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GameStar Special 2004 March
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CCGeneraele
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OperationThunderstorm
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thunderstorm1-0.big
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Data_ini_ParticleSystem.ini
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2004-01-28
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ParticleSystem BuggyDebrisTrail
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDirtDebris.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.50 0.50
Gravity = 0.00
SlaveSystem = MissileBackblast
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 10.00 10.00
SystemLifetime = 0
Size = 0.40 3.00
StartSizeRate = 0.00 0.00
SizeRate = 0.60 1.50
SizeRateDamping = 0.93 0.94
Alpha1 = 1.00 1.00 0
Alpha2 = -1.00 0.20 10
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:189 G:189 B:189 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 1.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = ORTHO
VelOrthoX = -0.50 0.00
VelOrthoY = -0.05 0.05
VelOrthoZ = -0.05 0.05
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyDebrisTireTrail
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDirtDebris.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.50 0.50
Gravity = 0.00
SlaveSystem = MissileBackblast
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 7.00 7.00
SystemLifetime = 0
Size = 0.20 1.50
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.75
SizeRateDamping = 0.93 0.94
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 7
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:189 G:189 B:189 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 1.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = ORTHO
VelOrthoX = -0.50 0.00
VelOrthoY = -0.05 0.05
VelOrthoZ = -0.05 0.05
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BlackTrail
Priority = DEBRIS_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.50 0.50
Gravity = 0.00
SlaveSystem = MissileBackblast
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 50.00 75.00
SystemLifetime = 0
Size = 0.40 3.00
StartSizeRate = 0.00 0.00
SizeRate = 0.60 1.50
SizeRateDamping = 0.93 0.94
Alpha1 = 0.25 0.25 0
Alpha2 = 1.00 1.00 25
Alpha3 = 0.00 0.00 60
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 1.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = ORTHO
VelOrthoX = -0.50 0.00
VelOrthoY = -0.05 0.05
VelOrthoZ = -0.05 0.05
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TestEffect
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFuzzyDot.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.00
Lifetime = 100.00 200.00
SystemLifetime = 0
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = -0.10 -0.10
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -10.00 -3.00
BurstDelay = 100.00 100.00
BurstCount = 1000.00 1000.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = HEMISPHERICAL
VelHemispherical = 10.00 15.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TrackDebrisDirtLeft
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.95 0.95
VelocityDamping = 0.95 0.90
Gravity = 0.02
Lifetime = 30.00 30.00
SystemLifetime = 0
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 1.50 3.00
SizeRateDamping = 0.98 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 30
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:225 G:189 B:121 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.01 0.10
BurstDelay = 0.00 0.00
BurstCount = 0.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.50 -1.00
VelOrthoY = 0.50 0.50
VelOrthoZ = 0.50 0.50
VolumeType = LINE
VolLineStart = X:-5.00 Y:8.00 Z:0.00
VolLineEnd = X:15.00 Y:8.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TrackDebrisDirtRight
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.95 0.95
VelocityDamping = 0.95 0.90
Gravity = 0.02
Lifetime = 30.00 30.00
SystemLifetime = 0
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 1.50 3.00
SizeRateDamping = 0.98 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 30
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:225 G:189 B:121 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.01 0.10
BurstDelay = 0.00 0.00
BurstCount = 0.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.50 -1.00
VelOrthoY = -0.50 -0.50
VelOrthoZ = 0.50 0.50
VolumeType = LINE
VolLineStart = X:-5.00 Y:-8.00 Z:0.00
VolLineEnd = X:15.00 Y:-8.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TechnicalDust
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 0
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.50 3.00
SizeRateDamping = 0.90 0.92
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.00 30
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:186 G:168 B:112 0
Color2 = R:214 G:176 B:88 18
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 4.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.50
VelocityType = OUTWARD
VelOutward = -0.10 0.75
VelOutwardOther = 0.20 1.50
VolumeType = LINE
VolLineStart = X:-4.00 Y:3.00 Z:0.00
VolLineEnd = X:-4.00 Y:-3.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem QuadCannonDust
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
Lifetime = 100.00 125.00
SystemLifetime = 0
Size = 3.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.40
SizeRateDamping = 0.90 0.92
Alpha1 = 0.00 0.00 0
Alpha2 = 0.35 0.35 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:186 G:168 B:112 0
Color2 = R:214 G:176 B:88 18
Color3 = R:68 G:68 B:68 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 -1.00
BurstDelay = 2.00 5.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.60
VelocityType = OUTWARD
VelOutward = -0.10 0.75
VelOutwardOther = 0.20 1.50
VolumeType = LINE
VolLineStart = X:-4.00 Y:3.00 Z:0.00
VolLineEnd = X:-4.00 Y:-3.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem RocketBuggyDust
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 0
Size = 3.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.40
SizeRateDamping = 0.90 0.92
Alpha1 = 0.00 0.00 0
Alpha2 = 0.70 0.70 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:186 G:168 B:112 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 -1.00
BurstDelay = 2.00 5.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.60
VelocityType = OUTWARD
VelOutward = -0.10 0.75
VelOutwardOther = 0.20 1.50
VolumeType = LINE
VolLineStart = X:-4.00 Y:3.00 Z:0.00
VolLineEnd = X:-4.00 Y:-3.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem RocketBuggyDirtSpray
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.90 0.95
VelocityDamping = 1.00 1.00
Gravity = -0.10
Lifetime = 30.00 30.00
SystemLifetime = 0
Size = 2.00 4.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 30
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:224 B:166 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.01 0.10
BurstDelay = 2.00 6.00
BurstCount = 0.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.50 -1.00
VelOrthoY = -0.20 0.20
VelOrthoZ = 1.00 1.00
VolumeType = LINE
VolLineStart = X:-4.00 Y:3.00 Z:0.00
VolLineEnd = X:-4.00 Y:-3.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem RocketBuggyDirtPowerSlide
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.90 0.95
VelocityDamping = 1.00 1.00
Gravity = -0.10
Lifetime = 30.00 30.00
SystemLifetime = 0
Size = 2.00 4.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 30
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:208 B:121 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.01 0.10
BurstDelay = 1.00 4.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.50 -1.00
VelOrthoY = -0.20 0.20
VelOrthoZ = 1.00 1.00
VolumeType = LINE
VolLineStart = X:-4.00 Y:3.00 Z:0.00
VolLineEnd = X:-4.00 Y:-3.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem CarCrushSmoke
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.98 0.99
VelocityDamping = 0.75 0.80
Gravity = 0.01
Lifetime = 50.00 50.00
SystemLifetime = 1
Size = 20.00 35.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.40
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:130 G:130 B:130 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 3.00 5.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem CarCrushGlassDebris
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = NONE
Type = DRAWABLE
ParticleName = GlassShard01
AngleX = 0.00 7.00
AngleY = 0.00 7.00
AngleZ = 0.00 7.00
AngularRateX = -0.30 0.30
AngularRateY = -0.30 0.30
AngularRateZ = -0.30 0.30
AngularDamping = 1.00 1.00
VelocityDamping = 0.97 0.99
Gravity = -0.10
Lifetime = 150.00 150.00
SystemLifetime = 150
Size = 0.00 0.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 0.00 0.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 10.00 20.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 1.00 1.50
VelOutwardOther = 0.50 1.50
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem CarCrushDebris
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 7.00
AngleY = 0.00 7.00
AngleZ = 0.00 1.00
AngularRateX = -0.50 0.50
AngularRateY = -0.50 0.50
AngularRateZ = -0.10 0.10
AngularDamping = 0.99 1.00
VelocityDamping = 0.75 0.87
Gravity = -0.20
Lifetime = 25.00 25.00
SystemLifetime = 100
Size = 5.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 25
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:225 G:186 B:142 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 8.00 8.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 5.00
VelOutwardOther = 0.50 2.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem Explosion
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.30 0.30
Gravity = 0.25
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 7.00 10.00
SizeRateDamping = 0.90 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 99999.00 99999.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 15.00 15.00
VolumeType = SPHERE
VolSphereRadius = 3.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ExplosionSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.03 0.01
AngularDamping = 0.96 0.99
VelocityDamping = 0.75 0.80
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 0.00 0.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 10.00
SizeRateDamping = 0.90 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 75
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:112 G:112 B:112 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 6.00 6.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 0.00 5.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TankMuzzleFlashSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuff.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.50
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.85
Gravity = 0.01
Lifetime = 50.00 50.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 5.00
SizeRateDamping = 0.90 0.93
Alpha1 = 0.60 0.75 0
Alpha2 = 0.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:36 G:36 B:36 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:-0.20 Y:-0.20 Z:0.10
VelocityType = ORTHO
VelOrthoX = 0.00 -1.00
VelOrthoY = -2.00 2.00
VelOrthoZ = -1.00 -2.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TankMuzzleFlashFlame
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.50 0.90
Gravity = 0.00
Lifetime = 25.00 25.00
SystemLifetime = 10
Size = 0.50 0.50
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.93 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:165 B:125 0
Color2 = R:0 G:0 B:0 25
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 2.00 5.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TankStruckSmoke
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.80
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.10 0.20 0
Alpha2 = 0.40 0.50 50
Alpha3 = -4.00 0.00 150
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:255 G:255 B:255 40
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 5.00
VelOrthoY = -2.00 2.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmallTankStruckSmoke
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
SlaveSystem = TankStruckFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 150.00 150.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.10 0.20 0
Alpha2 = 0.40 0.50 50
Alpha3 = -4.00 0.00 150
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 40
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.50
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TankStruckFlameSlave
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireball03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
Lifetime = 60.00 60.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:43 G:43 B:43 0
Color2 = R:43 G:13 B:0 30
Color3 = R:0 G:0 B:0 60
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 0.00 0.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = NONE
VolumeType = NONE
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TankStruckSparks
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSpark02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.85
Gravity = 0.00
Lifetime = 5.00 5.00
SystemLifetime = 1
Size = 2.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 6.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.00 2.00
VelCylindricalNormal = 0.00 2.00
VolumeType = BOX
VolBoxHalfSize = X:10.00 Y:5.00 Z:5.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmallTankStruckSparks
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSpark02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.85
Gravity = 0.00
Lifetime = 5.00 5.00
SystemLifetime = 1
Size = 2.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 6.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.00 2.00
VelCylindricalNormal = 0.00 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TankStruckFlame
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA_TEST
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.00 0.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
Lifetime = 15.00 15.00
SystemLifetime = 10
Size = 2.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 1.00
SizeRateDamping = 0.00 0.00
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 10
Alpha3 = 0.00 0.00 15
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:255 G:255 B:255 5
Color3 = R:255 G:255 B:255 10
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 6.00 6.00
InitialDelay = 1.00 15.00
DriftVelocity = X:0.05 Y:0.10 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 0.00 2.00
VolumeType = SPHERE
VolSphereRadius = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlatSparkSpray
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFuzzyDot.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.85
Gravity = -0.02
Lifetime = 100.00 100.00
SystemLifetime = 120
Size = 2.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = -0.01 -0.02
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:93 0
Color2 = R:255 G:43 B:0 60
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 2.50 2.50
BurstCount = 12.00 13.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 2.00 5.00
VelCylindricalNormal = 0.00 0.50
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlatSparkSprayLine
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFuzzyDot.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.85
Gravity = -0.02
Lifetime = 100.00 100.00
SystemLifetime = 120
Size = 2.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = -0.01 -0.02
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:93 0
Color2 = R:255 G:43 B:0 60
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 2.50 2.50
BurstCount = 12.00 13.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 2.00 5.00
VelCylindricalNormal = 0.00 0.50
VolumeType = LINE
VolLineStart = X:10.00 Y:0.00 Z:0.00
VolLineEnd = X:-10.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlatSparkSprayLineBurst
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSpark02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.85
Gravity = 0.00
Lifetime = 5.00 5.00
SystemLifetime = 1
Size = 1.00 1.50
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.00 2.00
VelCylindricalNormal = 0.00 2.00
VolumeType = BOX
VolBoxHalfSize = X:10.00 Y:5.00 Z:5.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MammothTankExplosionSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = MammothTankExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MammothTankExplosionFlameSlave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
Lifetime = 60.00 60.00
SystemLifetime = 10
Size = 0.50 0.50
StartSizeRate = 0.00 0.00
SizeRate = 1.50 2.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:111 G:111 B:111 0
Color2 = R:163 G:91 B:61 30
Color3 = R:0 G:0 B:0 60
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 0.00 0.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.05 Y:0.10 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MammothTankExplosionDebris
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -3.00 3.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.03 0.03
AngularDamping = 0.99 1.00
VelocityDamping = 0.88 0.85
Gravity = -0.10
Lifetime = 30.00 30.00
SystemLifetime = 1
Size = 1.00 2.50
StartSizeRate = 0.00 0.00
SizeRate = 3.00 5.00
SizeRateDamping = 0.90 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 30
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 2.00 3.00
VelOutwardOther = 1.00 3.00
VolumeType = CYLINDER
VolCylinderRadius = 7.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MammothTankSubExplosionSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = MammothTankSubExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:23 G:3 B:3 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 0.50 1.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MammothTankSubExplosionFlameSlave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
Lifetime = 120.00 120.00
SystemLifetime = 120
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.10 0.10 120
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:145 G:77 B:26 0
Color2 = R:0 G:0 B:0 120
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 0.00 0.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.05 Y:0.10 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MammothTankExplosionShockwave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.70
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 10
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 8.00
SizeRateDamping = 0.80 0.80
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:197 G:185 B:117 0
Color2 = R:0 G:0 B:0 30
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 20.00 20.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 0.00 2.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 2.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MammothTankExplosionArms
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFuzzyDot.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.95 0.95
Gravity = -1.00
PerParticleAttachedSystem = MammothTankExplosionArmsFlame
Lifetime = 5.00 10.00
SystemLifetime = 1
Size = 2.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:3 G:0 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 2.00 4.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 4.00 6.00
VelOutwardOther = 5.00 9.00
VolumeType = CYLINDER
VolCylinderRadius = 7.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MammothTankExplosionArmsFlame
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
Lifetime = 60.00 60.00
SystemLifetime = 60
Size = 2.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:124 G:85 B:58 0
Color2 = R:43 G:13 B:0 40
Color3 = R:0 G:0 B:0 60
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem OverlordTankExplosionSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = MammothTankExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 50.00 50.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.70 0.70 0
Alpha2 = -4.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem OverlordTankExplosionDebris
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA_TEST
Type = PARTICLE
ParticleName = EXDirtDebris.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.99 1.00
VelocityDamping = 0.10 0.10
Gravity = -0.10
Lifetime = 50.00 50.00
SystemLifetime = 10
Size = 1.00 2.50
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:43 G:43 B:43 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 500.00 500.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.75
VelOutwardOther = 1.00 3.00
VolumeType = CYLINDER
VolCylinderRadius = 7.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem OverlordTankSubExplosionSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = MammothTankSubExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:23 G:3 B:3 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem OverlordTankExplosionShockwave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 15.00 15.00
SystemLifetime = 3
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 0.80 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:197 G:185 B:117 0
Color2 = R:0 G:0 B:0 15
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 10.00 10.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HumveeExplosionSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = MammothTankExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 50.00 50.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.70 0.70 0
Alpha2 = -4.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HumveeExplosionDebris
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -2.00 2.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.99 1.00
VelocityDamping = 0.95 0.95
Gravity = -0.10
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 3.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 3.00
SizeRateDamping = 0.85 0.90
Alpha1 = 0.80 0.80 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:121 G:85 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.50 1.00
VelOutwardOther = 1.00 3.00
VolumeType = CYLINDER
VolCylinderRadius = 7.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HumveeSubExplosionSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = MammothTankSubExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:23 G:3 B:3 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DragonTankExplosionSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = MammothTankExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 50.00 50.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.70 0.70 0
Alpha2 = -4.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DragonTankExplosionDebris
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA_TEST
Type = PARTICLE
ParticleName = EXDirtDebris.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.99 1.00
VelocityDamping = 0.10 0.10
Gravity = -0.10
Lifetime = 50.00 50.00
SystemLifetime = 10
Size = 1.00 2.50
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:43 G:43 B:43 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 500.00 500.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.75
VelOutwardOther = 1.00 3.00
VolumeType = CYLINDER
VolCylinderRadius = 7.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DragonTankNapalmExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.50 0.52
Gravity = 0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 30.00 30.00
SizeRateDamping = 0.35 0.35
Alpha1 = 0.50 0.50 0
Alpha2 = -0.50 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:145 B:21 0
Color2 = R:63 G:53 B:43 60
Color3 = R:23 G:3 B:3 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 5.00 10.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DragonTankExplosionShockwave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.70
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 10
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:197 G:185 B:117 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 200.00 200.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.10
VelocityType = OUTWARD
VelOutward = 10.00 10.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DragonTankExplosionInitial01
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = MammothTankSubExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:23 G:3 B:3 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DragonTankExplosionInitial02
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = MammothTankSubExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:23 G:3 B:3 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DragonTankExplosionFinal01
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = MammothTankSubExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:23 G:3 B:3 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DragonTankExplosionFinal02
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = MammothTankSubExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:23 G:3 B:3 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem EMPFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar5.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.90 0.99
VelocityDamping = 0.90 1.00
Gravity = 0.00
Lifetime = 120.00 120.00
SystemLifetime = 10
Size = 0.00 0.00
StartSizeRate = 0.00 0.00
SizeRate = 50.00 50.00
SizeRateDamping = 0.90 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:106 G:106 B:106 0
Color2 = R:0 G:0 B:0 120
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 2.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.000000
WindAngleChangeMax = 0.000000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.000000
WindPingPongEndAngleMin = 0.000000
WindPingPongEndAngleMax = 0.000000
End
ParticleSystem LimoExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireball04.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.30 0.30
Gravity = 0.15
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 3.00
SizeRateDamping = 0.70 0.70
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:254 G:231 B:158 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 99999.00 99999.00
BurstCount = 20.00 20.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 30.00 30.00
VolumeType = LINE
VolLineStart = X:-10.00 Y:-5.00 Z:3.00
VolLineEnd = X:10.00 Y:5.00 Z:7.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem LimoExplosionSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.03 0.01
AngularDamping = 0.96 0.99
VelocityDamping = 0.90 0.90
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 10
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 0.50
SizeRateDamping = 0.99 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 75
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 25.00 30.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -2.00 2.00
VelOutwardOther = -2.00 2.00
VolumeType = LINE
VolLineStart = X:-15.00 Y:-5.00 Z:4.00
VolLineEnd = X:15.00 Y:5.00 Z:4.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem LimoTransitionExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireball04.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 3.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.45 0.45
Gravity = 0.10
Lifetime = 40.00 40.00
SystemLifetime = 10
Size = 0.50 0.50
StartSizeRate = 0.00 0.00
SizeRate = 10.00 10.00
SizeRateDamping = 0.30 0.30
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 75
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 99999.00 99999.00
BurstCount = 13.00 13.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 5.00 5.00
VolumeType = LINE
VolLineStart = X:-15.00 Y:-5.00 Z:5.00
VolLineEnd = X:15.00 Y:5.00 Z:7.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TankChunkSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 5.00 30.00
SystemLifetime = 100
Size = 0.10 0.10
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.40 0.50 0
Alpha2 = -1.00 0.00 30
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 40
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetExhaust
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 5.00 5.00
SystemLifetime = 0
Size = 6.00 6.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.93 0.94
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:18 G:18 B:23 0
Color2 = R:255 G:255 B:255 10
Color3 = R:0 G:0 B:0 75
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetContrail
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = STREAK
ParticleName = EXContrail.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.93 0.94
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 0
Size = 0.10 0.20
StartSizeRate = 0.00 0.00
SizeRate = 0.03 0.30
SizeRateDamping = 0.96 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:32 G:32 B:32 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:-0.20
VelocityType = ORTHO
VelOrthoX = -2.00 -2.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:8.00 Y:0.00 Z:0.00
VolLineEnd = X:8.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.95 0.97
VelocityDamping = 0.97 0.98
Gravity = 0.00
PerParticleAttachedSystem = JetExplosionSmoke
Lifetime = 100.00 100.00
SystemLifetime = 5
Size = 0.25 0.50
StartSizeRate = 0.00 0.00
SizeRate = 0.50 3.00
SizeRateDamping = 0.90 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:172 B:89 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 4.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 6.50 7.00
VelOrthoY = -0.50 0.50
VelOrthoZ = -0.50 0.50
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetSubExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.90
Gravity = 0.00
SlaveSystem = MammothTankSubExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 2.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 7.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:23 G:3 B:3 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.05 Y:0.10 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 0.00 2.00
VolumeType = SPHERE
VolSphereRadius = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetDebris
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA_TEST
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.99 1.00
VelocityDamping = 1.00 1.00
Gravity = -0.10
Lifetime = 90.00 90.00
SystemLifetime = 1
Size = 0.25 1.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 5.00
SizeRateDamping = 0.80 0.85
Alpha1 = 0.75 0.75 0
Alpha2 = 0.00 0.00 90
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:83 G:83 B:83 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 40.00 40.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 4.00
VelOrthoY = -1.50 1.50
VelOrthoZ = -0.50 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MissileExhaust
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = STREAK
ParticleName = EXContrail.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.93 0.93
Gravity = 0.00
SlaveSystem = MissileLenzflare
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 30.00 30.00
SystemLifetime = 0
Size = 0.05 0.05
StartSizeRate = 0.00 0.00
SizeRate = 0.10 0.10
SizeRateDamping = 0.93 0.94
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:227 G:210 B:185 0
Color2 = R:0 G:0 B:0 30
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = -0.20 0.20
VelOrthoZ = -0.10 0.10
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem RedMissileExhaust
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = STREAK
ParticleName = EXContrail.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.93 0.94
Gravity = 0.00
Lifetime = 75.00 75.00
SystemLifetime = 0
Size = 0.10 0.20
StartSizeRate = 0.00 0.00
SizeRate = 0.03 0.30
SizeRateDamping = 0.96 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:0 B:0 3
Color3 = R:64 G:0 B:0 8
Color4 = R:32 G:0 B:0 16
Color5 = R:0 G:0 B:0 40
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.20
VelocityType = ORTHO
VelOrthoX = -2.00 -2.00
VelOrthoY = -0.10 0.10
VelOrthoZ = -0.10 0.10
VolumeType = LINE
VolLineStart = X:8.00 Y:0.00 Z:0.00
VolLineEnd = X:8.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem A10ThunderboltMissileLenzflare
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 3.00 3.00
SystemLifetime = 0
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.20
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 2
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 3
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem A10ThunderboltMissileExhaust
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = STREAK
ParticleName = EXContrail.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.93 0.94
Gravity = 0.00
Lifetime = 75.00 75.00
SystemLifetime = 0
Size = 0.10 0.20
StartSizeRate = 0.00 0.00
SizeRate = 0.03 0.30
SizeRateDamping = 0.96 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:0 B:0 3
Color3 = R:64 G:64 B:64 8
Color4 = R:32 G:32 B:32 16
Color5 = R:0 G:0 B:0 40
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:-0.20
VelocityType = ORTHO
VelOrthoX = -2.00 -2.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:8.00 Y:0.00 Z:0.00
VolLineEnd = X:8.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem InfantryStingerMissileExhaust
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = STREAK
ParticleName = EXContrail.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
SlaveSystem = InfantryStingerMissileLenzflare
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 30.00 30.00
SystemLifetime = 0
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 0.10 0.30
SizeRateDamping = 0.93 0.94
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.50 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:183 G:183 B:183 0
Color2 = R:0 G:0 B:0 30
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.05 0.05
VelOrthoY = -0.05 0.05
VelOrthoZ = -0.10 0.10
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicInfantryStingerMissileExhaust
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = STREAK
ParticleName = EXContrail.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
SlaveSystem = InfantryStingerMissileLenzflare
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 30.00 30.00
SystemLifetime = 0
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 0.10 0.30
SizeRateDamping = 0.93 0.94
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.50 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:183 G:0 B:0 0
Color2 = R:0 G:0 B:0 30
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.05 0.05
VelOrthoY = -0.05 0.05
VelOrthoZ = -0.10 0.10
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem InfantryStingerMissileLenzflare
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 3.00 3.00
SystemLifetime = 0
Size = 60.00 80.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.20
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 2
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 3
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MissileDefenderMissileExhaust
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = STREAK
ParticleName = EXContrail.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.99
Gravity = 0.00
SlaveSystem = InfantryStingerMissileLenzflare
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 35.00 35.00
SystemLifetime = 0
Size = 0.25 0.25
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.30
SizeRateDamping = 0.93 0.94
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:183 G:183 B:183 0
Color2 = R:0 G:0 B:0 30
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = -0.05 0.05
VelOrthoZ = -0.05 0.05
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicMissileDefenderMissileExhaust
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = STREAK
ParticleName = EXContrail.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.99
Gravity = 0.00
SlaveSystem = InfantryStingerMissileLenzflare
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 35.00 35.00
SystemLifetime = 0
Size = 0.05 0.05
StartSizeRate = 0.00 0.00
SizeRate = 0.10 0.10
SizeRateDamping = 0.93 0.94
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:0 B:0 0
Color2 = R:0 G:0 B:0 30
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = -0.20 0.20
VelOrthoZ = -0.10 0.10
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NeutronMissileExhaust
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
SlaveSystem = NeutronMissleLenzflare
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 100.00 100.00
SystemLifetime = 0
Size = 11.00 11.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.96
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:177 B:100 0
Color2 = R:255 G:255 B:255 20
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = SPHERICAL
VelSpherical = 5.00 5.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem CarpetBombExplosionSmoke
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = CarpetBombExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 150.00 150.00
SystemLifetime = 150
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 150
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:23 G:3 B:3 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem CarpetBombExplosionFlameSlave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 150
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:93 G:33 B:0 0
Color2 = R:43 G:13 B:0 60
Color3 = R:0 G:0 B:0 120
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 0.00 0.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.05 Y:0.10 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem CarpetBombExplosionShockwave
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.70
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 100
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:197 G:185 B:117 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 75.00 75.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.10
VelocityType = OUTWARD
VelOutward = 7.00 7.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 3.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TreeBounceDust
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.70
Gravity = 0.00
Lifetime = 25.00 25.00
SystemLifetime = 25
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 25
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:139 G:125 B:49 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 20.00 20.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.10
VelocityType = OUTWARD
VelOutward = 5.00 5.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureExplosionSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 50.00 50.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.70 0.70 0
Alpha2 = -4.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureSubExplosionSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:23 G:3 B:3 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmallStructureExplosionShockwave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.60 0.60
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 10
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:197 G:185 B:117 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 100.00 100.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.10
VelocityType = OUTWARD
VelOutward = 15.00 15.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 20.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem LargeStructureExplosionShockwave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.40 0.65
Gravity = 0.10
Lifetime = 200.00 200.00
SystemLifetime = 10
Size = 3.00 12.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 6.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 200.00 500.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.10
VelocityType = OUTWARD
VelOutward = 15.00 25.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 20.00
VolCylinderLength = 10.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureExplosionDebris
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA_TEST
Type = PARTICLE
ParticleName = EXDirtDebris.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.99 1.00
VelocityDamping = 1.00 1.00
Gravity = -0.10
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 0.25 2.50
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:43 G:43 B:43 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 0.00 0.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 1.00
VelOutwardOther = 1.00 4.00
VolumeType = CYLINDER
VolCylinderRadius = 12.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureExplosionSmallDebris
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA_TEST
Type = PARTICLE
ParticleName = EXDirtDebris.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 4.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.99 1.00
VelocityDamping = 1.00 1.00
Gravity = -0.10
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 0.25 2.50
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:43 G:43 B:43 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 250.00 250.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.75
VelOutwardOther = 0.75 3.00
VolumeType = CYLINDER
VolCylinderRadius = 6.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.10 0.70
Gravity = 0.25
Lifetime = 25.00 35.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 1.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 20.00 20.00
VelOutwardOther = 50.00 50.00
VolumeType = CYLINDER
VolCylinderRadius = 4.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggySubExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.90
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 2.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 5.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 10
Alpha3 = 0.00 0.00 25
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 60
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.05 Y:0.10 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 0.00 2.00
VolumeType = SPHERE
VolSphereRadius = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyExplosionDebris
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA_TEST
Type = PARTICLE
ParticleName = EXDirtDebris.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.99 1.00
VelocityDamping = 1.00 1.00
Gravity = -0.10
Lifetime = 50.00 50.00
SystemLifetime = 50
Size = 1.00 2.50
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:43 G:43 B:43 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 0.00 0.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.75
VelOutwardOther = 1.00 2.25
VolumeType = CYLINDER
VolCylinderRadius = 4.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BurningEmberTrail
Priority = DEBRIS_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
Lifetime = 2.00 2.00
SystemLifetime = 0
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 0.00 1.00
SizeRateDamping = 0.00 0.00
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 8
Alpha3 = 0.00 0.00 8
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 8
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 0.00 0.00
BurstCount = 4.00 4.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlameThrowerTrail01
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 6.00 6.00
SystemLifetime = 2
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 0.25 0.25
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 8
Alpha3 = 0.00 0.00 8
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:78 G:78 B:78 1
Color3 = R:0 G:0 B:0 8
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlameThrowerTrail02
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -2.00 2.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -2.00 2.00
AngularDamping = 0.20 0.60
VelocityDamping = 0.30 0.90
Gravity = 0.15
Lifetime = 7.00 7.00
SystemLifetime = 17
Size = 5.00 8.00
StartSizeRate = 0.20 0.20
SizeRate = 0.40 0.40
SizeRateDamping = 0.95 0.99
Alpha1 = 0.01 0.01 0
Alpha2 = 0.01 0.01 1
Alpha3 = 0.20 2.00 3
Alpha4 = 0.20 0.20 5
Alpha5 = 0.20 0.20 7
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:133 G:96 B:46 1
Color3 = R:0 G:0 B:0 7
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 2.00
BurstCount = 3.00 4.00
InitialDelay = 1.00 1.00
DriftVelocity = X:-0.20 Y:0.10 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-6.00 Y:0.00 Z:0.00
VolLineEnd = X:6.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlameThrowerTrail03
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 1.00
VelocityDamping = 0.65 0.80
Gravity = 0.00
Lifetime = 20.00 20.00
SystemLifetime = 17
Size = 75.00 75.00
StartSizeRate = 0.20 0.30
SizeRate = 0.30 0.30
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.20 0.20 1
Alpha3 = 1.00 1.00 3
Alpha4 = 0.50 0.70 6
Alpha5 = 0.40 0.70 8
Alpha6 = 0.00 0.40 10
Alpha7 = 0.00 0.10 12
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:35 G:35 B:35 5
Color3 = R:0 G:0 B:0 20
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 5.00
BurstCount = 0.00 2.00
InitialDelay = 1.00 5.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 3.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlameThrowerTrail04
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXfthrower05.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -3.00 3.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.20 0.20
AngularDamping = 0.80 1.00
VelocityDamping = 0.50 0.90
Gravity = 0.50
Lifetime = 6.00 13.00
SystemLifetime = 0
Size = 6.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 1.00
SizeRateDamping = 0.00 1.00
Alpha1 = 0.02 0.02 1
Alpha2 = 1.00 1.00 2
Alpha3 = 0.30 0.30 4
Alpha4 = 0.00 0.10 6
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:255 G:255 B:255 1
Color3 = R:255 G:255 B:255 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 2.00
BurstCount = 0.00 0.00
InitialDelay = 8.00 11.00
DriftVelocity = X:0.00 Y:0.30 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.20
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlamethrowerTarget
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = -7.00 7.00
AngleY = -7.00 7.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 1.00
AngularRateY = 0.00 1.00
AngularRateZ = 0.00 1.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.80 0.90
Gravity = 0.50
Lifetime = 12.00 12.00
SystemLifetime = 12
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = -1.00 -1.00
SizeRateDamping = 0.00 0.00
Alpha1 = 0.00 1.00 1
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.20 9
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:100 G:87 B:60 3
Color3 = R:0 G:0 B:0 12
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 1.00
BurstCount = 0.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 2.00 7.00
VelOrthoY = -1.00 1.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-4.00 Y:0.00 Z:0.00
VolLineEnd = X:-8.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = Yes
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlameThrowerTrail01Upgraded
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 6.00 6.00
SystemLifetime = 2
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 0.25 0.25
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 8
Alpha3 = 0.00 0.00 8
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:17 G:14 B:48 3
Color3 = R:0 G:0 B:0 8
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 4.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlameThrowerTrail02Upgraded
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -2.00 2.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -2.00 2.00
AngularDamping = 0.20 0.60
VelocityDamping = 0.30 0.90
Gravity = 0.15
Lifetime = 7.00 7.00
SystemLifetime = 17
Size = 3.00 6.00
StartSizeRate = 0.20 0.20
SizeRate = 0.40 0.40
SizeRateDamping = 0.95 0.99
Alpha1 = 0.01 0.01 0
Alpha2 = 0.01 0.01 1
Alpha3 = 0.20 2.00 3
Alpha4 = 0.20 0.20 5
Alpha5 = 0.20 0.20 7
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:27 G:22 B:97 1
Color3 = R:0 G:0 B:0 7
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 2.00
BurstCount = 3.00 4.00
InitialDelay = 0.00 0.00
DriftVelocity = X:-0.20 Y:0.10 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.30
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlameThrowerTrail03Upgraded
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar5.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 1.00
VelocityDamping = 0.65 0.80
Gravity = 0.00
Lifetime = 20.00 20.00
SystemLifetime = 17
Size = 75.00 75.00
StartSizeRate = 0.20 0.30
SizeRate = 0.30 0.30
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.20 0.20 1
Alpha3 = 1.00 1.00 3
Alpha4 = 0.50 0.70 6
Alpha5 = 0.40 0.70 8
Alpha6 = 0.00 0.40 10
Alpha7 = 0.00 0.10 12
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:30 G:28 B:38 5
Color3 = R:0 G:0 B:0 20
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 5.00
BurstCount = 0.00 2.00
InitialDelay = 1.00 5.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 3.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlameThrowerTrail04Upgraded
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXfthrower05.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -3.00 3.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.20 0.20
AngularDamping = 0.80 1.00
VelocityDamping = 0.50 0.90
Gravity = 0.50
Lifetime = 6.00 13.00
SystemLifetime = 0
Size = 6.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 1.00
SizeRateDamping = 0.00 1.00
Alpha1 = 0.02 0.02 1
Alpha2 = 1.00 1.00 2
Alpha3 = 0.30 0.30 4
Alpha4 = 0.00 0.10 6
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:255 G:255 B:255 1
Color3 = R:255 G:255 B:255 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 2.00
BurstCount = 0.00 0.00
InitialDelay = 8.00 11.00
DriftVelocity = X:0.00 Y:0.30 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.20
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlamethrowerTargetUpgraded
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = -7.00 7.00
AngleY = -7.00 7.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 1.00
AngularRateY = 0.00 1.00
AngularRateZ = 0.00 1.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.80 0.90
Gravity = 0.50
Lifetime = 12.00 12.00
SystemLifetime = 12
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = -1.00 -1.00
SizeRateDamping = 0.00 0.00
Alpha1 = 0.00 1.00 1
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.20 9
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:39 G:30 B:130 3
Color3 = R:0 G:0 B:0 12
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 1.00
BurstCount = 0.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 2.00 7.00
VelOrthoY = -1.00 1.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-4.00 Y:0.00 Z:0.00
VolLineEnd = X:-8.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = Yes
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BarrelExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFuzzyDot.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.97 0.97
Gravity = 0.00
PerParticleAttachedSystem = BarrelSubExplosion
Lifetime = 5.00 5.00
SystemLifetime = 10
Size = 2.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:3 G:0 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 1.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -6.00 6.00
VelOrthoY = -6.00 6.00
VelOrthoZ = 6.00 12.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlameThrowerTrail06
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXfthrower01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 20.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 1.00
AngularDamping = 10.00 1.00
VelocityDamping = -1.00 1.00
Gravity = -0.30
Lifetime = 6.00 10.00
SystemLifetime = 12
Size = 0.50 0.30
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 0.00 0.00
Alpha1 = 0.00 1.00 0
Alpha2 = 0.00 0.00 1
Alpha3 = 0.00 0.00 3
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:0 B:0 1
Color3 = R:255 G:255 B:255 2
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 0.00 0.00
InitialDelay = 0.50 0.00
DriftVelocity = X:0.50 Y:0.00 Z:-0.30
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlameThrowerTrail06Upgraded
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXfthrower01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 20.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 1.00
AngularDamping = 10.00 1.00
VelocityDamping = -1.00 1.00
Gravity = -0.30
Lifetime = 6.00 10.00
SystemLifetime = 12
Size = 0.50 0.30
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 0.00 0.00
Alpha1 = 0.00 1.00 0
Alpha2 = 0.00 0.00 1
Alpha3 = 0.00 0.00 3
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:0 B:0 1
Color3 = R:255 G:255 B:255 2
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 0.00 0.00
InitialDelay = 0.50 0.00
DriftVelocity = X:0.50 Y:0.00 Z:-0.30
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BarrelSubExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.90
Gravity = 0.00
SlaveSystem = MammothTankSubExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 2.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 5.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:23 G:3 B:3 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.05 Y:0.10 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 0.00 2.00
