  1195. [Map 115]
  1196. lookup_name=Desert Encounter 10
  1197. map_name=desrt10
  1198. music=07desert
  1199. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  1200. ;ambient_sfx=hmxxxxbg:100
  1201. saved=No
  1202. dead_bodies_age=No
  1203. can_rest_here=No,No,No  ; All 3 elevations
  1204. random_start_point_0=elev:0, tile_num:22885
  1205. random_start_point_1=elev:0, tile_num:24308
  1206. random_start_point_2=elev:0, tile_num:23896
  1207. random_start_point_3=elev:0, tile_num:20704
  1208.  
  1209. [Map 116]
  1210. lookup_name=Desert Encounter 11
  1211. map_name=desrt11
  1212. music=07desert
  1213. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  1214. ;ambient_sfx=hmxxxxbg:100
  1215. saved=No
  1216. dead_bodies_age=No
  1217. can_rest_here=No,No,No  ; All 3 elevations
  1218. random_start_point_0=elev:0, tile_num:21094
  1219. random_start_point_1=elev:0, tile_num:16670
  1220. random_start_point_2=elev:0, tile_num:18104
  1221.  
  1222. [Map 117]
  1223. lookup_name=Desert Encounter 12
  1224. map_name=desrt12
  1225. music=07desert
  1226. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  1227. ;ambient_sfx=hmxxxxbg:100
  1228. saved=No
  1229. dead_bodies_age=No
  1230. can_rest_here=No,No,No  ; All 3 elevations
  1231. random_start_point_0=elev:0, tile_num:19917
  1232. random_start_point_1=elev:0, tile_num:22915
  1233. random_start_point_2=elev:0, tile_num:24103
  1234. random_start_point_3=elev:0, tile_num:21889
  1235. random_start_point_4=elev:0, tile_num:20489
  1236.  
  1237. [Map 118]
  1238. lookup_name=Desert Encounter 13
  1239. map_name=dsrt13
  1240. music=07desert
  1241. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  1242. ;ambient_sfx=hmxxxxbg:100
  1243. saved=No
  1244. dead_bodies_age=No
  1245. can_rest_here=No,No,No  ; All 3 elevations
  1246. ;random_start_point_0=elev:0, tile_num:24777
  1247.  
  1248. [Map 119]
  1249. lookup_name=Cavern Encounter 6
  1250. map_name=cave6
  1251. music=13carvrn
  1252. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
  1253. ;ambient_sfx=hmxxxxbg:100
  1254. saved=Yes
  1255. dead_bodies_age=No
  1256. can_rest_here=No,No,No  ; All 3 elevations
  1257. ;random_start_point_0=elev:0, tile_num:17872
  1258. ;random_start_point_1=elev:0, tile_num:20882
  1259. ;random_start_point_2=elev:0, tile_num:18500
  1260.  
  1261. [Map 120]
  1262. lookup_name=Cavern Encounter 7
  1263. map_name=cave7
  1264. music=13carvrn
  1265. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
  1266. ;ambient_sfx=hmxxxxbg:100
  1267. saved=Yes
  1268. dead_bodies_age=No
  1269. can_rest_here=No,No,No  ; All 3 elevations
  1270. ;random_start_point_0=elev:0, tile_num:18474
  1271. ;random_start_point_1=elev:0, tile_num:21290
  1272. ;random_start_point_2=elev:0, tile_num:18906
  1273. ;random_start_point_3=elev:0, tile_num:21302
  1274.  
  1275. [Map 121]
  1276. lookup_name=Mountain Encounter 3
  1277. map_name=mountn3
  1278. music=07desert
  1279. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
  1280. ;ambient_sfx=hmxxxxbg:100
  1281. saved=No
  1282. dead_bodies_age=No
  1283. can_rest_here=No,No,No  ; All 3 elevations
  1284. random_start_point_0=elev:0, tile_num:18277
  1285. random_start_point_1=elev:0, tile_num:18300
  1286. random_start_point_2=elev:0, tile_num:19288
  1287.  
  1288. [Map 122]
  1289. lookup_name=Mountain Encounter 4
  1290. map_name=mountn4
  1291. music=07desert
  1292. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
  1293. ;ambient_sfx=hmxxxxbg:100
  1294. saved=No
  1295. dead_bodies_age=No
  1296. can_rest_here=No,No,No  ; All 3 elevations
  1297. random_start_point_0=elev:0, tile_num:18298
  1298. random_start_point_1=elev:0, tile_num:19884
  1299. random_start_point_2=elev:0, tile_num:18287
  1300.  
  1301. [Map 123]
  1302. lookup_name=Mountain Encounter 5
  1303. map_name=Mountn5
  1304. music=07desert
  1305. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
  1306. ;ambient_sfx=hmxxxxbg:100
  1307. saved=No
  1308. dead_bodies_age=No
  1309. can_rest_here=No,No,No  ; All 3 elevations
  1310. random_start_point_0=elev:0, tile_num:19477
  1311. random_start_point_1=elev:0, tile_num:21283
  1312. random_start_point_2=elev:0, tile_num:18686
  1313. random_start_point_3=elev:0, tile_num:19094
  1314. random_start_point_4=elev:0, tile_num:19505
  1315.  
