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data_ini_commandset.ini
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2006-01-31
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//------------------------------------------------------------------------------
// CommandSet.ini
//
// See what was for Generals below. For LotR things have changed since we no longer have
// the same UI.
// If the Command in CommandButton.ini has a field Radial=Yes, then that command
// will show up in a radial menu above the object in the game world.
//
// If a command button has InPalantir=Yes then it will be displayed in the
// palantir when it's in a command set for the selected object.
//
// Locations for the Skill button in clockwise fashion. The top right button
// being button 1.
// If these actions are not taken, the commands will only show
// up if you pass in -OldGui to the game (but they are not usable right now)
// ------------------------------------------------------------------------------
//Command sets are groups of command buttons that will be displayed in the
//context sensitive user interface for a selected object showing what you
//can do with that object
//
//LHS numbers are the physical GUI buttons. You can assign a command
//to any of the physical buttons, they do *NOT* need to appear in
//continuous order ... you may have gaps if you desire
//
//RHS strings are CommandButton.ini command names
//
//Buttons for a regular command context are ordered as:
// +--+
//+--+--+--+--+--+--+ |13|
//|01|03|05|07|09|11| +--+
//+--+--+--+--+--+--+ |14| <-- Smaller buttons 3 fit within 11 & 12 in height.
//|02|04|06|08|10|12| +--+
//+--+--+--+--+--+--+ |15|
// +--+
//------------------------------------------------------------------------------
// Many things just want these three buttons.
CommandSet GenericCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet EmptyCommandSet
End
CommandSet PeasantCommandSet
1 = Command_Repair
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet ShelobCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityShelobWebbing
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet WildShelobCommandSet
1 = Command_ToggleStance
2 = Command_WildShelobInstillTerror
3 = Command_WildShelobPoisonedStinger
4 = Command_WildShelobTunnel
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet LurtzCommandSet
1 = Command_ToggleStance
2 = Command_ToggleLurtzWeapon
3 = Command_LurtzCripple
4 = Command_SpecialAbilityLurtzCarnage
5 = Command_LurtzLeadership
6 = Command_LurtzPillage
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GothmogCommandSet
1 = Command_ToggleStance
2 = Command_LurtzCripple
3 = Command_SpecialAbilityGothmogCarnage
4 = Command_LurtzLeadership
5 = Command_LurtzPillage
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet SauronCommandSet
1 = Command_ToggleStance
2 = Command_FiresOfDoom
3 = Command_SpecialAbilityTerribleFury
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet WargRiderCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityWargHowl
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet SharkuCommandSet
1 = Command_ToggleStance
;2 = Command_SharkuToggleMounted
2 = Command_SpecialAbilityTameTheBeast
3 = Command_SpecialAbilitySharkuBloodHunt
4 = Command_SpecialAbilitySharkuManEater
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet IsengardWildmanCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet IsengardHordeCommandSet
1 = Command_ToggleFormation
End
//--------------Isengard Hordes
CommandSet IsengardFighterHordeCommandSet
1 = Command_ToggleStance
2 = Command_ToggleFormationIsengardFighter
3 = Command_PurchaseUpgradeIsengardForgedBlades
4 = Command_PurchaseUpgradeIsengardHeavyArmor
5 = Command_PurchaseUpgradeIsengardBasicTraining
6 = Command_BloodThirstySacrifice
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet WargRiderHordeCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityWargHowl
3 = Command_PurchaseUpgradeIsengardForgedBlades
4 = Command_PurchaseUpgradeIsengardHeavyArmor
5 = Command_PurchaseUpgradeIsengardBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet IsengardPikemanHordeCommandSet
1 = Command_ToggleStance
2 = Command_IsengardPikemanPorcupineFormation
3 = Command_PurchaseUpgradeIsengardForgedBlades
4 = Command_PurchaseUpgradeIsengardHeavyArmor
5 = Command_PurchaseUpgradeIsengardBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet IsengardUrukCrossbowHordeCommandSet
1 = Command_ToggleStance
2 = Command_PurchaseUpgradeIsengardHeavyArmor
3 = Command_PurchaseUpgradeIsengardFireArrows
4 = Command_PurchaseUpgradeIsengardBasicTraining
5 = Command_ArcherBombard
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet IsengardWildmanHordeCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityWildmanPillage
3 = Command_PurchaseUpgradeIsengardTorches
4 = Command_PurchaseUpgradeIsengardHeavyArmor
5 = Command_PurchaseUpgradeIsengardBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet IsengardWildmanHordeCommandSet_Summoned
1 = Command_ToggleStance
2 = Command_SpecialAbilityWildmanPillage
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
//--------------Mordor Hordes
CommandSet MordorArcherHordeCommandSet
1 = Command_ToggleStance
2 = Command_ArcherBombard
3 = Command_PurchaseUpgradeMordorFireArrows
4 = Command_PurchaseUpgradeMordorBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorOrcScout_HordeCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorGoblinFighterHordeCommandSet
1 = Command_ToggleStance
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorCorsairsOfUmbarHordeCommandSet
1 = Command_ToggleStance
2 = Command_PurchaseUpgradeMordorForgedBlades
3 = Command_PurchaseUpgradeMordorBasicTraining
4 = Command_ToggleCorsairWeapon
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorCorsairsOfUmbarHordeFireBombCommandSet
1 = Command_ToggleStance
2 = Command_PurchaseUpgradeMordorForgedBlades
3 = Command_PurchaseUpgradeMordorBasicTraining
4 = Command_ToggleCorsairWeapon
6 = Command_ArcherBombard
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
//OBSOLETE - MordorHaradrimLancer obsolete in BFME2
CommandSet MordorHaradrimLancerHordeCommandSet
1 = Command_ToggleStance
2 = Command_PurchaseUpgradeMordorBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorFighterHordeCommandSet
1 = Command_ToggleStance
2 = Command_BloodThirstySacrifice
3 = Command_PurchaseUpgradeMordorBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorFighterHordeCommandSet_Summoned
1 = Command_ToggleStance
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorEasterlingHordeCommandSet
1 = Command_ToggleStance
2 = Command_MordorEasterlingPorcupineFormation
3 = Command_PurchaseUpgradeMordorBasicTraining
4 = Command_PurchaseUpgradeMordorHeavyArmor
5 = Command_PurchaseUpgradeMordorForgedBlades
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet IsengardFighterCommandSet
1 = Command_ToggleStance
2 = Command_BloodThirstySacrifice
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet IsengardPikemanCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet IsengardUrukCrossbowCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet IsengardBeserkerCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityLightTorch
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet IsengardBallistaCommandSet
1 = Command_ToggleStance
2 = Command_BombardEvil
3 = Command_ToggleNoAutoAcquire
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet IsengardBallistaCommandSetStopBombard
1 = Command_ToggleStance
2 = Command_StopBombard
3 = Command_ToggleNoAutoAcquire
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet IsengardBallistaWallCommandSet
1 = Command_ToggleStance
2 = Command_BombardEvil
3 = Command_ToggleNoAutoAcquire
14 = Command_Stop
End
CommandSet IsengardBallistaWallCommandSetStopBombard
1 = Command_ToggleStance
2 = Command_StopBombard
3 = Command_ToggleNoAutoAcquire
14 = Command_Stop
End
CommandSet IsengardExplosiveMineCommandSet
1 = Command_DeployMine
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GoldenHallCommandSet
1 = Command_GenericReviveSlot1 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
2 = Command_GenericReviveSlot2 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
3 = Command_GenericReviveSlot3 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
4 = Command_GenericReviveSlot4 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
5 = Command_GenericReviveSlot5 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
6 = Command_GenericReviveSlot6 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
7 = Command_GenericReviveSlot7 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
8 = Command_GenericReviveSlot8 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
9 = Command_Evacuate
10 = Command_ExitGarrison
11 = Command_ExitGarrison
12 = Command_ExitGarrison
13 = Command_ExitGarrison
End
CommandSet GenericKeepCommandSet
1 = Command_RingHeroReviveSlot
2 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
3 = Command_GenericReviveSlot1 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
4 = Command_GenericReviveSlot2 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
5 = Command_GenericReviveSlot3 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
6 = Command_GenericReviveSlot4 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
7 = Command_GenericReviveSlot5 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
8 = Command_GenericReviveSlot6 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
