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Text File  |  2006-01-31  |  8KB  |  232 lines

  1. //---------------------------------------------------------------------------------------------
  2. // Dwarf Class
  3. //---------------------------------------------------------------------------------------------
  4. CreateAHeroClass    
  5.     NameTag            = CreateAHero:ClassName_Dwarf
  6.     DescriptionTag    = CreateAHero:ClassDesc_Dwarf
  7.     PowersDescTag        = CreateAHero:ClassPowersDesc_Dwarf
  8.     UpgradeName            = Upgrade_CreateAHero_ClassDwarf
  9.     IconImage    =    Archetype_Dwarf
  10.                                                                                         
  11.     SubClass    // Taskmaster
  12.         NameTag              =    CreateAHero:SubClassName_Taskmaster
  13.         DescriptionTag      =    CreateAHero:SubClassDesc_Taskmaster
  14.         IconImage         = CPDwarfTaskmaster
  15.         ButtonImage       = HICAHDwarfTaskmaster
  16.         SpendableAttributePoints        = 30
  17.         // DefaultFaction              = Dwarves 
  18.         UsableFactions              = Men Elves Dwarves
  19.         // In UI it should be          =  HICAHDwarfTaskmaster_wotr
  20.         
  21.         UpgradeName          =    Upgrade_CreateAHero_SubClass_0
  22.  
  23.         //-------------------------------
  24.         // Awards common to all heros.
  25.         #include "CreateAHeroSystemCommonStatsAndAwards.inc"
  26.         // Class specific awards
  27.         Awards = GuardianOfMiddleEarth
  28.         
  29.         //-------------------------------
  30.         // Weapons
  31.         BlingUpgrades          =    Upgrade_CHW01 Upgrade_CHW31 Upgrade_CHW32
  32.         //-------------------------------
  33.         // Head    Gear
  34.         BlingUpgrades = Upgrade_NoHelmet Upgrade_DWARF_CHH01 Upgrade_DWARF_CHH02 Upgrade_DWARF_CHH03 Upgrade_DWARF_CHH04 Upgrade_DWARF_CHH05
  35.         //-------------------------------
  36.         // Shoulder    Plates
  37.         BlingUpgrades = Upgrade_NoShoulderPlates Upgrade_DWARF_CHSP01 Upgrade_DWARF_CHSP02 Upgrade_DWARF_CHSP03 Upgrade_DWARF_CHSP04 Upgrade_DWARF_CHSP05
  38.         //-------------------------------
  39.         // Gauntlets
  40.         BlingUpgrades = Upgrade_NoGauntlets Upgrade_DWARF_CHG01 Upgrade_DWARF_CHG02 Upgrade_DWARF_CHG03
  41.         //-------------------------------
  42.         // Shield
  43.         BlingUpgrades = Upgrade_NoShield Upgrade_CAPG_CHS01
  44.         //-------------------------------
  45.         // Boots
  46.         BlingUpgrades = Upgrade_NoBoots Upgrade_DWARF_CHB01 Upgrade_DWARF_CHB02 Upgrade_DWARF_CHB03
  47.         //-------------------------------
  48.         // Body
  49.         BlingUpgrades = Upgrade_DWARF_CHBOD01 Upgrade_DWARF_CHBOD02 Upgrade_DWARF_CHBOD03
  50.         DefaultPrimaryColor      =    R:160 G:160 B:160
  51.         DefaultSecondaryColor =    R:160 G:160 B:160
  52.         DefaultTertiaryColor  =    R:160 G:160 B:160
  53.  
  54.         Attribute
  55.             GroupName            = CreateAHero_ArmorAttribute
  56.             MinValueUpgrade        = Upgrade_ArmorAttribute04
  57.             MaxValueUpgrade        = Upgrade_ArmorAttribute19
  58.             DefaultValueUpgrade    = Upgrade_ArmorAttribute14
  59.         End
  60.         
  61.         Attribute
  62.             GroupName            = CreateAHero_DamageMultAttribute
  63.             MinValueUpgrade        = Upgrade_DamageMultAttribute05
  64.             MaxValueUpgrade        = Upgrade_DamageMultAttribute19
  65.             DefaultValueUpgrade    = Upgrade_DamageMultAttribute16
  66.         End
  67.  
