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1997-06-06
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4KB
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140 lines
Readme file for Atomic Bomberman PC - ALPHA RELEASE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dated: June 6th, 1997
Title: Atomic Bomberman
# of Players: Only 2 players may play at once.
Release Date: June/July 97
Table of contents
=================
1. Requirements
2. Playing Atomic Bomberman
3. Legal Information
4. Feedback
5. Known Bugs
1. Requirements
===============
IBM TM PC compatible Pentium 90 or faster
16 MB RAM
Windows 95
2MB VRAM required with SVGA support
100% Sound Blaster TM compatible sound card
DirectX 3.0+
2. Playing Atomic Bomberman
===========================
For those of you not familiar with Bomberman I will spare you
the details. The dynamics of the game are as easy as 1-2-3.
1) Drop a bomb
2) Run, run, like hell.
3) Watch your back, your front, your side, just watch out!
Here are some of your powerups:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
<IMGpowbomb> Allows you to drop an additional bomb
<IMGpowflame> Allows your flame to shoot further
<IMGpowdisea> Gives you some random "disease"
<IMGpowkick> Allows you to kick any bomb down a hallway
Controls
~~~~~~~~
Only Microsoft Sidewinder gamepads are supported at this time.
Other joysticks may work but there is no calibration facility.
Keys during play:
~~~~~~~~~~~~~~~~~
Arrow keys - move your bomberman
Space bar - drop a bomb
Ctrl-D - disable debugging
Ctrl-A - show list of all animation sequences defined
Ctrl-R - toggle the remap editor screen
F1 - help (review this file)
F10 - quit current game (does equivalent of a draw game)
3. Legal Information
=================
(See the file LEGAL.TXT for more information)
(c)1997 Interplay Productions and TM Hudson Soft Co., Ltd.
All rights reserved.
Interplay is a trademark of Interplay Productions.
All rights reserved.
Exclusively licensed and distributed by Interplay Productions.
Windows and the Windows 95 logo are registered trademarks of
Microsoft Corporation.
All rights reserved.
All other trademarks and copyrights are the property of their
respective owners.
4. Feedback
===========
This is an unsupported release.
Questions, Comments, Suggestions, and/or bugs may be reported
to: "THE_BOMB@Interplay.com"
When reporting bugs please provide as much detail about your
machine as possible.
-----------
OS version.
System Type. (ex. Intel Pentium - 90)
DirectX version number.
Total Memory.
Video Card.
Sound Card.
If Laptop (which?)
5. Known Bugs
=============
* Networking
-> Networking is still under construction at this time.
* Game hangs on Interplay Logo.
-> We are aware of this bug and are working to track it
down. Any information that you could provide to
"THE_BOMB@Interplay.com" would be helpful.
* DINPUT.DLL not found.
-> Atomic Bomberman requires DirectX 3.0 >.
* Windows NT
-> Does not fully function under Windows NT at this time.
* Game apparently load's fine, however, after the
"Loading Artwork" screen the screen goes blank.
-> We are looking into the exact cause of this. It appears
to be a problem with non-certified DirectX video drivers.
-> More rare occasions with certified drivers.
Known fix:
Install DirectX video driver, then re-install your cards
video driver on top.
* Game Does not boot or hangs on Interplay Logo.
-> If you do not have a sound card you will not be able to
play this demo. The fix for this is in progress.
Sorry :(