9 = Command_GenericReviveSlot7 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
10 = Command_GenericReviveSlot8 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
11 = Command_StartCitadelSelfRepair
End
CommandSet IsengardCampKeepCommandSet
1 = Command_ConstructIsengardPorter
2 = Command_GenericReviveSlot1 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
3 = Command_GenericReviveSlot2 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
4 = Command_GenericReviveSlot3 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
5 = Command_GenericReviveSlot4 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
6 = Command_GenericReviveSlot5 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
7 = Command_GenericReviveSlot6 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
8 = Command_GenericReviveSlot7 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
9 = Command_GenericReviveSlot8 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
10 = Command_StartCitadelSelfRepair
End
CommandSet MordorCampKeepCommandSet
1 = Command_ConstructMordorPorter
2 = Command_GenericReviveSlot1 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
3 = Command_GenericReviveSlot2 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
4 = Command_GenericReviveSlot3 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
5 = Command_GenericReviveSlot4 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
6 = Command_GenericReviveSlot5 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
7 = Command_GenericReviveSlot6 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
8 = Command_GenericReviveSlot7 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
9 = Command_GenericReviveSlot8 ;Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
10 = Command_StartCitadelSelfRepair
End
CommandSet MordorTentCommandSet
1 = Command_BuildMordorArcher
15 = Command_UpgradeFireArrows
End
CommandSet MordorMumakilCommandSet
1 = Command_ToggleStance
2 = Command_ChargeAttack
3 = Command_PurchaseUpgradeMordorFireArrows
4 = Command_PurchaseUpgradeMordorBasicTraining
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorCatapultCommandSet
1 = Command_ToggleStance
2 = Command_BombardEvil
3 = Command_ToggleCatapultWeapon
4 = Command_ToggleCatAutoAcquire
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorCatapultCommandSetStopBombard
1 = Command_ToggleStance
2 = Command_StopBombard
3 = Command_ToggleCatapultWeapon
4 = Command_ToggleCatAutoAcquire
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorFortressCatapultCommandSet
1 = Command_BombardEvil
2 = Command_ToggleFortressCatapultWeapon
3 = Command_ToggleCatAutoAcquire
End
CommandSet MordorFortressCatapultCommandSetStopBombard
1 = Command_StopBombard
2 = Command_ToggleFortressCatapultWeapon
3 = Command_ToggleCatAutoAcquire
End
CommandSet MordorSiegeTowerCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilitySiegeRetract
11 = Command_SpecialAbilitySiegeDeploy // hidden
12 = Command_EvacuateSiegeTower
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorArcherCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet IsengardSiegeLadderCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilitySiegeLadderRetract
11 = Command_SpecialAbilitySiegeLadderDeploy // hidden
12 = Command_EvacuateSiegeTower
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet BalrogCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityIgnite
3 = Command_SpecialAbilityFireWhip
4 = Command_SpecialAbilityBalrogScream
5 = Command_SpecialAbilityBalrogBreath
6 = Command_SpecialAbilityBalrogWings
13 = Command_AttackMove
14 = Command_Stop
End
//OBSOLETE unit
CommandSet MordorHaradrimLancerCommandSet
1 = Command_ToggleStance
// 4 = Command_SpecialAbilityShieldWall
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorHaradrimArcherCommandSet
1 = Command_ToggleStance
3 = Command_ArcherBombard
4 = Command_PurchaseUpgradeMordorHeavyArmor
5 = Command_PurchaseUpgradeMordorFireArrows
6 = Command_PurchaseUpgradeMordorBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorHaradrimArcherHordeCommandSet
1 = Command_ToggleStance
2 = Command_HaradrimArcherBarbedArrowAbility
3 = Command_ArcherBombard
4 = Command_PurchaseUpgradeMordorHeavyArmor
5 = Command_PurchaseUpgradeMordorFireArrows
6 = Command_PurchaseUpgradeMordorBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorEasterlingCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorMountainTrollCommandSet
1 = Command_ToggleStance
2 = Command_ToggleMountainTrollRockThrow
3 = Command_SpecialAbilityTrollFindTree
4 = Command_SpecialAbilityTrollFindTastyOrc
13 = Command_AttackMove
14 = Command_Stop
16 = Command_SpecialAbilityTrollGrabTree ; For context-sensitive tree grab
End
CommandSet MordorMountainTrollRockCommandSet
1 = Command_ToggleStance
2 = Command_ToggleMountainTrollRockThrow
3 = Command_SpecialAbilityTrollFindTree
4 = Command_SpecialAbilityTrollFindTastyOrc
5 = Command_Bombard
13 = Command_AttackMove
14 = Command_Stop
16 = Command_SpecialAbilityTrollGrabTree ; For context-sensitive tree grab
End
CommandSet MordorMountainTrollRockCommandSetStopBombard
1 = Command_ToggleStance
2 = Command_ToggleMountainTrollRockThrow
3 = Command_SpecialAbilityTrollFindTree
4 = Command_SpecialAbilityTrollFindTastyOrc
5 = Command_StopBombard
13 = Command_AttackMove
14 = Command_Stop
16 = Command_SpecialAbilityTrollGrabTree ; For context-sensitive tree grab
End
CommandSet MordorAttackTrollCommandSet
1 = Command_ToggleStance
2 = Command_DominateTroll
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet CaveTrollCommandSet
1 = Command_ToggleStance
2 = Command_ToggleMountainTrollRockThrow
3 = Command_SpecialAbilityTrollFindTree
4 = Command_SpecialAbilityTrollFindGoblinToThrow
13 = Command_AttackMove
14 = Command_Stop
16 = Command_SpecialAbilityTrollGrabTree ; For context-sensitive tree grab
End
CommandSet CaveTrollRockCommandSet
1 = Command_ToggleStance
2 = Command_ToggleMountainTrollRockThrow
3 = Command_SpecialAbilityTrollFindTree
4 = Command_SpecialAbilityTrollFindGoblinToThrow
5 = Command_Bombard
13 = Command_AttackMove
14 = Command_Stop
16 = Command_SpecialAbilityTrollGrabTree ; For context-sensitive tree grab
End
CommandSet CaveTrollRockCommandSetStopBombard
1 = Command_ToggleStance
2 = Command_ToggleMountainTrollRockThrow
3 = Command_SpecialAbilityTrollFindTree
4 = Command_SpecialAbilityTrollFindGoblinToThrow
5 = Command_StopBombard
13 = Command_AttackMove
14 = Command_Stop
16 = Command_SpecialAbilityTrollGrabTree ; For context-sensitive tree grab
End
CommandSet MordorDrummerTrollCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityRoar
3 = Command_DrummerTrollLeadership
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorCaveTrollCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityGrabPassenger
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanTreeBeardCommandSet
1 = Command_ToggleStance
2 = Command_ToggleTreebeardRockThrow
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanTreeBeardRockCommandSet
1 = Command_ToggleStance
2 = Command_ToggleTreebeardRockThrow
3 = Command_Bombard
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanTreeBeardRockCommandSetStopBombard
1 = Command_ToggleStance
2 = Command_ToggleTreebeardRockThrow
3 = Command_StopBombard
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanEntCommandSet
1 = Command_ToggleStance
2 = Command_ToggleEntRockThrow
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanEntRockCommandSet
1 = Command_ToggleStance
2 = Command_ToggleEntRockThrow
3 = Command_Bombard
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanEntRockCommandSetStopBombard
1 = Command_ToggleStance
2 = Command_ToggleEntRockThrow
3 = Command_StopBombard
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanEntCommandSetForOldForestRoad
1 = Command_ToggleStance
2 = Command_ToggleEntRockThrow
3 = Command_Bombard
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanTheodenCommandSet
1 = Command_ToggleStance
2 = Command_TheodenToggleMounted
3 = Command_SpecialAbilityTheodenLeadership
4 = Command_SpecialAbilityTheodenGloriousCharge
5 = Command_SpecialAbilityKingsFavor
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet TheodenCavalryCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityRousingSpeech
3 = Command_SpecialAbilityGrabPassenger
4 = Command_TransportEvacuateTheoden
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorGrondCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet DwarvenDemolisherCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityDwarvenDemolisherDeploy
3 = Command_PurchaseUpgradeDwarvenMithrilMail
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorFighterCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorRangerCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorCaptainCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorArcherCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorCavalryCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorTrebuchetCommandSet
1 = Command_ToggleStance
2 = Command_ToggleTrebAutoAcquire
3 = Command_PurchaseUpgradeGondorFireStones
4 = Command_Bombard
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorTrebuchetCommandSetStopBombard
1 = Command_ToggleStance
2 = Command_ToggleTrebAutoAcquire
3 = Command_PurchaseUpgradeGondorFireStones
4 = Command_StopBombard
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorTrebuchetWallCommandSet
1 = Command_ToggleTrebAutoAcquire
2 = Command_PurchaseUpgradeGondorFireStones