  68.         Attribute
  69.             GroupName            = CreateAHero_HealthMultAttribute
  70.             MinValueUpgrade        = Upgrade_HealthMultAttribute03
  71.             MaxValueUpgrade        = Upgrade_HealthMultAttribute13
  72.             DefaultValueUpgrade    = Upgrade_HealthMultAttribute10
  73.         End
  74.  
  75.         Attribute
  76.             GroupName            = CreateAHero_AutoHealAttribute
  77.             MinValueUpgrade        = Upgrade_AutoHealAttribute06
  78.             MaxValueUpgrade        = Upgrade_AutoHealAttribute20
  79.             DefaultValueUpgrade    = Upgrade_AutoHealAttribute08
  80.         End
  81.  
  82.         Attribute
  83.             GroupName            = CreateAHero_VisionAttribute
  84.             MinValueUpgrade        = Upgrade_VisionAttribute02
  85.             MaxValueUpgrade        = Upgrade_VisionAttribute12
  86.             DefaultValueUpgrade    = Upgrade_VisionAttribute02
  87.         End
  88.         
  89.         // Camera used to view object with in create a hero
  90.         ViewInfo
  91.                 FarPitch  = -0.066
  92.                 FarZoom   = 0.205
  93.                 FarFloor  = 15.760
  94.                 FarDist   = 12.500
  95.                 FarShift  = 5.900
  96.                 NearPitch = 0.624
  97.                 NearZoom  = 0.249
  98.                 NearFloor = 74.260
  99.                 NearDist  = 33.000
  100.                 NearShift = 4.700
  101.                 CloseUpPitch = -0.070
  102.                 CloseUpZoom  = 0.200
  103.                 CloseUpFloor = 50.000
  104.                 CloseUpDist  = 36.000
  105.                 CloseUpShift = -1.400
  106.                 PortraitPitch = 0.030
  107.                 PortraitZoom  = 0.200
  108.                 PortraitFloor = 50.000
  109.                 PortraitDist  = 51.00
  110.                 PortraitShift = -1.50
  111.                 //NormalCam = 0.75
  112.  
  113.  
  114.  
  115.             
  116.  
  117.  
  118.             MapLocation    = 6
  119.         End
  120.     End
  121.     SubClass    // Sage
  122.         NameTag              =    CreateAHero:SubClassName_Sage
  123.         DescriptionTag      =    CreateAHero:SubClassDesc_Sage
  124.         IconImage         = CPDwarfSage
  125.         ButtonImage       = HICAHDwarfSage
  126.         // In UI it should be          =  HICAHDwarfSage_wotr
  127.         DefaultFaction              = Dwarves 
  128.         UsableFactions              = Men Elves Dwarves
  129.         SpendableAttributePoints        = 30
  130.         
  131.         UpgradeName              =    Upgrade_CreateAHero_SubClass_1
  132.  
  133.         //-------------------------------
  134.         // Awards common to all heros.
  135.         #include "CreateAHeroSystemCommonStatsAndAwards.inc"
  136.         // Class specific awards
  137.         Awards = GuardianOfMiddleEarth
  138.  