  1316. [Map 124]
  1317. lookup_name=Mountain Encounter 6
  1318. map_name=mountn6
  1319. music=07desert
  1320. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
  1321. ;ambient_sfx=hmxxxxbg:100
  1322. saved=No
  1323. dead_bodies_age=No
  1324. can_rest_here=No,No,No  ; All 3 elevations
  1325. random_start_point_0=elev:0, tile_num:19274
  1326. random_start_point_1=elev:0, tile_num:21282
  1327. random_start_point_2=elev:0, tile_num:20890
  1328.  
  1329. [Map 125]
  1330. lookup_name=City Encounter 2
  1331. map_name=city2
  1332. music=10labone
  1333. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  1334. ;ambient_sfx=hmxxxxbg:100
  1335. saved=No
  1336. dead_bodies_age=No
  1337. can_rest_here=No,No,No  ; All 3 elevations
  1338. random_start_point_0=elev:0, tile_num:11290
  1339. random_start_point_1=elev:0, tile_num:9903
  1340. random_start_point_2=elev:0, tile_num:11914
  1341. random_start_point_3=elev:0, tile_num:14702
  1342.  
  1343. [Map 126]
  1344. lookup_name=Arroyo Temple
  1345. map_name=artemple
  1346. music=17arroyo
  1347. ambient_sfx=gntlwin1:25, gntlwind:25, animal1:20, animal:20, gustwind:5, gustwin1:5
  1348. ;ambient_sfx=hmxxxxbg:100
  1349. saved=Yes
  1350.  
  1351. [Map 127]
  1352. lookup_name=Destroyed Arroyo Bridge
  1353. map_name=ardead
  1354. music=10labone
  1355. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
  1356. ;ambient_sfx=hmxxxxbg:100
  1357. saved=Yes
  1358.  
  1359. [Map 128]
  1360. lookup_name=Enclave Detention
  1361. map_name=encdet
  1362. music=16follow
  1363. ambient_sfx=clang1:10, clang:10, zapper1:25, zapper:25, electri1:15, electric:15
  1364. saved=Yes
  1365.  
  1366. [Map 129]
  1367. lookup_name=Enclave Dock
  1368. map_name=encdock
  1369. music=16follow
  1370. ambient_sfx=seawind1:25, seawind:25, waves1:10, seagull:15, seagull1:15, waves:10
  1371. saved=Yes
  1372.  
  1373. [Map 130]
  1374. lookup_name=Enclave End Fight
  1375. map_name=encfite
  1376. music=16follow
  1377. ambient_sfx=electri1:15, electric:15, blank:70
  1378. saved=Yes
  1379.  
  1380. [Map 131]
  1381. lookup_name=Enclave Guard Barracks
  1382. map_name=encgd
  1383. music=16follow
  1384. ambient_sfx=electri1:15, electric:15, blank:70
  1385. saved=Yes
  1386.  
  1387. [Map 132]
  1388. lookup_name=Enclave Presidential
  1389. map_name=encpres
  1390. music=16follow
  1391. ambient_sfx=electri1:15, electric:15, chemical:5, chemica1:5, blank:60
  1392. saved=Yes
  1393.  
  1394. [Map 133]
  1395. lookup_name=Enclave Reactor
  1396. map_name=encrctr
  1397. music=16follow
  1398. ambient_sfx=electri1:15, electric:15, elevator:20, elevato1:15, steam:20, steam:15
  1399. saved=Yes
  1400.  
  1401. [Map 134]
  1402. lookup_name=Enclave Trap Room
  1403. map_name=enctrp
  1404. music=16follow
  1405. ambient_sfx=electri1:15, electric:15, blank:70
  1406. saved=Yes
  1407.  
  1408. [Map 135]
  1409. lookup_name=San Fran Tanker
  1410. map_name=sftanker
  1411. music=21sf
  1412. ambient_sfx=seawind1:25, clang:10, waves1:15, clangl:15, waves:15, seawind:20
  1413. saved=Yes
  1414.  
  1415. [Map 136]
  1416. lookup_name=San Fran Dock
  1417. map_name=sfdock
  1418. music=21sf
  1419. ambient_sfx=seawind1:25, seawind:25, waves1:10, seagull:15, seagull1:15, waves:10
  1420. saved=Yes
  1421.  
  1422. [Map 137]
  1423. lookup_name=San Fran China
  1424. map_name=sfchina
  1425. music=21sf
  1426. ambient_sfx=seawind1:25, seawind:25, chimes1:15, chimes:15, blank:20
  1427. saved=Yes
  1428.  
  1429. [Map 138]
  1430. lookup_name=Shuttle Outside
  1431. map_name=SFSHUTL1
  1432. music=21sf
  1433. ambient_sfx=seawind1:25, seawind:25, blank:50
  1434. saved=Yes
  1435.  