3 = Command_Bombard
14 = Command_Stop
End
CommandSet GondorTrebuchetWallCommandSetStopBombard
1 = Command_ToggleTrebAutoAcquire
2 = Command_PurchaseUpgradeGondorFireStones
3 = Command_StopBombard
14 = Command_Stop
End
CommandSet GondorTrebuchetFortressWallCommandSet
1 = Command_ToggleTrebAutoAcquire
2 = Command_Bombard
14 = Command_Stop
End
CommandSet GondorTrebuchetFortressWallCommandSetStopBombard
1 = Command_ToggleTrebAutoAcquire
2 = Command_StopBombard
14 = Command_Stop
End
//--------------Gondor Hordes
CommandSet GondorFighterHordeCommandSet
1 = Command_ToggleStance
2 = Command_ToggleFormationGondorFighter
3 = Command_PurchaseUpgradeGondorForgedBlades
4 = Command_PurchaseUpgradeGondorHeavyArmor
5 = Command_PurchaseUpgradeGondorBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
16 = Command_SetStanceBattle
17 = Command_SetStanceAggressive
18 = Command_SetStanceHoldGround
End
CommandSet GondorFighterHordeCommandSet_Summoned
1 = Command_ToggleStance
2 = Command_ToggleFormationGondorFighter
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorTowerShieldGuardCommandSet
1 = Command_ToggleStance
2 = Command_TowerGuardPorcupineFormation
3 = Command_PurchaseUpgradeGondorForgedBlades
4 = Command_PurchaseUpgradeGondorHeavyArmor
5 = Command_PurchaseUpgradeGondorBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorTowerShieldGuardCommandSet_Summoned
1 = Command_ToggleStance
2 = Command_TowerGuardPorcupineFormation
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorRangerHordeCommandSet
1 = Command_ToggleStance
2 = Command_ArcherBombard
3 = Command_MenLongShotAbility
4 = Command_PurchaseUpgradeGondorFireArrows
5 = Command_PurchaseUpgradeGondorBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorRangerHordeCommandSet_Summoned
1 = Command_ToggleStance
2 = Command_ArcherBombard
3 = Command_MenLongShotAbility
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorArcherHordeCommandSet
1 = Command_ToggleStance
2 = Command_ArcherBombard
3 = Command_PurchaseUpgradeGondorFireArrows
4 = Command_PurchaseUpgradeGondorHeavyArmor
5 = Command_PurchaseUpgradeGondorBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorArcherHordeCommandSet_Summoned
1 = Command_ToggleStance
2 = Command_ArcherBombard
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorKnightHordeCommandSet
1 = Command_ToggleStance
2 = Command_PurchaseUpgradeGondorForgedBlades
3 = Command_PurchaseUpgradeGondorHeavyArmor
4 = Command_PurchaseUpgradeGondorBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorKnightHordeCommandSet_Summoned
1 = Command_ToggleStance
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
//---------------------------
//---------------------------
// ELVEN
//---------------------------
CommandSet ElvenWatchTowerCommandSet
1 = Command_PurchaseUpgradeElvenSilverthornTowerArrows
2 = Command_ExitGarrison
3 = Command_ExitGarrison
6 = Command_Sell
End
CommandSet EregionForgeCommandSet
1 = Command_PurchaseTechnologyElvenBasicTraining
2 = Command_PurchaseTechnologyElvenHeavyArmor
3 = Command_PurchaseTechnologyElvenForgedBlades
4 = Command_PurchaseTechnologyElvenSilverthornArrows
5 = Command_PurchaseUpgradeEregionForgeLevel2
6 = Command_Sell
End
CommandSet EregionForgeCommandSetLevel2
1 = Command_PurchaseTechnologyElvenBasicTraining
2 = Command_PurchaseTechnologyElvenHeavyArmor
3 = Command_PurchaseTechnologyElvenForgedBlades
4 = Command_PurchaseTechnologyElvenSilverthornArrows
5 = Command_PurchaseUpgradeEregionForgeLevel3
6 = Command_Sell
End
CommandSet EregionForgeCommandSetLevel3
1 = Command_PurchaseTechnologyElvenBasicTraining
2 = Command_PurchaseTechnologyElvenHeavyArmor
3 = Command_PurchaseTechnologyElvenForgedBlades
4 = Command_PurchaseTechnologyElvenSilverthornArrows
6 = Command_Sell
End
CommandSet ElvenPorterCommandSet
1 = Command_Stop
2 = Command_PorterExtinguishFire
3 = Command_ConstructElvenMallornTree
4 = Command_ConstructElvenBarracks
5 = Command_ConstructElvenGreenPasture
6 = Command_ConstructElvenEntMoot
7 = Command_ConstructElvenStatue
8 = Command_ConstructElvenWatchTower
9 = Command_ConstructElvenMirrorOfGaladriel
10 = Command_ConstructEregionForge
11 = Command_ConstructElvenWallHub
12 = Command_ConstructElvenFortress
End
CommandSet ElvenMirkwoodArcherCommandSet
1 = Command_ToggleStance
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet ElvenWarriorCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet ElvenMithlondSentryCommandSet
1 = Command_ToggleStance
; 2 = Command_MithlondSentryZephyrStrike
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet ElvenRivendellLancerCommandSet
1 = Command_ToggleStance
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet ElvenVigilantEntCommandSet
1 = Command_ToggleTrebAutoAcquire
2 = Command_Bombard
6 = Command_Sell
14 = Command_Stop
End
CommandSet ElvenVigilantEntCommandSetStopBombard
1 = Command_ToggleTrebAutoAcquire
2 = Command_StopBombard
6 = Command_Sell
14 = Command_Stop
End
//---------------------------
// ELVEN HORDES
//---------------------------
CommandSet ElvenRivendellLancerHordeCommandSet
1 = Command_ToggleStance
2 = Command_PurchaseUpgradeElvenHeavyArmor
3 = Command_PurchaseUpgradeElvenForgedBlades
4 = Command_PurchaseUpgradeElvenBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet ElvenLorienWarriorHordeCommandSet
1 = Command_ToggleStance
2 = Command_PurchaseUpgradeElvenForgedBlades
3 = Command_PurchaseUpgradeElvenHeavyArmor
4 = Command_PurchaseUpgradeElvenBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet ElvenLorienArcherHordeCommandSet
1 = Command_ToggleStance
2 = Command_ArcherBombard
3 = Command_PurchaseUpgradeElvenHeavyArmor
4 = Command_PurchaseUpgradeElvenSilverthornArrows
5 = Command_PurchaseUpgradeElvenBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet ElvenMithlondSentryHordeCommandSet
1 = Command_ToggleStance
2 = Command_MithlondSentryPorcupineFormation
; 3 = Command_MithlondSentryZephyrStrike
3 = Command_PurchaseUpgradeElvenForgedBlades
4 = Command_PurchaseUpgradeElvenHeavyArmor
5 = Command_PurchaseUpgradeElvenBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet ElvenMirkwoodArcherHordeCommandSet
1 = Command_ToggleStance
2 = Command_ArcherBombard
3 = Command_SpecialAbilityElfCloak
4 = Command_PurchaseUpgradeElvenSilverthornArrows
5 = Command_PurchaseUpgradeElvenBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
;CommandSet ElvenMirkwoodArcherHordeCommandSet_Cloak
; 1 = Command_ToggleStance
; 3 = Command_SpecialAbilityElfCloak
; 4 = Command_PurchaseUpgradeElvenSilverthornArrows
; 5 = Command_ArcherBombard
; 12 = Command_CaptureBuilding
; 13 = Command_AttackMove
; 14 = Command_Stop
;End
//-----------------------------
//
//-----------------------------
CommandSet MordorHaradrimHordeCommandSet
1 = Command_ToggleStance
2 = Command_ToggleFormationHaradrim
3 = Command_PurchaseUpgradeMordorBasicTraining
//4 = Command_SetFormationHaradrimWedge
//5 = Command_SetFormationHaradrimLine
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet BoromirCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityHornOfGondor
3 = Command_SpecialAbilityBoromirForGondor
4 = Command_SpecialAbilityCaptainOfGondorBoromir
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GaladrielCommandSet
1 = Command_ToggleStance
// 2 = Command_NaturesWrath
2 = Command_SpecialPowerSpawnTornado
3 = Command_SpecialAbilityTerribleFury
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanLegolasCommandSet
1 = Command_ToggleStance
2 = Command_LegolasHawkStrike
3 = Command_LegolasKnifeFightingMode
4 = Command_SpecialAbilityTrainArchers
5 = Command_SpecialAbilityArrowStorm
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
//Men of the West Blacksmith
CommandSet GondorForgeCommandSet
1 = Command_PurchaseTechnologyGondorBasicTraining
2 = Command_PurchaseTechnologyGondorForgedBlades
3 = Command_PurchaseTechnologyGondorHeavyArmor
4 = Command_PurchaseUpgradeGondorForgeLevel2
6 = Command_Sell
End
CommandSet GondorForgeCommandSetLevel2
1 = Command_PurchaseTechnologyGondorBasicTraining
2 = Command_PurchaseTechnologyGondorForgedBlades
3 = Command_PurchaseTechnologyGondorHeavyArmor
4 = Command_PurchaseUpgradeGondorForgeLevel3
6 = Command_Sell
End
CommandSet GondorForgeCommandSetLevel3
1 = Command_PurchaseTechnologyGondorBasicTraining
2 = Command_PurchaseTechnologyGondorForgedBlades
3 = Command_PurchaseTechnologyGondorHeavyArmor
6 = Command_Sell
End
CommandSet RohanRohirrimCommandSet
1 = Command_ToggleStance
2 = Command_ToggleRohirrimWeapon
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanArcherCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanElvenWarriorCommandSet
1 = Command_ToggleStance
2 = Command_ToggleElvenWarriorWeapon
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet ElrondCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityElrondElvenGrace
3 = Command_ElrondFakeLeadership
4 = Command_SpecialAbilityElrondFarsight
5 = Command_SpecialPowerSpawnWhirlwind
6 = Command_SpecialAbilityElrondRestoration
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
//--------------Rohan Hordes
//Note we need to split this up via commandset upgrades so all the appropriate buttons can be seen.
CommandSet RohirrimHordeCommandSet
1 = Command_ToggleStance
2 = Command_ToggleRohirrimWeapon
3 = Command_PurchaseUpgradeRohanForgedBladesForRohirrim
4 = Command_PurchaseUpgradeRohanHeavyArmorForRohirrim
5 = Command_PurchaseUpgradeRohanBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohirrimHordeBowCommandSet
1 = Command_ToggleStance
