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functions.txt
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2004-01-03
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Copyright (C) 2004 Jason 'Ikkyo' Gripp.
ikkyo.dsdll functions v1.5.3
email: jgripp@budget.net
This is the list of new functions provided by the ikkyo.dsdll
=======================================
[GoActor]
void GoActor::ChangeBaseSkillLevel(char const *,float)
float GoActor::GetBaseSkillLevel(char const *)
void GoActor::SetBaseSkillLevel(char const *,float)
[GoAspect]
void GoAspect::SetRenderScale(float)
[GoAttack]
float GoAttack::GetBaseDamageMax(void)
float GoAttack::GetBaseDamageMin(void)
void GoAttack::SetBaseDamageMax(float)
void GoAttack::SetBaseDamageMin(float)
[GoInventory]
class Go const * GoInventory::GetOpenSpellbook(void)
[GRect]
int GRect::GetBottom(void)
int GRect::GetLeft(void)
int GRect::GetRight(void)
int GRect::GetTop(void)
void GRect::SetLeft(int)
void GRect::SetBottom(int)
void GRect::SetRight(int)
void GRect::SetTop(int)
[Math]
float Math::Arccos(float)
float Math::Arcsin(float)
float Math::Arctan2(float,float)
float Math::Arctan(float)
float Math::Cosh(float)
float Math::Exp(float)
bool Math::Finite(float)
float Math::FMod(float,float)
float Math::Hypotenuse(float,float)
float Math::Arccos(float)bool UIShell::IsItemDragged(void)
float Math::Ln(float)
float Math::Log(float)
float Math::Power(float,float)
int Math::ShiftL(int,int)
int Math::ShiftR(int,int)
float Math::Sinh(float)
float Math::Sqrt(float)
float Math::Tanh(float)
float Math::ToFloat(char const *)
int Math::ToInt(char const *)
[SiegeCamera]
void SiegeCamera::SetMaxAzimuth(float)
void SiegeCamera::SetMaxDistance(float)
void SiegeCamera::SetMinAzimuth(float)
void SiegeCamera::SetMinDistance(float)
[UIChatBox]
void UIChatBox::ClearConsole(void)
char const * UIChatBox::GetNewestLine(void)
bool UIChatBox::NewestLineContains(char const *)
void UIChatBox::SetNewestLine(char const *)
[UIGridbox]
void UIGridbox::AddItemInfo(char const *)
void UIGridbox::BeginTransmute(void)
void UIGridbox::ClearGridBox(int,int)
Goid const * UIGridbox::GetItemGoid(int)
int UIGridbox::GetNumItems(void)
bool UIGridbox::IsCellFilled(int,int)
char const * UIGridbox::Transmute(void)
[UIShell]
Goid const * UIShell::GetRolloverGoID(void)
unsigned long UIShell::GetRolloverID(void)
char const * UIShell::GetRolloverKey(void)
[UISlider]
int UISlider::GetValue(void)
void UISlider::SetValue(int)
[UITextBox]
int UITextBox::FindLine(int,char const *)
int UITextBox::FindLine(char const *)
unsigned long UITextBox::GetLineColor(int)
char const * UITextBox::GetLineText(int)
void UITextBox::SetLineColor(int,unsigned long)
[WorldMap]
char const * WorldMap::GetMapName(void)
[Globals]
bool IsKeyPressed(unsigned long)
enum eInventoryLocation MakeInventoryLocation(unsigned long)
enum ePlayerSkin MakePlayerSkin(unsigned long)
unsigned long MakeToolTipColor(char const *)
class UIChatBox * QueryDerivedChatBox(class UIWindow *)
class UISlider * QueryDerivedSlider(class UIWindow *)
enum eInventoryLocation Globals::GetHover(void)
void Globals::SetHover(enum eInventoryLocation)