VolumeType = SPHERE
VolSphereRadius = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BarrelExplosionShockwave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.60 0.60
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:228 G:223 B:192 0
Color2 = R:0 G:0 B:0 50
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 6.00 6.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 2.00 3.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = Yes
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BarrelExplosionDebris
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.99 0.99
VelocityDamping = 1.00 1.00
Gravity = -0.10
Lifetime = 50.00 50.00
SystemLifetime = 50
Size = 1.00 2.50
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 0.90 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:140 G:105 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.75
VelOutwardOther = 1.00 2.25
VolumeType = CYLINDER
VolCylinderRadius = 4.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TankerTruckExplosionShockwave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.70
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:197 G:185 B:117 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 200.00 200.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.10
VelocityType = OUTWARD
VelOutward = 20.00 20.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SootySmokeColumn
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 300.00 300.00
SystemLifetime = 500
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.35 0.50 0
Alpha2 = -2.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:193 G:93 B:0 0
Color2 = R:43 G:43 B:43 20
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.50 0.75
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SubExplosionFlameSlave01
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 120
Size = 1.50 1.50
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 150
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:55 G:55 B:55 0
Color2 = R:0 G:0 B:0 150
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 0.00 0.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.05 Y:0.10 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SubExplosionSmoke01
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = SubExplosionFlameSlave01
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 400.00 400.00
SystemLifetime = 10
Size = 15.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:83 G:53 B:43 60
Color3 = R:43 G:3 B:3 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SubExplosionSmoke02
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuff.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = SubExplosionFlameSlave01
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
PerParticleAttachedSystem = TankStruckSparks
Lifetime = 200.00 200.00
SystemLifetime = 10
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.00 120
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:201 G:201 B:201 0
Color2 = R:201 G:201 B:201 60
Color3 = R:158 G:158 B:158 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 0.50 1.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ArmExplosionSmall01
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFuzzyDot.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.97 0.97
Gravity = 0.00
PerParticleAttachedSystem = BarrelSubExplosion
Lifetime = 5.00 5.00
SystemLifetime = 10
Size = 2.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:3 G:0 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -6.00 6.00
VelOrthoY = -6.00 6.00
VelOrthoZ = 6.00 12.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem OverlordTransitionExplosion
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.50 0.50
Gravity = 0.25
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 30.00 50.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.67
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:238 G:179 B:134 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 99999.00 99999.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 15.00 15.00
VolumeType = SPHERE
VolSphereRadius = 3.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HumveeTransitionExplosion1
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireball04.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.30 0.30
Gravity = 0.25
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 30.00 50.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.67
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 99999.00 99999.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 15.00 15.00
VolumeType = SPHERE
VolSphereRadius = 3.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ComancheTransitionExplosion1
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.30 0.30
Gravity = -0.35
Lifetime = 70.00 70.00
SystemLifetime = 10
Size = 15.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.30
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 99999.00 99999.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 6.00 7.00
VolumeType = SPHERE
VolSphereRadius = 0.10
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DragonTransitionExplosion1
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireball04.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.30 0.30
Gravity = 0.25
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 30.00 50.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.67
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 99999.00 99999.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 15.00 15.00
VolumeType = SPHERE
VolSphereRadius = 3.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SparkleHemisphere
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFuzzyDot.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.00
Lifetime = 75.00 150.00
SystemLifetime = 100
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = -0.10 -0.10
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:193 G:121 B:57 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -10.00 -3.00
BurstDelay = 100.00 100.00
BurstCount = 1000.00 1000.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = HEMISPHERICAL
VelHemispherical = 5.00 10.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem LargeSquareShockwave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.65 0.65
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 10
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 250.00 250.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.10
VelocityType = OUTWARD
VelOutward = 18.00 18.00
VelOutwardOther = 0.00 0.00
VolumeType = BOX
VolBoxHalfSize = X:45.00 Y:45.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ForwardLightSmokePuffs
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.80
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 10
Size = 1.00 13.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 4.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:0 G:0 B:0 60
Color3 = R:23 G:3 B:3 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 40.00 40.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.01 Y:0.04 Z:0.10
VelocityType = ORTHO
VelOrthoX = 10.00 15.00
VelOrthoY = -2.00 2.00
VelOrthoZ = 0.00 1.00
VolumeType = LINE
VolLineStart = X:-35.00 Y:0.00 Z:-10.00
VolLineEnd = X:20.00 Y:0.00 Z:10.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HotPillarArmFlame
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.90
Gravity = 0.00
SlaveSystem = MammothTankSubExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:23 G:3 B:3 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.05 Y:0.10 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 0.00 2.00
VolumeType = SPHERE
VolSphereRadius = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HotPillarArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.87 0.87
Gravity = 0.00
PerParticleAttachedSystem = HotPillarArmFlame
Lifetime = 5.00 5.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:3 G:0 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 4.00 6.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -8.00 8.00
VelOrthoY = -8.00 8.00
VelOrthoZ = 10.00 10.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem LimoExplosionArms
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.50 0.50
Gravity = 0.00
PerParticleAttachedSystem = HotPillarArmFlame
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:23 G:3 B:3 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 9999.00 9999.00
BurstCount = 3.00 4.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.05 Y:0.10 Z:0.10
VelocityType = ORTHO
VelOrthoX = -10.00 10.00
VelOrthoY = -10.00 10.00
VelOrthoZ = 30.00 35.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StingerMissileBackblast
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.07 0.07
Gravity = 0.00
Lifetime = 10.00 10.00
SystemLifetime = 1000
Size = 0.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 4
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 35.00 35.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.01 Y:0.04 Z:0.10
VelocityType = ORTHO
VelOrthoX = -100.00 -50.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MissileBackblast
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.90
Gravity = 0.00
Lifetime = 10.00 10.00
SystemLifetime = 2
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.01 Y:0.04 Z:0.10
VelocityType = ORTHO
VelOrthoX = 1.00 1.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:3.00 Y:0.00 Z:0.00
VolLineEnd = X:3.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem InfantryStingerMissileBackblast
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.07 0.07
Gravity = 0.00
Lifetime = 2.00 2.00
SystemLifetime = 15
Size = 4.00 4.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 2
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.01 Y:0.04 Z:0.10
VelocityType = ORTHO
VelOrthoX = -100.00 -50.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MissileDefenderMissileBackblast
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.07 0.07
Gravity = 0.00
Lifetime = 2.00 2.00
SystemLifetime = 15
Size = 4.00 4.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 2
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.01 Y:0.04 Z:0.10
VelocityType = ORTHO
VelOrthoX = -100.00 -50.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyExplosionSmokeAirDeathGroundPart
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 2.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.03 0.01
AngularDamping = 0.96 0.99
VelocityDamping = 0.75 0.80
Gravity = 0.00
PerParticleAttachedSystem = BuggyNewAirDeathSubExplosionSmoke
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 20.00 35.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.40
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 75
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:128 G:128 B:128 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 5.00 9.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 0.00 2.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyExplosionAirDeathGroundPart
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSmokePuf02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.95 0.97
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 30.00 50.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.67
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 25
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:126 0
Color2 = R:255 G:126 B:0 10
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 99999.00 99999.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 0.05 0.10
VolumeType = SPHERE
VolSphereRadius = 3.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyExplosionAirDeathAirPart
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.95 0.97
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 30.00 50.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.67
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 99999.00 99999.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 0.05 0.10
VolumeType = SPHERE
VolSphereRadius = 3.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyExplosionSmokeAirDeathAirPart
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.03 0.01
AngularDamping = 0.96 0.99
VelocityDamping = 0.75 0.80
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 20.00 35.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.40
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 75
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:128 G:128 B:128 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 20.00 30.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 0.00 5.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyNewAirDeathExplosionAirPart
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = BuggyNewAirDeathExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 60.00 60.00
SystemLifetime = 10
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.70 0.70 0
Alpha2 = 0.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:0 G:0 B:0 60
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyNewAirDeathExplosionFlameSlave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireball03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
Lifetime = 60.00 60.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:43 G:43 B:43 0
Color2 = R:43 G:13 B:0 30
Color3 = R:0 G:0 B:0 60
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 0.00 0.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.05 Y:0.10 Z:0.10
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyNewAirDeathSubExplosionFlameSlave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 5
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.95 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:222 G:203 B:190 0
Color2 = R:43 G:13 B:0 30
Color3 = R:0 G:0 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.05 Y:0.10 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyNewAirDeathSubExplosionSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = BuggyNewAirDeathSubExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 15.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.75 0.75 0
Alpha2 = -2.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:23 G:3 B:3 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireSmall
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.20
Lifetime = 15.00 15.00
SystemLifetime = 120
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 2.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireWallSegmentSystem
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.20
Lifetime = 25.00 25.00
SystemLifetime = 0
Size = 0.00 0.00
StartSizeRate = 3.00 3.00
SizeRate = 5.00 5.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:243 G:215 B:114 5
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 5.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireWallSegmentUpgradedSystem
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.20
Lifetime = 25.00 25.00
SystemLifetime = 0
Size = 0.00 0.00
StartSizeRate = 3.00 3.00
SizeRate = 5.00 5.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:102 G:102 B:255 5
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 5.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FirestormSmall
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.20
Lifetime = 25.00 25.00
SystemLifetime = 360
Size = 23.00 33.00
StartSizeRate = 0.00 0.00
SizeRate = -0.99 -0.99
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:208 B:138 5
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 3.00 4.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 8.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem InfernoCannonFire
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.99
Gravity = 0.10
Lifetime = 30.00 30.00
SystemLifetime = 75
Size = 15.00 45.00
StartSizeRate = 0.00 0.00
SizeRate = -0.50 -0.85
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:183 B:111 5
Color3 = R:0 G:0 B:0 30
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 5.00 6.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = -1.00 -1.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 20.00
VolCylinderLength = 2.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.069813
WindAngleChangeMax = 0.226893
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FirestormSmallSmoke
Priority = AREA_EFFECT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.03 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 0
Size = 0.30 0.30
StartSizeRate = 0.00 0.00
SizeRate = 2.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 30
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 10.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 10.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MolotovFlames
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.20
PerParticleAttachedSystem = SmokeSmallShort
Lifetime = 15.00 15.00
SystemLifetime = 15
Size = 23.00 33.00
StartSizeRate = 0.00 0.00
SizeRate = -0.98 -0.98
SizeRateDamping = 0.98 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:128 B:0 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 2.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 8.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MolotovSmoke
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.03 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 7
Size = 0.30 0.30
StartSizeRate = 0.00 0.00
SizeRate = 0.10 0.20
SizeRateDamping = 0.97 0.97
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 30
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:128 G:128 B:128 0
Color2 = R:255 G:255 B:255 30
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 3.00 6.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 10.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmokeSmall
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.98 0.98
Gravity = 0.15
Lifetime = 40.00 40.00
SystemLifetime = 50
Size = 2.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.75 1.75
SizeRateDamping = 0.90 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.75 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:128 G:128 B:128 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyFire
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.20
SlaveSystem = BuggySmokeSmall
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 15.00 15.00
SystemLifetime = 200
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 4.00 6.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 6.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggySmokeSmall
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.97 0.97
Gravity = 0.02
Lifetime = 120.00 120.00
SystemLifetime = 50
Size = 0.50 2.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.90 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 120
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:128 G:128 B:128 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 6.00 6.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 0.08 0.30
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmallLightSmokeColumn
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 2.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.50
SizeRateDamping = 0.30 0.50
Alpha1 = 0.00 0.00 0
Alpha2 = 0.60 0.90 5
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:112 G:112 B:112 0
Color2 = R:192 G:192 B:192 50
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:0.15 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.05 0.05
VelOrthoY = -0.05 0.05
VelOrthoZ = 0.20 0.20
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.10
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmokeDamaged
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.98 0.98
Gravity = 0.05
Lifetime = 40.00 40.00
SystemLifetime = 0
Size = 0.50 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 10
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireLarge01
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.20
Lifetime = 15.00 15.00
SystemLifetime = 120
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 2.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmokeLarge01
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.98 0.98
Gravity = 0.01
Lifetime = 120.00 120.00
SystemLifetime = 0
Size = 0.50 1.00
StartSizeRate = 0.00 0.00
SizeRate = 1.75 1.75
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.75 10
Alpha3 = 0.00 0.00 120
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:128 G:128 B:128 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ExplosionLarge01
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.30 0.30
Gravity = 0.25
Lifetime = 100.00 150.00
SystemLifetime = 50
Size = 45.00 50.00
StartSizeRate = 0.00 0.00
SizeRate = 0.75 1.30
SizeRateDamping = 1.00 1.00
Alpha1 = 0.50 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 40
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 99999.00 99999.00
BurstCount = 3.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 15.00 25.00
VolumeType = SPHERE
VolSphereRadius = 3.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmokeRubble01
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.98 0.98
Gravity = 0.01
Lifetime = 120.00 120.00
SystemLifetime = 300
Size = 2.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.75 4.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.75 10
Alpha3 = 0.00 0.00 120
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:128 G:128 B:128 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 20.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem CrushingBuildingExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.20 0.30
Gravity = 1.00
Lifetime = 0.00 0.00
SystemLifetime = 25
Size = 15.00 45.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.67
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 1.00 5
Alpha3 = 0.00 0.00 120
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 1.00 5.00
BurstCount = 0.00 0.00
InitialDelay = 0.00 10.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 3.00 10.00
VelOutwardOther = 3.00 10.00
VolumeType = SPHERE
VolSphereRadius = 20.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureToppleShockwave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.50 0.70
Gravity = 0.00
Lifetime = 30.00 40.00
SystemLifetime = 20
Size = 5.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 20.00 30.00
SizeRateDamping = 0.50 0.60
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.00 40
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 3.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 40.00 60.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmallCrushingBuildingExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.20 0.30
Gravity = 1.00
Lifetime = 0.00 0.00
SystemLifetime = 25
Size = 15.00 45.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.67
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 1.00 5
Alpha3 = 0.00 0.00 120
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 1.00 5.00
BurstCount = 0.00 0.00
InitialDelay = 0.00 10.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 3.00 10.00
VelOutwardOther = 3.00 10.00
VolumeType = SPHERE
VolSphereRadius = 20.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmallStructureToppleShockwave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.50 0.70
Gravity = 0.00
Lifetime = 30.00 40.00
SystemLifetime = 20
Size = 5.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 20.00 30.00
SizeRateDamping = 0.50 0.60
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.00 40
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 3.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 25.00 35.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureToppleStartExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.40 0.50
Gravity = 1.00
Lifetime = 250.00 300.00
SystemLifetime = 50
Size = 30.00 45.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 6.00
SizeRateDamping = 0.60 0.85
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.00 400
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:192 G:192 B:192 120
Color3 = R:0 G:0 B:0 500
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 9999.00 9999.00
BurstCount = 10.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 30.00 35.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 10.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureToppleStartTopExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.40 0.50
Gravity = 1.00
Lifetime = 400.00 500.00
SystemLifetime = 50
Size = 15.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.50
SizeRateDamping = 0.60 0.85
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.00 400
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:192 G:192 B:192 120
Color3 = R:0 G:0 B:0 500
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 9999.00 9999.00
BurstCount = 10.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 10.00 15.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 20.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureToppleSecondaryExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 2.00
AngleY = 0.00 3.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.30 0.40
Gravity = 1.00
Lifetime = 400.00 500.00
SystemLifetime = 50
Size = 15.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.50
SizeRateDamping = 0.60 0.85
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.00 400
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:192 G:192 B:192 120
Color3 = R:0 G:0 B:0 500
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 9999.00 9999.00
BurstCount = 5.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 7.00 10.00
VolumeType = CYLINDER
VolCylinderRadius = 0.50
VolCylinderLength = 0.50
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureToppleCrushingTopExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.30 0.40
Gravity = 1.00
Lifetime = 250.00 300.00
SystemLifetime = 50
Size = 15.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 6.00
SizeRateDamping = 0.60 0.85
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.00 400
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:192 G:192 B:192 120
Color3 = R:0 G:0 B:0 500
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 9999.00 9999.00
BurstCount = 10.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 30.00 25.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 5.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureToppleStartShockwave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.65 0.70
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 15
Size = 20.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 10.00
SizeRateDamping = 0.50 0.50
Alpha1 = 0.40 0.40 0
Alpha2 = 0.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:219 G:210 B:210 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 7.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 5.00 10.00
VelOutwardOther = 5.00 10.00
VolumeType = CYLINDER
VolCylinderRadius = 40.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureToppleDelayExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.30 0.35
Gravity = 0.00
Lifetime = 25.00 25.00
SystemLifetime = 20
Size = 20.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.67
SizeRateDamping = 0.50 0.70
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:227 G:223 B:219 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 9999.00 9999.00
BurstCount = 3.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 10.00 15.00
VelOutwardOther = 3.00 10.00
VolumeType = CYLINDER
VolCylinderRadius = 2.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureToppleCrushingSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.65
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 20
Size = 10.00 12.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.90 0.95
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 50.00 50.00
VelOutwardOther = 20.00 20.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmallStructureToppleCrushingSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.65
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 20
Size = 10.00 12.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.90 0.95
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 50.00 50.00
VelOutwardOther = 20.00 20.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TankFire
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.10
Lifetime = 25.00 25.00
SystemLifetime = 200
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = -0.40 -0.60
SizeRateDamping = 0.80 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:186 B:117 10
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 3.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = OUTWARD
VelOutward = -0.30 -0.15
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 2.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TankSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.20
PerParticleAttachedSystem = SootySmokeTrail
Lifetime = 15.00 15.00
SystemLifetime = 60
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 4.00 6.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 6.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NapalmSpill01
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFuzzyDot.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = -0.10
Lifetime = 50.00 50.00
SystemLifetime = 50
Size = 1.30 1.30
StartSizeRate = 0.00 0.00
SizeRate = 0.05 0.10
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:155 G:78 B:0 0
Color2 = R:217 G:70 B:0 5
Color3 = R:0 G:0 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -0.10 0.10
VelOrthoZ = 1.50 1.70
VolumeType = SPHERE
VolSphereRadius = 0.50
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NapalmSpill02
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFuzzyDot.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.97 0.97
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 50
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.30
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:0 0
Color2 = R:187 G:61 B:0 5
Color3 = R:0 G:0 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 3.00 3.00
InitialDelay = 10.00 10.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.12 0.15
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 3.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyNewExplosionArms
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFuzzyDot.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.90 0.90
Gravity = 0.00
PerParticleAttachedSystem = BuggyNewExplosionArmsFlame
Lifetime = 5.00 5.00
SystemLifetime = 50
Size = 2.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:3 G:0 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 2.00 4.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 4.00 6.00
VelOutwardOther = 5.00 9.00
VolumeType = CYLINDER
VolCylinderRadius = 7.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyNewExplosionArmsFlame
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
Lifetime = 60.00 60.00
SystemLifetime = 60
Size = 2.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:209 B:185 0
Color2 = R:43 G:13 B:0 40
Color3 = R:0 G:0 B:0 60
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 3.00
InitialDelay = 1.00 1.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyNewExplosionDebris
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA_TEST
Type = PARTICLE
ParticleName = EXDirtDebris.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.99 1.00
VelocityDamping = 0.10 0.10
Gravity = -0.10
Lifetime = 50.00 50.00
SystemLifetime = 10
Size = 1.00 2.50
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:43 G:43 B:43 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 500.00 500.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.75
VelOutwardOther = 1.00 3.00
VolumeType = CYLINDER
VolCylinderRadius = 7.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyNewExplosionFlameSlave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
Lifetime = 60.00 60.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:43 G:13 B:0 30
Color3 = R:0 G:0 B:0 60
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 0.00 0.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.05 Y:0.10 Z:0.10
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyNewExplosionShockwave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.70
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 10
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 8.00
SizeRateDamping = 0.80 0.80
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:197 G:185 B:117 0
Color2 = R:0 G:0 B:0 30
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 0.00 2.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyNewExplosionSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = BuggyNewExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 25.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.70 0.70 0
Alpha2 = -4.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyNewSubExplosionFlameSlave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
Lifetime = 120.00 120.00
SystemLifetime = 120
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:63 G:44 B:31 0
Color2 = R:43 G:13 B:0 60
Color3 = R:0 G:0 B:0 120
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 0.00 0.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.05 Y:0.10 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyNewSubExplosionSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = BuggyNewSubExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:23 G:3 B:3 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureCollapseInitialExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXFireball03.tga
AngleX = 0.00 1.00
AngleY = 0.00 1.00
AngleZ = 0.00 0.50
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.45 0.50
Gravity = 0.00
Lifetime = 100.00 150.00
SystemLifetime = 50
Size = 20.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 0.60 0.80
SizeRateDamping = 1.00 1.00
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 400
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:64 G:0 B:0 60
Color3 = R:0 G:0 B:0 500
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 9999.00 9999.00
BurstCount = 100.00 100.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 50.00 55.00
VolumeType = CYLINDER
VolCylinderRadius = 0.25
VolCylinderLength = 0.50
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureCollapseInitialShockwave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.85
Gravity = 0.00
Lifetime = 300.00 400.00
SystemLifetime = 20
Size = 20.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 15.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 400
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:233 G:228 B:224 0
Color2 = R:250 G:249 B:248 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 30.00 30.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.50
VelocityType = OUTWARD
VelOutward = 10.00 15.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 30.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureCollapseDelayExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireball03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.60 0.65
Gravity = 0.00
Lifetime = 50.00 75.00
SystemLifetime = 100
Size = 50.00 70.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.67
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 9999.00 9999.00
BurstCount = 2.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 5.00 5.00
VelOutwardOther = 3.00 5.00
VolumeType = CYLINDER
VolCylinderRadius = 12.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureCollapseDelayShockwave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 14.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.85
Gravity = 0.00
Lifetime = 100.00 120.00
SystemLifetime = 20
Size = 20.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 15.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 400
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:210 G:202 B:193 0
Color2 = R:241 G:238 B:235 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 10.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.40
VelocityType = OUTWARD
VelOutward = 10.00 15.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 30.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureCollapseBurstExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.70 0.75
Gravity = 0.00
Lifetime = 30.00 50.00
SystemLifetime = 100
Size = 30.00 50.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.50
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 9999.00 9999.00
BurstCount = 7.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 5.00 7.00
VelOutwardOther = 5.00 10.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureCollapseBurstFlash
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFuzzyDot.tga
AngleX = -10.00 10.00
AngleY = -10.00 10.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.20 0.30
Gravity = 0.00
Lifetime = 10.00 30.00
SystemLifetime = 15
Size = 25.00 40.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 15.00
SizeRateDamping = 0.30 0.40
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 1.00 3.00
BurstCount = 1.00 2.00
InitialDelay = 0.00 10.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 10.00 20.00
VelOutwardOther = 30.00 50.00
VolumeType = SPHERE
VolSphereRadius = 40.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureCollapseBurstShockwave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.65 0.75
Gravity = 0.00
Lifetime = 100.00 120.00
SystemLifetime = 20
Size = 35.00 40.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 15.00
SizeRateDamping = 0.80 0.85
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 400
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:205 G:196 B:186 0
Color2 = R:239 G:236 B:233 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 30.00 30.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 20.00 20.00
VelOutwardOther = 1.00 5.00
VolumeType = CYLINDER
VolCylinderRadius = 40.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureCollapseFinalExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireball03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.70 0.75
Gravity = 0.00
Lifetime = 30.00 50.00
SystemLifetime = 100
Size = 50.00 70.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.67
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 9999.00 9999.00
BurstCount = 4.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 10.00 15.00
VelOutwardOther = 3.00 10.00
VolumeType = CYLINDER
VolCylinderRadius = 7.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureCollapseFinalShockwave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.65 0.30
Gravity = 0.00
Lifetime = 300.00 400.00
SystemLifetime = 20
Size = 35.00 40.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 20.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 400
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:233 G:227 B:224 0
Color2 = R:250 G:249 B:248 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 30.00 30.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 25.00 25.00
VelOutwardOther = 25.00 25.00
VolumeType = CYLINDER
VolCylinderRadius = 40.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyNewExplosionDebris2
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.99 1.00
VelocityDamping = 0.92 0.94
Gravity = -0.10
Lifetime = 100.00 100.00
SystemLifetime = 1
Size = 3.00 7.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.95 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.50 2.00
VelOutwardOther = 2.00 3.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyMissileExplosion
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.30 0.30
Gravity = 0.25
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 5.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.60 1.20
SizeRateDamping = 0.98 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 99999.00 99999.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 5.00 10.00
VolumeType = SPHERE
VolSphereRadius = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyMissileExplosionSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.03 0.01
AngularDamping = 0.96 0.99
VelocityDamping = 0.75 0.80
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 10.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.40
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 75
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:162 G:162 B:162 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 0.00 2.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyMissileDebris
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA_TEST
Type = PARTICLE
ParticleName = EXDirtDebris.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.99 1.00
VelocityDamping = 1.00 1.00
Gravity = -0.10
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 1.00 2.50
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:43 G:43 B:43 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 500.00 500.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 1.00
VelOutwardOther = 1.00 4.00
VolumeType = CYLINDER
VolCylinderRadius = 45.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureDamagedDebris
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.60 0.75
Gravity = -1.00
Lifetime = 45.00 45.00
SystemLifetime = 10
Size = 0.25 0.50
StartSizeRate = 0.00 0.00
SizeRate = 2.00 4.00
SizeRateDamping = 0.93 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 35
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:128 G:128 B:128 5
Color3 = R:0 G:0 B:0 45
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 99999.00 99999.00
BurstCount = 10.00 20.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:0.20 Z:0.05
VelocityType = OUTWARD
VelOutward = 1.25 1.50
VelOutwardOther = 1.00 22.00
VolumeType = SPHERE
VolSphereRadius = 0.25
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureDamagedFlash
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.60 0.75
Gravity = 0.00
Lifetime = 5.00 5.00
SystemLifetime = 1
Size = 0.25 0.50
StartSizeRate = 0.00 0.00
SizeRate = 2.00 4.00
SizeRateDamping = 0.93 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 1.00
BurstDelay = 1.00 1.00
BurstCount = 10.00 20.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:0.20 Z:0.05
VelocityType = OUTWARD
VelOutward = 1.25 1.50
VelOutwardOther = 1.00 22.00
VolumeType = SPHERE
VolSphereRadius = 0.25
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureDamagedSmoke
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.60 0.75
Gravity = 0.10
Lifetime = 45.00 45.00
SystemLifetime = 10
Size = 0.25 0.50
StartSizeRate = 0.00 0.00
SizeRate = 2.00 4.00
SizeRateDamping = 0.93 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 5
Alpha3 = 0.00 0.00 35
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 45
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 99999.00 99999.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:0.20 Z:0.05
VelocityType = OUTWARD
VelOutward = 1.25 1.50
VelOutwardOther = 1.00 22.00
VolumeType = SPHERE
VolSphereRadius = 0.25
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SootySmokeTrail
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 0
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.30 0.40 0
Alpha2 = -2.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:193 G:93 B:0 0
Color2 = R:68 G:68 B:68 8
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.50 0.75
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmallShockwave01
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.60 0.60
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:197 G:185 B:117 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 100.00 100.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.10
VelocityType = OUTWARD
VelOutward = 4.00 12.00
VelOutwardOther = 6.00 9.00
VolumeType = CYLINDER
VolCylinderRadius = 2.00
VolCylinderLength = 6.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DaisyExplosionGas
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.50 0.80
Gravity = -0.10
Lifetime = 40.00 40.00
SystemLifetime = 0
Size = 4.00 6.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 13.00
SizeRateDamping = 0.60 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.13 0.13 5
Alpha3 = 0.07 0.07 35
Alpha4 = 0.00 0.00 40
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:223 G:236 B:72 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:-0.10
VelocityType = OUTWARD
VelOutward = 15.00 15.00
VelOutwardOther = 1.00 3.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DaisyExplosionGasSpray
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.40 0.65
Gravity = -0.25
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 3.00 12.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 3.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:239 G:227 B:10 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 40.00 40.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:0.08 Z:0.10
VelocityType = OUTWARD
VelOutward = 30.00 60.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 2.00
VolCylinderLength = 20.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DaisyExplosionScatter
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA_TEST
Type = PARTICLE
ParticleName = EXScorch01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.23 0.70
Gravity = 0.00
PerParticleAttachedSystem = DaisyExplosionGas
Lifetime = 100.00 100.00
SystemLifetime = 0
Size = 0.10 0.10
StartSizeRate = 0.00 0.00
SizeRate = 0.10 0.10
SizeRateDamping = 0.50 0.80
Alpha1 = 0.60 0.60 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:196 G:250 B:122 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 30.00 30.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:-0.10
VelocityType = OUTWARD
VelOutward = 50.00 50.00
VelOutwardOther = 10.00 30.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DaisyDustShockwave
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.85
Gravity = 0.00
Lifetime = 25.00 25.00
SystemLifetime = 1
Size = 1.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 5.00
SizeRateDamping = 0.85 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 5
Alpha3 = 0.00 0.00 25
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:185 G:175 B:121 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1000.00 1000.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 35.00 40.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 20.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DaisyDustShockwaveStart
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.95
Gravity = 0.20
Lifetime = 30.00 30.00
SystemLifetime = 25
Size = 1.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 1.00 1.05
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:185 G:175 B:121 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 35.00 35.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.40
VelocityType = OUTWARD
VelOutward = -10.00 -20.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 200.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ChimneySmoke
Priority = CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.70 0.75
Gravity = 0.10
Lifetime = 45.00 45.00
SystemLifetime = 0
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.93 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 5
Alpha3 = 0.00 0.00 100
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 15
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 3.00 3.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:0.20 Z:0.50
VelocityType = OUTWARD
VelOutward = 0.00 1.50
VelOutwardOther = 3.00 3.00
VolumeType = SPHERE
VolSphereRadius = 0.25
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ChimneySmokeSmall
Priority = CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.00 0.00
VelocityDamping = 0.70 0.75
Gravity = 0.00
Lifetime = 60.00 60.00
SystemLifetime = 0
Size = 2.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.75 5
Alpha3 = 0.00 0.00 60
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:68 G:68 B:68 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 3.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:0.20 Z:0.20
VelocityType = OUTWARD
VelOutward = 0.00 1.50
VelOutwardOther = 1.00 1.00
VolumeType = SPHERE
VolSphereRadius = 0.05
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SteamVent
Priority = CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.00 0.00
VelocityDamping = 0.70 0.75
Gravity = 0.20
Lifetime = 60.00 60.00
SystemLifetime = 0
Size = 10.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.75 5
Alpha3 = 0.00 0.00 60
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 3.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.30 Y:0.50 Z:0.20
VelocityType = OUTWARD
VelOutward = 0.00 1.50
VelOutwardOther = 1.00 1.00
VolumeType = SPHERE
VolSphereRadius = 0.25
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmokeSmallShort
Priority = CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.98 0.98
Gravity = 0.05
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 0.50 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.40 0.40 8
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 100.00 100.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmokeSmallContinuousDown
Priority = CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.98 0.98
Gravity = -0.10
Lifetime = 40.00 40.00
SystemLifetime = 0
Size = 0.50 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.40 0.40 10
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:-0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmokeSmallContinuous01
Priority = CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.98 0.98
Gravity = 0.05
Lifetime = 40.00 40.00
SystemLifetime = 0
Size = 0.50 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 10
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmokeSmallContinuous02
Priority = CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.98 0.98
Gravity = 0.05
Lifetime = 40.00 40.00
SystemLifetime = 0
Size = 0.50 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 10
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireSmallContinuous
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.10
Lifetime = 15.00 15.00
SystemLifetime = 0
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-1.00 Y:0.00 Z:0.00
VolLineEnd = X:1.00 Y:0.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireTreeSmall
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXfthrower02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 1.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.85 0.85
Gravity = 0.20
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 45.00 50.00
StartSizeRate = 0.00 0.00
SizeRate = -0.99 -0.99
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:81 G:81 B:81 5
Color3 = R:0 G:0 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:-0.20 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireTreeSparks
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.10
Lifetime = 40.00 40.00
SystemLifetime = 0
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = -0.80 -0.80
SizeRateDamping = 0.00 0.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:255 G:255 B:255 20
Color4 = R:0 G:0 B:0 40
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 70.00 70.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 3.00 3.00
VelOutwardOther = 3.00 3.00
VolumeType = SPHERE
VolSphereRadius = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireBuildingSmall
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.10
Lifetime = 15.00 15.00
SystemLifetime = 0
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-1.00 Y:0.00 Z:0.00
VolLineEnd = X:1.00 Y:0.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireTankSmall
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.10
Lifetime = 15.00 15.00
SystemLifetime = 0
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-1.00 Y:0.00 Z:0.00
VolLineEnd = X:1.00 Y:0.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireInfantrySmall
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.10
Lifetime = 15.00 15.00
SystemLifetime = 90
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-1.00 Y:0.00 Z:0.00
VolLineEnd = X:1.00 Y:0.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireInfantrySmallSub1
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.10
Lifetime = 15.00 15.00
SystemLifetime = 37
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-1.00 Y:0.00 Z:0.00
VolLineEnd = X:1.00 Y:0.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireInfantrySmallSub2
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.10
Lifetime = 15.00 15.00