2 = Command_ToggleRohirrimWeapon
3 = Command_PurchaseUpgradeRohanFireArrows
4 = Command_PurchaseUpgradeRohanHeavyArmorForRohirrim
5 = Command_PurchaseUpgradeRohanBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohirrimHordeCommandSet_Summoned
1 = Command_ToggleStance
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohirrimArcherHordeCommandSet
1 = Command_ToggleStance
2 = Command_ToggleFormationRohirrimArcher
3 = Command_PurchaseUpgradeRohanHeavyArmorForRohirrimArchers
4 = Command_PurchaseUpgradeRohanFireArrows
5 = Command_PurchaseUpgradeRohanBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanArcherHordeCommandSet
1 = Command_ToggleStance
2 = Command_ToggleFormationRohanArcherHorde
3 = Command_PurchaseUpgradeRohanHeavyArmorForArchers
4 = Command_PurchaseUpgradeRohanFireArrows
5 = Command_PurchaseUpgradeRohanBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanPeasantHordeCommandSet
1 = Command_ToggleStance
2 = Command_Repair
3 = Command_PurchaseUpgradeRohanForgedBladesForPeasants
4 = Command_PurchaseUpgradeRohanHeavyArmorForPeasants
5 = Command_PurchaseUpgradeRohanBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanElvenWarriorHordeCommandSet
1 = Command_ToggleStance
2 = Command_ToggleElvenWarriorWeapon
3 = Command_PurchaseUpgradeRohanForgedBladesForElves
4 = Command_PurchaseUpgradeRohanHeavyArmorForElves
5 = Command_PurchaseUpgradeRohanFireArrows
6 = Command_PurchaseUpgradeRohanBasicTraining
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanElvenWarriorHordeCommandSet_Summoned
1 = Command_ToggleStance
2 = Command_ToggleElvenWarriorWeapon
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanOathbreakerHordeCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanOathbreakerHordeSmallCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanRoyalGuardHordeCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
//---------------------------
// DWARVEN
//---------------------------
CommandSet DwarvenGuardianCommandSet
1 = Command_ToggleStance
2 = Command_DwarvenGuardianChargeAttack
3 = Command_PurchaseUpgradeDwarvenMithrilMail
4 = Command_PurchaseUpgradeDwarvenForgedBlades
5 = Command_PurchaseUpgradeDwarvenBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet DwarvenAxeThrowerCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet DwarvenPhalanxCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet DwarvenBattleWagonCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityOilBarrels
3 = Command_UpgradeBattleWagonAxeThrowers
4 = Command_UpgradeBattleWagonBannerCarrier
5 = Command_UpgradeBattleWagonMenOfDale
6 = Command_UpgradeBattleWagonHearth
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet DwarvenBattleWagonCommandSet_Upgraded
1 = Command_ToggleStance
2 = Command_SpecialAbilityOilBarrels
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet DwarvenCatapultCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityDwarvenIronHillsCatapultOilBarrels
3 = Command_Bombard
4 = Command_ToggleTrebAutoAcquire
5 = Command_PurchaseUpgradeDwarvenFlamingShot
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet DwarvenCatapultCommandSetStopBombard
1 = Command_ToggleStance
2 = Command_SpecialAbilityDwarvenIronHillsCatapultOilBarrels
3 = Command_StopBombard
4 = Command_ToggleTrebAutoAcquire
5 = Command_PurchaseUpgradeDwarvenFlamingShot
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet DwarvenForgeWorksCommandSet
1 = Command_ConstructDwarvenBattleWagon
2 = Command_ConstructDwarvenDemolisher
3 = Command_ConstructDwarvenCatapult
4 = Command_PurchaseTechnologyDwarvenFlamingShot
5 = Command_UpgradeDwarvenForgeWorksLevel2
6 = Command_Sell
7 = Command_PurchaseTechnologyDwarvenForgedBlades
8 = Command_PurchaseTechnologyDwarvenMithrilMail
9 = Command_PurchaseTechnologyDwarvenSiegeHammer
End
CommandSet DwarvenForgeWorksCommandSetLevel2
1 = Command_ConstructDwarvenBattleWagon
2 = Command_ConstructDwarvenDemolisher
3 = Command_ConstructDwarvenCatapult
4 = Command_PurchaseTechnologyDwarvenFlamingShot
5 = Command_UpgradeDwarvenForgeWorksLevel3
6 = Command_Sell
7 = Command_PurchaseTechnologyDwarvenForgedBlades
8 = Command_PurchaseTechnologyDwarvenMithrilMail
9 = Command_PurchaseTechnologyDwarvenSiegeHammer
End
CommandSet DwarvenForgeWorksCommandSetLevel3
1 = Command_ConstructDwarvenBattleWagon
2 = Command_ConstructDwarvenDemolisher
3 = Command_ConstructDwarvenCatapult
4 = Command_PurchaseTechnologyDwarvenFlamingShot
6 = Command_Sell
7 = Command_PurchaseTechnologyDwarvenForgedBlades
8 = Command_PurchaseTechnologyDwarvenMithrilMail
9 = Command_PurchaseTechnologyDwarvenSiegeHammer
End
CommandSet DwarvenBarracksCommandSet
1 = Command_ConstructDwarvenGuardianHorde
2 = Command_ConstructDwarvenPhalanxHorde
3 = Command_PurchaseTechnologyDwarvenBasicTraining
4 = Command_UpgradeDwarvenBarracksLevel2
6 = Command_Sell
End
CommandSet DwarvenBarracksCommandSetLevel2
1 = Command_ConstructDwarvenGuardianHorde
2 = Command_ConstructDwarvenPhalanxHorde
3 = Command_PurchaseTechnologyDwarvenBasicTraining
4 = Command_UpgradeDwarvenBarracksLevel3
6 = Command_Sell
End
CommandSet DwarvenBarracksCommandSetLevel3
1 = Command_ConstructDwarvenGuardianHorde
2 = Command_ConstructDwarvenPhalanxHorde
3 = Command_PurchaseTechnologyDwarvenBasicTraining
6 = Command_Sell
End
CommandSet DwarvenArcheryRangeCommandSet
1 = Command_ConstructDwarvenAxeThrowerHorde
2 = Command_ConstructDwarvenMenOfDaleHorde
3 = Command_PurchaseTechnologyDwarvenFireArrows
4 = Command_PurchaseUpgradeDwarvenArcheryRangeLevel2
6 = Command_Sell
End
CommandSet DwarvenArcheryRangeCommandSetLevel2
1 = Command_ConstructDwarvenAxeThrowerHorde
2 = Command_ConstructDwarvenMenOfDaleHorde
3 = Command_PurchaseTechnologyDwarvenFireArrows
4 = Command_PurchaseUpgradeDwarvenArcheryRangeLevel3
6 = Command_Sell
End
CommandSet DwarvenArcheryRangeCommandSetLevel3
1 = Command_ConstructDwarvenAxeThrowerHorde
2 = Command_ConstructDwarvenMenOfDaleHorde
3 = Command_PurchaseTechnologyDwarvenFireArrows
6 = Command_Sell
End
CommandSet DwarvenMineShaftCommandSet
1 = Command_ExitGarrison
2 = Command_ExitGarrison
3 = Command_ExitGarrison
4 = Command_ExitGarrison
5 = Command_ExitGarrison
6 = Command_Sell
End
CommandSet DwarvenHallCommandSet
1 = Command_ExitGarrison
2 = Command_ExitGarrison
3 = Command_ExitGarrison
6 = Command_Sell
End
//---------------------------
CommandSet GloinCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityDwarvenGloinSlam
3 = Command_SpecialAbilityDwarvenGloinShakeFoundation
4 = Command_SpecialAbilityGloinSmash
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet DainCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityDainLeadership
3 = Command_SpecialAbilityDainMightyRage
4 = Command_SpecialAbilityStubbornPride
5 = Command_SpecialAbilityDainSummonRoyalGuard
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
//---------------------------
// DWARVEN HORDES
//---------------------------
CommandSet DwarvenGuardianHordeCommandSet
1 = Command_ToggleStance
2 = Command_DwarvenGuardianChargeAttack
3 = Command_PurchaseUpgradeDwarvenMithrilMail
4 = Command_PurchaseUpgradeDwarvenForgedBlades
5 = Command_PurchaseUpgradeDwarvenBasicTraining
6 = Command_PurchaseUpgradeDwarvenSiegeHammer
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet DwarvenGuardianHordeToggleCommandSet
1 = Command_ToggleStance
2 = Command_DwarvenGuardianChargeAttack
3 = Command_PurchaseUpgradeDwarvenMithrilMail
//4 = Command_ToggleGuardianWeapon
5 = Command_PurchaseUpgradeDwarvenBasicTraining
6 = Command_ToggleGuardianWeapon
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet DwarvenAxeThrowerHordeCommandSet
1 = Command_ToggleStance
2 = Command_ArcherBombard
3 = Command_PurchaseUpgradeDwarvenMithrilMail
4 = Command_PurchaseUpgradeDwarvenForgedBlades
5 = Command_PurchaseUpgradeDwarvenBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet DwarvenPhalanxHordeCommandSet
1 = Command_ToggleStance
2 = Command_DwarvenPhalanxPorcupineFormation
3 = Command_PurchaseUpgradeDwarvenMithrilMail
4 = Command_PurchaseUpgradeDwarvenForgedBlades
5 = Command_PurchaseUpgradeDwarvenBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet DwarvenMenOfDaleCommandSet
1 = Command_ToggleStance
3 = Command_PurchaseUpgradeDwarvenMithrilMail
4 = Command_PurchaseUpgradeDwarvenFireArrows
5 = Command_PurchaseUpgradeDwarvenBasicTraining
6 = Command_ArcherBombard
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet DwarvenMenOfDaleHordeCommandSet
1 = Command_ToggleStance
2 = Command_ArcherBombard
3 = Command_BlackArrows
4 = Command_PurchaseUpgradeDwarvenMithrilMail
5 = Command_PurchaseUpgradeDwarvenFireArrows
6 = Command_PurchaseUpgradeDwarvenBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet DwarvenMenOfDaleCommandSet_Summoned
1 = Command_ToggleStance
2 = Command_ArcherBombard
3 = Command_BlackArrows
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
//---------------------------
// GOBLIN/WILD
//---------------------------
CommandSet WildCorsairsOfUmbarHordeCommandSet
1 = Command_ToggleStance
2 = Command_PurchaseUpgradeWildForgedBlade
3 = Command_PurchaseUpgradeWildBasicTraining
4 = Command_ToggleCorsairWeapon
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet WildCorsairsOfUmbarHordeFireBombCommandSet
1 = Command_ToggleStance
2 = Command_PurchaseUpgradeWildForgedBlade
3 = Command_PurchaseUpgradeWildBasicTraining
4 = Command_ToggleCorsairWeapon
6 = Command_ArcherBombard
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GoblinArcherCommandSet
1 = Command_ToggleStance
