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PC Gamer 3.8
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1997-11_Disc_3.8.bin
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ZNPATCH.EXE
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em1e.scr
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Text File
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1997-06-04
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3KB
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78 lines
# THIS SCRIPT WAS GENERATED ON 03-20-1996 AT 18:56:02
world E # Endgame
room M # Mezzanine
nodeview 1E # Nodeview 1E (1352)
# SCRIPT VERSION: 24.3
puzzle:26999 { # AUTO-PRELOAD-OF-ANIMATION
results {
action:animpreload:27000(em1el11c.avi 0 0 0 15)
}
flags {
DO_ME_NOW
ONCE_PER_INST
}
}
# PUZZLES
puzzle:21389 { # em1e Do Nada So Die pzl
criteria {
[21391] = 1 # INITIAL EM1E
[21405] = 2 # em1e Alchemists Final Anim
}
results {
action:assign(159, 26)
action:flush_mouse_events(0)
action:streamvideo(em1el31c.avi 0 0 511 319 0 1)
action:flush_mouse_events(0)
action:dissolve
event:change_location(G,J,DE,0)
}
}
puzzle:21390 { # em1e Thwart 4 pzl
criteria {
[21391] = 1 # INITIAL EM1E
[21405] < 2 # em1e Alchemists Final Anim
[9] = 43
[21404] = 1 # em1e Thwart the Alchemists ctrl
}
results {
action:assign(21389, 1) # em1e Do Nada So Die pzl
action:stop(27000)
action:stop(21406)
action:dissolve
event:change_location(E,M,1G,0)
}
}
puzzle:21391 { # INITIAL EM1E
criteria {
}
results {
action:assign(21536, 2) # G_E Ambient Snd state (0=endgame, 1=reward, 2=none)
action:set_screen(em1el11c.tga)
action:stop(21252)
action:syncsound(27000 0 em1eq1nc.raw 11025 16 0 0) #6
background:playpreload:21405(27000 0 0 511 319 0 600 1)
}
}
puzzle:21472 { # em1e Thwart w/o InfRings pzl
criteria {
[21391] = 1 # INITIAL EM1E
[9] ! 43
[21404] = 1 # em1e Thwart the Alchemists ctrl
}
results {
action:assign(21404, 0) # em1e Thwart the Alchemists ctrl
action:assign(21472, 0) # em1e Thwart w/o InfRings pzl
}
}
# CONTROLS
control:21404 push_toggle { # em1e Thwart the Alchemists ctrl
flat_hotspot(231,80,91,206)
cursor(active)
}
# AUTO-BACKWARDS PUZZLES AND CONTROLS
control:25500 flat {
}