SystemLifetime = 44
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 37.00 37.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-1.00 Y:0.00 Z:0.00
VolLineEnd = X:1.00 Y:0.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireInfantrySmallSub3
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.10
Lifetime = 15.00 15.00
SystemLifetime = 8
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 81.00 81.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-1.00 Y:0.00 Z:0.00
VolLineEnd = X:1.00 Y:0.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireInfantrySmallSub4
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.10
Lifetime = 15.00 15.00
SystemLifetime = 20
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 89.00 89.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-1.00 Y:0.00 Z:0.00
VolLineEnd = X:1.00 Y:0.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireInfantrySmallSub5
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.10
Lifetime = 15.00 15.00
SystemLifetime = 4
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 119.00 119.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-1.00 Y:0.00 Z:0.00
VolLineEnd = X:1.00 Y:0.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireInfantrySmallSub6
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.10
Lifetime = 15.00 15.00
SystemLifetime = 1
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 123.00 123.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-1.00 Y:0.00 Z:0.00
VolLineEnd = X:1.00 Y:0.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireInfantrySmallSub7
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.10
Lifetime = 15.00 15.00
SystemLifetime = 38
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 124.00 124.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-1.00 Y:0.00 Z:0.00
VolLineEnd = X:1.00 Y:0.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireInfantrySmallSub8
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.10
Lifetime = 15.00 15.00
SystemLifetime = 2
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 162.00 162.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-1.00 Y:0.00 Z:0.00
VolLineEnd = X:1.00 Y:0.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireInfantrySmallSub9
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.10
Lifetime = 15.00 15.00
SystemLifetime = 31
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 164.00 164.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-1.00 Y:0.00 Z:0.00
VolLineEnd = X:1.00 Y:0.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireInfantrySmallSub10
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.10
Lifetime = 15.00 15.00
SystemLifetime = 0
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 195.00 195.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-1.00 Y:0.00 Z:0.00
VolLineEnd = X:1.00 Y:0.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireBurningBarricade01
Priority = CONSTANT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.10
Lifetime = 15.00 15.00
SystemLifetime = 0
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-1.00 Y:0.00 Z:0.00
VolLineEnd = X:1.00 Y:0.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireBurningBarricade02
Priority = CONSTANT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.10
Lifetime = 15.00 15.00
SystemLifetime = 0
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-1.00 Y:0.00 Z:0.00
VolLineEnd = X:1.00 Y:0.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmokeBurningBarricade01
Priority = CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.90 0.90
Gravity = 0.05
Lifetime = 40.00 40.00
SystemLifetime = 0
Size = 0.50 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.30 0.30 10
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmokeBurningBarricade02
Priority = CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.90 0.90
Gravity = 0.05
Lifetime = 40.00 40.00
SystemLifetime = 0
Size = 0.50 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.30 0.30 10
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureToppleSmokeTrail
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.70 0.75
Gravity = 0.10
Lifetime = 45.00 45.00
SystemLifetime = 0
Size = 2.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.93 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 5
Alpha3 = 0.00 0.00 100
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 15
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 0.25 0.25
BurstCount = 1.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:0.20 Z:0.50
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 3.00 3.00
VolumeType = SPHERE
VolSphereRadius = 7.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DaisyExplosionScatterIgnite1
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 1.00 1.00
VelocityDamping = 0.23 0.20
Gravity = 0.25
PerParticleAttachedSystem = DaisyExplosion
Lifetime = 25.00 25.00
SystemLifetime = 15
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.25 0.25 0
Alpha2 = 0.00 0.00 25
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:0 B:0 12
Color3 = R:211 G:248 B:67 14
Color4 = R:255 G:218 B:106 17
Color5 = R:0 G:0 B:0 26
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 40.00 40.00
VelOutwardOther = 40.00 60.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DaisyExplosionScatterIgnite2
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 1.00 1.00
VelocityDamping = 0.65 0.65
Gravity = 0.25
PerParticleAttachedSystem = DaisyExplosion
Lifetime = 25.00 25.00
SystemLifetime = 15
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.25 0.25 0
Alpha2 = 0.00 0.00 25
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:0 B:0 12
Color3 = R:211 G:248 B:67 14
Color4 = R:255 G:218 B:106 17
Color5 = R:0 G:0 B:0 26
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 40.00 40.00
VelOutwardOther = 10.00 10.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmokeSmallContinuousBlack
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.90 0.90
Gravity = 0.02
Lifetime = 60.00 60.00
SystemLifetime = 0
Size = 0.25 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.30 0.30 15
Alpha3 = 0.70 0.70 30
Alpha4 = 0.50 0.50 50
Alpha5 = 0.00 0.00 60
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.30
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmokeTreeSmall
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.90 0.90
Gravity = 0.04
Lifetime = 120.00 120.00
SystemLifetime = 0
Size = 6.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = -0.50 -0.50
Alpha1 = 0.00 0.00 0
Alpha2 = 0.30 0.30 15
Alpha3 = 0.70 0.70 30
Alpha4 = 0.50 0.50 50
Alpha5 = 0.00 0.00 120
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:255 G:255 B:255 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 5.00
BurstCount = 1.00 1.00
InitialDelay = 4.00 4.00
DriftVelocity = X:0.06 Y:0.08 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmokeBuildingSmall
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.90 0.90
Gravity = 0.02
Lifetime = 60.00 60.00
SystemLifetime = 0
Size = 0.25 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.30 0.30 15
Alpha3 = 0.70 0.70 30
Alpha4 = 0.50 0.50 50
Alpha5 = 0.00 0.00 60
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.30
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmokeSmallContinuousBlackLine
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.98 0.98
Gravity = 0.02
Lifetime = 60.00 60.00
SystemLifetime = 90
Size = 0.25 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.30 0.30 15
Alpha3 = 0.70 0.70 30
Alpha4 = 0.50 0.50 50
Alpha5 = 0.00 0.00 60
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 8.00 8.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:20.00 Y:0.00 Z:0.00
VolLineEnd = X:-20.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DaisyExplosion
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.23 0.55
Gravity = 0.35
PerParticleAttachedSystem = DaisyExplosionSmoke
Lifetime = 100.00 100.00
SystemLifetime = 15
Size = 5.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 12.00 25.00
SizeRateDamping = 0.80 0.90
Alpha1 = 0.25 0.25 0
Alpha2 = 0.00 0.00 25
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:192 G:192 B:192 10
Color3 = R:192 G:192 B:192 20
Color4 = R:0 G:0 B:0 90
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -0.10
BurstDelay = 0.00 0.00
BurstCount = 1.00 2.00
InitialDelay = 23.00 23.00
DriftVelocity = X:0.00 Y:0.00 Z:-0.10
VelocityType = OUTWARD
VelOutward = 25.00 40.00
VelOutwardOther = 5.00 5.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DaisyExplosionSmoke
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.03 0.01
AngularDamping = 0.96 0.99
VelocityDamping = 0.75 0.80
Gravity = 0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 20.00 35.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 6.00
SizeRateDamping = 0.85 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 10
Alpha3 = 0.00 0.00 300
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 1.00 1.00
InitialDelay = 15.00 15.00
DriftVelocity = X:0.10 Y:0.10 Z:0.10
VelocityType = OUTWARD
VelOutward = 5.00 5.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DaisyFlameShockwave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 1.00 1.00
VelocityDamping = 0.93 0.93
Gravity = 0.00
PerParticleAttachedSystem = DaisyFlameShockwaveSmoke
Lifetime = 15.00 15.00
SystemLifetime = 1
Size = 2.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 5.00 5
Alpha3 = 0.00 0.00 15
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:9 G:5 B:4 0
Color2 = R:0 G:0 B:0 15
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 2.00
BurstDelay = 1.00 1.00
BurstCount = 100.00 100.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 20.00 20.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 20.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DaisyFlameShockwaveSmoke
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.03 0.01
AngularDamping = 0.96 0.99
VelocityDamping = 0.60 0.60
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 4.00 4.00
StartSizeRate = 0.00 0.00
SizeRate = 8.00 10.00
SizeRateDamping = 0.80 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.40 0.40 2
Alpha3 = 0.00 0.00 100
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:219 G:219 B:181 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 3.00 4.00
BurstCount = 1.00 1.00
InitialDelay = 4.00 4.00
DriftVelocity = X:0.10 Y:0.10 Z:0.10
VelocityType = OUTWARD
VelOutward = 5.00 5.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SootySmokeColumn02
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 0
Size = 1.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.85 0.85
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 150
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:193 G:93 B:0 0
Color2 = R:43 G:43 B:43 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.50 0.75
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SootySmokeColumn03
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 0
Size = 1.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:193 G:93 B:0 0
Color2 = R:43 G:43 B:43 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.50 0.75
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem Steam
Priority = CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXHydrant.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 3.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 20.00 20.00
SystemLifetime = 0
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 0.50
SizeRateDamping = 0.90 0.90
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:255 G:255 B:255 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.50 0.75
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BigMissileSteam
Priority = CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXHydrant.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 3.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = -0.03
Lifetime = 25.00 25.00
SystemLifetime = 0
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 0.50
SizeRateDamping = 0.90 0.90
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:255 G:255 B:255 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 2.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:-0.20
VelocityType = SPHERICAL
VelSpherical = 0.00 0.20
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem LiveWireSparks
Priority = CONSTANT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFuzzyDot.tga
AngleX = -1.00 -1.00
AngleY = -1.00 -1.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.85
Gravity = -0.10
Lifetime = 20.00 30.00
SystemLifetime = 0
Size = 0.50 1.00
StartSizeRate = 0.00 0.00
SizeRate = -0.01 -0.02
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:93 0
Color2 = R:255 G:128 B:0 30
Color3 = R:255 G:0 B:0 90
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 5.00 75.00
BurstCount = 2.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 0.00 0.25
VolumeType = SPHERE
VolSphereRadius = 0.50
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuildUpSparks
Priority = BUILDUP
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXfthrower01.tga
AngleX = -1.00 -1.00
AngleY = -1.00 -1.00
AngleZ = 1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.70 0.70
Gravity = -0.05
Lifetime = 40.00 60.00
SystemLifetime = 0
Size = 0.50 0.70
StartSizeRate = 0.00 0.00
SizeRate = -0.01 -0.01
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:255 G:255 B:255 20
Color3 = R:255 G:254 B:251 30
Color4 = R:247 G:204 B:176 40
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 1.00 2.00
BurstCount = 2.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:0.00 Z:-0.60
VelocityType = OUTWARD
VelOutward = 1.00 2.00
VelOutwardOther = 3.00 3.00
VolumeType = SPHERE
VolSphereRadius = 0.20
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem GLAPowerPlantFlame
Priority = CONSTANT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.20
Lifetime = 10.00 15.00
SystemLifetime = 0
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.50
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem GLAPowerPlantSmoke
Priority = CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.10
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.98 0.98
Gravity = 0.05
Lifetime = 40.00 40.00
SystemLifetime = 0
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.50
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.75 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:0 B:0 20
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SteamBurst
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXHydrant.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 4.00 7.00
AngularRateX = 10.00 10.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.50 0.80
Gravity = 0.00
Lifetime = 20.00 20.00
SystemLifetime = 20
Size = 1.00 1.50
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.50
SizeRateDamping = 0.70 0.80
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:255 G:255 B:255 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 9999.00 9999.00
BurstCount = 20.00 25.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:0.10 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -0.10 0.10
VelOrthoZ = 2.00 5.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem GLAPowerPlantDamagedExplosion
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireball04.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.30 0.30
Gravity = 0.25
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 3.75 6.25
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.67
SizeRateDamping = 0.80 0.80
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 99999.00 99999.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 15.00 15.00
VolumeType = SPHERE
VolSphereRadius = 0.50
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem GLAPowerPlantDamagedSmoke
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.10
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.98 0.98
Gravity = 0.05
Lifetime = 40.00 40.00
SystemLifetime = 0
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.50
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.75 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:0 B:0 20
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.50 0.50
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem GLAPowerPlantDamagedShockwave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDirtDebris.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.60 0.60
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 10
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:197 G:185 B:117 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 20.00 20.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem GLAPowerPlantDeathExplosion1
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireball04.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.30 0.30
Gravity = 0.10
Lifetime = 10.00 20.00
SystemLifetime = 10
Size = 6.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 1.50 2.00
SizeRateDamping = 0.60 0.60
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 99999.00 99999.00
BurstCount = 10.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 15.00 15.00
VolumeType = SPHERE
VolSphereRadius = 0.50
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem GLAPowerPlantDeathShockwave1
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDirtDebris.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 10
Size = 10.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 10.00
SizeRateDamping = 0.60 0.65
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:128 G:128 B:128 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 30.00 40.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 15.00 20.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem GLAPowerPlantDeathExplosion2
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireball04.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.60 0.60
Gravity = 0.10
Lifetime = 40.00 50.00
SystemLifetime = 10
Size = 15.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 1.50 2.00
SizeRateDamping = 0.60 0.60
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 99999.00 99999.00
BurstCount = 30.00 45.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 15.00 15.00
VolumeType = SPHERE
VolSphereRadius = 0.50
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem GLAPowerPlantDeathSmoke2
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDirtDebris.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.60 0.70
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 10
Size = 20.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 7.00
SizeRateDamping = 0.60 0.65
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:128 G:128 B:128 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 30.00 40.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 15.00 20.00
VolumeType = CYLINDER
VolCylinderRadius = 15.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem GLAPowerPlantDeathShockwave2
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.40 0.65
Gravity = 0.10
Lifetime = 200.00 200.00
SystemLifetime = 10
Size = 3.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 6.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 50.00 100.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.10
VelocityType = OUTWARD
VelOutward = 15.00 25.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 20.00
VolCylinderLength = 10.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem WaterSpray
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 0.99 1.00
VelocityDamping = 1.00 1.00
Gravity = -0.10
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 40.00 50.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.00 1.00
VelOrthoY = -3.00 -5.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 4.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem WaterSpraySplash
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.90 0.90
VelocityDamping = 1.00 1.00
Gravity = -0.20
Lifetime = 25.00 25.00
SystemLifetime = 0
Size = 2.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 0.70
SizeRateDamping = 1.02 1.06
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 50.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.30 0.30
VelOrthoY = -3.00 -2.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:0.00
VolLineEnd = X:0.00 Y:10.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem WaterSprayLargeSpray
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 0.99 1.00
VelocityDamping = 1.00 1.00
Gravity = -0.10
Lifetime = 35.00 35.00
SystemLifetime = 0
Size = 30.00 40.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.20 0.20 5
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 3.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.00 1.00
VelOrthoY = -7.00 -5.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 4.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DamWaves
Priority = CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWave01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.90
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 0
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 12.00
SizeRateDamping = 0.80 0.80
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:-1.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -1.00 1.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:50.00 Y:0.00 Z:0.00
VolLineEnd = X:-50.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DamMist
Priority = AREA_EFFECT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.03 0.03
AngularDamping = 0.96 0.99
VelocityDamping = 0.80 0.88
Gravity = 0.10
Lifetime = 140.00 140.00
SystemLifetime = 0
Size = 15.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 10.00
SizeRateDamping = 0.80 0.88
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 15
Alpha3 = 0.00 0.00 140
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:206 G:238 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 3.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 20.00 20.00
DriftVelocity = X:0.00 Y:0.00 Z:0.30
VelocityType = OUTWARD
VelOutward = -2.00 2.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-60.00 Y:0.00 Z:0.00
VolLineEnd = X:75.00 Y:0.00 Z:0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DamOverflow
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.99 1.00
VelocityDamping = 1.00 1.00
Gravity = -0.20
Lifetime = 15.00 15.00
SystemLifetime = 0
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 1.50 2.00
SizeRateDamping = 1.02 1.06
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 15
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.30 0.30
VelOrthoY = -3.50 -2.50
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:0.00
VolLineEnd = X:0.00 Y:10.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DamMistSmall
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 0.96 0.99
VelocityDamping = 0.90 0.95
Gravity = 0.02
Lifetime = 140.00 140.00
SystemLifetime = 0
Size = 15.00 22.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 8.00
SizeRateDamping = 0.80 0.88
Alpha1 = 0.00 0.00 0
Alpha2 = 0.65 0.65 15
Alpha3 = 0.00 0.00 140
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:206 G:238 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 20.00 20.00
DriftVelocity = X:0.00 Y:-0.65 Z:0.03
VelocityType = OUTWARD
VelOutward = -2.00 -2.00
VelOutwardOther = 0.50 0.50
VolumeType = LINE
VolLineStart = X:-60.00 Y:0.00 Z:0.00
VolLineEnd = X:75.00 Y:0.00 Z:0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlameThrowerTrail05
Priority = CRITICAL
IsOneShot = No
Shader = MULTIPLY
Type = PARTICLE
ParticleName = EXfthrower05.tga
AngleX = 7.00 20.00
AngleY = -7.00 7.00
AngleZ = 7.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.00 0.60
Gravity = 1.00
Lifetime = 1.00 1.00
SystemLifetime = 0
Size = 0.50 6.00
StartSizeRate = 0.00 0.00
SizeRate = -0.50 -0.50
SizeRateDamping = 0.00 0.00
Alpha1 = 0.00 0.00 1
Alpha2 = 1.00 1.00 20
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:255 G:255 B:255 5
Color3 = R:255 G:255 B:255 10
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 0.00 0.00
InitialDelay = 7.00 9.00
DriftVelocity = X:-1.00 Y:0.50 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlameThrowerSmoke01
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXfthrowersmoke01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.00 7.00
Gravity = 0.05
Lifetime = 25.00 30.00
SystemLifetime = 0
Size = 7.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 0.00 0.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.40 0.50 3
Alpha3 = 0.40 0.60 8
Alpha4 = 0.05 0.10 10
Alpha5 = 0.00 0.05 13
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:253 G:253 B:253 1
Color3 = R:255 G:255 B:255 6
Color4 = R:255 G:255 B:255 10
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 2.00
BurstCount = 0.00 0.00
InitialDelay = 10.00 13.00
DriftVelocity = X:-0.20 Y:1.00 Z:0.20
VelocityType = OUTWARD
VelOutward = 0.00 1.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 5.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlameThrowerSmoke02
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXfthrowersmoke01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.60 0.70
Gravity = 0.02
Lifetime = 15.00 18.00
SystemLifetime = 20
Size = 10.00 12.00
StartSizeRate = 0.00 0.00
SizeRate = 0.80 0.80
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.10 0.10 1
Alpha3 = 0.10 0.10 4
Alpha4 = 0.10 0.10 7
Alpha5 = 0.10 0.10 12
Alpha6 = 0.10 0.10 15
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 1
Color3 = R:255 G:255 B:255 7
Color4 = R:253 G:253 B:253 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 4.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:-0.30 Y:0.20 Z:1.00
VelocityType = OUTWARD
VelOutward = 0.00 1.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 7.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem WaveSpray01
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater04.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = -0.60
Lifetime = 15.00 15.00
SystemLifetime = 0
Size = 20.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 10.00
SizeRateDamping = 0.90 0.95
Alpha1 = 0.50 0.50 0
Alpha2 = 1.00 1.00 4
Alpha3 = 0.00 0.00 15
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:125 G:183 B:200 0
Color3 = R:115 G:165 B:181 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 10.00
VelOrthoY = -3.00 3.00
VelOrthoZ = 0.00 10.00
VolumeType = LINE
VolLineStart = X:0.00 Y:-20.00 Z:0.00
VolLineEnd = X:0.00 Y:20.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem WaveSplashLeft01
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater04.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 14.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.90
Gravity = -0.30
Lifetime = 80.00 80.00
SystemLifetime = 20
Size = 5.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 6.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 80
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:127 G:200 B:255 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 5.00
BurstCount = 3.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -5.00 5.00
VelOrthoY = -5.00 5.00
VelOrthoZ = 10.00 15.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem WaveSplashRight01
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater04.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 14.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.90
Gravity = -0.30
Lifetime = 80.00 80.00
SystemLifetime = 20
Size = 5.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 6.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 80
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:127 G:200 B:255 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 5.00
BurstCount = 3.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -5.00 5.00
VelOrthoY = -5.00 5.00
VelOrthoZ = 10.00 15.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 700.00 700.00
SystemLifetime = 50
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 150.00 150.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:192 G:192 B:192 2
Color3 = R:128 G:128 B:128 100
Color4 = R:0 G:0 B:0 700
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 25.00 25.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.44
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeShockwaveInverted
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 300.00 300.00
SystemLifetime = 100
Size = 1.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 0.25 0.50
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.75 20
Alpha3 = 0.50 0.50 110
Alpha4 = 0.00 0.00 175
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:166 0
Color2 = R:122 G:122 B:122 300
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 1.00
BurstDelay = 5.00 5.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = -0.75 -0.75
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 150.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeMushroomRing
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.03 0.03
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.97
Gravity = 0.00
Lifetime = 400.00 400.00
SystemLifetime = 15
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.98 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:128 0
Color2 = R:0 G:0 B:0 400
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.50
VelocityType = OUTWARD
VelOutward = 0.60 0.65
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 25.00
VolCylinderLength = 10.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeShockwave
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.99
Gravity = 0.00
Lifetime = 600.00 600.00
SystemLifetime = 1
Size = 1.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 4.00
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.60 0.60 40
Alpha3 = 0.00 0.00 600
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:241 G:236 B:218 0
Color2 = R:128 G:128 B:128 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 1.00 1.00
BurstCount = 250.00 250.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.20
VelocityType = OUTWARD
VelOutward = -0.15 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 200.00
VolCylinderLength = 50.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem WaveSpray02
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater04.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = -0.60
Lifetime = 15.00 15.00
SystemLifetime = 0
Size = 15.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 10.00
SizeRateDamping = 0.90 0.95
Alpha1 = 0.50 0.50 0
Alpha2 = 1.00 1.00 4
Alpha3 = 0.00 0.00 15
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:106 G:172 B:191 0
Color3 = R:84 G:149 B:152 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 20.00
VelOrthoY = -5.00 5.00
VelOrthoZ = 0.00 10.00
VolumeType = LINE
VolLineStart = X:0.00 Y:-10.00 Z:0.00
VolLineEnd = X:0.00 Y:10.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem WaveHit01
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.86 0.86
Gravity = -0.90
Lifetime = 10.00 10.00
SystemLifetime = 20
Size = 25.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 6.00 7.00
SizeRateDamping = 0.90 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 10
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:230 G:207 B:185 0
Color2 = R:255 G:0 B:255 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 7.00 11.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 10.00 13.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeRing
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireRing.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 20.00 20.00
SystemLifetime = 2
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 15.00
SizeRateDamping = 0.99 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:0 G:0 B:0 20
Color3 = R:0 G:0 B:0 90
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeMushroomStem
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.99
Gravity = 0.00
Lifetime = 250.00 250.00
SystemLifetime = 175
Size = 1.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 4.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.10 0.10 2
Alpha3 = 0.75 0.75 100
Alpha4 = 0.00 0.00 250
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:255 G:172 B:0 150
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -0.25 0.25
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:1.00
VelocityType = OUTWARD
VelOutward = -1.00 -1.00
VelOutwardOther = -1.00 -1.00
VolumeType = CYLINDER
VolCylinderRadius = 75.00
VolCylinderLength = 10.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeBlastWave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -20.00 20.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 6
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 8.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 2
Color3 = R:0 G:0 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.40
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeMushroomExplosion
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.10 0.10
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.00
Lifetime = 300.00 300.00
SystemLifetime = 100
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 30.00 30.00
SizeRateDamping = 0.60 0.60
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 5
Alpha3 = 1.00 1.00 150
Alpha4 = 0.00 0.00 200
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:215 G:255 B:215 0
Color2 = R:0 G:0 B:0 300
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 20.00 20.00
BurstCount = 25.00 25.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.40
VelocityType = HEMISPHERICAL
VelHemispherical = 3.00 3.00
VolumeType = SPHERE
VolSphereRadius = 10.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeMushroomCloudRing
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.50 0.50
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 600.00 600.00
SystemLifetime = 10
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 20.00 20.00
SizeRateDamping = 0.65 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 50
Alpha3 = 0.25 0.25 450
Alpha4 = 0.00 0.00 600
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:193 B:132 0
Color2 = R:255 G:255 B:255 600
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 5.00
BurstCount = 50.00 50.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.40
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.10 0.10
VelCylindricalNormal = 0.00 0.10
VolumeType = CYLINDER
VolCylinderRadius = 20.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmoulderTree1
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.00 0.00
VelocityDamping = 0.70 0.75
Gravity = 0.20
Lifetime = 75.00 75.00
SystemLifetime = 100
Size = 15.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = 0.80 0.80
SizeRateDamping = 0.85 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 5
Alpha3 = 0.00 0.00 75
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:163 G:163 B:163 50
Color3 = R:255 G:255 B:255 75
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 3.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:0.20 Z:0.20
VelocityType = OUTWARD
VelOutward = 0.00 1.50
VelOutwardOther = 1.00 1.00
VolumeType = SPHERE
VolSphereRadius = 0.05
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmoulderTree2
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.00 0.00
VelocityDamping = 0.70 0.75
Gravity = 0.20
Lifetime = 75.00 75.00
SystemLifetime = 150
Size = 15.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = 0.75 0.75
SizeRateDamping = 0.85 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 5
Alpha3 = 0.00 0.00 75
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:180 G:180 B:180 50
Color3 = R:255 G:255 B:255 75
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 3.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:0.20 Z:0.20
VelocityType = OUTWARD
VelOutward = 0.00 1.50
VelOutwardOther = 1.00 1.00
VolumeType = SPHERE
VolSphereRadius = 0.05
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmoulderTree3
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.00 0.00
VelocityDamping = 0.70 0.75
Gravity = 0.10
Lifetime = 75.00 75.00
SystemLifetime = 100
Size = 9.00 9.00
StartSizeRate = 0.00 0.00
SizeRate = 0.75 0.75
SizeRateDamping = 0.85 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 5
Alpha3 = 0.00 0.00 75
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:97 G:97 B:97 0
Color2 = R:180 G:180 B:180 50
Color3 = R:255 G:255 B:255 75
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 3.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 75.00 75.00
DriftVelocity = X:0.10 Y:0.20 Z:0.20
VelocityType = OUTWARD
VelOutward = 0.00 1.50
VelOutwardOther = 1.00 1.00
VolumeType = SPHERE
VolSphereRadius = 0.05
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireTreeSmaller
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXfthrower02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.80
Gravity = 0.15
Lifetime = 40.00 40.00
SystemLifetime = 0
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = -0.80 -0.80
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:81 G:81 B:81 5
Color3 = R:0 G:0 B:0 40
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 3.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DragonPilotLight
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXfthrower06.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.80 0.80
Gravity = 0.00
Lifetime = 12.00 12.00
SystemLifetime = 0
Size = 0.01 0.01
StartSizeRate = 0.00 0.00
SizeRate = 0.10 0.10
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:29 B:128 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 15.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.10 0.10
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.10 0.10
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmoulderSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.00 0.00
VelocityDamping = 0.70 0.75
Gravity = 0.05
Lifetime = 200.00 200.00
SystemLifetime = 0
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 0.75 0.75
SizeRateDamping = 0.85 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 5
Alpha3 = 0.00 0.00 100
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:97 G:97 B:97 0
Color2 = R:180 G:180 B:180 50
Color3 = R:255 G:255 B:255 200
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 3.00 3.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:0.20 Z:0.20
VelocityType = OUTWARD
VelOutward = 0.00 1.50
VelOutwardOther = 1.00 1.00
VolumeType = SPHERE
VolSphereRadius = 0.05
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmolderingFire
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 1.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.20 0.20
AngularDamping = 0.80 0.90
VelocityDamping = 0.90 0.99
Gravity = 0.10
Lifetime = 10.00 10.00
SystemLifetime = 0
Size = 7.00 7.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.30
SizeRateDamping = 0.00 0.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 10
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:177 B:140 2
Color3 = R:0 G:0 B:0 10
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 2.00
BurstCount = 1.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:-0.10 Y:0.15 Z:0.15
VelocityType = OUTWARD
VelOutward = -0.10 -0.10
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 2.00
VolCylinderLength = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmolderingSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuff.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -2.00 2.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 0.80 1.01
VelocityDamping = 0.85 0.90
Gravity = 0.05
Lifetime = 80.00 80.00
SystemLifetime = 0
Size = 2.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.85 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 80
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:-0.05 Y:0.10 Z:0.05
VelocityType = OUTWARD
VelOutward = 0.10 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.20
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeMushroomRingInverted
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.03 0.03
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.97
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 300
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 1.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 10
Alpha3 = 0.00 0.00 100
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:135 B:15 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -2.00 2.00
BurstDelay = 1.00 1.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.40
VelocityType = OUTWARD
VelOutward = -0.80 -0.80
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 40.00
VolCylinderLength = 10.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeMushroomRingSmall
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.08 0.08
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.95
Gravity = 0.00
Lifetime = 600.00 600.00
SystemLifetime = 15
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 4.00
SizeRateDamping = 0.70 0.75
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:181 B:106 0
Color2 = R:0 G:0 B:0 500
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.30
VelocityType = OUTWARD
VelOutward = 0.65 0.65
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 30.00
VolCylinderLength = 10.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmolderingFlameCore
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXfthrower02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.20 0.20
AngularDamping = 0.50 1.00
VelocityDamping = 0.80 0.95
Gravity = 0.07
Lifetime = 5.00 6.00
SystemLifetime = 0
Size = 3.00 4.00
StartSizeRate = 0.00 0.00
SizeRate = 0.40 0.40
SizeRateDamping = 0.20 0.20
Alpha1 = 0.01 0.01 0
Alpha2 = 1.00 1.00 1
Alpha3 = 0.30 0.30 3
Alpha4 = 0.20 0.20 5
Alpha5 = 0.10 0.10 6
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 2.00 3.00
DriftVelocity = X:-0.10 Y:0.10 Z:0.20
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.40
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem WaterSpraySplash2
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.99 1.00
VelocityDamping = 1.00 1.00
Gravity = -0.20
Lifetime = 25.00 25.00
SystemLifetime = 0
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 0.40 0.50
SizeRateDamping = 1.02 1.06
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.00 25
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 20.00 20.00
InitialDelay = 0.00 50.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.30 0.30
VelOrthoY = -1.50 -1.50
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:0.00
VolLineEnd = X:0.00 Y:5.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DamWavesOutward
Priority = CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWave01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 0
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 8.00
SizeRateDamping = 0.90 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 80
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 3.00 3.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.00 2.00
VelOrthoY = 0.00 -2.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-10.00 Y:0.00 Z:0.00
VolLineEnd = X:10.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = Yes
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem WaveHitBridge01
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater04.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.86 0.86
Gravity = -0.10
Lifetime = 40.00 40.00
SystemLifetime = 15
Size = 1.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 7.00
SizeRateDamping = 0.90 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 40
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:255 G:0 B:255 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 4.00 4.00
BurstCount = 50.00 60.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 4.00 12.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 5.00 10.00
VolumeType = LINE
VolLineStart = X:-80.00 Y:-160.00 Z:-20.00
VolLineEnd = X:-40.00 Y:160.00 Z:20.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NeutronMissleLaunch
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.96 0.99
VelocityDamping = 0.85 0.80
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 90
Size = 20.00 40.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.40
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 75
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 5.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = OUTWARD
VelOutward = 0.00 5.00
VelOutwardOther = 0.00 5.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NeutronMissleLenzflare
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 2.00 2.00
SystemLifetime = 0
Size = 3.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.40
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 75
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 2
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireStormMain
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.20
PerParticleAttachedSystem = FireStormMainEmbers
Lifetime = 45.00 45.00
SystemLifetime = 180
Size = 45.00 100.00
StartSizeRate = 0.00 0.00
SizeRate = -0.80 -1.50
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:183 B:111 20
Color3 = R:0 G:0 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 1.00 1.00
BurstCount = 2.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = -0.75 -2.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 50.00
VolCylinderLength = 2.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = PingPong
WindAngleChangeMin = 0.069813
WindAngleChangeMax = 0.226893
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireStormMainEmbers
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireEmbr.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.20
Lifetime = 30.00 30.00
SystemLifetime = 150
Size = 5.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 0.10 0.20
SizeRateDamping = 0.99 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:74 G:37 B:0 15
Color3 = R:0 G:0 B:0 30
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 200.00
BurstCount = 1.00 1.00
InitialDelay = 10.00 10.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = -1.00 -2.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireStormFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 250.00 250.00
SystemLifetime = 4
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 40.00 40.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:197 B:168 25
Color3 = R:0 G:0 B:0 250
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.02
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireStormBranch1
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.10
Lifetime = 50.00 50.00
SystemLifetime = 250
Size = 45.00 60.00
StartSizeRate = 0.00 0.00
SizeRate = -0.50 -0.85
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:183 B:111 20
Color3 = R:0 G:0 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 1.00 1.00
BurstCount = 2.00 3.00
InitialDelay = 25.00 60.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = ORTHO
VelOrthoX = -0.50 -3.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:35.00 Y:0.00 Z:0.00
VolLineEnd = X:90.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireStormBranch2
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.10
Lifetime = 50.00 50.00
SystemLifetime = 250
Size = 45.00 60.00
StartSizeRate = 0.00 0.00
SizeRate = -0.50 -0.85
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:183 B:111 20
Color3 = R:0 G:0 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 1.00 1.00
BurstCount = 2.00 3.00
InitialDelay = 25.00 60.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.50 3.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:35.00 Y:0.00 Z:0.00
VolLineEnd = X:90.00 Y:80.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireStormBranch3
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.10
Lifetime = 50.00 50.00
SystemLifetime = 250
Size = 45.00 60.00
StartSizeRate = 0.00 0.00
SizeRate = -0.50 -0.85
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:183 B:111 20
Color3 = R:0 G:0 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 1.00 1.00
BurstCount = 2.00 3.00
InitialDelay = 25.00 60.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.50 3.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-35.00 Y:-80.00 Z:0.00
VolLineEnd = X:-90.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem _TestEffect1
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA_TEST
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.90 0.90
Gravity = 0.02
Lifetime = 100.00 100.00
SystemLifetime = 0
Size = 30.00 40.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 15
Alpha3 = 0.00 0.00 99
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 4.00 4.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 3.00
VolumeType = CYLINDER
VolCylinderRadius = 100.00
VolCylinderLength = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = PingPong
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 3.130074
WindPingPongEndAngleMin = 3.140022
WindPingPongEndAngleMax = 6.280044
End
ParticleSystem _TestEffect2
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA_TEST
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.90 0.90
Gravity = 0.03
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 30.00 40.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 15
Alpha3 = 0.00 0.00 49
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 4.00 4.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 1.00 16.00
VolumeType = CYLINDER
VolCylinderRadius = 100.00
VolCylinderLength = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = PingPong
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.790000
WindPingPongEndAngleMin = 5.500000
WindPingPongEndAngleMax = 6.280000
End
ParticleSystem _TestEffect3
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.90 0.90
Gravity = 0.02
Lifetime = 100.00 100.00
SystemLifetime = 0
Size = 2.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 15
Alpha3 = 0.00 0.00 99
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 3.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = PingPong
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.790000
WindPingPongEndAngleMin = 5.500000
WindPingPongEndAngleMax = 6.280000
End
ParticleSystem _FireTest
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.20
Lifetime = 50.00 50.00
SystemLifetime = 300
Size = 30.00 40.00
StartSizeRate = 0.00 0.00
SizeRate = -0.50 -0.85
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:183 B:111 20
Color3 = R:0 G:0 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 1.00 1.00
BurstCount = 10.00 14.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = -0.75 -2.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 50.00
VolCylinderLength = 2.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = PingPong
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.261799
WindPingPongStartAngleMax = 0.872665
WindPingPongEndAngleMin = 5.759587
WindPingPongEndAngleMax = 6.108652
End
ParticleSystem NapalmExplosion
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 0.30 0.40
Gravity = 1.00
PerParticleAttachedSystem = NapalmExplosionSmoke
Lifetime = 100.00 100.00
SystemLifetime = 5
Size = 20.00 40.00
StartSizeRate = 0.00 0.00
SizeRate = 0.10 2.60
SizeRateDamping = 0.98 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:254 G:188 B:99 10
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 30.00 50.00
VolumeType = SPHERE
VolSphereRadius = 6.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NapalmExplosionArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireEmbr.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.90
Gravity = 0.00
PerParticleAttachedSystem = NapalmExplosion
Lifetime = 10.00 20.00
SystemLifetime = 2
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 2.00 4.00
VelOutwardOther = 4.00 12.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireStormMainRing
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.05
PerParticleAttachedSystem = FireStormSmoke
Lifetime = 40.00 40.00
SystemLifetime = 150
Size = 45.00 90.00
StartSizeRate = 0.00 0.00
SizeRate = -0.75 -1.00
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:206 B:157 30
Color3 = R:0 G:0 B:0 40
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -3.00 -3.00
BurstDelay = 1.00 1.00
BurstCount = 3.00 5.00
InitialDelay = 30.00 30.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 70.00
VolCylinderLength = 2.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.069813
WindAngleChangeMax = 0.226893
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NapalmExplosionSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.50 0.50