2 = Command_ArcherBombard
4 = Command_PurchaseUpgradeWildFireArrows
5 = Command_PurchaseUpgradeWildHeavyArmor
6 = Command_PurchaseUpgradeWildBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GoblinArcherHordeCommandSet
1 = Command_ToggleStance
2 = Command_ArcherBombard
3 = Command_GoblinArcherPoisonArrows
4 = Command_PurchaseUpgradeWildFireArrows
5 = Command_PurchaseUpgradeWildHeavyArmor
6 = Command_PurchaseUpgradeWildBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GoblinFighterCommandSet
1 = Command_ToggleStance
2 = Command_PoisonedBlades
3 = Command_PurchaseUpgradeWildForgedBlade
4 = Command_PurchaseUpgradeWildHeavyArmor
5 = Command_PurchaseUpgradeWildBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet WildSpiderlingCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet WildSpiderlingHordeCommandSet
1 = Command_ToggleStance
2 = Command_PurchaseSpiderVenomSacksUpgrade
3 = Command_PurchaseUpgradeWildBasicTraining
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet WildSpiderlingCommandSet_Summoned
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet WildSpiderRiderCommandSet
1 = Command_ToggleStance
2 = Command_ToggleSpiderRiderWeapon
3 = Command_PurchaseUpgradeWildFireArrows
4 = Command_PurchaseUpgradeWildForgedBlade
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet WildSpiderRiderHordeCommandSet
1 = Command_ToggleStance
2 = Command_ToggleSpiderRiderWeapon
3 = Command_PurchaseUpgradeWildFireArrows
4 = Command_PurchaseUpgradeWildForgedBlade
5 = Command_PurchaseUpgradeWildBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet WildMountainGiantCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityWildMountainGiantStomp
3 = Command_ToggleMountainGiantRockThrow
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet WildMountainGiantRockCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityWildMountainGiantStomp
3 = Command_ToggleMountainGiantRockThrow
4 = Command_Bombard
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet WildMountainGiantRockCommandSetStopBombard
1 = Command_ToggleStance
2 = Command_SpecialAbilityWildMountainGiantStomp
3 = Command_ToggleMountainGiantRockThrow
4 = Command_StopBombard
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet WildMarauderCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet WildMarauderHordeCommandSet
1 = Command_ToggleStance
2 = Command_WildMarauderPorcupineFormation
3 = Command_PurchaseUpgradeWildForgedBlade
4 = Command_PurchaseUpgradeWildHeavyArmor
5 = Command_PurchaseUpgradeWildBasicTraining
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet WildMineShaftCommandSet
1 = Command_ExitGarrison
2 = Command_ExitGarrison
3 = Command_ExitGarrison
4 = Command_ExitGarrison
5 = Command_ExitGarrison
6 = Command_Sell
End
CommandSet GenericSentryTowerCommandSet
1 = Command_ExitGarrison
2 = Command_ExitGarrison
3 = Command_PurchaseSentryTowerFireArrowsUpgrade
6 = Command_Sell
End
CommandSet AxeSentryTowerCommandSet
1 = Command_ExitGarrison
2 = Command_ExitGarrison
3 = Command_PurchaseSentryTowerForgedBladesUpgrade
6 = Command_Sell
End
//---------------------------
// GENERIC GOOD
//---------------------------
CommandSet GoodPortCommandSet
1 = Command_ConstructGoodTransportShip
2 = Command_ConstructGoodShip
3 = Command_ConstructGoodBombardShip
4 = Command_ConstructGoodFireShip
5 = Command_StartSelfRepair
End
CommandSet TomBombadilCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilitySonicSong
13 = Command_AttackMove
14 = Command_Stop
End
//--------------------------------------//
//; GONDOR UNIT PRODUCTION COMMAND SETS //
//--------------------------------------//
CommandSet GondorBarracksCommandSet
1 = Command_ConstructGondorFighterHorde
2 = Command_ConstructGondorTowerShieldGuardHorde
3 = Command_PurchaseUpgradeGondorBarracksLevel2
6 = Command_Sell
End
CommandSet GondorBarracksCommandSetLevel2
1 = Command_ConstructGondorFighterHorde
2 = Command_ConstructGondorTowerShieldGuardHorde
3 = Command_PurchaseUpgradeGondorBarracksLevel3
6 = Command_Sell
End
CommandSet GondorBarracksCommandSetLevel3
1 = Command_ConstructGondorFighterHorde
2 = Command_ConstructGondorTowerShieldGuardHorde
6 = Command_Sell
End
CommandSet GondorBarracksRohanAlliesUpgradedCommandSet
1 = Command_ConstructGondorFighterHorde
2 = Command_ConstructGondorTowerShieldGuardHorde
3 = Command_ConstructRohanRohirrimHorde
6 = Command_Sell
End
CommandSet GondorArcheryCommandSet
1 = Command_ConstructGondorArcherHorde
2 = Command_ConstructGondorRangerHorde
3 = Command_PurchaseTechnologyGondorFireArrows
4 = Command_PurchaseUpgradeGondorArcheryRangeLevel2
6 = Command_Sell
End
CommandSet GondorArcheryCommandSetLevel2
1 = Command_ConstructGondorArcherHorde
2 = Command_ConstructGondorRangerHorde
3 = Command_PurchaseTechnologyGondorFireArrows
4 = Command_PurchaseUpgradeGondorArcheryRangeLevel3
6 = Command_Sell
End
CommandSet GondorArcheryCommandSetLevel3
1 = Command_ConstructGondorArcherHorde
2 = Command_ConstructGondorRangerHorde
3 = Command_PurchaseTechnologyGondorFireArrows
6 = Command_Sell
End
CommandSet GondorArcheryCommandSetForFornost
1 = Command_ConstructFornostGondorRangerHorde
6 = Command_Sell
End
CommandSet GondorForbiddenPoolCommandSet
1 = Command_ConstructGondorRangerHorde
End
CommandSet GondorForbiddenPoolForGoodIthilienCommandSet
1 = Command_ConstructGondorRangerHordeForGoodIthilien
2 = Command_ConstructGondorFighterHordeForGoodIthilien
3 = Command_ConstructGondorArcherHordeForGoodIthilien
4 = Command_ConstructGondorKnightHordeForGoodIthilien
5 = Command_PurchaseTechnologyGondorFireArrowsForGoodIthilien
End
CommandSet GondorStablesCommandSet
1 = Command_ConstructGondorKnightHorde
2 = Command_ConstructRohanRohirrimHorde
3 = Command_PurchaseUpgradeGondorStableLevel2
6 = Command_Sell
End
CommandSet GondorStablesCommandSetLevel2
1 = Command_ConstructGondorKnightHorde
2 = Command_ConstructRohanRohirrimHorde
3 = Command_PurchaseUpgradeGondorStableLevel3
6 = Command_Sell
End
CommandSet GondorStablesCommandSetLevel3
1 = Command_ConstructGondorKnightHorde
2 = Command_ConstructRohanRohirrimHorde
6 = Command_Sell
End
CommandSet GondorWorkshopCommandSet
1 = Command_ConstructGondorTrebuchet
2 = Command_PurchaseTechnologyGondorFireStones
3 = Command_PurchaseUpgradeGondorWorkshopLevel2
6 = Command_Sell
End
CommandSet GondorWorkshopCommandSetLevel2
1 = Command_ConstructGondorTrebuchet
2 = Command_PurchaseTechnologyGondorFireStones
3 = Command_PurchaseUpgradeGondorWorkshopLevel3
6 = Command_Sell
End
CommandSet GondorWorkshopCommandSetLevel3
1 = Command_ConstructGondorTrebuchet
2 = Command_PurchaseTechnologyGondorFireStones
6 = Command_Sell
End
CommandSet RohanFarmCommandSet
1 = Command_ConstructRohanPeasantHorde
6 = Command_Sell
End
CommandSet GondorWhiteTowerCommandSet
1 = Command_ConstructGondorPeasant
End
CommandSet GondorStoneWorkerCommandSet
1 = Command_UpgradeNumenorStonework
2 = Command_UpgradeBattleTowersToUseFireArrows
6 = Command_Sell
End
// The thought on the order here is that some are Radial only, and some are palantir only. The palantir can only see 1-6,
// but the radial system ignores the numbers and just fills in buttons. So the palantir-only ones get 1-6, and the rest pile up behind.
CommandSet MenFortressCommandSet
InitialVisible = 6
//Main Menu
1 = Command_ConstructMenPorter
2 = Command_SelectRevivablesMenFortress
3 = Command_SelectUpgradesMenFortress
4 = Command_FireWeaponMenFortressBoilingOil
5 = Command_SpecialAbilityIvoryTowerVision
6 = Command_Sell
//Upgrades Menu
7 = Command_PurchaseUpgradeMenFortressBanners
8 = Command_PurchaseUpgradeMenFortressHouseOfHealing
9 = Command_PurchaseUpgradeMenFortressFlamingMunitions
10 = Command_PurchaseUpgradeMenFortressBoilingOil
11 = Command_PurchaseUpgradeMenFortressNumenorStonework
12 = Command_PurchaseUpgradeMenFortressIvoryTower
13 = Command_RadialBack
//Hero Menu
14 = Command_RingHeroReviveSlot
15 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
16 = Command_GenericReviveSlot1 //Revives any hero. keep them UNIQUE within the same commandset!
17 = Command_GenericReviveSlot2
18 = Command_GenericReviveSlot3
19 = Command_GenericReviveSlot4
20 = Command_GenericReviveSlot5
21 = Command_GenericReviveSlot6
22 = Command_GenericReviveSlot7
23 = Command_RadialBack
End
CommandSet MenFortressCommandSetForFornost
InitialVisible = 1
1 = Command_ConstructWildPorter
End
CommandSet MenFortressExpansionPadCornerCommandSet
1 = Command_ConstructMenTrebuchetExpansion
2 = Command_ConstructMenArrowTowerExpansion
3 = Command_ConstructMenGarrisonDormitory
4 = Command_ConstructMenWallHubExpansion
End
CommandSet MenFortressExpansionPadSideCommandSet
1 = Command_ConstructMenTrebuchetSideExpansion
2 = Command_ConstructMenArrowTowerExpansion
3 = Command_ConstructMenGarrisonDormitory
End
CommandSet DwarvenFortressCommandSet
InitialVisible = 7
//Main Menu
1 = Command_ConstructDwarvenPorter
2 = Command_FireWeaponDwarvenFortressOilCasks
3 = Command_SelectRevivablesDwarvenFortress
4 = Command_SelectUpgradesDwarvenFortress
5 = Command_FireWeaponMightyCatapult
6 = Command_Sell
//Upgardes Menu
8 = Command_PurchaseUpgradeDwarvenFortressBanners
9 = Command_PurchaseUpgradeDwarvenFortressSiegeKegs
10 = Command_PurchaseUpgradeDwarvenFortressFlamingMunitions
11 = Command_PurchaseUpgradeDwarvenFortressOilCasks
12 = Command_PurchaseUpgradeDwarvenFortressDwarvenStonework
13 = Command_PurchaseUpgradeDwarvenFortressMightyCatapult
14 = Command_RadialBack
//Hero Menu
15 = Command_RingHeroReviveSlot // Note that we need an extra slot for the ring hero.
