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GameStar 2006 April
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Gamestar_83_2006-04_dvd.iso
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INI.big
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data_ini_optionregistry.ini
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Text File
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2006-01-31
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992b
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25 lines
;------------------------------------------------------------------------------
;Game Detail Options
;
; The master list of game detail options
; Default values can be overriden by the GameLOD ini file
;
;------------------------------------------------------------------------------
#define WEAPON_TRAIL 12
#define CRITICAL 13
OptionGroup UserOptions
Bool Render.UseCloudMap = No
Int Render.ParticleFXCount = 21000
String QuickMatch.IPAddress = 1.2.3.4
End
OptionGroup DynamicLOD
Int ParticleSkipMask = 1; ;only generate particles when lower counter bits equal mask
Int DebrisSkipMask = 0;
Real SlowDeathScale = 1.0 ;amount to scale the duration slow deaths. - making this a no-op for now -MDC
Int MinParticlePriority = WEAPON_TRAIL ;priority at below which we don't draw particles
Int MinParticleSkipPriority = CRITICAL ;particle priority at which we never skip particles
End