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 0.90 0.95
VelocityDamping = 0.30 0.40
Gravity = 1.00
Lifetime = 75.00 75.00
SystemLifetime = 1
Size = 2.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 0.75 1.30
SizeRateDamping = 0.98 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.75 20
Alpha3 = 0.00 0.00 75
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:128 B:0 10
Color3 = R:192 G:192 B:192 75
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 10.00 10.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 15.00 25.00
VolumeType = SPHERE
VolSphereRadius = 3.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NapalmFire
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.20
Lifetime = 15.00 15.00
SystemLifetime = 100
Size = 20.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = -0.50 -0.85
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:183 B:111 7
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 1.00 1.00
BurstCount = 2.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = -0.75 -0.20
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.069813
WindAngleChangeMax = 0.226893
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireStormSmoke
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.50 0.50
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 0.90 0.95
VelocityDamping = 0.30 0.40
Gravity = 1.00
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 12.00 18.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.50
SizeRateDamping = 0.98 0.95
Alpha1 = 0.05 0.05 0
Alpha2 = 0.05 0.05 15
Alpha3 = 0.15 0.15 30
Alpha4 = 0.00 0.00 50
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:128 B:0 10
Color3 = R:192 G:192 B:192 75
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 60.00 600.00
BurstCount = 0.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:1.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 5.00 15.00
VelCylindricalNormal = 5.00 15.00
VolumeType = CYLINDER
VolCylinderRadius = 50.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuildUpSparksFlame
Priority = BUILDUP
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXfthrower01.tga
AngleX = -1.00 -1.00
AngleY = -1.00 -1.00
AngleZ = 1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -1.00 1.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.40 0.80
Gravity = 0.00
Lifetime = 4.00 5.00
SystemLifetime = 60
Size = 1.00 1.50
StartSizeRate = 0.00 0.00
SizeRate = -0.01 -0.04
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:230 0
Color2 = R:255 G:255 B:255 2
Color3 = R:250 G:184 B:95 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.20
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem LandingZoneSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXRedSmokePuff.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -2.00 2.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 0.80 1.01
VelocityDamping = 0.85 0.90
Gravity = 0.04
Lifetime = 50.00 70.00
SystemLifetime = 0
Size = 0.50 0.50
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.40
SizeRateDamping = 0.85 0.95
Alpha1 = 0.01 0.01 0
Alpha2 = 0.05 0.10 1
Alpha3 = 0.20 0.25 20
Alpha4 = 0.20 0.30 30
Alpha5 = 0.10 0.20 40
Alpha6 = 0.05 0.10 50
Alpha7 = 0.01 0.01 60
Alpha8 = 0.00 0.01 70
Color1 = R:0 G:0 B:0 0
Color2 = R:197 G:24 B:85 2
Color3 = R:212 G:37 B:116 40
Color4 = R:236 G:174 B:168 50
Color5 = R:234 G:203 B:200 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:-0.04 Y:0.10 Z:0.04
VelocityType = OUTWARD
VelOutward = 0.10 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.20
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BattleshipMuzzleFlashFlame
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.50 0.90
Gravity = 0.00
Lifetime = 25.00 25.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 4.00
SizeRateDamping = 0.93 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:254 G:198 B:65 0
Color2 = R:0 G:0 B:0 25
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 30.00 30.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 5.00 10.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BattleshipMuzzleFlashSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.50
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.85
Gravity = 0.01
Lifetime = 50.00 50.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 5.00
SizeRateDamping = 0.90 0.93
Alpha1 = 0.60 0.80 0
Alpha2 = 0.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:183 G:183 B:183 0
Color2 = R:36 G:36 B:36 50
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 5.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:-0.20 Y:-0.20 Z:-0.10
VelocityType = ORTHO
VelOrthoX = 3.00 5.00
VelOrthoY = -2.00 2.00
VelOrthoZ = -1.00 -2.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmolderingFlameCoreLarge
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXfthrower02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.20 0.20
AngularDamping = 0.50 1.00
VelocityDamping = 0.80 0.95
Gravity = 0.07
Lifetime = 5.00 6.00
SystemLifetime = 0
Size = 5.00 7.00
StartSizeRate = 0.00 0.00
SizeRate = 0.40 0.40
SizeRateDamping = 0.20 0.20
Alpha1 = 0.01 0.01 0
Alpha2 = 1.00 1.00 1
Alpha3 = 0.30 0.30 3
Alpha4 = 0.20 0.20 5
Alpha5 = 0.10 0.10 6
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 2.00 3.00
DriftVelocity = X:-0.10 Y:0.10 Z:0.20
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.40
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmolderingFireLarge
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmolderingFire.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 1.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.20 0.20
AngularDamping = 0.80 0.90
VelocityDamping = 0.90 0.99
Gravity = 0.05
Lifetime = 10.00 12.00
SystemLifetime = 0
Size = 6.00 6.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.30
SizeRateDamping = 0.00 0.00
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 1
Alpha3 = 0.50 0.50 3
Alpha4 = 0.50 0.50 5
Alpha5 = 0.20 0.30 8
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 1
Color2 = R:255 G:255 B:255 2
Color3 = R:255 G:255 B:255 6
Color4 = R:255 G:255 B:255 20
Color5 = R:255 G:255 B:255 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 2.00
BurstCount = 1.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:-0.10 Y:0.15 Z:0.15
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.10
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmolderingSmokeLarge
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuff.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -2.00 2.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 0.80 1.01
VelocityDamping = 0.85 0.90
Gravity = 0.05
Lifetime = 80.00 90.00
SystemLifetime = 0
Size = 4.00 4.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 0.60
SizeRateDamping = 0.85 0.95
Alpha1 = 0.01 0.01 0
Alpha2 = 0.05 0.10 1
Alpha3 = 0.20 0.25 20
Alpha4 = 0.20 0.30 30
Alpha5 = 0.10 0.20 40
Alpha6 = 0.05 0.10 50
Alpha7 = 0.01 0.01 60
Alpha8 = 0.00 0.01 70
Color1 = R:0 G:0 B:0 0
Color2 = R:103 G:103 B:103 2
Color3 = R:148 G:148 B:148 40
Color4 = R:255 G:255 B:255 50
Color5 = R:255 G:255 B:255 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:-0.05 Y:0.10 Z:0.05
VelocityType = OUTWARD
VelOutward = 0.10 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.20
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmolderingFlameCoreHuge
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXfthrower02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.20 0.20
AngularDamping = 0.50 1.00
VelocityDamping = 0.80 0.95
Gravity = 0.07
Lifetime = 5.00 6.00
SystemLifetime = 0
Size = 7.00 9.00
StartSizeRate = 0.00 0.00
SizeRate = 0.40 0.40
SizeRateDamping = 0.20 0.20
Alpha1 = 0.01 0.01 0
Alpha2 = 1.00 1.00 1
Alpha3 = 0.30 0.30 3
Alpha4 = 0.20 0.20 5
Alpha5 = 0.10 0.10 6
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 2.00 3.00
DriftVelocity = X:-0.10 Y:0.10 Z:0.20
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.40
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmolderingFireHuge
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmolderingFire.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 1.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.20 0.20
AngularDamping = 0.80 0.90
VelocityDamping = 0.90 0.99
Gravity = 0.05
Lifetime = 10.00 12.00
SystemLifetime = 0
Size = 8.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.30
SizeRateDamping = 0.00 0.00
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 1
Alpha3 = 0.50 0.50 3
Alpha4 = 0.50 0.50 5
Alpha5 = 0.20 0.30 8
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 1
Color2 = R:255 G:255 B:255 2
Color3 = R:255 G:255 B:255 6
Color4 = R:255 G:255 B:255 20
Color5 = R:255 G:255 B:255 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 2.00
BurstCount = 1.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:-0.10 Y:0.15 Z:0.15
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.10
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmolderingSmokeHuge
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuff.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -2.00 2.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 0.80 1.01
VelocityDamping = 0.85 0.90
Gravity = 0.05
Lifetime = 80.00 90.00
SystemLifetime = 0
Size = 6.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 0.60
SizeRateDamping = 0.85 0.95
Alpha1 = 0.01 0.01 0
Alpha2 = 0.05 0.10 1
Alpha3 = 0.20 0.25 20
Alpha4 = 0.20 0.30 30
Alpha5 = 0.10 0.20 40
Alpha6 = 0.05 0.10 50
Alpha7 = 0.01 0.01 60
Alpha8 = 0.00 0.01 70
Color1 = R:0 G:0 B:0 0
Color2 = R:103 G:103 B:103 2
Color3 = R:148 G:148 B:148 40
Color4 = R:255 G:255 B:255 50
Color5 = R:255 G:255 B:255 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:-0.05 Y:0.15 Z:0.03
VelocityType = OUTWARD
VelOutward = 0.10 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.20
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MortarDebris
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 1.00 1.00
Gravity = -0.15
Lifetime = 100.00 100.00
SystemLifetime = 1
Size = 1.00 1.50
StartSizeRate = 0.00 0.00
SizeRate = 0.70 3.00
SizeRateDamping = 0.98 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 150
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:249 G:220 B:132 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 0.00 0.00
BurstCount = 25.00 25.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.25 1.00
VelCylindricalNormal = 0.50 5.00
VolumeType = CYLINDER
VolCylinderRadius = 0.50
VolCylinderLength = 2.50
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MortarDust
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuff.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.10 0.10
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.95
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 50
Size = 4.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 1.00
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 10
Alpha3 = 0.00 0.00 150
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:241 B:213 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.20 Z:0.20
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.25 0.75
VelCylindricalNormal = 0.10 0.30
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BattleshipMuzzleFlashWave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -20.00 20.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 6
Size = 1.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 5.00
SizeRateDamping = 0.90 0.85
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:106 G:106 B:106 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxinPuddleLarge
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 3
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.90 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:15 G:255 B:15 50
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 70.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AnthraxPuddleLarge
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 1
Size = 50.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.90 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:21 G:109 B:255 50
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 15.00 15.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 70.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem WaterWake
Priority = SCORCHMARK
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 0.99 1.00
VelocityDamping = 1.00 1.00
Gravity = -0.10
Lifetime = 15.00 15.00
SystemLifetime = 0
Size = 4.00 7.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 15
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 1.50
VolumeType = CYLINDER
VolCylinderRadius = 4.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DemoTrapDebris
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA_TEST
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 9.00 9.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.20 0.30
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = -0.50
Lifetime = 25.00 25.00
SystemLifetime = 1
Size = 0.50 10.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.90 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:255 G:255 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 30.00 50.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.40 1.40
VelOrthoY = -1.40 1.40
VelOrthoZ = 2.00 6.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DemoTrapshock
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -3.00 3.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 0.99 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 20.00 20.00
SystemLifetime = 1
Size = 1.00 2.50
StartSizeRate = 0.00 0.00
SizeRate = 10.00 30.00
SizeRateDamping = 0.70 0.70
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:72 G:132 B:248 0
Color2 = R:255 G:255 B:0 10
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.50 1.00
BurstCount = 1.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DemoTrapExplosion
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 9.00 9.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.20 0.30
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 1.00
Gravity = -0.50
Lifetime = 10.00 15.00
SystemLifetime = 1
Size = 0.50 10.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.90 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:255 G:0 B:0 10
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 30.00 50.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = -10.00 20.00
VelCylindricalNormal = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 20.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DemoTrapshrap
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA_TEST
Type = PARTICLE
ParticleName = EXGenBit02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 9.00 9.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.20 0.30
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 1.00
Gravity = -0.20
Lifetime = 10.00 15.00
SystemLifetime = 1
Size = 0.50 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.90 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:255 G:255 B:255 10
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 30.00 50.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.00 20.00
VelCylindricalNormal = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AmphibMist
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 0.96 0.99
VelocityDamping = 0.95 0.97
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 0
Size = 10.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 1.00
SizeRateDamping = 1.00 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 15
Alpha3 = 0.00 0.00 140
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.20 -0.20
BurstDelay = 6.00 6.00
BurstCount = 1.00 1.00
InitialDelay = 20.00 20.00
DriftVelocity = X:0.00 Y:-0.10 Z:0.00
VelocityType = ORTHO
VelOrthoX = -3.00 -2.00
VelOrthoY = -1.00 1.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AmphibWave
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWave01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 0
Size = 2.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 0.80 1.50
SizeRateDamping = 0.99 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 5.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AmphibDirt
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 0.96 0.99
VelocityDamping = 0.90 0.95
Gravity = 0.02
Lifetime = 140.00 140.00
SystemLifetime = 0
Size = 15.00 22.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 8.00
SizeRateDamping = 0.80 0.88
Alpha1 = 0.00 0.00 0
Alpha2 = 0.60 0.60 5
Alpha3 = 0.00 0.00 140
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:162 G:139 B:108 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 3.00 5.00
BurstCount = 1.00 1.00
InitialDelay = 1.00 1.00
DriftVelocity = X:0.00 Y:-0.20 Z:0.03
VelocityType = OUTWARD
VelOutward = -2.00 -2.00
VelOutwardOther = 0.50 0.50
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AmphibWaveRest
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -20.00 20.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 0
Size = 4.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 0.25 0.50
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 2
Color3 = R:0 G:0 B:0 200
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AmphibMistSide
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater05.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 0.96 0.99
VelocityDamping = 0.95 0.97
Gravity = -0.10
Lifetime = 200.00 200.00
SystemLifetime = 0
Size = 10.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 1.00
SizeRateDamping = 1.00 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 20.00 20.00
DriftVelocity = X:0.00 Y:-0.10 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 -2.00
VelOrthoY = -3.00 3.00
VelOrthoZ = 1.00 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AmphibDirtRest
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -20.00 20.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 0
Size = 4.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.95 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:130 G:132 B:97 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 15.00 15.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem CleanupTrail01
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFuzzyDot.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 20.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 10.00 1.00
VelocityDamping = 0.80 0.90
Gravity = -0.10
Lifetime = 10.00 10.00
SystemLifetime = 20
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.90 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 20
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:64 G:0 B:255 50
Color2 = R:0 G:0 B:0 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 0.00
BurstDelay = 0.00 1.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 8.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 10.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem CleanupTarget
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater05.tga
AngleX = -7.00 7.00
AngleY = -7.00 7.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 1.00
AngularRateY = 0.00 1.00
AngularRateZ = 0.00 1.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.80 0.90
Gravity = -0.10
Lifetime = 25.00 25.00
SystemLifetime = 1
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.90 0.95
Alpha1 = 0.00 0.00 1
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 25
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:64 G:0 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.50 3.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 1.00 1.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem CleanupPuddle
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 1
Size = 2.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.90 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:64 G:0 B:255 0
Color2 = R:0 G:0 B:0 30
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 5.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxinTrail01
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFuzzyDot.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 20.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 10.00 1.00
VelocityDamping = 0.80 0.90
Gravity = -0.10
Lifetime = 10.00 10.00
SystemLifetime = 20
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = -1.00 1.00
SizeRateDamping = 0.90 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 20
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:255 B:0 0
Color2 = R:0 G:0 B:0 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 0.00
BurstDelay = 0.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 8.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 1.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxinTarget
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater05.tga
AngleX = -7.00 7.00
AngleY = -7.00 7.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 1.00
AngularRateY = 0.00 1.00
AngularRateZ = 0.00 1.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.80 0.90
Gravity = -0.10
Lifetime = 25.00 25.00
SystemLifetime = 1
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.90 0.95
Alpha1 = 0.00 0.00 1
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 25
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:255 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.50 3.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 1.00 1.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxinPuddle
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 1
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.90 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:4 G:255 B:4 50
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 5.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AnthraxPuddle
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 1
Size = 2.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.90 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:27 G:112 B:254 50
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxinPuddleContinuous
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 0
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.90 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:17 G:255 B:17 30
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 55.00
VolCylinderLength = 3.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AnthraxPuddleContinuous
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 0
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.90 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:21 G:86 B:255 50
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 55.00
VolCylinderLength = 3.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AnthraxTarget
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater05.tga
AngleX = -7.00 7.00
AngleY = -7.00 7.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 1.00
AngularRateY = 0.00 1.00
AngularRateZ = 0.00 1.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.80 0.90
Gravity = -0.10
Lifetime = 25.00 25.00
SystemLifetime = 1
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.90 0.95
Alpha1 = 0.00 0.00 1
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 25
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:26 G:0 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.50 3.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 1.00 1.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AnthraxTrail01
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFuzzyDot.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 20.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 10.00 1.00
VelocityDamping = 0.80 0.90
Gravity = -0.10
Lifetime = 10.00 10.00
SystemLifetime = 20
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = -1.00 1.00
SizeRateDamping = 0.90 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 20
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:26 G:0 B:255 0
Color2 = R:0 G:0 B:0 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 0.00
BurstDelay = 0.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 8.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 1.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem CarpetBombExplosion
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireEmbr.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.90
Gravity = 0.00
PerParticleAttachedSystem = NapalmExplosion
Lifetime = 15.00 15.00
SystemLifetime = 1
Size = 2.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.75
VelocityType = SPHERICAL
VelSpherical = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.515241
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem CarpetBombWave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -20.00 20.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 10.00 10.00
SystemLifetime = 1
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 8.00
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 2
Color3 = R:0 G:0 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.40
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem CarpetBombExplosionPuff
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.70
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 200
Size = 12.00 12.00
StartSizeRate = 1.00 1.00
SizeRate = 6.00 6.00
SizeRateDamping = 0.60 0.60
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:230 G:186 B:128 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 30.00 30.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.00
VelocityType = OUTWARD
VelOutward = 7.00 7.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 3.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlashBangNormal
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar3.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 1
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 30.00 30.00
SizeRateDamping = 0.60 0.60
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 2
Color3 = R:0 G:0 B:0 30
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.20
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlashBangNormalSpark
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar3.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.85
Gravity = -0.10
Lifetime = 50.00 50.00
SystemLifetime = 5
Size = 0.50 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.80 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 50
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.00 3.00
VelCylindricalNormal = 3.00 5.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MolotovGlassShatter
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 2.00 4.00
AngularRateY = 1.50 3.00
AngularRateZ = 1.00 3.50
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.85
Gravity = -0.10
Lifetime = 15.00 15.00
SystemLifetime = 1
Size = 3.00 6.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 6.00
SizeRateDamping = 0.80 0.85
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.00 15
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 3.00 6.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 1.00 2.00
VelCylindricalNormal = 2.00 3.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeGLABlastWave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -20.00 20.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 25.00 25.00
SystemLifetime = 6
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 8.00
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:128 B:64 5
Color3 = R:0 G:0 B:0 20
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.40
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeGLAMushroomCloudRing
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.20 0.20
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.00
Lifetime = 600.00 600.00
SystemLifetime = 10
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 30.00 30.00
SizeRateDamping = 0.65 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 50
Alpha3 = 0.00 0.00 600
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:166 0
Color2 = R:255 G:173 B:91 300
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 5.00
BurstCount = 20.00 20.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.10 0.10
VelCylindricalNormal = 0.00 0.10
VolumeType = CYLINDER
VolCylinderRadius = 30.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeGLAFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 700.00 700.00
SystemLifetime = 50
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 150.00 150.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:128 B:64 10
Color3 = R:0 G:0 B:0 700
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 25.00 25.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeGLAMushroomExplosion
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.10 0.10
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.00
Lifetime = 450.00 450.00
SystemLifetime = 100
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 30.00 30.00
SizeRateDamping = 0.60 0.60
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 5
Alpha3 = 1.00 1.00 150
Alpha4 = 0.00 0.00 200
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:91 B:13 0
Color2 = R:0 G:0 B:0 450
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 20.00 20.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.30
VelocityType = HEMISPHERICAL
VelHemispherical = 3.00 3.00
VolumeType = SPHERE
VolSphereRadius = 10.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeGLAMushroomRing
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.03 0.03
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.97
Gravity = 0.00
Lifetime = 400.00 400.00
SystemLifetime = 15
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 0.50
SizeRateDamping = 0.98 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:198 G:198 B:0 0
Color2 = R:0 G:0 B:0 400
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 8.00 8.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.30
VelocityType = OUTWARD
VelOutward = 0.40 0.43
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 25.00
VolCylinderLength = 10.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeGLAShockwave
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.99
Gravity = 0.00
Lifetime = 600.00 600.00
SystemLifetime = 1
Size = 1.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 20
Alpha3 = 0.00 0.00 500
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:128 G:64 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 1.00
BurstDelay = 1.00 1.00
BurstCount = 125.00 125.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.03
VelocityType = OUTWARD
VelOutward = -0.15 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 100.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeGLAShockwaveInverted
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 300.00 300.00
SystemLifetime = 200
Size = 1.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 0.25 0.50
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.75 20
Alpha3 = 0.50 0.50 110
Alpha4 = 0.00 0.00 175
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:187 G:94 B:0 0
Color2 = R:128 G:64 B:0 300
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 1.00
BurstDelay = 5.00 5.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -0.40 -0.40
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 75.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TechRadioStationOwnedRing
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireRing.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 10.00 10.00
SystemLifetime = 2
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 15.00
SizeRateDamping = 0.99 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:64 G:64 B:255 0
Color2 = R:0 G:0 B:0 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeGLARing
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireRing.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 10.00 10.00
SystemLifetime = 2
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 15.00
SizeRateDamping = 0.99 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:0 G:0 B:0 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeGLAMushroomStem
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.99
Gravity = 0.00
Lifetime = 250.00 250.00
SystemLifetime = 175
Size = 1.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 4.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 2
Alpha3 = 0.75 0.75 100
Alpha4 = 0.00 0.00 250
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:0 0
Color2 = R:255 G:255 B:0 75
Color3 = R:255 G:128 B:0 150
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -0.25 0.25
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.75
VelocityType = OUTWARD
VelOutward = -0.50 -0.50
VelOutwardOther = -0.50 -0.50
VolumeType = CYLINDER
VolCylinderRadius = 50.00
VolCylinderLength = 10.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeGLAContamination
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 250.00 250.00
SystemLifetime = 500
Size = 10.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:190 G:96 B:1 50
Color3 = R:0 G:0 B:0 250
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 -1.00
BurstDelay = 1.00 1.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 150.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeGLAContaminationShort
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 90.00 90.00
SystemLifetime = 90
Size = 10.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:190 G:96 B:1 50
Color3 = R:0 G:0 B:0 90
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 -1.00
BurstDelay = 4.00 4.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 150.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem RadiationFieldLarge
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 90.00 90.00
SystemLifetime = 90
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:254 G:168 B:82 50
Color3 = R:0 G:0 B:0 90
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 -1.00
BurstDelay = 10.00 10.00
BurstCount = 1.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 150.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem RadiationFieldMedium
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 90.00 90.00
SystemLifetime = 25
Size = 10.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:254 G:159 B:65 50
Color3 = R:0 G:0 B:0 90
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 -1.00
BurstDelay = 15.00 15.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 50.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem RadiationFieldSmall
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 90.00 90.00
SystemLifetime = 90
Size = 10.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:254 G:158 B:63 50
Color3 = R:0 G:0 B:0 90
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 -1.00
BurstDelay = 15.00 15.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 150.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem LiveWireSparks02
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFuzzyDot.tga
AngleX = -1.00 -1.00
AngleY = -1.00 -1.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.85
Gravity = -0.10
Lifetime = 20.00 30.00
SystemLifetime = 0
Size = 0.50 1.00
StartSizeRate = 0.00 0.00
SizeRate = -0.01 -0.02
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:93 0
Color2 = R:255 G:128 B:0 30
Color3 = R:255 G:0 B:0 90
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 5.00 35.00
BurstCount = 2.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.50 1.00
VelOutwardOther = 0.50 1.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxinSpray
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater05.tga
AngleX = -7.00 7.00
AngleY = -7.00 7.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 1.00
AngularRateY = 0.00 1.00
AngularRateZ = -0.10 0.10
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.90
Gravity = -0.10
Lifetime = 40.00 40.00
SystemLifetime = 1
Size = 5.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.99 0.95
Alpha1 = 0.00 0.00 1
Alpha2 = 0.25 0.25 5
Alpha3 = 0.00 0.00 40
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:255 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 1.00
BurstCount = 20.00 20.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 1.00 8.00
VelOrthoY = -4.00 4.00
VelOrthoZ = 1.00 1.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AnthraxSpray
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater05.tga
AngleX = -7.00 7.00
AngleY = -7.00 7.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 1.00
AngularRateY = 0.00 1.00
AngularRateZ = -0.10 0.10
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.90
Gravity = -0.10
Lifetime = 40.00 40.00
SystemLifetime = 1
Size = 5.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.90 0.95
Alpha1 = 0.00 0.00 1
Alpha2 = 0.25 0.25 5
Alpha3 = 0.00 0.00 40
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 1.00
BurstCount = 20.00 20.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 1.00 8.00
VelOrthoY = -4.00 4.00
VelOrthoZ = 1.00 1.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeCannonFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 20.00 20.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:221 G:221 B:221 2
Color3 = R:0 G:0 B:0 150
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.30
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeCannonBlastWave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -20.00 20.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 15.00 15.00
SystemLifetime = 6
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 20.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 2
Color3 = R:0 G:0 B:0 10
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeCannonContamination
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 250.00 250.00
SystemLifetime = 500
Size = 10.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.50
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:190 G:96 B:1 50
Color3 = R:0 G:0 B:0 250
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 -1.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 50.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeCannonRing
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireRing.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 20.00 20.00
SystemLifetime = 2
Size = 0.00 0.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 0.95 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:193 B:64 0
Color2 = R:0 G:0 B:0 20
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeCannonMushroomRing
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.03 0.03
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.94
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 15
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 0.50
SizeRateDamping = 0.98 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.30
VelocityType = OUTWARD
VelOutward = 0.30 0.33
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 25.00
VolCylinderLength = 10.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeCannonShockwave
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.99
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 1
Size = 1.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 20
Alpha3 = 0.00 0.00 200
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:249 G:89 B:43 0
Color2 = R:0 G:64 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 1.00
BurstDelay = 1.00 1.00
BurstCount = 125.00 125.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.03
VelocityType = OUTWARD
VelOutward = -0.15 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 40.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeCannonMushroomCloudRing
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.50 0.50
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.99
Gravity = 0.00
Lifetime = 175.00 175.00
SystemLifetime = 10
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 10.00
SizeRateDamping = 0.65 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 25
Alpha3 = 0.25 0.25 100
Alpha4 = 0.00 0.00 175
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:219 G:214 B:185 0
Color2 = R:191 G:191 B:191 100
Color3 = R:0 G:0 B:0 175
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 5.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.35
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.10 0.10
VelCylindricalNormal = 0.00 0.10
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeCannonMushroomExplosion
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.10 0.10
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 50
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 10.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 5
Alpha3 = 1.00 1.00 150
Alpha4 = 0.00 0.00 200
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:0 G:0 B:0 150
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.30
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 1.00
VolumeType = SPHERE
VolSphereRadius = 10.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeCannonMushroomStem
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 75.00 75.00
SystemLifetime = 90
Size = 1.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 4
Alpha3 = 0.75 0.75 37
Alpha4 = 0.00 0.00 75
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:223 G:201 B:153 0
Color2 = R:220 G:138 B:99 50
Color3 = R:184 G:167 B:71 75
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -0.25 0.25
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.80
VelocityType = OUTWARD
VelOutward = -0.62 -0.62
VelOutwardOther = -0.60 -0.60
VolumeType = CYLINDER
VolCylinderRadius = 15.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeCannonShockwaveInverted
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.97 0.97
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 100
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 0.25 0.50
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.75 10
Alpha3 = 0.50 0.50 55
Alpha4 = 0.00 0.00 100
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:0 0
Color2 = R:255 G:128 B:64 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 1.00
BurstDelay = 5.00 5.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -1.50 -0.75
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 30.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem GLAViralOutbreakClouds
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.50
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.98 0.99
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 400
Size = 5.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:47 G:57 B:2 15
Color3 = R:0 G:0 B:0 200
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 3.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.02
VelocityType = OUTWARD
VelOutward = 0.25 1.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 40.00
VolCylinderLength = 5.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem GLAViralOutbreakFumes
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.50
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.98 0.99
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 400
Size = 5.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 5.00
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 20
Alpha3 = 0.00 0.00 200
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:114 G:251 B:74 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 5.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.02
VelocityType = OUTWARD
VelOutward = 1.00 2.00
VelOutwardOther = 0.25 0.50
VolumeType = CYLINDER
VolCylinderRadius = 30.00
VolCylinderLength = 5.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SteamVentNight
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXHydrant.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.00 0.00
VelocityDamping = 0.70 0.75
Gravity = 0.10
Lifetime = 60.00 60.00
SystemLifetime = 0
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 0.50
SizeRateDamping = -0.80 -0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.25 5
Alpha3 = 0.00 0.00 60
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:75 G:75 B:75 10
Color3 = R:75 G:75 B:75 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 3.00 3.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:0.20 Z:0.20
VelocityType = OUTWARD
VelOutward = 0.00 1.50
VelOutwardOther = 1.00 1.00
VolumeType = SPHERE
VolSphereRadius = 0.25
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem PuffSmall
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.50 0.50
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.90 0.90
VelocityDamping = 0.75 0.80
Gravity = 0.01
Lifetime = 100.00 100.00
SystemLifetime = 1
Size = 5.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.95 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 80
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 1.00 1.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem PuffMedium
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.50 0.50
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.90 0.90
VelocityDamping = 0.75 0.80
Gravity = 0.01
Lifetime = 100.00 100.00
SystemLifetime = 1
Size = 5.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 80
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 1.00 1.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem PuffLarge
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.50 0.50
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.90 0.90
VelocityDamping = 0.85 0.80
Gravity = 0.01
Lifetime = 100.00 100.00
SystemLifetime = 1
Size = 5.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 4.00
SizeRateDamping = 0.95 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 80
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 1.00 1.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 3.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem PuffVeryLarge
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.50 0.50
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.90 0.90
VelocityDamping = 0.85 0.80
Gravity = 0.01
Lifetime = 100.00 100.00
SystemLifetime = 1
Size = 10.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 8.00
SizeRateDamping = 0.95 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 80
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 1.00 1.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BlueSparks
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSpark01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.85
Gravity = 0.00
Lifetime = 5.00 5.00
SystemLifetime = 1
Size = 3.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 6.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.00 2.00
VelCylindricalNormal = 0.00 2.00
VolumeType = BOX
VolBoxHalfSize = X:10.00 Y:5.00 Z:5.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlashBangBuildingFlash
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar3.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.70
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 2
Size = 0.50 0.50
StartSizeRate = 0.00 0.00
SizeRate = 3.00 10.00
SizeRateDamping = 0.60 0.60
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 2
Color3 = R:0 G:0 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 0.00 2.00
InitialDelay = 0.00 15.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 2.00 5.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlashBangBuildingSpark
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar3.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.85
Gravity = -0.10
Lifetime = 50.00 50.00
SystemLifetime = 2
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.12 0.22
SizeRateDamping = 0.80 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 50
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 4.00 4.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 2.00 5.00
VelOrthoY = -1.00 1.00
VelOrthoZ = 0.00 1.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlashBangBuildingSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.03 0.01
AngularDamping = 0.96 0.99
VelocityDamping = 0.75 0.80
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 3.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 5.00
SizeRateDamping = 0.95 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 15
Alpha3 = 0.00 0.00 100
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 0.00 0.00
InitialDelay = 5.00 15.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = ORTHO
VelOrthoX = 1.00 3.00
VelOrthoY = -1.00 1.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleExplosionArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireEmbr.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.99 0.99
VelocityDamping = 0.90 0.85
Gravity = 1.00
PerParticleAttachedSystem = ScudMissleExplosion
Lifetime = 10.00 10.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 2.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -5.00 5.00
VelOrthoY = -5.00 5.00
VelOrthoZ = 0.40 2.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleExplosion
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.50
PerParticleAttachedSystem = ScudMissleSmoke
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 3.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 6.00
SizeRateDamping = 0.90 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:128 B:0 10
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 10.00 20.00
VolumeType = SPHERE
VolSphereRadius = 6.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleFire
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.20
PerParticleAttachedSystem = ScudMissleSmoke
Lifetime = 25.00 25.00
SystemLifetime = 200
Size = 30.00 50.00
StartSizeRate = 0.00 0.00
SizeRate = -0.50 -0.85
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:183 B:111 7
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 1.00 1.00
BurstCount = 3.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -1.50 -0.75
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 30.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.069813
WindAngleChangeMax = 0.226893
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 80.00 80.00
SystemLifetime = 30
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.90 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 50
Alpha3 = 0.00 0.00 80
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:252 G:255 B:196 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 0.00 2.00
InitialDelay = 5.00 5.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -0.50 0.50
VelOutwardOther = 1.00 4.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleShockwave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireRing.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 8.00 8.00
SystemLifetime = 2
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 15.00
SizeRateDamping = 0.70 0.70
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:0 G:0 B:0 8
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLenzFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 20.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:234 G:201 B:151 5
Color3 = R:0 G:0 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleExplosionTrailArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.96 0.98
Gravity = -0.02
PerParticleAttachedSystem = ScudMissleExplosionTrail
Lifetime = 250.00 250.00
SystemLifetime = 1
Size = 50.00 150.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.00 0.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:66 G:33 B:0 5
Color3 = R:2 G:64 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 25.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.50 1.50
VelOrthoY = -1.50 1.50
VelOrthoZ = 1.00 3.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleExplosionTrail
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.04 0.04
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.00
PerParticleAttachedSystem = ScudMissleExplosionTrailSmoke
Lifetime = 25.00 25.00
SystemLifetime = 0
Size = 4.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.98 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:255 B:0 10
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 0.00
BurstDelay = 8.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 1.00 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleExplosionTrailSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 10
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 40.00 40.00
BurstCount = 0.00 2.00
InitialDelay = 0.00 10.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleDustInvert
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.97
Gravity = 0.02
Lifetime = 175.00 175.00
SystemLifetime = 110
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = -0.10 -0.05
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 20
Alpha3 = 0.50 0.50 110
Alpha4 = 0.00 0.00 175