16 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
17 = Command_GenericReviveSlot1 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
18 = Command_GenericReviveSlot2
19 = Command_GenericReviveSlot3
20 = Command_GenericReviveSlot4
21 = Command_GenericReviveSlot5
22 = Command_GenericReviveSlot6
23 = Command_GenericReviveSlot7
24 = Command_RadialBack
End
CommandSet DwarvenFortressCommandSet_DolGuldur
InitialVisible = 7
//Main Menu
1 = Command_ConstructDwarvenPorter
2 = Command_FireWeaponDwarvenFortressOilCasks
3 = Command_SelectRevivablesDwarvenFortress_DolGuldur
4 = Command_SelectUpgradesDwarvenFortress
5 = Command_FireWeaponMightyCatapult
6 = Command_Sell
//Upgardes Menu
8 = Command_PurchaseUpgradeDwarvenFortressBanners
9 = Command_PurchaseUpgradeDwarvenFortressSiegeKegs
10 = Command_PurchaseUpgradeDwarvenFortressFlamingMunitions
11 = Command_PurchaseUpgradeDwarvenFortressOilCasks
12 = Command_PurchaseUpgradeDwarvenFortressDwarvenStonework
13 = Command_PurchaseUpgradeDwarvenFortressMightyCatapult
14 = Command_RadialBack
//Hero Menu
15 = Command_GenericReviveSlot1 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
16 = Command_GenericReviveSlot2
17 = Command_GenericReviveSlot3
18 = Command_GenericReviveSlot4
19 = Command_GenericReviveSlot5
20 = Command_GenericReviveSlot6
21 = Command_RadialBack
End
CommandSet DwarvenFortressExpansionPadCornerCommandSet
1 = Command_ConstructDwarvenCatapultExpansion
2 = Command_ConstructDwarvenEreborTowerTowerExpansion
3 = Command_ConstructDwarvenHallExpansion
4 = Command_ConstructDwarvenWallHubExpansion
End
CommandSet DwarvenFortressExpansionPadSideCommandSet
1 = Command_ConstructDwarvenCatapultExpansion
2 = Command_ConstructDwarvenEreborTowerTowerExpansion
3 = Command_ConstructDwarvenHallExpansion
4 = Command_ConstructDwarvenWallHubExpansion
End
CommandSet DwarvenSummonedCitadelPadCommandSet
1 = Command_ConstructDwarvenCatapultExpansionCitadel
2 = Command_ConstructDwarvenEreborTowerTowerExpansion
3 = Command_ConstructDwarvenHallExpansion
4 = Command_ConstructDwarvenWallHubExpansion
End
CommandSet DwarvenSummonedCitadelCommandSet
1 = Command_ConstructDwarvenPorter
2 = Command_ExitGarrison
3 = Command_ExitGarrison
4 = Command_ExitGarrison
6 = Command_Sell
End
CommandSet DwarvenSummonedCitadelCommandSetBuyCatapult
1 = Command_ConstructDwarvenPorter
2 = Command_PurchaseNewDwarvenCitadelWallCatapult
3 = Command_ExitGarrison
4 = Command_ExitGarrison
5 = Command_ExitGarrison
6 = Command_Sell
End
CommandSet WildFortressCommandSet
InitialVisible = 6
//Main Menu
1 = Command_ConstructWildPorter
2 = Command_SelectRevivablesWildFortress
3 = Command_SelectUpgradesWildFortress
4 = Command_PurchaseNewFireDrake
6 = Command_Sell
//Upgrades Menu
7 = Command_PurchaseUpgradeWildFortressBatCloud
8 = Command_PurchaseUpgradeWildFortressRazorSpines
9 = Command_PurchaseUpgradeWildFortressFireArrows
10 = Command_PurchaseUpgradeWildFortressWebCocoon
11 = Command_PurchaseUpgradeWildFortressDragonNest
12 = Command_SpecialAbilityBatCloud
13 = Command_RadialBack
//Hero Menu
14 = Command_RingHeroReviveSlot // This is for the ring hero, don't remove.
15 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
16 = Command_GenericReviveSlot1 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
17 = Command_GenericReviveSlot2
18 = Command_GenericReviveSlot3
19 = Command_GenericReviveSlot4
20 = Command_GenericReviveSlot5
21 = Command_GenericReviveSlot6
22 = Command_GenericReviveSlot7
23 = Command_RadialBack
End
CommandSet EvilLorien_WildFortressCommandSet
InitialVisible = 6
//Main Menu
1 = Command_ConstructWildPorter
2 = Command_SelectRevivablesWildFortress_EvilLorien
//3 = Command_SelectUpgradesWildFortress
//4 = Command_PurchaseNewFireDrake
//6 = Command_Sell
//Upgrades Menu
7 = Command_PurchaseUpgradeWildFortressBatCloud
8 = Command_PurchaseUpgradeWildFortressRazorSpines
9 = Command_PurchaseUpgradeWildFortressFireArrows
10 = Command_PurchaseUpgradeWildFortressWebCocoon
11 = Command_PurchaseUpgradeWildFortressDragonNest
12 = Command_SpecialAbilityBatCloud
13 = Command_RadialBack
//Hero Menu
14 = Command_GenericReviveSlot1 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
15 = Command_GenericReviveSlot2
16 = Command_GenericReviveSlot3
17 = Command_GenericReviveSlot4
18 = Command_RadialBack
End
;// For Adam's Evil Rivendell map
CommandSet EvilRivendell_WildFortressCommandSet
InitialVisible = 6
//Main Menu
1 = Command_ConstructWildPorter
2 = Command_SelectRevivablesWildFortress_EvilRivendell
3 = Command_SelectUpgradesWildFortress
4 = Command_PurchaseNewFireDrake
6 = Command_Sell
//Upgrades Menu
7 = Command_PurchaseUpgradeWildFortressBatCloud
8 = Command_PurchaseUpgradeWildFortressWebCocoon
9 = Command_PurchaseUpgradeWildFortressRazorSpines
10 = Command_PurchaseUpgradeWildFortressFireArrows
11 = Command_PurchaseUpgradeWildFortressDragonNest
12 = Command_SpecialAbilityBatCloud
13 = Command_RadialBack
//Hero Menu
14 = Command_RingHeroReviveSlot // This is for the ringhero, don't remove.
15 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
16 = Command_GenericReviveSlot1 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
17 = Command_GenericReviveSlot2
18 = Command_GenericReviveSlot3
19 = Command_GenericReviveSlot4
20 = Command_GenericReviveSlot5
21 = Command_GenericReviveSlot6
22 = Command_GenericReviveSlot7
23 = Command_GenericReviveSlot8
24 = Command_GenericReviveSlot9
25 = Command_GenericReviveSlot10
26 = Command_GenericReviveSlot11
27 = Command_RadialBack
End
CommandSet WildFortressExpansionPadCornerCommandSet
1 = Command_ConstructWildArrowDenExpansion
2 = Command_ConstructWildSpiderHolesExpansion
3 = Command_ConstructWildGiantSentryExpansion
4 = Command_ConstructWildBurrowsExpansion
End
CommandSet WildFortressExpansionPadSideCommandSet
1 = Command_ConstructWildArrowDenExpansion
2 = Command_ConstructWildSpiderHolesExpansion
3 = Command_ConstructWildGiantSentryExpansion
4 = Command_ConstructWildBurrowsExpansion
End
// ------------ EVIL GREY HAVENS CUSTOM
CommandSet EGH_WildFortressCommandSet
InitialVisible = 6
//Main Menu
1 = Command_ConstructWildPorter
2 = Command_SelectRevivablesWildFortress
//3 = Command_SelectUpgradesWildFortress
//4 = Command_PurchaseNewFireDrake
6 = Command_Sell
//Upgrades Menu
//7 = Command_PurchaseUpgradeWildFortressBatCloud
//8 = Command_PurchaseUpgradeWildFortressWebCocoon
//9 = Command_PurchaseUpgradeWildFortressRazorSpines
//10 = Command_PurchaseUpgradeWildFortressFireArrows
//11 = Command_PurchaseUpgradeWildFortressDragonNest
//12 = Command_SpecialAbilityBatCloud
//13 = Command_RadialBack
//Hero Menu
14 = Command_GenericReviveSlot1 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
//15 = Command_GenericReviveSlot2
//16 = Command_GenericReviveSlot3
//17 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
//18 = Command_RingHeroReviveSlot // This is for the ring hero, don't remove.
19 = Command_RadialBack
End
CommandSet EGH_WildFortressExpansionPadCornerCommandSet
1 = Command_ConstructWildArrowDenExpansion
2 = Command_ConstructWildSpiderHolesExpansion
//3 = Command_ConstructWildGiantSentryExpansion
//4 = Command_ConstructWildBurrowsExpansion
End
CommandSet EGH_WildFortressExpansionPadSideCommandSet
1 = Command_ConstructWildArrowDenExpansion
2 = Command_ConstructWildSpiderHolesExpansion
//3 = Command_ConstructWildGiantSentryExpansion
//4 = Command_ConstructWildBurrowsExpansion
End
CommandSet EGH_WildPorterCommandSet
1 = Command_Stop
2 = Command_PorterExtinguishFire
3 = Command_PorterConstructWildMineShaft
//4 = Command_PorterConstructWildLumberMill
5 = Command_PorterConstructWildCave
//6 = Command_PorterConstructWildSpiderPit
7 = Command_PorterConstructWildFissure
8 = Command_PorterConstructWildSentryTower
9 = Command_PorterConstructWildTreasureTrove
10 = Command_PorterConstructWildFortress
End
CommandSet EGH_GoblinFissureCommandSet
1 = Command_ConstructWildMarauderHorde
//2 = Command_ConstructGoblinTroll
//3 = Command_ConstructWildMountainGiant
//4 = Command_PurchaseUpgradeWildFissureLevel2
6 = Command_Sell
End
CommandSet WildMountainGiantSentryCommandSet
1 = Command_ToggleTrebAutoAcquire
3 = Command_Bombard
14 = Command_Stop
End
CommandSet WildMountainGiantSentryCommandSetStopBombard
1 = Command_ToggleTrebAutoAcquire
3 = Command_StopBombard
14 = Command_Stop
End
CommandSet MarketPlaceCommandSet
1 = Command_PurchaseUpgradeIronOre
2 = Command_PurchaseUpgradeGrandHarvest
3 = Command_PurchaseUpgradeDefiance
6 = Command_Sell
End
CommandSet RohanGenericEntCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet WildLumberMillCommandSetLevel1
1 = Command_BuildMordorWorker
6 = Command_Sell
End
//------------------------------------//
// ROHAN UNIT PRODUCTION COMMAND SETS //
//------------------------------------//
CommandSet RohanStablesCommandSet
1 = Command_ConstructRohanRohirrimHorde
2 = Command_ConstructRohanRohirrimArcherHorde
3 = Command_PurchaseTechnologyRohanHorseShield
6 = Command_Sell
End
CommandSet RohanArcherRangeCommandSet
1 = Command_ConstructRohanArcherHorde
2 = Command_ConstructRohanElvenWarriorHorde
3 = Command_PurchaseTechnologyRohanFireArrows
6 = Command_Sell
End
CommandSet RohanArmoryCommandSet
1 = Command_PurchaseTechnologyRohanBasicTraining
2 = Command_PurchaseTechnologyRohanHeavyArmor
3 = Command_PurchaseTechnologyRohanForgedBlades
6 = Command_Sell
End
CommandSet DormitoryCommandSet
1 = Command_ExitGarrison
2 = Command_ExitGarrison
3 = Command_ExitGarrison
6 = Command_Sell
End
//-----------------------------//
// MISC STRUCTURE COMMAND SETS //
//-----------------------------//
// Needed because we can defect a neutral creep lair.
CommandSet NeutralTrollCaveCommandSet
1 = Command_ConstructGoblinTrollFromDefectedLair
End
// Needed because we can defect a neutral creep lair.
CommandSet NeutralGoblinLairCommandSet
1 = Command_ConstructGoblinFighterHordeFromDefectedLair
2 = Command_ConstructGoblinArcherHordeFromDefectedLair
End
// Needed because we can defect a neutral creep lair.
CommandSet NeutralWargLairCommandSet
1 = Command_ConstructWargFromDefectedLair
End
// Needed because we can defect a neutral creep lair.