  139.         //-------------------------------
  140.         // Weapons
  141.         BlingUpgrades          =    Upgrade_CHW01 Upgrade_CHW31 Upgrade_CHW32
  142.         //-------------------------------
  143.         // Head    Gear
  144.         BlingUpgrades = Upgrade_NoHelmet Upgrade_DWARF_CHH01 Upgrade_DWARF_CHH02 Upgrade_DWARF_CHH03 Upgrade_DWARF_CHH04 Upgrade_DWARF_CHH05
  145.         //-------------------------------
  146.         // Shoulder    Plates
  147.         BlingUpgrades = Upgrade_NoShoulderPlates Upgrade_DWARF_CHSP01 Upgrade_DWARF_CHSP02 Upgrade_DWARF_CHSP03 Upgrade_DWARF_CHSP04 Upgrade_DWARF_CHSP05
  148.         //-------------------------------
  149.         // Gauntlets
  150.         BlingUpgrades = Upgrade_NoGauntlets Upgrade_DWARF_CHG01 Upgrade_DWARF_CHG02 Upgrade_DWARF_CHG03
  151.         //-------------------------------
  152.         // Shield
  153.         BlingUpgrades = Upgrade_NoShield Upgrade_CAPG_CHS01
  154.         //-------------------------------
  155.         // Boots
  156.         BlingUpgrades = Upgrade_NoBoots Upgrade_DWARF_CHB01 Upgrade_DWARF_CHB02 Upgrade_DWARF_CHB03
  157.         //-------------------------------
  158.         // Body
  159.         BlingUpgrades = Upgrade_DSAGE_CHBOD01 Upgrade_DSAGE_CHBOD02 Upgrade_DSAGE_CHBOD03
  160.         DefaultPrimaryColor      =    R:160 G:160 B:160
  161.         DefaultSecondaryColor =    R:160 G:160 B:160
  162.         DefaultTertiaryColor  =    R:160 G:160 B:160
  163.  
  164.         Attribute
  165.             GroupName            = CreateAHero_ArmorAttribute
  166.             MinValueUpgrade        = Upgrade_ArmorAttribute04
  167.             MaxValueUpgrade        = Upgrade_ArmorAttribute19
  168.             DefaultValueUpgrade    = Upgrade_ArmorAttribute12
  169.         End
  170.         
  171.         Attribute
  172.             GroupName            = CreateAHero_DamageMultAttribute
  173.             MinValueUpgrade        = Upgrade_DamageMultAttribute05
  174.             MaxValueUpgrade        = Upgrade_DamageMultAttribute19
  175.             DefaultValueUpgrade    = Upgrade_DamageMultAttribute14
  176.         End
  177.  
  178.         Attribute
  179.             GroupName            = CreateAHero_HealthMultAttribute
  180.             MinValueUpgrade        = Upgrade_HealthMultAttribute03
  181.             MaxValueUpgrade        = Upgrade_HealthMultAttribute12
  182.             DefaultValueUpgrade    = Upgrade_HealthMultAttribute08
  183.         End
  184.  
  185.         Attribute
  186.             GroupName            = CreateAHero_AutoHealAttribute
  187.             MinValueUpgrade        = Upgrade_AutoHealAttribute06
  188.             MaxValueUpgrade        = Upgrade_AutoHealAttribute20
  189.             DefaultValueUpgrade    = Upgrade_AutoHealAttribute10
  190.         End
  191.  
  192.         Attribute
  193.             GroupName            = CreateAHero_VisionAttribute
  194.             MinValueUpgrade        = Upgrade_VisionAttribute02
  195.             MaxValueUpgrade        = Upgrade_VisionAttribute14
  196.             DefaultValueUpgrade    = Upgrade_VisionAttribute06
  197.         End
  198.  
  199.         // Camera used to view object with in create a hero
  200.         ViewInfo
  201.                    FarPitch  = -0.066
  202.                 FarZoom   = 0.205
  203.                 FarFloor  = 15.760
  204.                 FarDist   = 12.500
  205.                 FarShift  = 5.900
  206.                 NearPitch = 0.624
  207.                 NearZoom  = 0.249
  208.                 NearFloor = 74.260
  209.                 NearDist  = 33.000
  210.                 NearShift = 4.500
  211.                 CloseUpPitch = -0.090
  212.                 CloseUpZoom  = 0.200
  213.                 CloseUpFloor = 50.000
  214.                 CloseUpDist  = 35.000
  215.                 CloseUpShift = -1.400
  216.                 PortraitPitch = 0.050
  217.                 PortraitZoom  = 0.200
  218.                 PortraitFloor = 50.000
  219.                 PortraitDist  = 46.00
  220.                 PortraitShift = -1.20
  221.                 //NormalCam = 0.75
  222.  
  223.  
  224.  
  225.             
  226.  
  227.  
  228.             MapLocation    = 6
  229.         End
  230.     End
  231. End
  232.