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:49 G:49 B:49 0
Color2 = R:79 G:79 B:79 300
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 1.00
BurstDelay = 5.00 5.00
BurstCount = 5.00 5.00
InitialDelay = 65.00 65.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -2.00 -2.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 50.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleDust
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 1
Size = 0.50 1.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 1
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:176 G:172 B:153 0
Color2 = R:128 G:128 B:128 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 1.00 1.00
BurstCount = 60.00 60.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.05
VelocityType = OUTWARD
VelOutward = 2.50 2.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleContamination
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 250.00 250.00
SystemLifetime = 500
Size = 10.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:19 G:81 B:27 50
Color3 = R:0 G:0 B:0 250
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 -1.00
BurstDelay = 4.00 4.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 50.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleContaminationShort
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 90.00 90.00
SystemLifetime = 90
Size = 10.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:19 G:81 B:27 50
Color3 = R:0 G:0 B:0 90
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 -1.00
BurstDelay = 4.00 4.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 50.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem PoisonFieldLarge
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 60.00 60.00
SystemLifetime = 90
Size = 20.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:47 G:202 B:66 20
Color3 = R:0 G:0 B:0 60
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 -1.00
BurstDelay = 15.00 15.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 50.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem PoisonFieldMedium
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 90.00 90.00
SystemLifetime = 90
Size = 10.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:62 G:210 B:81 50
Color3 = R:0 G:0 B:0 90
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 -1.00
BurstDelay = 15.00 15.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 50.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem PoisonFieldSmall
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:69 G:211 B:87 10
Color3 = R:0 G:0 B:0 30
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 -1.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AnthraxFieldLarge
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 90.00 90.00
SystemLifetime = 90
Size = 20.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:21 G:138 B:255 50
Color3 = R:0 G:0 B:0 90
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 -1.00
BurstDelay = 15.00 15.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 50.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AnthraxFieldMedium
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 90.00 90.00
SystemLifetime = 90
Size = 10.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:36 G:146 B:255 50
Color3 = R:0 G:0 B:0 90
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 -1.00
BurstDelay = 15.00 15.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 50.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AnthraxFieldSmall
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:69 G:69 B:211 10
Color3 = R:0 G:0 B:0 30
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 -1.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MineDebris
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 1.00 1.00
Gravity = -0.05
Lifetime = 100.00 100.00
SystemLifetime = 1
Size = 0.50 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.25 0.50
SizeRateDamping = 0.98 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 150
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:249 G:220 B:132 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 0.00 0.00
BurstCount = 100.00 100.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.00 0.20
VelCylindricalNormal = 0.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 0.50
VolCylinderLength = 2.50
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MineSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuff.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.10 0.10
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.95
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 200
Size = 2.00 4.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.10
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 10
Alpha3 = 0.00 0.00 150
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:241 B:213 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:0.10 Z:0.02
VelocityType = CYLINDRICAL
VelCylindricalRadial = 1.00 0.10
VelCylindricalNormal = 0.10 0.30
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MineFlash
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar3.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 2
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 40.00 40.00
SizeRateDamping = 0.01 0.01
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 2
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TowMissileExhaust
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
SlaveSystem = TowMissleLenzflare
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 35.00 35.00
SystemLifetime = 0
Size = 0.40 3.00
StartSizeRate = 0.00 0.00
SizeRate = 0.60 2.00
SizeRateDamping = 0.93 0.94
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.50 25
Alpha3 = 0.00 0.00 35
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:245 G:204 B:141 0
Color2 = R:128 G:128 B:128 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = ORTHO
VelOrthoX = -0.50 0.00
VelOrthoY = -0.05 0.05
VelOrthoZ = -0.05 0.05
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MolotovBurningRag
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
SlaveSystem = MolotovLenzflare
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 15.00 15.00
SystemLifetime = 0
Size = 0.50 2.00
StartSizeRate = 0.00 0.00
SizeRate = 0.60 2.00
SizeRateDamping = 0.93 0.94
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.50 10
Alpha3 = 0.00 0.00 15
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:224 B:128 0
Color2 = R:128 G:128 B:128 10
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = ORTHO
VelOrthoX = -0.50 0.00
VelOrthoY = -0.05 0.05
VelOrthoZ = -0.05 0.05
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TowMissleLenzflare
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 3.00 3.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.20
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 2
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 3
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MolotovLenzflare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.10
Lifetime = 1.00 1.00
SystemLifetime = 0
Size = 4.00 4.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.20
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:128 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TowMissileBackblast
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 5.00 5.00
SystemLifetime = 5
Size = 4.00 4.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 4.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.01 Y:0.04 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.75 -1.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissileExhaust
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
SlaveSystem = ScudMissileExhaustLenzflare
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 60.00 60.00
SystemLifetime = 0
Size = 3.00 6.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 0.90 0.85
Alpha1 = 0.75 0.75 0
Alpha2 = 0.00 0.00 60
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:192 G:192 B:192 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 1.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.20 0.20
VelOrthoY = -0.20 0.20
VelOrthoZ = -0.20 0.20
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissileExhaustLenzflare
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 10.00 10.00
SystemLifetime = 0
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 2
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 10
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-100.00 Y:0.00 Z:0.00
VolLineEnd = X:-101.00 Y:0.00 Z:0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SparksSmall
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSpark01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.85
Gravity = -0.50
Lifetime = 10.00 10.00
SystemLifetime = 0
Size = 3.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 6.00
SizeRateDamping = 0.20 0.20
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 7
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 -3.00
BurstDelay = 0.00 20.00
BurstCount = 1.00 6.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.00 2.00
VelCylindricalNormal = 0.00 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SparksMedium
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSpark01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.85
Gravity = -0.50
Lifetime = 10.00 10.00
SystemLifetime = 0
Size = 3.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 10.00
SizeRateDamping = 0.50 0.50
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 -3.00
BurstDelay = 0.00 30.00
BurstCount = 1.00 6.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.00 2.00
VelCylindricalNormal = 0.00 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SparksLarge
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSpark01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.90 0.85
Gravity = -0.50
Lifetime = 10.00 10.00
SystemLifetime = 0
Size = 3.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 10.00
SizeRateDamping = 0.50 0.50
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 -3.00
BurstDelay = 0.00 30.00
BurstCount = 1.00 12.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.00 5.00
VelCylindricalNormal = 0.00 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SteamMedium
Priority = CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 3.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 40.00 40.00
SystemLifetime = 0
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.95 0.90
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 40
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.50
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.50 0.75
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SteamLarge
Priority = CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 3.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.95 1.00
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:255 G:255 B:255 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.50
VelocityType = ORTHO
VelOrthoX = -0.20 0.20
VelOrthoY = -0.20 0.20
VelOrthoZ = 0.50 0.75
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SteamSmall
Priority = CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 3.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 20.00 20.00
SystemLifetime = 0
Size = 0.50 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 0.50
SizeRateDamping = 0.80 0.85
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 20
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:255 G:255 B:255 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 3.00 5.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.05 0.05
VelOrthoY = -0.05 0.05
VelOrthoZ = 0.10 0.20
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SteamRocketFuselage
Priority = CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 3.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.95 1.00
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:255 G:255 B:255 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:-1.50
VelocityType = ORTHO
VelOrthoX = 0.20 1.00
VelOrthoY = -0.20 0.20
VelOrthoZ = 0.50 0.75
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmokeFactionSmall
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.90 0.90
Gravity = 0.02
Lifetime = 60.00 60.00
SystemLifetime = 0
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 60
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:110 G:110 B:110 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 5.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.30
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmokeFactionMedium
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.90 0.90
Gravity = 0.03
Lifetime = 80.00 80.00
SystemLifetime = 0
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 2.00
SizeRateDamping = 0.80 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 80
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:110 G:110 B:110 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 8.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.30
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SmokeFactionLarge
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.90 0.90
Gravity = 0.03
Lifetime = 120.00 120.00
SystemLifetime = 0
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 2.00
SizeRateDamping = 0.95 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 120
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:110 G:110 B:110 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 4.00 20.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.30
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireFactionSmall
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.05
Lifetime = 15.00 15.00
SystemLifetime = 0
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = -0.10 -0.30
SizeRateDamping = 0.80 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:128 B:0 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireFactionMedium
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.10
Lifetime = 15.00 15.00
SystemLifetime = 0
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = -0.10 -0.30
SizeRateDamping = 0.80 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:128 B:64 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = OUTWARD
VelOutward = -0.10 -0.15
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 3.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireFactionLarge
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.10
Lifetime = 25.00 25.00
SystemLifetime = 0
Size = 15.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = -0.40 -0.60
SizeRateDamping = 0.80 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:183 B:111 5
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 3.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = OUTWARD
VelOutward = -0.30 -0.15
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetExplosionTrailArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.98
Gravity = -0.03
PerParticleAttachedSystem = JetExplosionTrailSmoke
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 10.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.00 0.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 5.00 10.00
VelOrthoY = -1.00 1.00
VelOrthoZ = 0.00 1.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetExplosionTrail
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXDots.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.04 0.04
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.00
Lifetime = 25.00 25.00
SystemLifetime = 0
Size = 0.25 0.50
StartSizeRate = 0.00 0.00
SizeRate = 0.25 1.00
SizeRateDamping = 0.99 0.80
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:249 G:213 B:128 10
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetExplosionTrailSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 100.00 100.00
SystemLifetime = 0
Size = 0.50 1.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.98
Alpha1 = 0.25 0.50 0
Alpha2 = -1.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 2.00
BurstCount = 0.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetExplosionSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 60.00 60.00
SystemLifetime = 40
Size = 1.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 4.00
SizeRateDamping = 0.95 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.20 0.30 10
Alpha3 = -1.00 0.00 40
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:111 B:40 0
Color2 = R:128 G:128 B:128 20
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 5.00
BurstCount = 0.00 2.00
InitialDelay = 5.00 15.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetExplosionGroundDebris
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 1.00 1.00
Gravity = -0.08
Lifetime = 150.00 150.00
SystemLifetime = 5
Size = 0.50 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.35 1.00
SizeRateDamping = 0.98 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 150
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:249 G:220 B:132 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 0.00 0.00
BurstCount = 25.00 25.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.00 3.00
VelOrthoY = -1.00 1.00
VelOrthoZ = 1.00 2.50
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetExplosionGroundDust
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuff.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.10 0.10
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.95
Gravity = 0.00
Lifetime = 125.00 125.00
SystemLifetime = 5
Size = 4.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 6.00
SizeRateDamping = 0.85 0.85
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 10
Alpha3 = 0.00 0.00 125
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:241 B:213 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.00 3.00
VelOrthoY = -1.00 1.00
VelOrthoZ = 0.50 1.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetExplosionGround
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.95 0.97
VelocityDamping = 0.97 0.98
Gravity = 0.01
PerParticleAttachedSystem = JetExplosionSmoke
Lifetime = 60.00 60.00
SystemLifetime = 10
Size = 35.00 35.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:172 B:89 0
Color2 = R:0 G:0 B:0 60
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 4.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 3.00
VelOrthoY = -0.50 0.50
VelOrthoZ = -0.50 0.50
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetBurning
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.05
Lifetime = 6.00 6.00
SystemLifetime = 0
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = -0.50 -0.90
SizeRateDamping = 0.80 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:128 B:0 2
Color3 = R:0 G:0 B:0 6
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 0.00
BurstCount = 1.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetLenzflare
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
SlaveSystem = JetLenzflareExhaust
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 3.00 3.00
SystemLifetime = 0
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.20
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 2
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 3
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = ORTHO
VelOrthoX = -1.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:0.00
VolLineEnd = X:0.00 Y:0.00 Z:0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetLenzflareExhaust
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
Lifetime = 35.00 35.00
SystemLifetime = 0
Size = 0.50 0.50
StartSizeRate = 0.00 0.00
SizeRate = 0.60 2.00
SizeRateDamping = 0.93 0.94
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.50 25
Alpha3 = 0.00 0.00 35
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:245 G:204 B:141 0
Color2 = R:128 G:128 B:128 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FerrySmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.25 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.96 0.96
Gravity = 0.00
Lifetime = 120.00 120.00
SystemLifetime = 0
Size = 2.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.99 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 10
Alpha3 = 0.00 0.00 120
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:128 G:128 B:128 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 -1.00
BurstDelay = 3.00 5.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 1.00
VelOrthoY = -0.10 0.10
VelOrthoZ = 2.00 3.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FerrySmokeStop
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.25 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.96 0.96
Gravity = 0.00
Lifetime = 120.00 120.00
SystemLifetime = 0
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.96 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 15
Alpha3 = 0.00 0.00 120
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:128 G:128 B:128 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 -1.00
BurstDelay = 1.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 1.00
VelOrthoY = -0.10 0.10
VelOrthoZ = 2.00 3.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ClusterMineDrop
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 0.96 0.99
VelocityDamping = 0.90 0.95
Gravity = 0.02
Lifetime = 40.00 40.00
SystemLifetime = 2
Size = 15.00 22.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 8.00
SizeRateDamping = 0.80 0.88
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:162 G:139 B:108 0
Color2 = R:0 G:0 B:0 40
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 7.00 12.00
InitialDelay = 1.00 2.00
DriftVelocity = X:0.00 Y:-0.20 Z:0.03
VelocityType = ORTHO
VelOrthoX = -1.00 1.00
VelOrthoY = -1.00 1.00
VelOrthoZ = -1.00 1.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = Yes
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ClstrMneDroped
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA_TEST
Type = PARTICLE
ParticleName = EXDirtDebris.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.99 1.00
VelocityDamping = 1.00 1.00
Gravity = -0.10
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 1.00 2.50
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:43 G:43 B:43 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 500.00 500.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 3.00
VelOrthoY = 0.00 3.00
VelOrthoZ = 0.00 3.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ClstrMne
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA_TEST
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.99 1.00
VelocityDamping = 1.00 1.00
Gravity = -0.10
Lifetime = 90.00 90.00
SystemLifetime = 1
Size = 0.25 1.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 5.00
SizeRateDamping = 0.80 0.85
Alpha1 = 0.75 0.75 0
Alpha2 = 0.00 0.00 90
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:83 G:83 B:83 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 40.00 40.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 4.00
VelOrthoY = 0.00 4.00
VelOrthoZ = -0.50 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BonusCrate01
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXfthrower06.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.99 1.00
VelocityDamping = 0.92 0.94
Gravity = -0.05
PerParticleAttachedSystem = LiveWireSparks
Lifetime = 100.00 100.00
SystemLifetime = 3
Size = 0.10 0.10
StartSizeRate = 0.00 0.00
SizeRate = 0.10 0.10
SizeRateDamping = 0.90 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 20.00 20.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.50 2.00
VelOutwardOther = 2.00 3.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BonusCrateFlash
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar3.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 2
Size = 8.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 32.00 32.00
SizeRateDamping = 0.25 0.25
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 2
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudStormIgnitionCloud
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 20
Size = 0.50 1.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.75 1
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:186 G:169 B:143 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 1.00 1.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 2.50 3.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudStormBuildingGoo
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater05.tga
AngleX = -7.00 7.00
AngleY = -7.00 7.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 1.00
AngularRateY = 0.00 1.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.95 0.99
VelocityDamping = 0.95 0.90
Gravity = -0.10
Lifetime = 40.00 40.00
SystemLifetime = 0
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.50
SizeRateDamping = 0.99 0.95
Alpha1 = 0.00 0.00 1
Alpha2 = 0.25 0.25 5
Alpha3 = 0.00 0.00 40
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:255 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 2.00 3.00
VelOrthoY = -1.00 1.00
VelOrthoZ = -0.50 0.50
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxicTankFire
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXfthrower02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.40 0.40
Gravity = 0.50
Lifetime = 15.00 15.00
SystemLifetime = 0
Size = 0.20 0.20
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.60 0.85
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:102 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-1.00 Y:0.00 Z:0.00
VolLineEnd = X:1.00 Y:0.00 Z:3.50
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxicSmoke
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -2.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 0.80 1.01
VelocityDamping = 0.95 0.98
Gravity = 0.01
Lifetime = 80.00 90.00
SystemLifetime = 0
Size = 4.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 0.80
SizeRateDamping = 0.85 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.75 5
Alpha3 = 0.00 0.00 80
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:2 G:125 B:5 0
Color2 = R:216 G:243 B:105 80
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:-0.05 Y:0.10 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.50 0.50
VelOrthoY = -0.50 0.50
VelOrthoZ = 0.25 0.30
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.05
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuildUpSparks02
Priority = BUILDUP
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXfthrower01.tga
AngleX = -1.00 -1.00
AngleY = -1.00 -1.00
AngleZ = 1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.70 0.70
Gravity = -0.05
Lifetime = 40.00 60.00
SystemLifetime = 0
Size = 0.50 0.70
StartSizeRate = 0.00 0.00
SizeRate = -0.01 -0.01
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:255 G:255 B:255 20
Color3 = R:255 G:254 B:251 30
Color4 = R:247 G:204 B:176 40
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 1.00 2.00
BurstCount = 2.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:0.00 Z:-0.60
VelocityType = OUTWARD
VelOutward = 1.00 2.00
VelOutwardOther = 3.00 3.00
VolumeType = SPHERE
VolSphereRadius = 0.20
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuildUpSparksFlame02
Priority = BUILDUP
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXfthrower01.tga
AngleX = -1.00 -1.00
AngleY = -1.00 -1.00
AngleZ = 1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -1.00 1.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.40 0.80
Gravity = 0.00
Lifetime = 4.00 5.00
SystemLifetime = 0
Size = 1.00 1.50
StartSizeRate = 0.00 0.00
SizeRate = -0.01 -0.04
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:230 0
Color2 = R:255 G:255 B:255 2
Color3 = R:250 G:184 B:95 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = SPHERICAL
VelSpherical = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.20
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BlueSparks02
Priority = BUILDUP
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSpark01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.85
Gravity = 0.00
PerParticleAttachedSystem = BuggyFire
Lifetime = 5.00 5.00
SystemLifetime = 1
Size = 3.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 6.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.00 2.00
VelCylindricalNormal = 0.00 2.00
VolumeType = BOX
VolBoxHalfSize = X:10.00 Y:5.00 Z:5.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BeaconSmokeDDE20D
Priority = AREA_EFFECT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 0
Size = 1.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.85 0.85
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 150
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:193 G:93 B:0 0
Color2 = R:221 G:226 B:13 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.50 0.75
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BeaconSmokeFF0000
Priority = AREA_EFFECT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 0
Size = 1.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.85 0.85
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 150
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:193 G:93 B:0 0
Color2 = R:255 G:0 B:0 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.50 0.75
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BeaconSmoke4368FE
Priority = AREA_EFFECT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 0
Size = 1.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.85 0.85
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 150
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:193 G:93 B:0 0
Color2 = R:67 G:104 B:254 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.50 0.75
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BeaconSmoke3ED12E
Priority = AREA_EFFECT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 0
Size = 1.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.85 0.85
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 150
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:193 G:93 B:0 0
Color2 = R:62 G:209 B:46 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.50 0.75
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BeaconSmokeFFA019
Priority = AREA_EFFECT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 0
Size = 1.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.85 0.85
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 150
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:193 G:93 B:0 0
Color2 = R:255 G:160 B:25 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.50 0.75
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BeaconSmoke9600C8
Priority = AREA_EFFECT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 0
Size = 1.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.85 0.85
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 150
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:193 G:93 B:0 0
Color2 = R:149 G:40 B:189 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.50 0.75
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BeaconSmokeFF96FF
Priority = AREA_EFFECT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 0
Size = 1.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.85 0.85
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 150
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:193 G:93 B:0 0
Color2 = R:255 G:154 B:235 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.50 0.75
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BeaconSmokeFFFFFF
Priority = AREA_EFFECT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 0
Size = 1.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.85 0.85
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 150
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:193 G:93 B:0 0
Color2 = R:255 G:255 B:255 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.50 0.75
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BeaconSmoke000000
Priority = AREA_EFFECT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 0
Size = 1.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.85 0.85
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 150
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:193 G:93 B:0 0
Color2 = R:0 G:0 B:0 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.50 0.75
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BeaconSmoke32D7E6
Priority = AREA_EFFECT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 0
Size = 1.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.85 0.85
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 150
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:193 G:93 B:0 0
Color2 = R:50 G:213 B:230 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.50 0.75
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuildingDust
Priority = BUILDUP
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.99
VelocityDamping = 0.94 0.94
Gravity = 0.01
Lifetime = 140.00 140.00
SystemLifetime = 0
Size = 15.00 17.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 10.00
SizeRateDamping = 0.70 0.68
Alpha1 = 0.00 0.00 0
Alpha2 = 0.30 0.50 15
Alpha3 = 0.00 0.00 140
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:146 G:133 B:109 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 1.00 1.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.50 1.00
VelOutwardOther = 0.50 0.50
VolumeType = CYLINDER
VolCylinderRadius = 15.00
VolCylinderLength = 2.50
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AutoFireSmall01
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.20
Lifetime = 15.00 15.00
SystemLifetime = 0
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 0.00 0.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AutoFireLarge01
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.20
Lifetime = 15.00 15.00
SystemLifetime = 0
Size = 40.00 40.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 0.00 0.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AutoFireMedium01
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFire01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.20
Lifetime = 15.00 15.00
SystemLifetime = 0
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 0.00 0.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AutoSmokeSmall01
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.90 0.90
Gravity = 0.02
Lifetime = 100.00 100.00
SystemLifetime = 0
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 0.00 0.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.30 0.30 15
Alpha3 = 0.70 0.70 30
Alpha4 = 0.50 0.50 50
Alpha5 = 0.00 0.00 60
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.30
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AutoSmokeMedium01
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.90 0.90
Gravity = 0.02
Lifetime = 100.00 100.00
SystemLifetime = 0
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 0.00 0.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.30 0.30 15
Alpha3 = 0.70 0.70 30
Alpha4 = 0.75 0.75 60
Alpha5 = 0.00 0.00 100
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.30
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AutoSmokeLarge01
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.90 0.90
Gravity = 0.02
Lifetime = 100.00 100.00
SystemLifetime = 0
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 0.00 0.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.30 0.30 15
Alpha3 = 0.70 0.70 30
Alpha4 = 0.75 0.75 60
Alpha5 = 0.00 0.00 100
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 0.30
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem PaladinPointDefenseLaserFlare
Priority = CONSTANT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar4.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 2.00 2.00
SystemLifetime = 0
Size = 10.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.40
SizeRateDamping = 0.90 0.92
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:166 G:166 B:166 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem GenericLaserFlare
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar3.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 5.00 5.00
SystemLifetime = 0
Size = 20.00 40.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:251 G:0 B:0 0
Color2 = R:0 G:0 B:0 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ParticleUplinkCannon_OuterNodeLightFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar5.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 2.00 2.00
SystemLifetime = 0
Size = 6.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 3.50 7.00
SizeRateDamping = 0.90 0.92
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 15.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:0.00
VolLineEnd = X:0.00 Y:0.00 Z:0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ParticleUplinkCannon_OuterNodeMediumFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar5.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 2.00 2.00
SystemLifetime = 0
Size = 10.00 12.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 0.90 0.92
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:0.00
VolLineEnd = X:0.00 Y:0.00 Z:0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ParticleUplinkCannon_OuterNodeIntenseFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar5.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 0
Size = 25.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.40
SizeRateDamping = 0.90 0.92
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 3
Alpha3 = 0.00 0.00 10
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 30
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:0.00
VolLineEnd = X:0.00 Y:0.00 Z:0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ParticleUplinkCannon_InnerConnectorMediumFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar5.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 2.00 2.00
SystemLifetime = 0
Size = 65.00 100.00
StartSizeRate = 0.00 0.00
SizeRate = 6.50 10.00
SizeRateDamping = 0.90 0.92
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:166 G:166 B:166 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ParticleUplinkCannon_InnerConnectorIntenseFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar5.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 2.00 2.00
SystemLifetime = 0
Size = 80.00 120.00
StartSizeRate = 0.00 0.00
SizeRate = 12.00 24.00
SizeRateDamping = 0.90 0.92
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:166 G:166 B:166 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ParticleUplinkCannon_LaserBaseReadyToFire
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar5.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 0
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 5.00
SizeRateDamping = 0.90 0.92
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 30
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:1.00
VolLineEnd = X:0.00 Y:0.00 Z:1.00
IsHollow = Yes
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DebrisTrail
Priority = DEBRIS_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = STREAK
ParticleName = EXContrail.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.93 0.94
Gravity = 0.00
Lifetime = 40.00 40.00
SystemLifetime = 30
Size = 0.10 0.20
StartSizeRate = 0.00 0.00
SizeRate = 0.03 0.30
SizeRateDamping = 0.96 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:0 B:0 3
Color3 = R:64 G:64 B:64 8
Color4 = R:32 G:32 B:32 16
Color5 = R:0 G:0 B:0 40
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:-0.20
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem GenericLaserHit
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar4.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 5.00 5.00
SystemLifetime = 1
Size = 30.00 60.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuildUpSmoke
Priority = BUILDUP
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.00 0.00
VelocityDamping = 0.90 0.95
Gravity = 0.01
Lifetime = 60.00 60.00
SystemLifetime = 0
Size = 0.50 0.50
StartSizeRate = 0.00 0.00
SizeRate = 0.55 0.90
SizeRateDamping = 0.92 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.90 5
Alpha3 = 0.50 0.60 45
Alpha4 = 0.00 0.00 60
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:86 G:44 B:41 0
Color2 = R:157 G:141 B:119 15
Color3 = R:41 G:32 B:22 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 25.00 75.00
BurstCount = 2.00 5.00
InitialDelay = 0.00 75.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.50 0.50
VelOrthoY = -0.50 0.50
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScoutDroneExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.80 0.90
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 2
Size = 15.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.67
SizeRateDamping = 0.80 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 50
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 2.00 3.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 3.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BattleDroneExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.80 0.90
Gravity = 0.00
PerParticleAttachedSystem = BattleDroneExplosionSmoke
Lifetime = 50.00 50.00
SystemLifetime = 2
Size = 20.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.67
SizeRateDamping = 0.80 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 50
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 1.00 2.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 3.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BattleDroneExplosionSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 10.00 12.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.70 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.10 0.10 5
Alpha3 = 0.00 0.00 25
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -0.50 0.50
VelOutwardOther = -0.50 0.50
VolumeType = SPHERE
VolSphereRadius = 8.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherExplosionArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireEmbr.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.99 0.99
VelocityDamping = 0.90 0.85
Gravity = 1.00
PerParticleAttachedSystem = ScudMissleLauncherExplosion
Lifetime = 10.00 10.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 2.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -5.00 5.00
VelOrthoY = -5.00 5.00
VelOrthoZ = 0.40 2.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherExplosion
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.50
PerParticleAttachedSystem = ScudMissleLauncherSmoke
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 3.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 6.00
SizeRateDamping = 0.90 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:128 B:0 10
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 10.00 20.00
VolumeType = SPHERE
VolSphereRadius = 6.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherLenzFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 20.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:234 G:201 B:151 5
Color3 = R:0 G:0 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherExplosionTrailArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.96 0.98
Gravity = -0.02
PerParticleAttachedSystem = ScudMissleLauncherExplosionTrail
Lifetime = 250.00 250.00
SystemLifetime = 1
Size = 50.00 150.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.00 0.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:66 G:33 B:0 5
Color3 = R:64 G:48 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 25.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.50 1.50
VelOrthoY = -1.50 1.50
VelOrthoZ = 1.00 3.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherExplosionTrail
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.04 0.04
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.00
PerParticleAttachedSystem = ScudMissleLauncherExplosionTrailSmoke
Lifetime = 25.00 25.00
SystemLifetime = 0
Size = 4.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.98 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:128 B:64 10
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 0.00
BurstDelay = 8.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 1.00 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherExplosionTrailSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 10
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:134 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 40.00 40.00
BurstCount = 0.00 2.00
InitialDelay = 0.00 10.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherAnthraxContaminationShort
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 90.00 90.00
SystemLifetime = 200
Size = 10.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:55 G:115 B:255 30
Color3 = R:0 G:0 B:0 90
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 -1.00
BurstDelay = 15.00 15.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 50.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherAnthraxExplosionArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireEmbr.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.99 0.99
VelocityDamping = 0.90 0.85
Gravity = 1.00
PerParticleAttachedSystem = ScudMissleLauncherAnthraxExplosion
Lifetime = 10.00 10.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 2.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -5.00 5.00
VelOrthoY = -5.00 5.00
VelOrthoZ = 0.40 2.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherAnthraxExplosion
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.50
PerParticleAttachedSystem = ScudMissleLauncherAnthraxSmoke
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 3.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 6.00
SizeRateDamping = 0.90 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:0 B:255 10
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 10.00 20.00
VolumeType = SPHERE
VolSphereRadius = 6.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherAnthraxFire
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.20
PerParticleAttachedSystem = ScudMissleLauncherAnthraxSmoke
Lifetime = 25.00 25.00
SystemLifetime = 200
Size = 30.00 50.00
StartSizeRate = 0.00 0.00
SizeRate = -0.50 -0.85
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:183 B:111 7
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 1.00 1.00
BurstCount = 3.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -1.50 -0.75
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 30.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.069813
WindAngleChangeMax = 0.226893
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherAnthraxSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 80.00 80.00
SystemLifetime = 30
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.90 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 50
Alpha3 = 0.00 0.00 80
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:252 G:255 B:196 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 0.00 2.00
InitialDelay = 5.00 5.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -0.50 0.50
VelOutwardOther = 1.00 4.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherAnthraxShockwave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireRing.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 8.00 8.00
SystemLifetime = 2
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 15.00
SizeRateDamping = 0.70 0.70
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:0 G:0 B:0 8
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherAnthraxLenzFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar3.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 20.00
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:125 G:125 B:255 5
Color3 = R:0 G:0 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherAnthraxExplosionTrailArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.96 0.98
Gravity = -0.02
PerParticleAttachedSystem = ScudMissleLauncherAnthraxExplosionTrail
Lifetime = 250.00 250.00
SystemLifetime = 1
Size = 50.00 150.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.00 0.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:0 B:255 5
Color3 = R:0 G:0 B:128 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 25.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.50 1.50
VelOrthoY = -1.50 1.50
VelOrthoZ = 1.00 3.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherAnthraxExplosionTrail
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.04 0.04
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.00
PerParticleAttachedSystem = ScudMissleLauncherAnthraxExplosionTrailSmoke
Lifetime = 25.00 25.00
SystemLifetime = 0
Size = 4.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.98 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:0 B:255 10
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 0.00
BurstDelay = 8.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 1.00 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherAnthraxExplosionTrailSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 10
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 40.00 40.00
BurstCount = 0.00 2.00
InitialDelay = 0.00 10.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherToxinExplosionArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireEmbr.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.99 0.99
VelocityDamping = 0.90 0.85
Gravity = 1.00
PerParticleAttachedSystem = ScudMissleLauncherToxinExplosion
Lifetime = 10.00 10.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 2.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -5.00 5.00
VelOrthoY = -5.00 5.00
VelOrthoZ = 0.40 2.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherToxinExplosion
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.50
PerParticleAttachedSystem = ScudMissleLauncherToxinSmoke
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 3.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 6.00
SizeRateDamping = 0.90 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:32 G:255 B:0 10
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 10.00 20.00
VolumeType = SPHERE
VolSphereRadius = 6.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherToxinSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 80.00 80.00
SystemLifetime = 30
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.90 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 50
Alpha3 = 0.00 0.00 80
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:252 G:255 B:196 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 0.00 2.00
InitialDelay = 5.00 5.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -0.50 0.50
VelOutwardOther = 1.00 4.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherToxinLenzFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar3.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 20.00
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:94 G:253 B:47 5
Color3 = R:0 G:0 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherToxinExplosionTrailArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.96 0.98
Gravity = -0.02
PerParticleAttachedSystem = ScudMissleLauncherToxinExplosionTrail
Lifetime = 250.00 250.00
SystemLifetime = 1
Size = 50.00 150.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.00 0.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:255 B:0 5
Color3 = R:0 G:128 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 25.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.50 1.50
VelOrthoY = -1.50 1.50
VelOrthoZ = 1.00 3.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherToxinExplosionTrail
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.04 0.04
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.00
PerParticleAttachedSystem = ScudMissleLauncherToxinExplosionTrailSmoke
Lifetime = 25.00 25.00
SystemLifetime = 0
Size = 4.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.98 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:255 B:0 10
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 0.00
BurstDelay = 8.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 1.00 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudMissleLauncherToxinExplosionTrailSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 10
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:255 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 40.00 40.00
BurstCount = 0.00 2.00
InitialDelay = 0.00 10.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuildUpSmokeRed
Priority = BUILDUP
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.00 0.00
VelocityDamping = 0.70 0.75
Gravity = 0.00
Lifetime = 60.00 60.00
SystemLifetime = 0
Size = 0.50 0.50
StartSizeRate = 0.00 0.00
SizeRate = 0.55 0.55
SizeRateDamping = 0.85 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 5