  1436. [Map 139]
  1437. lookup_name=Shuttle Interior
  1438. map_name=SFSHUTL2
  1439. music=07desert
  1440. ambient_sfx=electri1:15, electric:15, blank:70
  1441. saved=Yes
  1442.  
  1443. [Map 140]
  1444. lookup_name=Elronologist Base
  1445. map_name=sfelronb
  1446. music=21sf
  1447. ambient_sfx=electri1:15, electric:15, blank:70
  1448. saved=Yes
  1449.  
  1450. [Map 141]
  1451. lookup_name=City Encounter 3
  1452. map_name=city3
  1453. music=10labone
  1454. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  1455. ;ambient_sfx=hmxxxxbg:100
  1456. saved=No
  1457. dead_bodies_age=No
  1458. can_rest_here=No,No,No  ; All 3 elevations
  1459. random_start_point_0=elev:0, tile_num:19936
  1460. random_start_point_1=elev:0, tile_num:21946
  1461. random_start_point_2=elev:0, tile_num:24337
  1462. random_start_point_3=elev:0, tile_num:22125
  1463.  
  1464. [Map 142]
  1465. lookup_name=City Encounter 4
  1466. map_name=city4
  1467. music=10labone
  1468. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  1469. ;ambient_sfx=hmxxxxbg:100
  1470. saved=No
  1471. dead_bodies_age=No
  1472. can_rest_here=No,No,No  ; All 3 elevations
  1473. random_start_point_0=elev:0, tile_num:22890
  1474. random_start_point_1=elev:0, tile_num:26501
  1475. random_start_point_2=elev:0, tile_num:28494
  1476. random_start_point_3=elev:0, tile_num:22879
  1477.  
  1478. [Map 143]
  1479. lookup_name=City Encounter 5
  1480. map_name=city5
  1481. music=10labone
  1482. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  1483. ;ambient_sfx=hmxxxxbg:100
  1484. saved=No
  1485. dead_bodies_age=No
  1486. can_rest_here=No,No,No  ; All 3 elevations
  1487. random_start_point_0=elev:0, tile_num:15684
  1488. random_start_point_1=elev:0, tile_num:19260
  1489. random_start_point_2=elev:0, tile_num:21072
  1490. random_start_point_3=elev:0, tile_num:18877
  1491.  
  1492. [Map 144]
  1493. lookup_name=City Encounter 6
  1494. map_name=city6
  1495. music=10labone
  1496. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  1497. ;ambient_sfx=hmxxxxbg:100
  1498. saved=No
  1499. dead_bodies_age=No
  1500. can_rest_here=No,No,No  ; All 3 elevations
  1501. random_start_point_0=elev:0, tile_num:28899
  1502. random_start_point_1=elev:0, tile_num:27311
  1503. random_start_point_2=elev:0, tile_num:25686
  1504. random_start_point_3=elev:0, tile_num:23300
  1505.  
  1506. [Map 145]
  1507. lookup_name=City Encounter 7
  1508. map_name=city7
  1509. music=10labone
  1510. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  1511. ;ambient_sfx=hmxxxxbg:100
  1512. saved=No
  1513. dead_bodies_age=No
  1514. can_rest_here=No,No,No  ; All 3 elevations
  1515. random_start_point_0=elev:0, tile_num:17729
  1516. random_start_point_1=elev:0, tile_num:20133
  1517. random_start_point_2=elev:0, tile_num:20714
  1518. random_start_point_3=elev:0, tile_num:16106
  1519.  
  1520. [Map 146]
  1521. lookup_name=City Encounter 8
  1522. map_name=city8
  1523. music=10labone
  1524. ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
  1525. ;ambient_sfx=hmxxxxbg:100
  1526. saved=No
  1527. dead_bodies_age=No
  1528. can_rest_here=No,No,No  ; All 3 elevations
  1529. random_start_point_0=elev:0, tile_num:17692
  1530. random_start_point_1=elev:0, tile_num:22105
  1531. random_start_point_2=elev:0, tile_num:20510
  1532. random_start_point_3=elev:0, tile_num:20890
  1533. random_start_point_4=elev:0, tile_num:23503
  1534.  
  1535. [Map 147]
  1536. lookup_name=New Reno VB
  1537. map_name=newrvb
  1538. music=07desert
  1539. ;ambient_sfx=hmxxxxbg:100
  1540. saved=Yes
  1541. ;can_rest_here=No,No,No  ; All 3 elevations
  1542.  
  1543. [Map 148]
  1544. lookup_name=Shi Temple
  1545. map_name=sfchina2
  1546. music=21sf
  1547. saved=Yes
  1548.  
  1549. [Map 149]
  1550. lookup_name=In Game Movie Map 1
  1551. map_name=gammovie
  1552. music=07desert
  1553. saved=No
  1554.  
  1555. [Map 150]
  1556. lookup_name=Bess Dead
  1557. map_name=rndbess
  1558. music=07desert
  1559. saved=No