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data_ini_default_controlbarscheme.ini
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2006-01-31
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;//////////////////////////////////////////////////////////////////////////////
;FILE: ControlBarScheme.ini (DEFAULT) /////////////////////////////////////////
;//////////////////////////////////////////////////////////////////////////////
;------------------------------------------------------------------------------
; How to create your own Control Bar
;------------------------------------------------------------------------------
; What this is?
; This file allows a user to modify or create their own Control Bar to be
; used ingame. This file only deals with the look of the control bar and
; not with any functionality. This file is setup to be as simple as possible
; allowing for an easy way to customize (ie. add logos, clan images, etc.)
; the control bar.
;
; How to use it?
; There are three things that need to happen if one is to successfully modify
; their control bar or add a new on.
;
; Layout of a ControlBarScheme
; ControlBarScheme <Name of scheme>
; ScreenCreationRes X:<width of the screen as an Integer> Y:<Height of the screen as an Integer>
; Side <Side you want this Scheme to be for, Must also be included in PlayerTemplates.ini>
; <Any Number of Image Parts Or Animation Parts>
; End
;
; Layout of an ImagePart
; ImagePart
; Position X:<Integer X Position on the screen> Y:<Integer Y Position on the Screen>
; Size X:<Integer Width of the image> Y:<Integer Height of the Image>
; ImageName <name of the image you added in the data\MappedImage\CustomImages Directory>
; Layer <Integer value equal to 0-5> ; see above
; End
; ImagePart ; Any Number of these can be used to draw the control bar
;!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
;; File must always contain an entry for Default! This is the defualt command bar that will come up
;; if someone does the debug ctrl+Shift+space and lands on a civilian or something weird
;!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ControlBarScheme Default
ScreenCreationRes X:1024 Y:768
Side Observer
ImagePart
Position X:0 Y:520
Size X:1024 Y:248
ImageName SCCommandBar
Layer 4 ;; layer means how deep the image will be drawn, it's a number between 0-5 with 0 being on top
End
End