Alpha3 = 0.00 0.00 60
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:162 G:85 B:60 0
Color2 = R:255 G:183 B:111 30
Color3 = R:41 G:32 B:22 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 3.00 3.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 0.00 1.50
VelOutwardOther = 1.00 1.00
VolumeType = SPHERE
VolSphereRadius = 0.02
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuildUpDebris
Priority = BUILDUP
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 0.90 0.95
Gravity = -0.05
Lifetime = 100.00 100.00
SystemLifetime = 0
Size = 4.00 6.00
StartSizeRate = 0.00 0.00
SizeRate = 0.45 0.75
SizeRateDamping = 0.97 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:124 G:104 B:67 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -10.00 10.00
BurstDelay = 25.00 75.00
BurstCount = 2.00 6.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.10 0.50
VelCylindricalNormal = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireToxicMedium
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.10
Lifetime = 15.00 15.00
SystemLifetime = 0
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = -0.10 -0.30
SizeRateDamping = 0.80 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:112 G:231 B:3 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = OUTWARD
VelOutward = -0.10 -0.15
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 3.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireToxicSmall
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.05
Lifetime = 15.00 15.00
SystemLifetime = 0
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = -0.10 -0.30
SizeRateDamping = 0.80 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:137 G:252 B:10 5
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxicSlime
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = STREAK
ParticleName = EXLaser.tga
AngleX = -7.00 7.00
AngleY = -7.00 7.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 1.00
AngularRateY = 0.00 1.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.95 0.99
VelocityDamping = 0.95 0.90
Gravity = -0.10
Lifetime = 20.00 20.00
SystemLifetime = 0
Size = 0.00 0.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.50
SizeRateDamping = 0.99 0.95
Alpha1 = 0.00 0.00 1
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 20
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:255 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 2.70 3.00
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-5.00 Y:0.00 Z:0.00
VolLineEnd = X:-5.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxicExplosionLarge
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.50
PerParticleAttachedSystem = ToxicExplosionLargeSmoke
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 3.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 6.00
SizeRateDamping = 0.90 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:168 G:243 B:12 10
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 10.00 20.00
VolumeType = SPHERE
VolSphereRadius = 6.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxicExplosionLargeSmoke
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 120.00 120.00
SystemLifetime = 30
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.90 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.75 50
Alpha3 = 0.00 0.00 120
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:128 G:255 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 0.00 2.00
InitialDelay = 5.00 5.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -0.50 0.50
VelOutwardOther = 1.00 4.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ChemicalFactoryGreenGasThick
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.90
Gravity = -0.10
Lifetime = 60.00 60.00
SystemLifetime = 200
Size = 4.00 6.00
StartSizeRate = 0.01 0.02
SizeRate = 5.00 10.00
SizeRateDamping = 0.85 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 5
Alpha3 = 0.00 0.00 60
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:66 G:236 B:32 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 1.00 3.00
BurstCount = 1.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:1.00 Y:1.00 Z:-0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 2.00 4.00
VolumeType = SPHERE
VolSphereRadius = 1.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxicGooDebrisLarge
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 1.00 1.00
Gravity = -0.15
Lifetime = 30.00 30.00
SystemLifetime = 1
Size = 1.00 1.50
StartSizeRate = 0.00 0.00
SizeRate = 0.70 3.00
SizeRateDamping = 0.98 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 30
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:99 G:220 B:33 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 0.00 0.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.55 1.00
VelCylindricalNormal = 0.50 5.00
VolumeType = CYLINDER
VolCylinderRadius = 0.50
VolCylinderLength = 2.50
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxicGooDebrisSmall
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 1.00 1.00
Gravity = -0.15
Lifetime = 30.00 30.00
SystemLifetime = 1
Size = 0.80 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.70 3.00
SizeRateDamping = 0.98 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 30
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:99 G:220 B:33 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 0.00 0.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.55 1.00
VelCylindricalNormal = 0.50 4.00
VolumeType = CYLINDER
VolCylinderRadius = 0.50
VolCylinderLength = 2.50
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ChemicalExplosionMushroom
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.10 0.10
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.00
Lifetime = 450.00 450.00
SystemLifetime = 100
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 30.00 30.00
SizeRateDamping = 0.60 0.60
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 5
Alpha3 = 1.00 1.00 150
Alpha4 = 0.00 0.00 200
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:91 G:255 B:13 0
Color2 = R:0 G:0 B:0 450
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 20.00 20.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.30
VelocityType = HEMISPHERICAL
VelHemispherical = 3.00 3.00
VolumeType = SPHERE
VolSphereRadius = 10.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckDefaultExplosionArms
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireEmbr.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.99 0.99
VelocityDamping = 0.90 0.85
Gravity = 1.00
PerParticleAttachedSystem = BombTruckDefaultExplosion
Lifetime = 10.00 10.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 2.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -5.00 5.00
VelOrthoY = -5.00 5.00
VelOrthoZ = 0.40 2.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckDefaultExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.50
PerParticleAttachedSystem = BombTruckDefaultSmoke
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 3.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 6.00
SizeRateDamping = 0.90 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:128 B:0 10
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 10.00 20.00
VolumeType = SPHERE
VolSphereRadius = 6.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckDefaultLenzFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = VOLUME_PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 20.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:100 G:90 B:60 5
Color3 = R:0 G:0 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckDefaultExplosionTrailArms
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.96 0.98
Gravity = -0.02
PerParticleAttachedSystem = BombTruckDefaultExplosionTrail
Lifetime = 250.00 250.00
SystemLifetime = 1
Size = 50.00 150.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.00 0.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:66 G:33 B:0 5
Color3 = R:64 G:48 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 25.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.50 1.50
VelOrthoY = -1.50 1.50
VelOrthoZ = 1.00 3.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckDefaultExplosionTrail
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.04 0.04
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.00
PerParticleAttachedSystem = BombTruckDefaultExplosionTrailSmoke
Lifetime = 25.00 25.00
SystemLifetime = 0
Size = 4.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.98 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:128 B:64 10
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 0.00
BurstDelay = 8.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 1.00 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckDefaultExplosionTrailSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 10
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:134 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 40.00 40.00
BurstCount = 0.00 2.00
InitialDelay = 0.00 10.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckDefaultSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 80.00 80.00
SystemLifetime = 30
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.90 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 50
Alpha3 = 0.00 0.00 80
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:252 G:255 B:196 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 0.00 2.00
InitialDelay = 5.00 5.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -0.50 0.50
VelOutwardOther = 1.00 4.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckBioExplosionArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireEmbr.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.99 0.99
VelocityDamping = 0.90 0.85
Gravity = 1.00
PerParticleAttachedSystem = BombTruckBioExplosion
Lifetime = 10.00 10.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 2.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -5.00 5.00
VelOrthoY = -5.00 5.00
VelOrthoZ = 0.40 2.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckBioExplosion
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.50
PerParticleAttachedSystem = BombTruckBioSmoke
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 3.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 6.00
SizeRateDamping = 0.90 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:0 10
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 10.00 20.00
VolumeType = SPHERE
VolSphereRadius = 6.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckBioLenzFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 20.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:128 G:255 B:0 5
Color3 = R:0 G:0 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckBioExplosionTrailArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.96 0.98
Gravity = -0.02
PerParticleAttachedSystem = BombTruckBioExplosionTrail
Lifetime = 250.00 250.00
SystemLifetime = 1
Size = 50.00 150.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.00 0.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:9 G:66 B:0 5
Color3 = R:2 G:64 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 25.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.50 1.50
VelOrthoY = -1.50 1.50
VelOrthoZ = 1.00 3.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckBioExplosionTrail
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.04 0.04
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.00
PerParticleAttachedSystem = BombTruckBioExplosionTrailSmoke
Lifetime = 25.00 25.00
SystemLifetime = 0
Size = 4.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.98 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:255 B:0 10
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 0.00
BurstDelay = 8.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 1.00 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckBioExplosionTrailSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 10
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:255 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 40.00 40.00
BurstCount = 0.00 2.00
InitialDelay = 0.00 10.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckBioSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 80.00 80.00
SystemLifetime = 30
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.90 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 50
Alpha3 = 0.00 0.00 80
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:255 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 0.00 2.00
InitialDelay = 5.00 5.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -0.50 0.50
VelOutwardOther = 1.00 4.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckBioContamination
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 250.00 250.00
SystemLifetime = 500
Size = 10.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:19 G:81 B:27 50
Color3 = R:0 G:0 B:0 250
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 -1.00
BurstDelay = 4.00 4.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 50.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckAnthraxExplosionArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireEmbr.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.99 0.99
VelocityDamping = 0.90 0.85
Gravity = 1.00
PerParticleAttachedSystem = BombTruckAnthraxExplosion
Lifetime = 10.00 10.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 2.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -5.00 5.00
VelOrthoY = -5.00 5.00
VelOrthoZ = 0.40 2.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckAnthraxExplosion
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.50
PerParticleAttachedSystem = BombTruckAnthraxSmoke
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 3.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 6.00
SizeRateDamping = 0.90 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:172 B:255 10
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 10.00 20.00
VolumeType = SPHERE
VolSphereRadius = 6.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckAnthraxLenzFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 3
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 20.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:130 G:119 B:255 0
Color2 = R:0 G:0 B:0 50
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckAnthraxExplosionTrailArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.96 0.98
Gravity = -0.02
PerParticleAttachedSystem = BombTruckAnthraxExplosionTrail
Lifetime = 250.00 250.00
SystemLifetime = 1
Size = 50.00 150.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.00 0.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:33 B:66 5
Color3 = R:31 G:0 B:64 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 25.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.50 1.50
VelOrthoY = -1.50 1.50
VelOrthoZ = 1.00 3.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckAnthraxExplosionTrail
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.04 0.04
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.00
PerParticleAttachedSystem = BombTruckAnthraxExplosionTrailSmoke
Lifetime = 25.00 25.00
SystemLifetime = 0
Size = 4.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.98 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:0 B:255 10
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 0.00
BurstDelay = 8.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 1.00 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckAnthraxExplosionTrailSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 10
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 40.00 40.00
BurstCount = 0.00 2.00
InitialDelay = 0.00 10.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckAnthraxSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 80.00 80.00
SystemLifetime = 30
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.90 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 50
Alpha3 = 0.00 0.00 80
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:210 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 0.00 2.00
InitialDelay = 5.00 5.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -0.50 0.50
VelOutwardOther = 1.00 4.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckAnthraxContamination
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 250.00 250.00
SystemLifetime = 500
Size = 10.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:18 G:18 B:82 50
Color3 = R:0 G:0 B:0 250
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 -1.00
BurstDelay = 4.00 4.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 50.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEExplosionArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireEmbr.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.99 0.99
VelocityDamping = 0.90 0.95
Gravity = 1.00
PerParticleAttachedSystem = BombTruckHEExplosion
Lifetime = 10.00 10.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 4.00 4.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -5.00 5.00
VelOrthoY = -5.00 5.00
VelOrthoZ = 0.40 1.00
VolumeType = CYLINDER
VolCylinderRadius = 20.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEExplosion
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.25
PerParticleAttachedSystem = BombTruckHESmoke
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 3.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 6.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:0 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 10.00 20.00
VolumeType = SPHERE
VolSphereRadius = 6.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHELenzFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 20.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEExplosionTrailArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.96 0.98
Gravity = -0.02
PerParticleAttachedSystem = BombTruckHEExplosionTrail
Lifetime = 250.00 250.00
SystemLifetime = 3
Size = 50.00 150.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.00 0.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:66 G:33 B:0 5
Color3 = R:64 G:48 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 25.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -2.50 2.50
VelOrthoY = -2.50 2.50
VelOrthoZ = 1.00 3.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEExplosionTrail
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.04 0.04
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.00
PerParticleAttachedSystem = BombTruckHEExplosionTrailSmoke
Lifetime = 25.00 25.00
SystemLifetime = 0
Size = 4.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.98 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:128 B:64 10
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 0.00
BurstDelay = 8.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 1.00 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEExplosionTrailSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 10
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:134 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 40.00 40.00
BurstCount = 0.00 2.00
InitialDelay = 0.00 10.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHESmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 80.00 80.00
SystemLifetime = 30
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.90 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 50
Alpha3 = 0.00 0.00 80
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:252 G:255 B:196 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 0.00 2.00
InitialDelay = 5.00 5.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -0.50 0.50
VelOutwardOther = 1.00 4.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEShockwave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireRing.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 8.00 8.00
SystemLifetime = 2
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 25.00 40.00
SizeRateDamping = 0.70 0.70
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:0 G:0 B:0 8
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEBioExplosionArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireEmbr.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.99 0.99
VelocityDamping = 0.90 0.95
Gravity = 1.00
PerParticleAttachedSystem = BombTruckHEBioExplosion
Lifetime = 10.00 10.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 4.00 4.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -5.00 5.00
VelOrthoY = -5.00 5.00
VelOrthoZ = 0.40 1.00
VolumeType = CYLINDER
VolCylinderRadius = 20.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEBioExplosion
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.25
PerParticleAttachedSystem = BombTruckHEBioSmoke
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 3.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 6.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:0 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 10.00 20.00
VolumeType = SPHERE
VolSphereRadius = 6.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEBioLenzFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 20.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEBioExplosionTrailArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.96 0.98
Gravity = -0.02
PerParticleAttachedSystem = BombTruckHEBioExplosionTrail
Lifetime = 250.00 250.00
SystemLifetime = 3
Size = 50.00 150.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.00 0.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:9 G:66 B:0 5
Color3 = R:2 G:64 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 25.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -2.50 2.50
VelOrthoY = -2.50 2.50
VelOrthoZ = 1.00 3.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEBioExplosionTrail
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.04 0.04
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.00
PerParticleAttachedSystem = BombTruckHEBioExplosionTrailSmoke
Lifetime = 25.00 25.00
SystemLifetime = 0
Size = 4.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.98 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:0 10
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 0.00
BurstDelay = 8.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 1.00 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEBioExplosionTrailSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 10
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:255 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 40.00 40.00
BurstCount = 0.00 2.00
InitialDelay = 0.00 10.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEBioSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 80.00 80.00
SystemLifetime = 30
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.90 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 50
Alpha3 = 0.00 0.00 80
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:255 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 0.00 2.00
InitialDelay = 5.00 5.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -0.50 0.50
VelOutwardOther = 1.00 4.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEBioShockwave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireRing.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 8.00 8.00
SystemLifetime = 2
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 25.00 40.00
SizeRateDamping = 0.70 0.70
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:184 G:193 B:0 0
Color2 = R:0 G:0 B:0 8
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEAnthraxExplosionArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireEmbr.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.99 0.99
VelocityDamping = 0.90 0.95
Gravity = 1.00
PerParticleAttachedSystem = BombTruckHEAnthraxExplosion
Lifetime = 10.00 10.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 4.00 4.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -5.00 5.00
VelOrthoY = -5.00 5.00
VelOrthoZ = 0.40 1.00
VolumeType = CYLINDER
VolCylinderRadius = 20.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEAnthraxExplosion
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.25
PerParticleAttachedSystem = BombTruckHEAnthraxSmoke
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 3.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 6.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:172 B:255 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 10.00 20.00
VolumeType = SPHERE
VolSphereRadius = 6.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEAnthraxLenzFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 3
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 20.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:130 G:119 B:255 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEAnthraxExplosionTrailArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.96 0.98
Gravity = -0.02
PerParticleAttachedSystem = BombTruckHEAnthraxExplosionTrail
Lifetime = 250.00 250.00
SystemLifetime = 3
Size = 50.00 150.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.00 0.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:33 B:66 5
Color3 = R:31 G:0 B:64 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 25.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -2.50 2.50
VelOrthoY = -2.50 2.50
VelOrthoZ = 1.00 3.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEAnthraxExplosionTrail
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.04 0.04
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.00
PerParticleAttachedSystem = BombTruckHEAnthraxExplosionTrailSmoke
Lifetime = 25.00 25.00
SystemLifetime = 0
Size = 4.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.98 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:172 B:255 10
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 0.00
BurstDelay = 8.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 1.00 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEAnthraxExplosionTrailSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 10
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 40.00 40.00
BurstCount = 0.00 2.00
InitialDelay = 0.00 10.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEAnthraxSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 80.00 80.00
SystemLifetime = 30
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.90 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 50
Alpha3 = 0.00 0.00 80
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 0.00 2.00
InitialDelay = 5.00 5.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -0.50 0.50
VelOutwardOther = 1.00 4.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BombTruckHEAnthraxShockwave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireRing.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 8.00 8.00
SystemLifetime = 2
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 25.00 40.00
SizeRateDamping = 0.70 0.70
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:64 G:131 B:255 0
Color2 = R:0 G:0 B:0 8
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuildUpSmokeChina
Priority = BUILDUP
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.00 0.00
VelocityDamping = 0.90 0.95
Gravity = 0.01
Lifetime = 60.00 60.00
SystemLifetime = 0
Size = 0.50 0.50
StartSizeRate = 0.00 0.00
SizeRate = 0.55 0.90
SizeRateDamping = 0.92 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.90 5
Alpha3 = 0.50 0.60 45
Alpha4 = 0.00 0.00 60
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:143 G:85 B:5 0
Color2 = R:191 G:94 B:21 15
Color3 = R:41 G:32 B:22 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 25.00 75.00
BurstCount = 2.00 5.00
InitialDelay = 0.00 75.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.50 0.50
VelOrthoY = -0.50 0.50
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuildingDustChina
Priority = BUILDUP
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.99
VelocityDamping = 0.94 0.94
Gravity = 0.01
Lifetime = 140.00 140.00
SystemLifetime = 0
Size = 15.00 17.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 10.00
SizeRateDamping = 0.70 0.68
Alpha1 = 0.00 0.00 0
Alpha2 = 0.30 0.50 15
Alpha3 = 0.00 0.00 140
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:220 G:128 B:58 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 1.00 1.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.50 1.00
VelOutwardOther = 0.50 0.50
VolumeType = CYLINDER
VolCylinderRadius = 15.00
VolCylinderLength = 2.50
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuildUpBlueSpark
Priority = BUILDUP
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSpark01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.85
Gravity = -0.10
Lifetime = 10.00 10.00
SystemLifetime = 0
Size = 3.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 6.00
SizeRateDamping = 0.70 0.75
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 50.00 100.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 50.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.00 2.00
VelCylindricalNormal = 0.00 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DisabledEffectBinaryShower0
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXHack0.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
SlaveSystem = DisabledEffectBinaryShower1
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 60.00 60.00
SystemLifetime = 70
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 0.00 0.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:90 G:223 B:2 15
Color3 = R:0 G:0 B:0 60
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 15.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:-1.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:70.00
VolLineEnd = X:0.00 Y:0.00 Z:70.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.000000
WindAngleChangeMax = 0.000000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.000000
WindPingPongEndAngleMin = 0.000000
WindPingPongEndAngleMax = 0.000000
End
ParticleSystem DisabledEffectBinaryShower1
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXHack1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.00 0.00
Gravity = 10.00
Lifetime = 100.00 100.00
SystemLifetime = 70
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 0.00 0.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:90 G:223 B:2 15
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 15.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:-0.50
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.000000
WindAngleChangeMax = 0.000000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.000000
WindPingPongEndAngleMin = 0.000000
WindPingPongEndAngleMax = 0.000000
End
ParticleSystem ToxinBuildingClearSpray
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = STREAK
ParticleName = EXWater05.tga
AngleX = -7.00 7.00
AngleY = -7.00 7.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 1.00
AngularRateY = 0.00 1.00
AngularRateZ = -0.10 0.10
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.90
Gravity = -0.10
Lifetime = 40.00 40.00
SystemLifetime = 1
Size = 2.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.99 0.95
Alpha1 = 0.00 0.00 1
Alpha2 = 0.25 0.25 5
Alpha3 = 0.00 0.00 40
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:255 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 1.00 8.00
VelOrthoY = -4.00 4.00
VelOrthoZ = 1.00 1.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlameBuildingSpray
Priority = BUILDUP
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXfthrower02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.80
Gravity = 0.15
Lifetime = 40.00 40.00
SystemLifetime = 60
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = -0.80 -0.80
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:81 G:81 B:81 5
Color3 = R:0 G:0 B:0 40
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = ORTHO
VelOrthoX = 1.00 3.00
VelOrthoY = -0.50 0.50
VelOrthoZ = 0.00 1.00
VolumeType = SPHERE
VolSphereRadius = 1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem PatriotMissileTrail
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = STREAK
ParticleName = EXContrail.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.93 0.94
Gravity = 0.00
SlaveSystem = PatriotMissileLenzflare
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 75.00 75.00
SystemLifetime = 0
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.30
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:0 B:0 3
Color3 = R:115 G:115 B:115 8
Color4 = R:44 G:44 B:44 16
Color5 = R:0 G:0 B:0 40
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicPatriotMissileTrail
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = STREAK
ParticleName = EXContrail.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.93 0.94
Gravity = 0.00
SlaveSystem = PatriotMissileLenzflare
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 75.00 75.00
SystemLifetime = 0
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.30
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:0 B:0 3
Color3 = R:115 G:0 B:0 8
Color4 = R:44 G:0 B:0 16
Color5 = R:0 G:0 B:0 40
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem PatriotMissileLenzflare
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 3.00 3.00
SystemLifetime = 0
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.20
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 2
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 3
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:10.00 Y:0.00 Z:0.00
VolLineEnd = X:0.00 Y:0.00 Z:0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem PatriotMissileIgnitionCloud
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.50 0.50
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.90 0.90
VelocityDamping = 0.85 0.90
Gravity = 0.01
Lifetime = 100.00 100.00
SystemLifetime = 1
Size = 5.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.95 0.90
Alpha1 = 0.25 0.25 0
Alpha2 = 0.00 0.00 80
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 2.00
VelOrthoY = -0.05 0.05
VelOrthoZ = -0.05 0.05
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem PatriotMissileDetonationExplosion
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.80 0.90
Gravity = 0.00
PerParticleAttachedSystem = PatriotMissileDetonationExplosionSmk
Lifetime = 50.00 50.00
SystemLifetime = 2
Size = 20.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.67
SizeRateDamping = 0.80 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 50
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 1.00 2.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 3.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem PatriotMissileDetonationExplosionSmk
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.95 0.95
Gravity = 0.01
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 10.00 12.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.70 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.10 0.10 5
Alpha3 = 0.00 0.00 25
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -0.50 0.50
VelOutwardOther = -0.50 0.50
VolumeType = SPHERE
VolSphereRadius = 8.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MineDisarmingFlash
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar3.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 2
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 15.00
SizeRateDamping = 0.01 0.01
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 2
Color3 = R:0 G:0 B:0 15
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MineDisarmingSmoke
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.10 0.10
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.95
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 4
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.30
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 10
Alpha3 = 0.00 0.00 150
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:241 B:213 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:0.10 Z:0.02
VelocityType = CYLINDRICAL
VelCylindricalRadial = 1.00 0.10
VelCylindricalNormal = 0.10 0.30
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MineDisarmingDebris
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 1.00 1.00
Gravity = -0.05
Lifetime = 25.00 25.00
SystemLifetime = 1
Size = 0.50 1.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.98 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 25
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:249 G:220 B:132 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.10 0.20
VelCylindricalNormal = 0.25 1.00
VolumeType = CYLINDER
VolCylinderRadius = 0.50
VolCylinderLength = 2.50
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem GattlingMuzzleSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.98 0.98
Gravity = 0.05
Lifetime = 60.00 60.00
SystemLifetime = 0
Size = 0.20 0.50
StartSizeRate = 0.00 0.00
SizeRate = 1.50 2.90
SizeRateDamping = 0.80 0.89
Alpha1 = 0.00 0.00 0
Alpha2 = 0.20 0.20 2
Alpha3 = 0.00 0.00 60
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 12.00 12.00
BurstCount = 1.00 1.00
InitialDelay = 60.00 90.00
DriftVelocity = X:0.08 Y:0.06 Z:0.04
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = Yes
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetSmoke
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ALPHA
Type = STREAK
ParticleName = EXJetSmoke.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.99 0.99
Gravity = 0.00
Lifetime = 75.00 75.00
SystemLifetime = 0
Size = 0.10 0.20
StartSizeRate = 0.00 0.00
SizeRate = 0.50 0.50
SizeRateDamping = 0.96 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:40 G:40 B:40 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.50 -1.50
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.30 0.50
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetEngineDamagedSmoke
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 60.00 60.00
SystemLifetime = 0
Size = 2.00 4.00
StartSizeRate = 0.00 0.00
SizeRate = 0.40 1.20
SizeRateDamping = 0.95 0.98
Alpha1 = 0.50 0.80 0
Alpha2 = 0.00 0.00 40
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:128 G:128 B:128 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 15.00
BurstCount = 0.00 5.00
InitialDelay = 5.00 15.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 1.00 2.00
VelOrthoY = -0.20 0.20
VelOrthoZ = -0.20 0.20
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ArtilleryBarrageShockwave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -20.00 20.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 6
Size = 1.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 5.00
SizeRateDamping = 0.90 0.85
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:177 G:107 B:44 0
Color2 = R:0 G:0 B:0 50
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ArtilleryBarrageDebris
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 1.00 1.00
Gravity = -0.15
Lifetime = 50.00 50.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.70 3.00
SizeRateDamping = 0.98 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:249 G:220 B:132 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.25 1.00
VelCylindricalNormal = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 0.50
VolCylinderLength = 2.50
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ArtilleryBarrageDust
Priority = DEBRIS_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuff.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.10 0.10
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.95
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 150
Size = 4.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 1.00
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 10
Alpha3 = 0.00 0.00 100
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:241 B:213 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.20 Z:0.20
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.25 0.75
VelCylindricalNormal = 0.10 0.30
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ArtilleryBarrageTrail
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = STREAK
ParticleName = EXContrail.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.93 0.94
Gravity = 0.00
Lifetime = 20.00 20.00
SystemLifetime = 0
Size = 0.10 0.20
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.50
SizeRateDamping = 0.96 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:0 B:0 1
Color3 = R:255 G:207 B:117 4
Color4 = R:35 G:33 B:29 8
Color5 = R:0 G:0 B:0 20
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:-0.20
VelocityType = ORTHO
VelOrthoX = -2.00 -2.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:8.00 Y:0.00 Z:0.00
VolLineEnd = X:8.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ArtilleryBarrageTrailRing
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.80 0.85
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 20.00 20.00
SystemLifetime = 0
Size = 0.00 0.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.99 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:226 B:128 0
Color2 = R:0 G:0 B:0 20
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 8.00 8.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 1.50
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MammothTankExplosionLenzflare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 40.00 40.00
SystemLifetime = 2
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 40.00 40.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 40
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxicShellExplosion
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 10
Size = 2.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.90 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:168 G:243 B:12 5
Color3 = R:0 G:0 B:0 30
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 20.00 20.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = 0.08 0.10
VelOutwardOther = 0.00 0.50
VolumeType = CYLINDER
VolCylinderRadius = 2.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxicExplosionSmallSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 60.00 60.00
SystemLifetime = 30
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.50
SizeRateDamping = 0.90 0.97
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.75 20
Alpha3 = 0.00 0.00 60
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:128 G:255 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 0.00 2.00
InitialDelay = 5.00 5.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -0.50 0.50
VelOutwardOther = 1.00 4.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyNewExplosionLenzflare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 40.00 40.00
SystemLifetime = 2
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 40.00 40.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 40
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuggyMissileExplosionLenzflare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 40.00 40.00
SystemLifetime = 1
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 30.00 30.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:105 G:105 B:105 5
Color3 = R:0 G:0 B:0 40
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ParticleUplinkCannon_LaunchFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar5.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 80.00 80.00
SystemLifetime = 1
Size = 40.00 60.00
StartSizeRate = 0.00 0.00
SizeRate = 6.00 8.00
SizeRateDamping = 0.90 0.92
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 80
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:-6.00
VolLineEnd = X:0.00 Y:0.00 Z:-6.00
IsHollow = Yes
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ParticleCannonUplink_HitFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 1
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 8.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ParticleUplinkCannon_Magma
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 1
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 0.99 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:152 B:83 25
Color3 = R:0 G:0 B:0 200
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ParticleUplinkCannon_Sparks
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.90 0.95
Gravity = -0.10
Lifetime = 50.00 50.00
SystemLifetime = 5
Size = 2.00 4.00
StartSizeRate = 0.00 0.00
SizeRate = 0.25 0.40
SizeRateDamping = 0.80 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 50
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 15.00 20.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 3.00 4.00
VelCylindricalNormal = 3.00 5.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ParticleUplinkCannon_Shockwave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.70
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 10
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 8.00
SizeRateDamping = 0.85 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:197 G:185 B:117 0
Color2 = R:0 G:0 B:0 30
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 0.00 2.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ParticleUplinkCannon_Fire
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.05
Lifetime = 25.00 25.00
SystemLifetime = 150
Size = 15.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = -0.20 -0.60
SizeRateDamping = 0.80 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:177 B:100 10
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.30
VelocityType = OUTWARD
VelOutward = -0.18 -0.50
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 15.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AnthraxBombExplosion
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.50
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 3.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 6.00
SizeRateDamping = 0.90 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:172 B:255 10
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 10.00 20.00
VolumeType = SPHERE
VolSphereRadius = 6.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AnthraxBombSpray
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWave256.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.50 0.75
Gravity = -0.25
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 3.00 12.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 5.00
SizeRateDamping = 0.90 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:89 G:89 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 20.00 20.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:0.08 Z:0.10
VelocityType = OUTWARD
VelOutward = 15.00 60.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 2.00
VolCylinderLength = 20.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AnthraxBombLenzflare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 3
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 20.00 25.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:130 G:119 B:255 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AnthraxBombSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 80.00 80.00
SystemLifetime = 30
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.90 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 50
Alpha3 = 0.00 0.00 80
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:210 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 0.00 2.00
InitialDelay = 5.00 5.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -0.50 0.50
VelOutwardOther = 1.00 4.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlameThrowerSpray
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.90
Gravity = -0.10
Lifetime = 20.00 20.00
SystemLifetime = 1
Size = 5.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.99 0.95
Alpha1 = 0.00 0.00 1
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 20
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:177 B:100 0
Color2 = R:0 G:0 B:0 20
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 1.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.50 3.00
VelOrthoY = -4.00 4.00
VelOrthoZ = 3.00 3.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FlameThrowerSprayUpgraded
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.90
Gravity = -0.10
Lifetime = 20.00 20.00
SystemLifetime = 1
Size = 5.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.99 0.95
Alpha1 = 0.00 0.00 1
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 20
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:100 G:131 B:255 0
Color2 = R:0 G:0 B:0 20
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 1.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.50 3.00
VelOrthoY = -4.00 4.00
VelOrthoZ = 3.00 3.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem InfernoCannonRing
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireRing.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 15.00 15.00
SystemLifetime = 3
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 6.00
SizeRateDamping = 1.00 0.80
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 15
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.20
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem InfernoCannonFlare
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 90.00 90.00
SystemLifetime = 5
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 20.00 20.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 10
Color3 = R:0 G:0 B:0 90
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem InfernoCannonRingUpgraded
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireRing.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 15.00 15.00
SystemLifetime = 3
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 15.00
SizeRateDamping = 1.00 0.80
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:94 G:60 B:255 0
Color2 = R:0 G:0 B:0 15
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem InfernoCannonFlareUpgraded
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar3.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 90.00 90.00
SystemLifetime = 5
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 25.00 25.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:123 G:123 B:217 10
Color3 = R:0 G:0 B:0 90
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem InfernoCannonFireUpgraded
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.99
Gravity = 0.10
Lifetime = 30.00 30.00
SystemLifetime = 75
Size = 15.00 45.00
StartSizeRate = 0.00 0.00
SizeRate = -0.50 -0.85
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:128 G:118 B:248 5
Color3 = R:0 G:0 B:0 30
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 5.00 6.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = -1.00 -1.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 20.00
VolCylinderLength = 2.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.069813
WindAngleChangeMax = 0.226893
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireStormMainUpgraded
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.20
PerParticleAttachedSystem = FireStormMainEmbersUpgraded
Lifetime = 45.00 45.00
SystemLifetime = 180
Size = 45.00 100.00
StartSizeRate = 0.00 0.00
SizeRate = -0.80 -1.50
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:128 G:128 B:255 20
Color3 = R:0 G:0 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 1.00 1.00
BurstCount = 2.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = -0.75 -2.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 50.00
VolCylinderLength = 2.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = PingPong
WindAngleChangeMin = 0.069813
WindAngleChangeMax = 0.226893
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireStormMainEmbersUpgraded
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireEmbr.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.20
Lifetime = 30.00 30.00
SystemLifetime = 150
Size = 5.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 0.10 0.20
SizeRateDamping = 0.99 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:19 B:255 15
Color3 = R:0 G:0 B:0 30
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 200.00
BurstCount = 1.00 1.00
InitialDelay = 10.00 10.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = OUTWARD
VelOutward = -1.00 -2.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FireStormMainRingUpgraded
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.05
PerParticleAttachedSystem = FireStormSmoke
Lifetime = 40.00 40.00
SystemLifetime = 150
Size = 45.00 90.00
StartSizeRate = 0.00 0.00
SizeRate = -0.75 -1.00
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:157 G:167 B:255 30
Color3 = R:0 G:0 B:0 40
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -3.00 -3.00
BurstDelay = 1.00 1.00
BurstCount = 3.00 5.00
InitialDelay = 30.00 30.00
DriftVelocity = X:0.00 Y:0.00 Z:0.02
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 70.00