CommandSet NeutralSpiderLairCommandSet
1 = Command_ConstructSpiderFromDefectedLair
End
// Needed because we can defect a neutral creep lair.
CommandSet NeutralBarrowWightCommandSet
1 = Command_ConstructBarrowWightFromDefectedLair
End
CommandSet CreepCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
// Needed because we can defect a neutral creep lair.
CommandSet NeutralFireDrakeLairCommandSet
1 = Command_ConstructFireDrakeFromDefectedLair
End
CommandSet ShipWrightCommandSet
1 = Command_ConstructCorsairShip
2 = Command_ConstructEvilShip
3 = Command_StartSelfRepair
6 = Command_Sell
End
//---------------------------
// GENERIC EVIL
//---------------------------
CommandSet EvilPortCommandSet
1 = Command_ConstructEvilTransportShip
2 = Command_ConstructEvilShip
3 = Command_ConstructEvilBombardShip
4 = Command_ConstructEvilFireShip
5 = Command_StartSelfRepair
End
//-------------------------------//
// MORDOR STRUCTURE COMMAND SETS //
//-------------------------------//
CommandSet GoblinFoundationCommandSet
1 = Command_ConstructGoblinCave
2 = Command_ConstructGoblinFissure
End
CommandSet GoblinFoundation_IndependantCommandSet
1 = Command_ConstructGoblinCave
2 = Command_ConstructGoblinFissure
End
CommandSet GoblinCaveCommandSet
1 = Command_ConstructGoblinFighterHorde
2 = Command_ConstructGoblinArcherHorde
3 = Command_PurchaseUpgradeWildCaveLevel2
6 = Command_Sell
End
CommandSet GoblinCaveCommandSetLevel2
1 = Command_ConstructGoblinFighterHorde
2 = Command_ConstructGoblinArcherHorde
3 = Command_PurchaseUpgradeWildCaveLevel3
6 = Command_Sell
End
CommandSet GoblinCaveCommandSetLevel3
1 = Command_ConstructGoblinFighterHorde
2 = Command_ConstructGoblinArcherHorde
6 = Command_Sell
End
CommandSet GoblinFissureCommandSet
1 = Command_ConstructWildMarauderHorde
2 = Command_ConstructGoblinTroll
3 = Command_ConstructWildMountainGiant
4 = Command_UpgradeWildFissureLevel2
6 = Command_Sell
End
CommandSet GoblinFissureCommandSetLevel2
1 = Command_ConstructWildMarauderHorde
2 = Command_ConstructGoblinTroll
3 = Command_ConstructWildMountainGiant
4 = Command_PurchaseUpgradeWildFissureLevel3
6 = Command_Sell
End
CommandSet GoblinFissureCommandSetLevel3
1 = Command_ConstructWildMarauderHorde
2 = Command_ConstructGoblinTroll
3 = Command_ConstructWildMountainGiant
6 = Command_Sell
End
CommandSet WildSpiderPitCommandSet
1 = Command_ConstructWildSpiderlingHorde
2 = Command_ConstructWildSpiderRiderHorde
3 = Command_PurchaseSpiderVenomSackScienceUpgrade
4 = Command_PurchaseUpgradeWildSpiderPitLevel2
6 = Command_Sell
End
CommandSet WildSpiderPitCommandSetLevel2
1 = Command_ConstructWildSpiderlingHorde
2 = Command_ConstructWildSpiderRiderHorde
3 = Command_PurchaseSpiderVenomSackScienceUpgrade
4 = Command_PurchaseUpgradeWildSpiderPitLevel3
6 = Command_Sell
End
CommandSet WildSpiderPitCommandSetLevel3
1 = Command_ConstructWildSpiderlingHorde
2 = Command_ConstructWildSpiderRiderHorde
3 = Command_PurchaseSpiderVenomSackScienceUpgrade
6 = Command_Sell
End
CommandSet WildSpiderPitCommandSet_ForFornost
1 = Command_ConstructWildSpiderRiderHorde
2 = Command_PurchaseSpiderVenomSackScienceUpgrade
3 = Command_PurchaseUpgradeWildSpiderPitLevel2
6 = Command_Sell
End
CommandSet WildSpiderPitCommandSetLevel2_ForFornost
1 = Command_ConstructWildSpiderRiderHorde
2 = Command_PurchaseSpiderVenomSackScienceUpgrade
3 = Command_PurchaseUpgradeWildSpiderPitLevel3
6 = Command_Sell
End
CommandSet WildSpiderPitCommandSetLevel3_ForFornost
1 = Command_ConstructWildSpiderRiderHorde
2 = Command_PurchaseSpiderVenomSackScienceUpgrade
6 = Command_Sell
End
CommandSet WildTreasureTroveCommandSet
1 = Command_PurchaseTechnologyWildBasicTraining
2 = Command_PurchaseTechnologyWildHeavyArmor
3 = Command_PurchaseTechnologyWildForgedBlades
4 = Command_PurchaseTechnologyWildFireArrows
5 = Command_PurchaseUpgradeWildTreasureTroveLevel2
6 = Command_Sell
End
CommandSet WildTreasureTroveCommandSetLevel2
1 = Command_PurchaseTechnologyWildBasicTraining
2 = Command_PurchaseTechnologyWildHeavyArmor
3 = Command_PurchaseTechnologyWildForgedBlades
4 = Command_PurchaseTechnologyWildFireArrows
5 = Command_PurchaseUpgradeWildTreasureTroveLevel3
6 = Command_Sell
End
CommandSet WildTreasureTroveCommandSetLevel3
1 = Command_PurchaseTechnologyWildBasicTraining
2 = Command_PurchaseTechnologyWildHeavyArmor
3 = Command_PurchaseTechnologyWildForgedBlades
4 = Command_PurchaseTechnologyWildFireArrows
6 = Command_Sell
End
//-------------------------------------//
// MORDOR UNIT PRODUCTION COMMAND SETS //
//-------------------------------------//
CommandSet MordorFortressCommandSet
InitialVisible = 6
//Main Menu
1 = Command_ConstructMordorPorter
2 = Command_SelectRevivablesMordorFortress
3 = Command_SelectUpgradesMordorFortress
4 = Command_FireWeaponMordorFortressMagmaCauldrons
5 = Command_FireWeaponMordorFortressSpireFireball
6 = Command_Sell
//Upgrades Menu
7 = Command_PurchaseUpgradeMordorFortressDoomPyres
8 = Command_PurchaseUpgradeMordorFortressLavaMoat
9 = Command_PurchaseUpgradeMordorFortressFireArrows
10 = Command_PurchaseUpgradeMordorFortressMagmaCauldrons
11 = Command_PurchaseUpgradeMordorFortressMorgulSorcery
12 = Command_PurchaseUpgradeMordorFortressGorgorothSpire
13 = Command_RadialBack
//Hero Menu
14 = Command_RingHeroReviveSlot
15 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
16 = Command_GenericReviveSlot1
17 = Command_GenericReviveSlot2
18 = Command_GenericReviveSlot3
19 = Command_GenericReviveSlot4
20 = Command_GenericReviveSlot5
21 = Command_GenericReviveSlot6
22 = Command_GenericReviveSlot7
23 = Command_RadialBack
End
CommandSet EvilRivendell_MordorFortressCommandSet
InitialVisible = 6
//Main Menu
1 = Command_ConstructMordorPorter
2 = Command_SelectRevivablesMordorFortress_EvilRivendell
3 = Command_SelectUpgradesMordorFortress
4 = Command_FireWeaponMordorFortressMagmaCauldrons
5 = Command_FireWeaponMordorFortressSpireFireball
6 = Command_Sell
//Upgrades Menu
7 = Command_PurchaseUpgradeMordorFortressDoomPyres
8 = Command_PurchaseUpgradeMordorFortressLavaMoat
9 = Command_PurchaseUpgradeMordorFortressFireArrows
10 = Command_PurchaseUpgradeMordorFortressMagmaCauldrons
11 = Command_PurchaseUpgradeMordorFortressMorgulSorcery
12 = Command_PurchaseUpgradeMordorFortressGorgorothSpire
13 = Command_RadialBack
//Hero Menu
14 = Command_RingHeroReviveSlot
15 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
16 = Command_GenericReviveSlot1
17 = Command_GenericReviveSlot2
18 = Command_GenericReviveSlot3
19 = Command_GenericReviveSlot4
20 = Command_GenericReviveSlot5
21 = Command_GenericReviveSlot6
22 = Command_GenericReviveSlot7
23 = Command_GenericReviveSlot8
24 = Command_GenericReviveSlot9
25 = Command_GenericReviveSlot10
26 = Command_RadialBack
End
CommandSet MordorFortressExpansionPadCornerCommandSet
1 = Command_ConstructMordorWallCatapultExpansion
2 = Command_ConstructMordorBarricadeExpansion
3 = Command_ConstructMordorGateWatchersExpansion
End
CommandSet MordorTavernCommandSetLevel1
1 = Command_ConstructMordorCorsairsOfUmbarHorde
2 = Command_PurchaseTechnologyMordorHeavyArmor
3 = Command_PurchaseTechnologyMordorForgedBlades
4 = Command_PurchaseTechnologyMordorFireArrows
5 = Command_UpgradeMordorTavernLevel2
6 = Command_Sell
End
CommandSet MordorTavernCommandSetLevel2
1 = Command_ConstructMordorCorsairsOfUmbarHorde
2 = Command_PurchaseTechnologyMordorHeavyArmor
3 = Command_PurchaseTechnologyMordorForgedBlades
4 = Command_PurchaseTechnologyMordorFireArrows
5 = Command_UpgradeMordorTavernLevel3
6 = Command_Sell
End
CommandSet MordorTavernCommandSetLevel3
1 = Command_ConstructMordorCorsairsOfUmbarHorde
2 = Command_PurchaseTechnologyMordorHeavyArmor
3 = Command_PurchaseTechnologyMordorForgedBlades
4 = Command_PurchaseTechnologyMordorFireArrows
6 = Command_Sell
End
