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- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
- // Copyright (C) 1999-2003 Forgotten
- // Copyright (C) 2004 Forgotten and the VBA development team
-
- // This program is free software; you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation; either version 2, or(at your option)
- // any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program; if not, write to the Free Software Foundation,
- // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- #include "stdafx.h"
- #include "AVIWrite.h"
-
- AVIWrite::AVIWrite()
- {
- m_failed = false;
- m_file = NULL;
- m_stream = NULL;
- m_streamCompressed = NULL;
- m_streamSound = NULL;
- m_samplesSound = 0;
-
- AVIFileInit();
- }
-
- AVIWrite::~AVIWrite()
- {
- if(m_streamSound)
- AVIStreamClose(m_streamSound);
-
- if(m_streamCompressed)
- AVIStreamClose(m_streamCompressed);
-
- if(m_stream)
- AVIStreamClose(m_stream);
-
- if(m_file)
- AVIFileClose(m_file);
-
- AVIFileExit();
- }
-
- void AVIWrite::SetVideoFormat(BITMAPINFOHEADER *bh)
- {
- // force size to 0x28 to avoid extra fields
- memcpy(&m_bitmap, bh, 0x28);
- }
-
- void AVIWrite::SetSoundFormat(WAVEFORMATEX *format)
- {
- memcpy(&m_soundFormat, format, sizeof(WAVEFORMATEX));
- ZeroMemory(&m_soundHeader, sizeof(AVISTREAMINFO));
- // setup the sound stream header
- m_soundHeader.fccType = streamtypeAUDIO;
- m_soundHeader.dwQuality = (DWORD)-1;
- m_soundHeader.dwScale = format->nBlockAlign;
- m_soundHeader.dwInitialFrames = 1;
- m_soundHeader.dwRate = format->nAvgBytesPerSec;
- m_soundHeader.dwSampleSize = format->nBlockAlign;
-
- // create the sound stream
- if(FAILED(AVIFileCreateStream(m_file, &m_streamSound, &m_soundHeader))) {
- m_failed = true;
- return;
- }
-
- // setup the sound stream format
- if(FAILED(AVIStreamSetFormat(m_streamSound, 0 , (void *)&m_soundFormat,
- sizeof(WAVEFORMATEX)))) {
- m_failed = true;
- return;
- }
- }
-
- bool AVIWrite::Open(const char *filename)
- {
- // create the AVI file
- if(FAILED(AVIFileOpen(&m_file,
- filename,
- OF_WRITE | OF_CREATE,
- NULL))) {
- m_failed = true;
- return false;
- }
- // setup the video stream information
- ZeroMemory(&m_header, sizeof(AVISTREAMINFO));
- m_header.fccType = streamtypeVIDEO;
- m_header.dwScale = 1;
- m_header.dwRate = m_fps;
- m_header.dwSuggestedBufferSize = m_bitmap.biSizeImage;
-
- // create the video stream
- if(FAILED(AVIFileCreateStream(m_file,
- &m_stream,
- &m_header))) {
- m_failed = true;
- return false;
- }
-
- ZeroMemory(&m_options, sizeof(AVICOMPRESSOPTIONS));
- m_arrayOptions[0] = &m_options;
-
- // call the dialog to setup the compress options to be used
- if(!AVISaveOptions(AfxGetApp()->m_pMainWnd->GetSafeHwnd(), 0, 1, &m_stream, m_arrayOptions)) {
- m_failed = true;
- return false;
- }
-
- // create the compressed stream
- if(FAILED(AVIMakeCompressedStream(&m_streamCompressed, m_stream, &m_options, NULL))) {
- m_failed = true;
- return false;
- }
-
- // setup the video stream format
- if(FAILED( AVIStreamSetFormat(m_streamCompressed, 0,
- &m_bitmap,
- m_bitmap.biSize +
- m_bitmap.biClrUsed * sizeof(RGBQUAD)))) {
- m_failed = true;
- return false;
- }
-
- return true;
- }
-
- bool AVIWrite::AddSound(const char *sound, int len)
- {
- // return if we failed somewhere already
- if(m_failed)
- return false;
-
- int samples = len / m_soundFormat.nBlockAlign;
-
- if(FAILED(AVIStreamWrite(m_streamSound,
- m_samplesSound,
- samples,
- (LPVOID)sound,
- len,
- 0,
- NULL,
- NULL))) {
- m_failed = true;
- return false;
- }
- m_samplesSound += samples;
-
- return true;
- }
-
- bool AVIWrite::AddFrame(const int frame, const char *bmp)
- {
- if (m_failed)
- return false;
-
- // write the frame to the video stream
- if(FAILED(AVIStreamWrite(m_streamCompressed,
- frame,
- 1,
- (LPVOID)bmp,
- m_bitmap.biSizeImage,
- AVIIF_KEYFRAME,
- NULL,
- NULL))) {
- m_failed = true;
- return false;
- }
- return true;
- }
-
- bool AVIWrite::IsSoundAdded()
- {
- return m_streamSound != NULL;
- }
-
- void AVIWrite::SetFPS(int f)
- {
- m_fps = f;
- }
-