VolCylinderLength = 2.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.069813
WindAngleChangeMax = 0.226893
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NapalmExplosionFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 50.00 50.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:192 G:192 B:192 2
Color3 = R:0 G:0 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.44
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuildingSnowDust
Priority = BUILDUP
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.99
VelocityDamping = 0.94 0.94
Gravity = 0.01
Lifetime = 140.00 140.00
SystemLifetime = 0
Size = 15.00 17.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 10.00
SizeRateDamping = 0.70 0.68
Alpha1 = 0.00 0.00 0
Alpha2 = 0.30 0.50 15
Alpha3 = 0.00 0.00 140
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 1.00 1.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.50 1.00
VelOutwardOther = 0.50 0.50
VolumeType = CYLINDER
VolCylinderRadius = 15.00
VolCylinderLength = 2.50
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuildUpSnowSmoke
Priority = BUILDUP
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.00 0.00
VelocityDamping = 0.90 0.95
Gravity = 0.01
Lifetime = 60.00 60.00
SystemLifetime = 0
Size = 0.50 0.50
StartSizeRate = 0.00 0.00
SizeRate = 0.55 0.90
SizeRateDamping = 0.92 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.90 5
Alpha3 = 0.50 0.60 45
Alpha4 = 0.00 0.00 60
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:86 G:44 B:41 0
Color2 = R:255 G:255 B:255 12
Color3 = R:41 G:32 B:22 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 25.00 75.00
BurstCount = 2.00 5.00
InitialDelay = 0.00 75.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.50 0.50
VelOrthoY = -0.50 0.50
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem LocomotiveSteam
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuf07.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 3.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.96 0.96
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.50 0.75
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:2.00
VolLineEnd = X:0.00 Y:0.00 Z:2.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem LocomotiveSteamLeft
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 3.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 -0.20
AngularDamping = 0.95 0.95
VelocityDamping = 0.90 0.95
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 3.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 1.05 1.15
SizeRateDamping = 0.90 0.95
Alpha1 = 0.25 0.35 0
Alpha2 = 0.10 0.15 20
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:255 G:255 B:255 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 5.00
BurstCount = 3.00 4.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -1.70 -2.50
VelOrthoZ = 0.33 0.44
VolumeType = LINE
VolLineStart = X:6.00 Y:5.00 Z:-20.00
VolLineEnd = X:6.00 Y:5.00 Z:-20.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem LocomotiveSteamRight
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 3.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.10 0.20
AngularDamping = 0.95 0.95
VelocityDamping = 0.90 0.95
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 3.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 1.05 1.15
SizeRateDamping = 0.90 0.95
Alpha1 = 0.25 0.35 0
Alpha2 = 0.10 0.15 20
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:255 G:255 B:255 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 5.00
BurstCount = 3.00 4.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = 1.70 2.50
VelOrthoZ = 0.33 0.44
VolumeType = LINE
VolLineStart = X:6.00 Y:-5.00 Z:-20.00
VolLineEnd = X:6.00 Y:-5.00 Z:-20.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TankMuzzleFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.70
Gravity = 0.00
Lifetime = 25.00 25.00
SystemLifetime = 1
Size = 40.00 40.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 15.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:253 G:253 B:253 5
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 4.00 4.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TankMuzzleWave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.90 0.90
Gravity = 0.00
Lifetime = 10.00 10.00
SystemLifetime = 1
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 0.90 0.85
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:228 G:215 B:190 0
Color2 = R:0 G:0 B:0 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = Yes
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TankSmallMuzzleFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.70
Gravity = 0.00
Lifetime = 25.00 25.00
SystemLifetime = 1
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 8.00 8.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:206 G:206 B:206 5
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 2.00 2.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TankSmallMuzzleFlashFlame
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.50 0.90
Gravity = 0.00
Lifetime = 25.00 25.00
SystemLifetime = 10
Size = 0.25 0.25
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.93 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:238 B:198 0
Color2 = R:0 G:0 B:0 25
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 1.00 2.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TankSmallMuzzleFlashSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuff.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.85
Gravity = 0.01
Lifetime = 30.00 30.00
SystemLifetime = 10
Size = 0.25 0.25
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.90 0.93
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 30
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:36 G:36 B:36 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:-0.10 Y:-0.10 Z:0.10
VelocityType = ORTHO
VelOrthoX = 0.00 -1.00
VelOrthoY = -2.00 2.00
VelOrthoZ = -1.00 -2.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem GattlingCannonLenzflare
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 2.00 2.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 2
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 2
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:1.00 Y:0.00 Z:0.00
VolLineEnd = X:2.00 Y:0.00 Z:0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem GattlingCannonLenzflareIntense
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.60 0.60
Gravity = 0.00
Lifetime = 5.00 5.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 2
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.75 0.75
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:1.00 Y:0.00 Z:0.00
VolLineEnd = X:2.00 Y:0.00 Z:0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SonicRange
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSonic2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 8
Size = 0.00 0.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 10.00
SizeRateDamping = 0.92 0.92
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:0 B:0 0
Color2 = R:0 G:0 B:0 30
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 5.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SonicRangeUpgraded
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSonic.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 8
Size = 0.00 0.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 10.00
SizeRateDamping = 0.92 0.92
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:0 B:0 0
Color2 = R:0 G:0 B:0 30
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 5.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem IRDetectSonar
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSonar.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 10.00 10.00
SystemLifetime = 2
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 15.00
SizeRateDamping = 0.99 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:64 G:0 B:0 0
Color2 = R:0 G:0 B:0 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem IRDetectSonarBright
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSonar.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 10.00 10.00
SystemLifetime = 2
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 15.00
SizeRateDamping = 0.99 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:0 B:0 0
Color2 = R:0 G:0 B:0 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem IRDetectGrid
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXGrid.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.00 0.00
Gravity = 0.00
Lifetime = 10.00 10.00
SystemLifetime = 5
Size = 52.00 52.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 0.00 0.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:128 G:0 B:0 0
Color2 = R:0 G:0 B:0 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem IRLenzflare
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar4.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 3.00 3.00
SystemLifetime = 6
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 3
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AvalancheMistHeavy
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXAvalanche02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.96 0.99
VelocityDamping = 0.80 0.88
Gravity = -0.25
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 10.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 7.00
SizeRateDamping = 0.87 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 15
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 20.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 5.00 6.00
VolumeType = LINE
VolLineStart = X:60.00 Y:-60.00 Z:0.00
VolLineEnd = X:60.00 Y:60.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AvalancheMistMedium
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXAvalanche02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.90 0.95
VelocityDamping = 0.95 0.90
Gravity = 0.10
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 10.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 7.00
SizeRateDamping = 0.87 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 15
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 4.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 1.00 5.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:60.00 Y:-60.00 Z:0.00
VolLineEnd = X:60.00 Y:60.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem AvalancheMistLight
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXAvalanche02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.90 0.95
VelocityDamping = 0.80 0.88
Gravity = -0.10
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 10.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 7.00
SizeRateDamping = 0.87 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 15
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 5.00 5.00
VolumeType = LINE
VolLineStart = X:60.00 Y:-60.00 Z:0.00
VolLineEnd = X:60.00 Y:60.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuildingNightSnowDust
Priority = BUILDUP
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.99
VelocityDamping = 0.94 0.94
Gravity = 0.01
Lifetime = 140.00 140.00
SystemLifetime = 0
Size = 15.00 17.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 10.00
SizeRateDamping = 0.70 0.68
Alpha1 = 0.00 0.00 0
Alpha2 = 0.30 0.50 15
Alpha3 = 0.00 0.00 140
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:115 G:112 B:129 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 1.00 1.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.50 1.00
VelOutwardOther = 0.50 0.50
VolumeType = CYLINDER
VolCylinderRadius = 15.00
VolCylinderLength = 2.50
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BuildUpNightSnowSmoke
Priority = BUILDUP
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.50 0.50
AngularDamping = 0.00 0.00
VelocityDamping = 0.90 0.95
Gravity = 0.01
Lifetime = 60.00 60.00
SystemLifetime = 0
Size = 0.50 0.50
StartSizeRate = 0.00 0.00
SizeRate = 0.55 0.90
SizeRateDamping = 0.92 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.90 5
Alpha3 = 0.50 0.60 45
Alpha4 = 0.00 0.00 60
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:86 G:44 B:41 0
Color2 = R:115 G:112 B:129 12
Color3 = R:41 G:32 B:22 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 25.00 75.00
BurstCount = 2.00 5.00
InitialDelay = 0.00 75.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.50 0.50
VelOrthoY = -0.50 0.50
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem glitter
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSpark02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.99 1.00
VelocityDamping = 0.30 0.50
Gravity = -0.03
Lifetime = 3.00 16.00
SystemLifetime = 0
Size = 0.15 0.15
StartSizeRate = 0.00 0.00
SizeRate = 0.40 0.40
SizeRateDamping = 0.93 0.93
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:107 G:227 B:28 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 6.00 7.00
BurstCount = 0.00 0.00
InitialDelay = 1.00 1.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 1.00
VolumeType = CYLINDER
VolCylinderRadius = 12.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BurningBridgeBeam
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 0
Size = 4.00 7.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.96
Alpha1 = 0.00 0.00 0
Alpha2 = 0.10 0.20 20
Alpha3 = 0.10 0.20 40
Alpha4 = 0.00 0.10 70
Alpha5 = 0.00 0.00 100
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:177 B:100 0
Color2 = R:128 G:128 B:128 20
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 3.00 60.00
DriftVelocity = X:0.02 Y:0.02 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 5.00 5.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem RiverSplashLarge
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater04.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = -0.02 0.02
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.95 0.99
VelocityDamping = 0.92 0.96
Gravity = -0.10
Lifetime = 120.00 120.00
SystemLifetime = 15
Size = 2.00 4.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 7.00
SizeRateDamping = 0.96 0.98
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 120
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 4.00
BurstCount = 6.00 12.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.00 1.00
VelOrthoY = -1.00 1.00
VelOrthoZ = 0.00 5.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem RiverRippleHiLite
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -20.00 20.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 160
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 1.25 1.25
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:144 G:144 B:144 8
Color3 = R:0 G:0 B:0 200
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 26.00 26.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TrainWhistleSteam
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXHydrant.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 3.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 40.00 50.00
SystemLifetime = 90
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 0.80
SizeRateDamping = 0.90 0.95
Alpha1 = 0.35 0.70 0
Alpha2 = 0.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:255 G:255 B:255 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 4.00 6.00
InitialDelay = 210.00 210.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.50 1.25
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TrainWhistleWash
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXHydrant.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 3.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 20.00 30.00
SystemLifetime = 110
Size = 5.00 7.00
StartSizeRate = 0.00 0.00
SizeRate = 0.80 1.10
SizeRateDamping = 0.95 0.98
Alpha1 = 0.35 0.70 0
Alpha2 = 0.00 0.00 30
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:255 G:255 B:255 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 200.00 200.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = ORTHO
VelOrthoX = 1.50 2.00
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.10 0.15
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem RailroadCrashImpactDelay410
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.98 0.99
Gravity = 0.01
Lifetime = 120.00 120.00
SystemLifetime = 300
Size = 4.00 6.00
StartSizeRate = 0.00 0.00
SizeRate = 3.75 6.00
SizeRateDamping = 0.98 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.45 0.75 10
Alpha3 = 0.00 0.00 120
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:128 G:128 B:128 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 410.00 410.00
DriftVelocity = X:0.00 Y:-0.70 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.58 0.90
VelOutwardOther = 0.10 0.20
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem RiverSplashLargeDelay398
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater04.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = -0.02 0.02
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.95 0.99
VelocityDamping = 0.92 0.96
Gravity = -0.10
Lifetime = 120.00 120.00
SystemLifetime = 15
Size = 2.00 4.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 7.00
SizeRateDamping = 0.96 0.98
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 120
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 4.00
BurstCount = 6.00 12.00
InitialDelay = 398.00 398.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -1.00 1.00
VelOrthoY = -1.00 1.00
VelOrthoZ = 0.00 5.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem RiverRippleHiLiteDelay398
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -20.00 20.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 160
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 1.25 1.25
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:144 G:144 B:144 8
Color3 = R:0 G:0 B:0 200
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 26.00 26.00
BurstCount = 1.00 1.00
InitialDelay = 398.00 398.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem RiverSplashBroadDelay440
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater04.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = -0.02 0.02
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.95 0.99
VelocityDamping = 0.92 0.96
Gravity = -0.10
Lifetime = 120.00 120.00
SystemLifetime = 15
Size = 2.00 4.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 7.00
SizeRateDamping = 0.96 0.98
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 120
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 4.00
BurstCount = 6.00 12.00
InitialDelay = 440.00 440.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -3.00 3.00
VelOrthoY = -3.00 3.00
VelOrthoZ = 0.00 1.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TankStruckDebris
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = -0.10
Lifetime = 15.00 15.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 3.00
SizeRateDamping = 0.95 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 15
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:173 G:173 B:173 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.01 0.10
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 1.00 2.00
VelOrthoY = -1.00 1.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DozerSmokeHeavy
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 3.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 40.00 50.00
SystemLifetime = 0
Size = 0.60 0.70
StartSizeRate = 0.00 0.00
SizeRate = 0.50 0.80
SizeRateDamping = 0.90 0.95
Alpha1 = 0.35 0.50 0
Alpha2 = 0.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:65 G:45 B:0 0
Color2 = R:15 G:10 B:10 10
Color3 = R:88 G:78 B:74 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.07 0.07
VelOrthoY = -0.07 0.07
VelOrthoZ = 0.30 0.45
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DozerSmokeLight
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 3.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 40.00 50.00
SystemLifetime = 0
Size = 0.40 0.60
StartSizeRate = 0.00 0.00
SizeRate = 0.50 0.80
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:134 G:121 B:100 0
Color2 = R:175 G:166 B:160 10
Color3 = R:133 G:122 B:111 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 5.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = ORTHO
VelOrthoX = -0.03 0.03
VelOrthoY = -0.03 0.03
VelOrthoZ = 0.05 0.15
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DozerDirtFall
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDirtDebris.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.50 0.50
Gravity = -0.50
Lifetime = 20.00 20.00
SystemLifetime = 90
Size = 1.70 2.70
StartSizeRate = 0.00 0.00
SizeRate = 0.90 1.30
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.20 20
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:189 G:189 B:189 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 1.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 4.00
InitialDelay = 30.00 30.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:12.00 Z:2.00
VolLineEnd = X:0.00 Y:-1.00 Z:2.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BattleMasterTransitionExplosion
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.50 0.50
Gravity = 0.25
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.67
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:193 B:164 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 99999.00 99999.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 10.00 10.00
VelCylindricalNormal = 0.50 1.00
VolumeType = SPHERE
VolSphereRadius = 3.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BattleMasterTransitionLenzflare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 40.00 40.00
SystemLifetime = 3
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 40
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BattleMasterTransitionDebris
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 1.00 1.00
Gravity = -0.05
Lifetime = 25.00 25.00
SystemLifetime = 1
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 0.25 0.50
SizeRateDamping = 0.98 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.50 0.50 15
Alpha3 = 0.00 0.00 20
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 0.00 0.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.50 1.50
VelCylindricalNormal = 0.50 1.00
VolumeType = CYLINDER
VolCylinderRadius = 0.50
VolCylinderLength = 2.50
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem OverlordTransitionDebris
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 0.95 0.96
Gravity = -0.05
Lifetime = 25.00 25.00
SystemLifetime = 1
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 0.25 0.50
SizeRateDamping = 0.98 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 25
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 0.00 0.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 2.50 2.50
VelCylindricalNormal = 0.25 1.00
VolumeType = CYLINDER
VolCylinderRadius = 0.50
VolCylinderLength = 2.50
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem OverlordTransitionLenzflare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 40.00 40.00
SystemLifetime = 3
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 7.00 7.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 40
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeCannonTransitionDebris
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 0.80 0.85
Gravity = -0.05
Lifetime = 25.00 25.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.50 0.50 15
Alpha3 = 0.00 0.00 20
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 0.00 0.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:-1.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 3.00 6.00
VelCylindricalNormal = 1.50 3.00
VolumeType = BOX
VolBoxHalfSize = X:20.00 Y:1.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeCannonTransitionExplosion
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.50 0.50
Gravity = 0.25
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.67
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:193 B:164 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 99999.00 99999.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 10.00 10.00
VelCylindricalNormal = 0.50 1.00
VolumeType = BOX
VolBoxHalfSize = X:20.00 Y:1.00 Z:1.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeCannonTransitionLenzflare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 40.00 40.00
SystemLifetime = 3
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 7.00 7.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 40
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DragonTransitionFire
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.10
Lifetime = 25.00 25.00
SystemLifetime = 200
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = -0.40 -0.60
SizeRateDamping = 0.80 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:186 B:117 10
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 3.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = OUTWARD
VelOutward = -0.30 -0.15
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 2.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DragonTransitionLenzflare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 40.00 40.00
SystemLifetime = 3
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 40
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DragonTransitionDebris
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 1.00 1.00
Gravity = -0.05
Lifetime = 25.00 25.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.25 0.50
SizeRateDamping = 0.98 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.50 0.50 15
Alpha3 = 0.00 0.00 20
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 0.00 0.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.50 1.50
VelCylindricalNormal = 0.50 1.00
VolumeType = CYLINDER
VolCylinderRadius = 0.50
VolCylinderLength = 2.50
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem DragonTransitionExplosion
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.50 0.50
Gravity = 0.25
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.67
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:193 B:164 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 99999.00 99999.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 10.00 10.00
VelCylindricalNormal = 0.50 1.00
VolumeType = SPHERE
VolSphereRadius = 3.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MIGTransitionSmoke
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.90 0.98
Gravity = 0.00
Lifetime = 40.00 40.00
SystemLifetime = 2
Size = 2.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 20.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:128 G:128 B:128 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = ORTHO
VelOrthoX = -1.00 1.00
VelOrthoY = -1.00 1.00
VelOrthoZ = -1.00 1.00
VolumeType = CYLINDER
VolCylinderRadius = 20.00
VolCylinderLength = 5.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem OverlordExplosionSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = MammothTankExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 30.00 30.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem OverlordSubExplosionSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = MammothTankSubExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:23 G:3 B:3 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 0.50 1.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem OverlordExplosionDebris
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -3.00 3.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.03 0.03
AngularDamping = 0.99 1.00
VelocityDamping = 0.88 0.85
Gravity = -0.10
Lifetime = 30.00 30.00
SystemLifetime = 1
Size = 1.00 2.50
StartSizeRate = 0.00 0.00
SizeRate = 3.00 5.00
SizeRateDamping = 0.90 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 30
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 2.00 3.00
VelOutwardOther = 1.00 3.00
VolumeType = CYLINDER
VolCylinderRadius = 7.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem OverlordExplosionLenzflare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 40.00 40.00
SystemLifetime = 2
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 40.00 40.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 40
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem OverlordExplosionShockwave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.70
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 10
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 8.00
SizeRateDamping = 0.80 0.80
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:197 G:185 B:117 0
Color2 = R:0 G:0 B:0 30
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 20.00 20.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 0.00 2.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeCannonMuzzleFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.70
Gravity = 0.00
Lifetime = 25.00 25.00
SystemLifetime = 1
Size = 40.00 40.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 15.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:253 G:253 B:253 5
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 4.00 4.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeCannonMuzzleFlashFlame
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.50 0.90
Gravity = 0.00
Lifetime = 25.00 25.00
SystemLifetime = 10
Size = 0.50 0.50
StartSizeRate = 0.00 0.00
SizeRate = 2.00 4.00
SizeRateDamping = 0.93 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:238 B:198 0
Color2 = R:0 G:0 B:0 25
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 2.00 5.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeCannonMuzzleFlashSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuff.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.50
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.85
Gravity = 0.01
Lifetime = 50.00 50.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 5.00
SizeRateDamping = 0.90 0.93
Alpha1 = 0.60 0.75 0
Alpha2 = 0.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:36 G:36 B:36 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:-0.20 Y:-0.20 Z:0.10
VelocityType = ORTHO
VelOrthoX = 0.00 -1.00
VelOrthoY = -2.00 2.00
VelOrthoZ = -1.00 -2.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeCannonMuzzleWave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.90 0.90
Gravity = 0.00
Lifetime = 15.00 15.00
SystemLifetime = 1
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 10.00
SizeRateDamping = 0.90 0.85
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:228 G:215 B:190 0
Color2 = R:0 G:0 B:0 15
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeCannonMuzzleFlashRing
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireRing.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 10.00 10.00
SystemLifetime = 3
Size = 0.00 0.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 10.00
SizeRateDamping = 0.95 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:187 G:160 B:104 0
Color2 = R:0 G:0 B:0 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BattleMasterTankExplosionDebris
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -3.00 3.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.03 0.03
AngularDamping = 0.99 1.00
VelocityDamping = 0.88 0.85
Gravity = -0.10
Lifetime = 30.00 30.00
SystemLifetime = 1
Size = 1.00 2.50
StartSizeRate = 0.00 0.00
SizeRate = 3.00 5.00
SizeRateDamping = 0.90 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 30
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 2.00 3.00
VelOutwardOther = 1.00 3.00
VolumeType = CYLINDER
VolCylinderRadius = 7.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BattleMasterTankExplosionSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = MammothTankExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = CYLINDER
VolCylinderRadius = 3.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BattleMasterTankSubExplosionSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = MammothTankSubExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 300.00 300.00
SystemLifetime = 10
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = -2.00 0.00 300
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:233 B:203 0
Color2 = R:63 G:53 B:43 60
Color3 = R:23 G:3 B:3 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 0.50 1.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BattleMasterTankExplosionShockwave
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.70
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 10
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 8.00
SizeRateDamping = 0.80 0.80
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:197 G:185 B:117 0
Color2 = R:0 G:0 B:0 30
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 2.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BattleMasterTankExplosionLenzflare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 40.00 40.00
SystemLifetime = 2
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 40.00 40.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 40
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem glitter2
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSpark01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 1.00 1.00
AngularRateY = 1.00 1.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.50
Gravity = 0.03
Lifetime = 30.00 40.00
SystemLifetime = 0
Size = 5.35 7.35
StartSizeRate = 0.00 0.00
SizeRate = 0.05 0.30
SizeRateDamping = 0.93 0.93
Alpha1 = 0.00 0.00 0
Alpha2 = 2.00 0.00 10
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:197 G:252 B:95 9
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 50.00
BurstCount = 0.00 0.00
InitialDelay = 2.00 4.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 8.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudLauncherExplosionSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.92
Gravity = 0.00
SlaveSystem = MammothTankExplosionFlameSlave
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 20.00 20.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.80 0.80
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:133 B:74 0
Color2 = R:63 G:53 B:43 60
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 20.00 20.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.20 Y:0.40 Z:0.10
VelocityType = HEMISPHERICAL
VelHemispherical = 1.00 2.00
VolumeType = BOX
VolBoxHalfSize = X:20.00 Y:1.00 Z:2.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudLauncherTransitionExplosion
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.50 0.50
Gravity = 0.25
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.67
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:193 B:164 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 99999.00 99999.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 10.00 10.00
VelCylindricalNormal = 0.50 1.00
VolumeType = BOX
VolBoxHalfSize = X:20.00 Y:1.00 Z:2.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudLauncherTransitionDebris
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 1.00 1.00
Gravity = -0.05
Lifetime = 25.00 25.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 0.25 0.50
SizeRateDamping = 0.98 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.50 0.50 15
Alpha3 = 0.00 0.00 20
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 0.00 0.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.50 1.50
VelCylindricalNormal = 0.50 1.00
VolumeType = BOX
VolBoxHalfSize = X:20.00 Y:1.00 Z:2.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudLauncherTransitionLenzflare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 40.00 40.00
SystemLifetime = 3
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 10.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 40
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FirestormRingSmall
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -2.00 2.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 25.00 25.00
SystemLifetime = 360
Size = 60.00 60.00
StartSizeRate = -3.00 -3.00
SizeRate = 5.00 5.00
SizeRateDamping = 0.85 0.80
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 15
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.02
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FallingShells
Priority = CONSTANT
IsOneShot = Yes
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShell.tga
AngleX = -1.00 -1.00
AngleY = -1.00 -1.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -2.00 2.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = -0.20
Lifetime = 25.00 25.00
SystemLifetime = 1
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 10
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:93 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.10 0.10
VelOrthoY = 0.25 0.75
VelOrthoZ = 7.00 2.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FallingShellsComanche
Priority = CONSTANT
IsOneShot = Yes
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShell.tga
AngleX = -1.00 -1.00
AngleY = -1.00 -1.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -2.00 2.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = -0.20
Lifetime = 40.00 40.00
SystemLifetime = 1
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 40
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:93 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.50 0.50
VelOrthoY = 0.25 0.75
VelOrthoZ = 0.00 1.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FallingShellsGattling
Priority = CONSTANT
IsOneShot = Yes
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShell.tga
AngleX = -1.00 -1.00
AngleY = -1.00 -1.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -1.00 1.00
AngularDamping = 0.90 0.95
VelocityDamping = 1.00 1.00
Gravity = -0.20
Lifetime = 40.00 40.00
SystemLifetime = 1
Size = 2.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 40
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:200 G:180 B:160 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.50 1.00
VelOrthoY = 1.00 1.25
VelOrthoZ = 1.00 2.00
VolumeType = LINE
VolLineStart = X:-16.00 Y:0.00 Z:0.00
VolLineEnd = X:-16.00 Y:0.00 Z:0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem FallingShellsGattlingTilted
Priority = CONSTANT
IsOneShot = Yes
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShell.tga
AngleX = -1.00 -1.00
AngleY = -1.00 -1.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -1.00 1.00
AngularDamping = 0.90 0.95
VelocityDamping = 1.00 1.00
Gravity = -0.20
Lifetime = 40.00 40.00
SystemLifetime = 1
Size = 2.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 40
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:200 G:180 B:160 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.50 1.00
VelOrthoY = 1.00 1.25
VelOrthoZ = 1.00 2.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:-10.00
VolLineEnd = X:0.00 Y:0.00 Z:-10.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicGattlingCannonLenzflare
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar4.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 2.00 2.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 2
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 2
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:0.00
VolLineEnd = X:1.00 Y:0.00 Z:0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicInfantryStingerMissileLenzflare
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 3.00 3.00
SystemLifetime = 0
Size = 60.00 80.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.20
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 2
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 3
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicComancheMissileExhaust
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = STREAK
ParticleName = EXContrail.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.99
Gravity = 0.00
SlaveSystem = HeroicComancheMissileLenzflare
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 35.00 35.00
SystemLifetime = 0
Size = 0.05 0.05
StartSizeRate = 0.00 0.00
SizeRate = 0.10 0.10
SizeRateDamping = 0.93 0.94
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:241 G:14 B:14 0
Color2 = R:0 G:0 B:0 30
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = -0.20 0.20
VelOrthoZ = -0.10 0.10
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicComancheMissileLenzflare
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar4.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 3.00 3.00
SystemLifetime = 0
Size = 120.00 160.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.20
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 2
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 3
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicMissileExhaust
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = STREAK
ParticleName = EXContrail.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.99
Gravity = 0.00
SlaveSystem = HeroicComancheMissileLenzflare
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 25.00 25.00
SystemLifetime = 0
Size = 0.05 0.05
StartSizeRate = 0.00 0.00
SizeRate = 0.10 0.10
SizeRateDamping = 0.93 0.94
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:241 G:14 B:14 0
Color2 = R:0 G:0 B:0 25
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = -0.20 0.20
VelOrthoZ = -0.10 0.10
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicMissileLenzflare
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar4.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 10.00 10.00
SystemLifetime = 1
Size = 180.00 240.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.20
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 2
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 10
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 100.00 100.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MissileLenzflare
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 3.00 3.00
SystemLifetime = 0
Size = 180.00 240.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.20
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 2
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 3
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicMissileMuzzleFlash
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar4.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 3.00 3.00
SystemLifetime = 0
Size = 50.00 50.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.20
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 2
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 3
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BlueSparks03
Priority = BUILDUP
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSpark01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.85
Gravity = 0.00
Lifetime = 5.00 5.00
SystemLifetime = 1
Size = 3.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 6.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.00 2.00
VelCylindricalNormal = 0.00 2.00
VolumeType = BOX
VolBoxHalfSize = X:10.00 Y:5.00 Z:5.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicTankSmallMuzzleFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar6.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.70
Gravity = 0.00
Lifetime = 25.00 25.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 8.00 8.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 2.00 2.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BattleMasterTransitionExplosionSmall
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.50 0.50
Gravity = 0.25
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 4.00 4.00
StartSizeRate = 0.00 0.00
SizeRate = 0.30 0.67
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:193 B:164 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -5.00 -3.00
BurstDelay = 99999.00 99999.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 2.00 2.00
VelCylindricalNormal = 0.50 1.00
VolumeType = SPHERE
VolSphereRadius = 3.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BattleMasterTransitionLenzflareSmall
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 40.00 40.00
SystemLifetime = 3
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 40
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicTankMuzzleFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar6.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.70
Gravity = 0.00
Lifetime = 25.00 25.00
SystemLifetime = 1
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 15.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 4.00 4.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicTankMuzzleFlashFlame
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.50 0.90
Gravity = 0.00
Lifetime = 25.00 25.00
SystemLifetime = 10
Size = 0.50 0.50
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.93 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:165 B:125 0
Color2 = R:0 G:0 B:0 25
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 2.00 5.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicTankMuzzleFlashSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuff.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.50
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.85
Gravity = 0.01
Lifetime = 50.00 50.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 5.00
SizeRateDamping = 0.90 0.93
Alpha1 = 0.60 0.75 0
Alpha2 = 0.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:201 B:187 0
Color2 = R:36 G:36 B:36 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:-0.20 Y:-0.20 Z:0.10
VelocityType = ORTHO
VelOrthoX = 0.00 -1.00
VelOrthoY = -2.00 2.00
VelOrthoZ = -1.00 -2.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MissileBackblastClouds
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.90
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 10
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 7.00
SizeRateDamping = 0.80 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 30
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:201 G:191 B:173 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 1.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.10
VelocityType = ORTHO
VelOrthoX = -1.00 -3.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicScudMissileExhaust
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
SlaveSystem = HeroicScudMissileExhaustLenzflare
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 60.00 60.00
SystemLifetime = 0
Size = 3.00 6.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 0.90 0.85
Alpha1 = 0.75 0.75 0
Alpha2 = 0.00 0.00 60
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:192 G:192 B:192 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 1.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.20 0.20
VelOrthoY = -0.20 0.20
VelOrthoZ = -0.20 0.20
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicScudMissileExhaustLenzflare
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar6.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 10.00 10.00
SystemLifetime = 0
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 2
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 10
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-100.00 Y:0.00 Z:0.00
VolLineEnd = X:-101.00 Y:0.00 Z:0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicNukeCannonMuzzleFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar6.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.70
Gravity = 0.00
Lifetime = 25.00 25.00
SystemLifetime = 1
Size = 40.00 40.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 15.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:253 G:253 B:253 5
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 4.00 4.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicNukeCannonMuzzleFlashRing
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireRing.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 10.00 10.00
SystemLifetime = 3
Size = 0.00 0.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 10.00
SizeRateDamping = 0.95 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:201 G:44 B:44 0
Color2 = R:0 G:0 B:0 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ComancheTransitionSmoke
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.90 0.98
Gravity = 0.00
Lifetime = 40.00 40.00
SystemLifetime = 2
Size = 2.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 20.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:128 G:128 B:128 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:-2.00
VelocityType = ORTHO
VelOrthoX = -1.00 1.00
VelOrthoY = -1.00 1.00
VelOrthoZ = -1.00 1.00
VolumeType = CYLINDER
VolCylinderRadius = 20.00
VolCylinderLength = 5.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ScudLauncherDust
Priority = DUST_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 3.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 4.00
SizeRateDamping = 0.95 0.92
Alpha1 = 0.00 0.00 0
Alpha2 = 0.70 0.70 5
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:186 G:168 B:112 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 -1.00
BurstDelay = 2.00 5.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.40
VelocityType = ORTHO
VelOrthoX = -1.00 -1.00
VelOrthoY = -0.50 0.50
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:10.00 Y:3.00 Z:0.00
VolLineEnd = X:10.00 Y:-3.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicTankStruckSparks
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSpark03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.85
Gravity = 0.50
Lifetime = 5.00 5.00
SystemLifetime = 1
Size = 2.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 6.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 6.00 6.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.00 2.00
VelCylindricalNormal = 0.00 2.00
VolumeType = BOX
VolBoxHalfSize = X:10.00 Y:5.00 Z:5.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TankStruckSmallArmsSmoke
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.80
Gravity = 0.00
Lifetime = 25.00 25.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.00 25
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 5.00
VelOrthoY = -2.00 2.00
VelOrthoZ = -2.00 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetBlackTrail
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = STREAK
ParticleName = EXContrail.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.94 0.94
Gravity = 0.00
Lifetime = 75.00 75.00
SystemLifetime = 0
Size = 0.10 0.20
StartSizeRate = 0.00 0.00
SizeRate = 0.25 0.30
SizeRateDamping = 0.96 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 75
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:0 B:0 3
Color3 = R:64 G:64 B:64 8
Color4 = R:32 G:32 B:32 16
Color5 = R:0 G:0 B:0 40
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 3.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:-0.20
VelocityType = ORTHO
VelOrthoX = -2.00 -2.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:8.00 Y:0.00 Z:0.00
VolLineEnd = X:8.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetBlackTrailThin
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = STREAK
ParticleName = EXContrail.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.94 0.94
Gravity = 0.00
Lifetime = 75.00 75.00
SystemLifetime = 0
Size = 0.10 0.20
StartSizeRate = 0.00 0.00
SizeRate = 0.15 0.20
SizeRateDamping = 0.93 0.96
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 10
Alpha3 = 0.00 0.00 75
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:0 B:0 3
Color3 = R:64 G:64 B:64 8
Color4 = R:32 G:32 B:32 16
Color5 = R:0 G:0 B:0 40
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 6.00 6.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:-0.20
VelocityType = ORTHO
VelOrthoX = -2.00 -2.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:8.00 Y:0.00 Z:0.00
VolLineEnd = X:8.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetContrailThin
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = STREAK
ParticleName = EXContrail.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.93 0.94
Gravity = 0.00
Lifetime = 75.00 75.00
SystemLifetime = 0
Size = 0.10 0.20
StartSizeRate = 0.00 0.00
SizeRate = 0.03 0.30
SizeRateDamping = 0.85 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.25 0.25 10
Alpha3 = 0.00 0.00 75
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:32 G:32 B:32 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 3.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:-0.20
VelocityType = ORTHO
VelOrthoX = -2.00 -2.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:8.00 Y:0.00 Z:0.00
VolLineEnd = X:8.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem InfantryDustTrails
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.50 0.50
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.90 0.90
VelocityDamping = 0.75 0.80
Gravity = 0.10
Lifetime = 15.00 15.00
SystemLifetime = 0
Size = 3.50 7.00
StartSizeRate = 0.00 0.00
SizeRate = 0.25 0.50
SizeRateDamping = 0.95 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 15
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:188 G:166 B:133 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TankStruckLenzflare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 20.00 20.00
SystemLifetime = 1
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 20.00 20.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 3
Color3 = R:0 G:0 B:0 20
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicTankStruckLenzflare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar6.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 20.00 20.00
SystemLifetime = 1
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 20.00 20.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 3
Color3 = R:0 G:0 B:0 20
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetSmokeLarge
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.95 0.95
Gravity = 0.03
Lifetime = 80.00 80.00
SystemLifetime = 1
Size = 10.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 2
Alpha3 = 0.00 0.00 80
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:110 G:110 B:110 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.01
VelocityType = ORTHO
VelOrthoX = -1.50 -1.50
VelOrthoY = -1.00 1.00
VelOrthoZ = -1.00 1.00
VolumeType = SPHERE
VolSphereRadius = 0.30
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetFireLarge
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.20
Lifetime = 10.00 10.00
SystemLifetime = 0
Size = 25.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = -0.50 -1.00
SizeRateDamping = 0.80 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:183 B:111 2
Color3 = R:0 G:0 B:0 10
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = OUTWARD
VelOutward = -0.30 -0.15
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 2.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetTransitionSmokeLarge
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.95 0.95
Gravity = 0.03
Lifetime = 80.00 80.00
SystemLifetime = 1
Size = 30.00 45.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 4.00
SizeRateDamping = 0.95 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 2
Alpha3 = 0.00 0.00 80
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:110 G:110 B:110 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.04 Y:0.08 Z:0.01
VelocityType = ORTHO
VelOrthoX = -1.50 -1.50
VelOrthoY = -1.00 1.00
VelOrthoZ = -1.00 1.00
VolumeType = BOX
VolBoxHalfSize = X:30.00 Y:7.50 Z:3.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetExplosionTrailDebris
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.98
Gravity = 0.00
PerParticleAttachedSystem = JetExplosionTrailDebrisSmoke
Lifetime = 5.00 5.00
SystemLifetime = 0
Size = 5.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 5.00
SizeRateDamping = 0.00 0.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetExplosionTrailDebrisSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 0.50 1.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.95 0.98
Alpha1 = 1.00 1.00 0
Alpha2 = -10.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 8.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ClusterMineDropRing
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireRing.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 15.00 15.00
SystemLifetime = 3
Size = 0.00 0.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 10.00
SizeRateDamping = 0.95 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:187 G:160 B:104 0
Color2 = R:0 G:0 B:0 15
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ClusterMineDropLenzflare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.70
Gravity = 0.00
Lifetime = 40.00 40.00
SystemLifetime = 1
Size = 60.00 60.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 15.00
SizeRateDamping = 0.85 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:253 G:253 B:253 2
Color3 = R:0 G:0 B:0 40
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetBigExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.95 0.97
VelocityDamping = 0.90 0.85
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 5
Size = 2.00 4.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 5.00
SizeRateDamping = 0.96 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:216 B:176 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 10.00 20.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -2.00 20.00
VelOrthoY = -3.00 3.00
VelOrthoZ = -3.00 3.00
VolumeType = SPHERE
VolSphereRadius = 10.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetBigExplosionInitial
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.95 0.97
VelocityDamping = 0.90 0.85
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 5
Size = 2.00 4.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 5.00
SizeRateDamping = 0.96 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:216 B:176 0
Color2 = R:0 G:0 B:0 50
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 10.00 20.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -2.00 20.00
VelOrthoY = -3.00 3.00
VelOrthoZ = -3.00 3.00
VolumeType = SPHERE
VolSphereRadius = 10.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetBigExplosionLenzflare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.70
Gravity = 0.00
Lifetime = 25.00 25.00
SystemLifetime = 1
Size = 40.00 40.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 15.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:253 G:253 B:253 5
Color3 = R:0 G:0 B:0 25
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 4.00 4.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem MineFX
Priority = ALWAYS_RENDER
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar6.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.99
VelocityDamping = 0.94 0.94
Gravity = 0.00
Lifetime = 20.00 20.00
SystemLifetime = 0
Size = 0.50 0.50
StartSizeRate = 0.00 0.00
SizeRate = 2.00 2.00
SizeRateDamping = 0.80 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:253 G:253 B:253 0
Color2 = R:255 G:255 B:255 10
Color3 = R:0 G:0 B:0 20
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 45.00 45.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 30.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem InfantryStruckSparks
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSpark02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.85
Gravity = 0.00
Lifetime = 5.00 5.00
SystemLifetime = 1
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = -0.50 0.50
VelOrthoZ = 0.50 0.50
VolumeType = SPHERE
VolSphereRadius = 5.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem InfantryStruckSmallArmsSmoke
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.80
Gravity = 0.00
Lifetime = 25.00 25.00
SystemLifetime = 1
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.90 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 25
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = ORTHO
VelOrthoX = -0.50 0.50
VelOrthoY = -0.50 0.50
VelOrthoZ = -0.50 0.50
VolumeType = SPHERE
VolSphereRadius = 5.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicInfantryStruckSparks
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSpark03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.85 0.85
Gravity = 0.00
Lifetime = 5.00 5.00
SystemLifetime = 1
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = -0.50 0.50
VelOrthoZ = 0.50 0.50
VolumeType = SPHERE
VolSphereRadius = 5.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicInfantryStruckFlare
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar6.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 10.00 10.00
SystemLifetime = 1
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 4.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 2
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 10
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem InfantryMortarDebris
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXDrtExp01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 1.00 1.00
Gravity = -0.10
Lifetime = 50.00 50.00
SystemLifetime = 1
Size = 0.25 0.25
StartSizeRate = 0.00 0.00
SizeRate = 0.70 1.00
SizeRateDamping = 0.98 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:249 G:220 B:132 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 -1.00
BurstDelay = 0.00 0.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.10 0.20
VelCylindricalNormal = 1.50 2.50
VolumeType = CYLINDER
VolCylinderRadius = 0.50
VolCylinderLength = 2.50
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem InfantryMortarDust
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokePuff.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.10 0.10
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.05
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.95
Gravity = 0.00
Lifetime = 75.00 75.00
SystemLifetime = 1
Size = 0.50 0.10
StartSizeRate = 0.00 0.00
SizeRate = 0.75 1.50
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 75
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:241 B:213 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 4.00 4.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.25 0.75
VelCylindricalNormal = 0.10 0.30
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureTransitionMediumSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.75
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 20
Size = 20.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 15.00
SizeRateDamping = 0.90 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = -2.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:233 G:228 B:224 0
Color2 = R:234 G:220 B:187 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 10.00 15.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 30.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureTransitionMediumExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.80 0.85
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 1
Size = 50.00 75.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.50
SizeRateDamping = 0.95 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:193 B:64 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 7.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = OUTWARD
VelOutward = 5.00 7.00
VelOutwardOther = 2.00 5.00
VolumeType = CYLINDER
VolCylinderRadius = 15.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureTransitionMediumShockwave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -20.00 20.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 15.00 15.00
SystemLifetime = 6
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 25.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:248 G:235 B:184 0
Color2 = R:0 G:0 B:0 15
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureTransitionMediumArms
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = -0.20
PerParticleAttachedSystem = StructureTransitionMediumTrail
Lifetime = 8.00 8.00
SystemLifetime = 3
Size = 0.00 0.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.00 0.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:66 G:33 B:0 5
Color3 = R:64 G:48 B:0 50
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -20.00 20.00
VelOrthoY = -20.00 20.00
VelOrthoZ = 10.00 20.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureTransitionMediumTrail
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.04 0.04
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 15
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 0.90 0.80
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:106 G:106 B:106 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 1.00 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureTransitionMediumFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 75.00 75.00
SystemLifetime = 20
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 30.00 30.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 75
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 4.00 4.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.30
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 30.00
VolCylinderLength = 5.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureTransitionSmallExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.90 0.85
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 1
Size = 50.00 75.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.50
SizeRateDamping = 0.95 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:193 B:64 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 4.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = OUTWARD
VelOutward = 2.00 3.00
VelOutwardOther = 1.50 4.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureTransitionSmallFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 75.00 75.00
SystemLifetime = 15
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 15.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 75
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 4.00 4.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.30
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 15.00
VolCylinderLength = 2.50
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureTransitionSmallShockwave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -20.00 20.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 15.00 15.00
SystemLifetime = 6
Size = 2.50 2.50
StartSizeRate = 0.00 0.00
SizeRate = 4.00 6.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:248 G:235 B:184 0
Color2 = R:0 G:0 B:0 15
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureTransitionSmallSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.60 0.65
Gravity = 0.25
Lifetime = 200.00 200.00
SystemLifetime = 20
Size = 20.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 7.50
SizeRateDamping = 0.80 0.80
Alpha1 = 1.00 1.00 0
Alpha2 = -2.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:233 G:228 B:224 0
Color2 = R:234 G:220 B:187 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 10.00 15.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureTransitionLargeExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.80 0.85
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 1
Size = 50.00 75.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 3.00
SizeRateDamping = 0.95 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:193 B:64 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 15.00 25.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = OUTWARD
VelOutward = 5.00 7.00
VelOutwardOther = 2.00 5.00
VolumeType = CYLINDER
VolCylinderRadius = 50.00
VolCylinderLength = 50.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureTransitionLargeFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 75.00 75.00
SystemLifetime = 20
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 60.00 60.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 75
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 3.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.30
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 50.00
VolCylinderLength = 50.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureTransitionLargeShockwave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -20.00 20.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 15.00 15.00
SystemLifetime = 6
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 25.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:248 G:235 B:184 0
Color2 = R:0 G:0 B:0 15
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureTransitionLargeSmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.75
Gravity = 0.20
Lifetime = 200.00 200.00
SystemLifetime = 20
Size = 20.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 25.00
SizeRateDamping = 0.90 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = -2.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:233 G:228 B:224 0
Color2 = R:234 G:220 B:187 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 30.00 30.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 10.00 15.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 50.00
VolCylinderLength = 25.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureTransitionTinyExplosion
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.96 0.98
VelocityDamping = 0.90 0.85
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 1
Size = 25.00 36.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 0.75
SizeRateDamping = 0.95 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:193 B:64 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 4.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = OUTWARD
VelOutward = 1.00 2.00
VelOutwardOther = 0.75 2.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureTransitionTinyFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 75.00 75.00
SystemLifetime = 15
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 7.50 7.50
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:192 G:192 B:192 0
Color2 = R:0 G:0 B:0 75
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 4.00 4.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.30
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 7.50
VolCylinderLength = 1.25
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureTransitionTinyShockwave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -20.00 20.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 15.00 15.00
SystemLifetime = 6
Size = 2.50 2.50
StartSizeRate = 0.00 0.00
SizeRate = 4.00 6.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:248 G:235 B:184 0
Color2 = R:0 G:0 B:0 15
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem StructureTransitionTinySmoke
Priority = DEATH_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.85
Gravity = 0.10
Lifetime = 200.00 200.00
SystemLifetime = 20
Size = 10.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 6.00
SizeRateDamping = 0.80 0.80
Alpha1 = 1.00 1.00 0
Alpha2 = -2.00 0.00 200
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:233 G:228 B:224 0
Color2 = R:234 G:220 B:187 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 1.00 2.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TsingMaTrailArms
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.99
Gravity = -0.10
PerParticleAttachedSystem = TsingMaTrailExplosion
Lifetime = 50.00 100.00
SystemLifetime = 1
Size = 40.00 40.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 10.00 20.00
InitialDelay = 15.00 15.00
DriftVelocity = X:0.00 Y:0.00 Z:0.05
VelocityType = ORTHO
VelOrthoX = -2.00 2.00
VelOrthoY = -3.00 1.00
VelOrthoZ = 2.00 4.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TsingMaLenzflare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 15.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 4.00 4.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TsingMaTrailExplosion
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.04 0.04
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.00
PerParticleAttachedSystem = TsingMaTrailSmoke
Lifetime = 40.00 40.00
SystemLifetime = 0
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.98 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:128 B:64 10
Color3 = R:0 G:0 B:0 40
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 1.00 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TsingMaTrailSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 60.00 60.00
SystemLifetime = 0
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 60
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 40.00 40.00
BurstCount = 0.00 2.00
InitialDelay = 20.00 20.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TsingMaRing
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireRing.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 10.00 10.00
SystemLifetime = 2
Size = 0.00 0.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 15.00
SizeRateDamping = 0.95 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:224 B:159 0
Color2 = R:0 G:0 B:0 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TsingMaSplashWave
Priority = CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWave01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.90
Gravity = 0.00
Lifetime = 400.00 400.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 12.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.50 0.50 0
Alpha2 = 0.00 0.00 400
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 25.00 25.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.25 Y:0.25 Z:0.00
VelocityType = ORTHO
VelOrthoX = -10.00 10.00
VelOrthoY = -10.00 10.00
VelOrthoZ = 0.00 0.00
VolumeType = BOX
VolBoxHalfSize = X:200.00 Y:10.00 Z:0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = Yes
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TsingMaSplashHit
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater04.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.95 0.95
VelocityDamping = 0.86 0.86
Gravity = -0.10
Lifetime = 80.00 80.00
SystemLifetime = 1
Size = 1.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 7.00
SizeRateDamping = 0.90 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 80
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 4.00 4.00
BurstCount = 100.00 100.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -12.00 12.00
VelOrthoY = -5.00 5.00
VelOrthoZ = 5.00 10.00
VolumeType = BOX
VolBoxHalfSize = X:100.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TsingMaExplosionWave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -20.00 20.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 400.00 400.00
SystemLifetime = 6
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 10.00
SizeRateDamping = 0.96 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 400
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:0.10 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 25.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TsingMaConcreteTrail
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.98
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 25
Size = 0.00 0.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.99 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 50
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 0.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem EMPSparks
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSpark01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.90 0.85
Gravity = -0.50
Lifetime = 5.00 5.00
SystemLifetime = 150
Size = 1.00 4.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 15.00
SizeRateDamping = 0.40 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 -3.00
BurstDelay = 100.00 200.00
BurstCount = 1.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.00 5.00
VelCylindricalNormal = 0.00 2.00
VolumeType = SPHERE
VolSphereRadius = 5.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem SonicInvert
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXSonic.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 4
Size = 200.00 200.00
StartSizeRate = 0.00 0.00
SizeRate = -10.00 -10.00
SizeRateDamping = 0.91 0.91
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:255 0
Color2 = R:0 G:0 B:0 30
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 5.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeBaikonurFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar3.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 700.00 700.00
SystemLifetime = 50
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 150.00 150.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:0 G:255 B:0 2
Color3 = R:255 G:255 B:128 100
Color4 = R:0 G:0 B:0 700
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 25.00 25.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.44
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeBaikonurMushroomExplosion
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.10 0.10
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 1.00 1.00
VelocityDamping = 0.90 0.90
Gravity = 0.00
Lifetime = 300.00 300.00
SystemLifetime = 100
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 30.00 30.00
SizeRateDamping = 0.60 0.60
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 5
Alpha3 = 1.00 1.00 150
Alpha4 = 0.00 0.00 200
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:112 G:255 B:91 0
Color2 = R:0 G:0 B:0 300
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 20.00 20.00
BurstCount = 15.00 15.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.40
VelocityType = HEMISPHERICAL
VelHemispherical = 3.00 3.00
VolumeType = SPHERE
VolSphereRadius = 10.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeBaikonurMushroomRing
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.03 0.03
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.97
Gravity = 0.00
Lifetime = 400.00 400.00
SystemLifetime = 15
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.00
SizeRateDamping = 0.98 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:128 G:255 B:128 0
Color2 = R:0 G:0 B:0 400
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.50
VelocityType = OUTWARD
VelOutward = 0.60 0.65
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 25.00
VolCylinderLength = 10.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeBaikonurRing
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXFireRing.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.80 0.85
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 20.00 20.00
SystemLifetime = 2
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 20.00 20.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:255 B:0 0
Color2 = R:0 G:0 B:0 20
Color3 = R:0 G:0 B:0 90
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeBaikonurShockwaveInverted
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 300.00 300.00
SystemLifetime = 200
Size = 1.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 0.25 0.50
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.75 20
Alpha3 = 0.50 0.50 110
Alpha4 = 0.00 0.00 175
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:128 0
Color2 = R:0 G:255 B:0 300
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 1.00
BurstDelay = 5.00 5.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -0.75 -0.75
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 150.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeBaikonurMushroomStem
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.99
Gravity = 0.00
Lifetime = 250.00 250.00
SystemLifetime = 175
Size = 1.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 4.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 2
Alpha3 = 0.75 0.75 100
Alpha4 = 0.00 0.00 250
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:255 B:0 0
Color2 = R:255 G:255 B:0 150
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -0.25 0.25
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:1.00
VelocityType = OUTWARD
VelOutward = -1.00 -1.00
VelOutwardOther = -1.00 -1.00
VolumeType = CYLINDER
VolCylinderRadius = 75.00
VolCylinderLength = 10.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeBaikonurShockwave
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.99
Gravity = 0.00
Lifetime = 600.00 600.00
SystemLifetime = 1
Size = 1.00 25.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 4.00
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 20
Alpha3 = 0.00 0.00 500
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:128 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.25 -0.25
BurstDelay = 1.00 1.00
BurstCount = 250.00 250.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.05
VelocityType = OUTWARD
VelOutward = -0.15 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 200.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeBaikonurMushroomCloudRing
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -0.50 0.50
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 600.00 600.00
SystemLifetime = 10
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 20.00 20.00
SizeRateDamping = 0.65 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 50
Alpha3 = 0.25 0.25 450
Alpha4 = 0.00 0.00 600
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:128 0
Color2 = R:0 G:255 B:0 600
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 5.00
BurstCount = 50.00 50.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.40
VelocityType = CYLINDRICAL
VelCylindricalRadial = 0.10 0.10
VelCylindricalNormal = 0.00 0.10
VolumeType = CYLINDER
VolCylinderRadius = 20.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BaikonurRocketFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.97 0.98
Gravity = 0.00
Lifetime = 20.00 20.00
SystemLifetime = 0
Size = 50.00 50.00
StartSizeRate = 0.00 0.00
SizeRate = -5.00 -5.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 20
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = -5.00 -5.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BaikonurRocketTrail
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 0
Size = 0.00 0.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 10.00
SizeRateDamping = 0.90 0.85
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 50
Alpha3 = 0.00 0.00 200
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:223 G:205 B:162 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 1.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.20 0.20
VelOrthoY = -0.20 0.20
VelOrthoZ = -0.20 0.20
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem BaikonurRocketDust
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.03 0.03
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.99
Gravity = 0.00
Lifetime = 80.00 80.00
SystemLifetime = 160
Size = 0.50 1.00
StartSizeRate = 0.00 0.00
SizeRate = 4.00 6.00
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.75 1
Alpha3 = 0.00 0.00 80
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:186 G:169 B:143 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 1.00
BurstDelay = 1.00 1.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 2.50 3.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 5.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem InfernoTrail
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.20
Lifetime = 5.00 5.00
SystemLifetime = 360
Size = 2.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:176 B:138 0
Color2 = R:0 G:0 B:0 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -1.00 1.00
VelOutwardOther = -1.00 1.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem InfernoTrailUpgraded
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.20
Lifetime = 5.00 5.00
SystemLifetime = 360
Size = 2.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.99 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:128 G:128 B:255 0
Color2 = R:0 G:0 B:0 5
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -1.00 1.00
VelOutwardOther = -1.00 1.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxinLenzflare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 20.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:108 G:255 B:0 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxinTankPuddle
Priority = AREA_EFFECT
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.95
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 0
Size = 2.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.90 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:36 G:255 B:36 50
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = -1.00 1.00
VelOrthoY = -2.00 2.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:2.00
VolLineEnd = X:0.00 Y:0.00 Z:2.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxicTankSmoke
Priority = SEMI_CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -2.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.05 0.05
AngularDamping = 0.80 1.01
VelocityDamping = 0.95 0.98
Gravity = 0.01
Lifetime = 80.00 90.00
SystemLifetime = 300
Size = 4.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.85 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.75 5
Alpha3 = 0.00 0.00 80
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:2 G:125 B:5 0
Color2 = R:216 G:243 B:105 80
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.50 Y:0.50 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.50 0.50
VelOrthoY = -0.50 0.50
VelOrthoZ = 0.25 0.30
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.05
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxicExplosionLargeUpgraded
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.02 0.02
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.50
PerParticleAttachedSystem = ToxicExplosionLargeSmokeUpgraded
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 3.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 6.00
SizeRateDamping = 0.90 0.85
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:125 G:125 B:255 10
Color3 = R:0 G:0 B:0 100
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 10.00 20.00
VolumeType = SPHERE
VolSphereRadius = 6.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxicExplosionLargeSmokeUpgraded
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 120.00 120.00
SystemLifetime = 30
Size = 1.00 2.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.90 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.75 0.75 50
Alpha3 = 0.00 0.00 120
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:191 G:128 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 10.00 10.00
BurstCount = 0.00 2.00
InitialDelay = 5.00 5.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -0.50 0.50
VelOutwardOther = 1.00 4.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxinLenzflareUpgraded
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.98 0.98
Gravity = 0.00
Lifetime = 100.00 100.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 15.00 20.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:102 B:255 0
Color2 = R:0 G:0 B:0 100
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxicSlimeUpgraded
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ADDITIVE
Type = STREAK
ParticleName = EXLaser.tga
AngleX = -7.00 7.00
AngleY = -7.00 7.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 1.00
AngularRateY = 0.00 1.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.95 0.99
VelocityDamping = 0.95 0.90
Gravity = -0.10
Lifetime = 20.00 20.00
SystemLifetime = 0
Size = 0.00 0.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.50
SizeRateDamping = 0.99 0.95
Alpha1 = 0.00 0.00 1
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 20
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:81 G:81 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 2.70 3.00
VelOrthoY = -0.10 0.10
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-5.00 Y:0.00 Z:0.00
VolLineEnd = X:-5.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ToxinUpgradedBuildingClearSpray
Priority = UNIT_DAMAGE_FX
IsOneShot = No
Shader = ALPHA
Type = STREAK
ParticleName = EXWater05.tga
AngleX = -7.00 7.00
AngleY = -7.00 7.00
AngleZ = -7.00 7.00
AngularRateX = 0.00 1.00
AngularRateY = 0.00 1.00
AngularRateZ = -0.10 0.10
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.90
Gravity = -0.10
Lifetime = 40.00 40.00
SystemLifetime = 1
Size = 2.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.99 0.95
Alpha1 = 0.00 0.00 1
Alpha2 = 0.25 0.25 5
Alpha3 = 0.00 0.00 40
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 1.00 8.00
VelOrthoY = -4.00 4.00
VelOrthoZ = 1.00 1.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem GiantLenzflareMonkey
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = VOLUME_PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 60.00 99.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.40
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 75
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:128 G:128 B:128 0
Color2 = R:0 G:0 B:0 50
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 90.00 90.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem GiantLenzflare
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 50.00 50.00
SystemLifetime = 0
Size = 60.00 99.00
StartSizeRate = 0.00 0.00
SizeRate = 0.20 0.40
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 75
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 50
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 90.00 90.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.150000
WindAngleChangeMax = 0.450000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TrainWreckSplashHit
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWater04.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.95 0.95
VelocityDamping = 0.95 0.95
Gravity = -0.10
Lifetime = 80.00 80.00
SystemLifetime = 3
Size = 0.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 5.00
SizeRateDamping = 0.96 0.96
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 80
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 3.00 3.00
BurstCount = 25.00 25.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:-1.00
VelocityType = ORTHO
VelOrthoX = -3.00 3.00
VelOrthoY = -3.00 3.00
VelOrthoZ = 3.00 8.00
VolumeType = CYLINDER
VolCylinderRadius = 2.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TrainWreckSplashWave
Priority = CONSTANT
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXWave01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.95 0.90
Gravity = 0.00
Lifetime = 400.00 400.00
SystemLifetime = 1
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 12.00
SizeRateDamping = 0.80 0.80
Alpha1 = 0.35 0.35 0
Alpha2 = 0.00 0.00 400
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:169 G:215 B:252 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 25.00 25.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.25 Y:0.25 Z:0.00
VelocityType = ORTHO
VelOrthoX = -10.00 10.00
VelOrthoY = -10.00 10.00
VelOrthoZ = 0.00 0.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = Yes
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TrainWreckExplosionWave
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXShockWav.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -20.00 20.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.50 0.50
Gravity = 0.00
Lifetime = 300.00 300.00
SystemLifetime = 6
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 5.00
SizeRateDamping = 0.98 0.98
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:211 G:236 B:254 0
Color2 = R:0 G:0 B:0 300
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.10 Y:0.10 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 25.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TrainWreckSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.50 0.50
VelocityDamping = 0.90 0.90
Gravity = 0.03
Lifetime = 120.00 120.00
SystemLifetime = 0
Size = 3.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 4.00
SizeRateDamping = 0.95 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 120
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:110 G:110 B:110 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 8.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.08 1.00
VelOutwardOther = 0.00 1.00
VolumeType = SPHERE
VolSphereRadius = 0.30
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.034907
WindAngleChangeMax = 0.087266
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TrainWreckTrailArms
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.99
Gravity = -0.10
PerParticleAttachedSystem = TrainWreckTrailExplosion
Lifetime = 50.00 100.00
SystemLifetime = 1
Size = 40.00 40.00
StartSizeRate = 0.00 0.00
SizeRate = 0.00 0.00
SizeRateDamping = 1.00 1.00
Alpha1 = 0.00 0.00 0
Alpha2 = 1.00 1.00 5
Alpha3 = 0.00 0.00 50
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 10.00 20.00
InitialDelay = 15.00 15.00
DriftVelocity = X:0.00 Y:0.00 Z:0.05
VelocityType = ORTHO
VelOrthoX = -2.00 2.00
VelOrthoY = -3.00 1.00
VelOrthoZ = 2.00 4.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TrainWreckTrailExplosion
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -15.00 15.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.04 0.04
AngularDamping = 1.00 1.00
VelocityDamping = 0.30 0.40
Gravity = 0.00
PerParticleAttachedSystem = TrainWreckTrailSmoke
Lifetime = 30.00 30.00
SystemLifetime = 0
Size = 10.00 10.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 2.00
SizeRateDamping = 0.98 0.99
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:128 B:64 5
Color3 = R:0 G:0 B:0 30
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = -1.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.10
VelocityType = SPHERICAL
VelSpherical = 1.00 2.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TrainWreckTrailSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew1.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.25
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.99 0.98
Gravity = 0.01
Lifetime = 30.00 30.00
SystemLifetime = 0
Size = 5.00 5.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 40.00 40.00
BurstCount = 0.00 2.00
InitialDelay = 20.00 20.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = SPHERE
VolSphereRadius = 4.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ParadeConfetti
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXfthrower06.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 7.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.10 0.10
AngularDamping = 0.99 1.00
VelocityDamping = 0.92 0.94
Gravity = -0.02
Lifetime = 300.00 300.00
SystemLifetime = 0
Size = 0.10 0.10
StartSizeRate = 0.00 0.00
SizeRate = 0.10 0.10
SizeRateDamping = 0.90 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:244 G:0 B:0 90
Color3 = R:124 G:124 B:252 100
Color4 = R:45 G:251 B:9 150
Color5 = R:205 G:116 B:203 200
Color6 = R:0 G:255 B:255 250
Color7 = R:255 G:0 B:0 300
Color8 = R:255 G:102 B:217 350
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 2.00 5.00
VelOutwardOther = 4.00 5.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.017453
WindAngleChangeMax = 0.017453
WindPingPongStartAngleMin = 0.017453
WindPingPongStartAngleMax = 0.017453
WindPingPongEndAngleMin = 0.017453
WindPingPongEndAngleMax = 0.017453
End
ParticleSystem WarheadTrail
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
SlaveSystem = NeutronMissleLenzflare
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 100.00 100.00
SystemLifetime = 0
Size = 3.50 4.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.95 0.96
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:177 B:100 0
Color2 = R:255 G:255 B:255 30
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = SPHERICAL
VelSpherical = 5.00 5.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem WarheadTrail02
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXSmokNew2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
SlaveSystem = NeutronMissleLenzflare
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 100.00 100.00
SystemLifetime = 0
Size = 7.00 8.00
StartSizeRate = 0.00 0.00
SizeRate = 0.50 1.00
SizeRateDamping = 0.95 0.96
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:177 B:100 0
Color2 = R:255 G:255 B:255 30
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = SPHERICAL
VelSpherical = 5.00 5.00
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem ParticleDeathFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar5.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.90 0.99
VelocityDamping = 0.90 1.00
Gravity = 0.00
Lifetime = 60.00 60.00
SystemLifetime = 60
Size = 0.00 0.00
StartSizeRate = 10.00 10.00
SizeRate = 20.00 20.00
SizeRateDamping = 0.90 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 60
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 5.00 5.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.000000
WindAngleChangeMax = 0.000000
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.000000
WindPingPongEndAngleMin = 0.000000
WindPingPongEndAngleMax = 0.000000
End
ParticleSystem ParticleDeathImplode
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar5.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.99
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 40
Size = 0.00 0.00
StartSizeRate = 0.00 0.00
SizeRate = 3.00 3.00
SizeRateDamping = 0.90 0.90
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 5
Color3 = R:255 G:255 B:255 30
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = -7.00 -7.00
VelOutwardOther = -7.00 -7.00
VolumeType = SPHERE
VolSphereRadius = 200.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem NukeRadiationInitial
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXPuddle.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -5.00 5.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.20 0.20
Gravity = 0.00
Lifetime = 90.00 90.00
SystemLifetime = 400
Size = 30.00 30.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 0.90 0.95
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:170 G:102 B:0 50
Color3 = R:0 G:0 B:0 90
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 3.00 3.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 200.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = Yes
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TomahawkMissileExhaust
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
SlaveSystem = TomahawkMissileExhaustLenzflare
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 60.00 60.00
SystemLifetime = 0
Size = 2.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 0.90 0.85
Alpha1 = 0.75 0.75 0
Alpha2 = 0.00 0.00 60
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:192 G:192 B:192 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 1.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.20 0.20
VelOrthoY = -0.20 0.20
VelOrthoZ = -0.20 0.20
VolumeType = LINE
VolLineStart = X:-15.00 Y:0.00 Z:0.00
VolLineEnd = X:-15.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem TomahawkMissileExhaustLenzflare
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 10.00 10.00
SystemLifetime = 0
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 2
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 10
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-100.00 Y:0.00 Z:0.00
VolLineEnd = X:-101.00 Y:0.00 Z:0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicTomahawkMissileExhaust
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = -1.00 1.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
SlaveSystem = HeroicTomahawkMissileExhaustLenzflare
SlavePosOffset = X:0.00 Y:0.00 Z:0.00
Lifetime = 60.00 60.00
SystemLifetime = 0
Size = 2.00 3.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 0.90 0.85
Alpha1 = 0.75 0.75 0
Alpha2 = 0.00 0.00 60
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:128 B:64 0
Color2 = R:192 G:192 B:192 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 1.00 1.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = -0.20 0.20
VelOrthoY = -0.20 0.20
VelOrthoZ = -0.20 0.20
VolumeType = LINE
VolLineStart = X:-15.00 Y:0.00 Z:0.00
VolLineEnd = X:-15.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem HeroicTomahawkMissileExhaustLenzflare
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar6.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 1.00 1.00
Gravity = 0.00
Lifetime = 10.00 10.00
SystemLifetime = 0
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 5.00 5.00
SizeRateDamping = 1.00 1.00
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 2
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 1
Color3 = R:0 G:0 B:0 10
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.25
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:-100.00 Y:0.00 Z:0.00
VolLineEnd = X:-101.00 Y:0.00 Z:0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem Snow
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXfthrower06.tga
AngleX = 1.00 2.00
AngleY = 1.00 2.00
AngleZ = 1.00 2.00
AngularRateX = 2.00 10.00
AngularRateY = 2.00 10.00
AngularRateZ = 2.00 10.00
AngularDamping = 0.99 1.00
VelocityDamping = 0.92 0.94
Gravity = -0.04
Lifetime = 300.00 300.00
SystemLifetime = 0
Size = 0.10 0.10
StartSizeRate = 0.00 0.00
SizeRate = 0.10 0.10
SizeRateDamping = 0.90 0.90
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 120
Color3 = R:255 G:255 B:255 0
Color4 = R:255 G:255 B:255 0
Color5 = R:255 G:255 B:255 0
Color6 = R:255 G:255 B:255 0
Color7 = R:255 G:255 B:255 0
Color8 = R:255 G:255 B:255 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 2.00 4.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = OUTWARD
VelOutward = 2.00 20.00
VelOutwardOther = 4.00 5.00
VolumeType = CYLINDER
VolCylinderRadius = 10.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = Yes
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.017453
WindAngleChangeMax = 0.017453
WindPingPongStartAngleMin = 0.017453
WindPingPongStartAngleMax = 0.017453
WindPingPongEndAngleMin = 0.034907
WindPingPongEndAngleMax = 0.034907
End
ParticleSystem JetContrailBlue
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = STREAK
ParticleName = EXContrail.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.93 0.94
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 0
Size = 0.10 0.20
StartSizeRate = 0.00 0.00
SizeRate = 0.03 0.30
SizeRateDamping = 0.96 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:32 G:32 B:32 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:-0.20
VelocityType = ORTHO
VelOrthoX = -2.00 -2.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:8.00 Y:0.00 Z:0.00
VolLineEnd = X:8.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem JetContrailRed
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = STREAK
ParticleName = EXContrail.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.00
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.93 0.94
Gravity = 0.00
Lifetime = 30.00 30.00
SystemLifetime = 0
Size = 0.10 0.20
StartSizeRate = 0.00 0.00
SizeRate = 0.03 0.30
SizeRateDamping = 0.96 0.99
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 5
Alpha3 = 0.00 0.00 30
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:0 B:0 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:32 G:32 B:32 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:-0.20
VelocityType = ORTHO
VelOrthoX = -2.00 -2.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = LINE
VolLineStart = X:8.00 Y:0.00 Z:0.00
VolLineEnd = X:8.00 Y:0.00 Z:0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
;------------------------------------------------------------------------------
;------------------------------------------------------------------------------
;
; Operation: Thunder Storm
; ParticleSystem.ini
;
;------------------------------------------------------------------------------
;------------------------------------------------------------------------------
ParticleSystem GLASandStorm2
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.50
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.98 0.99
Gravity = 0.00
Lifetime = 150.00 150.00
SystemLifetime = 400
Size = 5.00 15.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 5.00
SizeRateDamping = 0.95 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.50 0.50 20
Alpha3 = 0.00 0.00 200
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:229 G:207 B:158 30
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.02
VelocityType = OUTWARD
VelOutward = 1.00 2.00
VelOutwardOther = 0.25 0.50
VolumeType = CYLINDER
VolCylinderRadius = 30.00
VolCylinderLength = 5.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.04
WindAngleChangeMax = 0.14
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.085398
WindPingPongEndAngleMin = 0.197787
WindPingPongEndAngleMax = 0.283185
End
ParticleSystem GLAStickstoff2
Priority = CRITICAL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleX = 0.00 0.00
AngleY = 0.00 0.00
AngleZ = 0.00 0.50
AngularRateX = 0.00 0.00
AngularRateY = 0.00 0.00
AngularRateZ = -0.01 0.01
AngularDamping = 0.99 0.99
VelocityDamping = 0.98 0.99
Gravity = 0.00
Lifetime = 60.00 60.00
SystemLifetime = 200
Size = 2.50 8.00
StartSizeRate = 0.00 0.00
SizeRate = 1.00 3.00
SizeRateDamping = 0.95 0.95
Alpha1 = 0.50 0.50 50
Alpha2 = 0.50 0.50 20
Alpha3 = 0.00 0.00 200
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:230 G:253 B:255 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 2.00 2.00
BurstCount = 2.00 2.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.02
VelocityType = OUTWARD
VelOutward = 0.75 1.00
VelOutwardOther = 0.25 0.50
VolumeType = CYLINDER
VolCylinderRadius = 30.00
VolCylinderLength = 5.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.04
WindAngleChangeMax = 0.14
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.085398
WindPingPongEndAngleMin = 0.197787
WindPingPongEndAngleMax = 0.283185
End