CommandSet MordorTavernCommandSetLevel1_ForMirkwood ; DONT REMOVE THIS - NEEDED FOR EVIL OLD FOREST ROAD MISSION - SSMITH 10.14.05
1 = Command_PurchaseTechnologyMordorFireArrows_ForMirkwood ; DONT REMOVE THIS - NEEDED FOR EVIL OLD FOREST ROAD MISSION - SSMITH 10.14.05
2 = Command_ConstructMordorCorsairsOfUmbarHorde ; DONT REMOVE THIS - NEEDED FOR EVIL OLD FOREST ROAD MISSION - SSMITH 10.14.05
3 = Command_Sell ; DONT REMOVE THIS - NEEDED FOR EVIL OLD FOREST ROAD MISSION - SSMITH 10.14.05
End ; DONT REMOVE THIS - NEEDED FOR EVIL OLD FOREST ROAD MISSION - SSMITH 10.14.05
CommandSet MordorTavernCommandSetLevel2_ForMirkwood ; DONT REMOVE THIS - NEEDED FOR EVIL OLD FOREST ROAD MISSION - SSMITH 10.14.05
1 = Command_PurchaseTechnologyMordorFireArrows_ForMirkwood ; DONT REMOVE THIS - NEEDED FOR EVIL OLD FOREST ROAD MISSION - SSMITH 10.14.05
2 = Command_UpgradeMordorTavernLevel3 ; DONT REMOVE THIS - NEEDED FOR EVIL OLD FOREST ROAD MISSION - SSMITH 10.14.05
3 = Command_Sell ; DONT REMOVE THIS - NEEDED FOR EVIL OLD FOREST ROAD MISSION - SSMITH 10.14.05
End ; DONT REMOVE THIS - NEEDED FOR EVIL OLD FOREST ROAD MISSION - SSMITH 10.14.05
CommandSet MordorTavernCommandSetLevel3_ForMirkwood ; DONT REMOVE THIS - NEEDED FOR EVIL OLD FOREST ROAD MISSION - SSMITH 10.14.05
1 = Command_PurchaseTechnologyMordorFireArrows_ForMirkwood ; DONT REMOVE THIS - NEEDED FOR EVIL OLD FOREST ROAD MISSION - SSMITH 10.14.05
2 = Command_Sell ; DONT REMOVE THIS - NEEDED FOR EVIL OLD FOREST ROAD MISSION - SSMITH 10.14.05
End ; DONT REMOVE THIS - NEEDED FOR EVIL OLD FOREST ROAD MISSION - SSMITH 10.14.05
CommandSet MordorBattleTowerCommandSet
1 = Command_PurchaseSentryTowerFireArrowsUpgrade
6 = Command_Sell
End
CommandSet MordorOrcPitCommandSetLevel1
1 = Command_ConstructMordorOrcFighterHorde
2 = Command_ConstructMordorOrcArcherHorde
3 = Command_PurchaseTechnologyMordorBasicTraining
4 = Command_UpgradeMordorOrcPitLevel2
6 = Command_Sell
End
CommandSet MordorOrcPitCommandSetLevel2
1 = Command_ConstructMordorOrcFighterHorde
2 = Command_ConstructMordorOrcArcherHorde
3 = Command_PurchaseTechnologyMordorBasicTraining
4 = Command_UpgradeMordorOrcPitLevel3
6 = Command_Sell
End
CommandSet MordorOrcPitCommandSetLevel3
1 = Command_ConstructMordorOrcFighterHorde
2 = Command_ConstructMordorOrcArcherHorde
3 = Command_PurchaseTechnologyMordorBasicTraining
6 = Command_Sell
End
CommandSet MordorOrcFletcherCommandSet
1 = Command_ConstructMordorOrcArcherHorde
6 = Command_Sell
End
CommandSet MordorHaradrimPalaceCommandSetLevel1
1 = Command_ConstructEasterlingHorde
2 = Command_ConstructMordorHaradrimArcherHorde
3 = Command_UpgradeMordorHaradrimPalaceLevel2
6 = Command_Sell
End
CommandSet MordorHaradrimPalaceCommandSetLevel2
1 = Command_ConstructEasterlingHorde
2 = Command_ConstructMordorHaradrimArcherHorde
3 = Command_UpgradeMordorHaradrimPalaceLevel3
6 = Command_Sell
End
CommandSet MordorHaradrimPalaceCommandSetLevel3
1 = Command_ConstructEasterlingHorde
2 = Command_ConstructMordorHaradrimArcherHorde
6 = Command_Sell
End
CommandSet MordorMumakilPenCommandSetLevel1
1 = Command_ConstructMordorMumakil
2 = Command_UpgradeMordorMumakilPenLevel2
6 = Command_Sell
End
CommandSet MordorMumakilPenCommandSetLevel2
1 = Command_ConstructMordorMumakil
2 = Command_UpgradeMordorMumakilPenLevel3
6 = Command_Sell
End
CommandSet MordorMumakilPenCommandSetLevel3
1 = Command_ConstructMordorMumakil
6 = Command_Sell
End
CommandSet MordorTrollCageCommandSetLevel1
1 = Command_ConstructMordorMountainTroll
2 = Command_ConstructMordorDrummerTroll
3 = Command_ConstructMordorAttackTroll
4 = Command_UpgradeMordorTrollCageLevel2
6 = Command_Sell
End
CommandSet MordorTrollCageCommandSetLevel2
1 = Command_ConstructMordorMountainTroll
2 = Command_ConstructMordorDrummerTroll
3 = Command_ConstructMordorAttackTroll
4 = Command_UpgradeMordorTrollCageLevel3
6 = Command_Sell
End
CommandSet MordorTrollCageCommandSetLevel3
1 = Command_ConstructMordorMountainTroll
2 = Command_ConstructMordorDrummerTroll
3 = Command_ConstructMordorAttackTroll
6 = Command_Sell
End
CommandSet MordorSiegeWorksCommandSetLevel1
1 = Command_ConstructMordorBatteringRam
2 = Command_ConstructMordorCatapult
;3 = Command_ConstructMordorSiegeTower
3 = Command_UpgradeMordorSiegeWorksLevel2
6 = Command_Sell
End
CommandSet MordorSiegeWorksCommandSetLevel2
1 = Command_ConstructMordorBatteringRam
2 = Command_ConstructMordorCatapult
;3 = Command_ConstructMordorSiegeTower
3 = Command_UpgradeMordorSiegeWorksLevel3
6 = Command_Sell
End
CommandSet MordorSiegeWorksCommandSetLevel3
1 = Command_ConstructMordorBatteringRam
2 = Command_ConstructMordorCatapult
;3 = Command_ConstructMordorSiegeTower
6 = Command_Sell
End
CommandSet MordorSiegeWorksCommandSetLevel1_ForMP ; DONT REMOVE THIS - FROM HERE - NEEDED FOR SKIRMISH AND MP - SSMITH 10.20.05
1 = Command_ConstructMordorBatteringRam
2 = Command_ConstructMordorCatapult
3 = Command_ConstructMordorSiegeTower
4 = Command_UpgradeMordorSiegeWorksLevel2
6 = Command_Sell
End
CommandSet MordorSiegeWorksCommandSetLevel2_ForMP
1 = Command_ConstructMordorBatteringRam
2 = Command_ConstructMordorCatapult
3 = Command_ConstructMordorSiegeTower
4 = Command_UpgradeMordorSiegeWorksLevel3
6 = Command_Sell
End
CommandSet MordorSiegeWorksCommandSetLevel3_ForMP
1 = Command_ConstructMordorBatteringRam
2 = Command_ConstructMordorCatapult
3 = Command_ConstructMordorSiegeTower
6 = Command_Sell
End ; DONT REMOVE THIS - TO HERE - NEEDED FOR SKIRMISH AND MP - SSMITH 10.20.05
CommandSet IsengardSiegeWorksCommandSetLevel1_ForMP ; DONT REMOVE THIS - FROM HERE - NEEDED FOR SKIRMISH AND MP - SSMITH 10.20.05
1 = Command_ConstructIsengardBatteringRam
2 = Command_ConstructIsengardExplosiveMine
3 = Command_ConstructIsengardSiegeLadder
4 = Command_ConstructIsengardBallista
5 = Command_UpgradeIsengardSiegeWorksLevel2
6 = Command_Sell
End
CommandSet IsengardSiegeWorksCommandSetLevel2_ForMP
1 = Command_ConstructIsengardBatteringRam
2 = Command_ConstructIsengardExplosiveMine
3 = Command_ConstructIsengardSiegeLadder
4 = Command_ConstructIsengardBallista
5 = Command_UpgradeIsengardSiegeWorksLevel3
6 = Command_Sell
End
CommandSet IsengardSiegeWorksCommandSetLevel3_ForMP
1 = Command_ConstructIsengardBatteringRam
2 = Command_ConstructIsengardExplosiveMine
3 = Command_ConstructIsengardSiegeLadder
4 = Command_ConstructIsengardBallista
6 = Command_Sell
End ; DONT REMOVE THIS - TO HERE - NEEDED FOR SKIRMISH AND MP - SSMITH 10.20.05
CommandSet MordorRhunBarracksCommandSet
1 = Command_ConstructEasterlingHorde
6 = Command_Sell
End
//--------------------------------------------//
// ISENGARD STRUCTURE PRODUCTION COMMAND SETS //
//--------------------------------------------//
CommandSet IsengardLumberMillCommandSetLevel1
1 = Command_BuildMordorWorker
6 = Command_Sell
End
CommandSet IsengardFortressCommandSet
InitialVisible = 6
//Main menu can select heroes, upgrades sub menus, or build a porter.
1 = Command_ConstructIsengardPorter
2 = Command_SelectRevivablesIsengardFortress
3 = Command_SelectUpgradesIsengardFortress
4 = Command_IsengardWizardsTowerLightningStrike
6 = Command_Sell
//Improvements
7 = Command_PurchaseUpgradeIsengardFortressMurderOfCrows
8 = Command_PurchaseUpgradeIsengardFortressBurningForges
9 = Command_PurchaseUpgradeIsengardFortressExcavations
10 = Command_PurchaseUpgradeIsengardFortressOrcfireMunitions
11 = Command_PurchaseUpgradeIsengardFortressIronPlating
12 = Command_PurchaseUpgradeIsengardFortressWizardsTower
13 = Command_SpecialAbilityMurderOfCrows
14 = Command_RadialBack
//Heroes
16 = Command_RingHeroReviveSlot
17 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
18 = Command_GenericReviveSlot1
19 = Command_GenericReviveSlot2
20 = Command_GenericReviveSlot3
21 = Command_GenericReviveSlot4
22 = Command_GenericReviveSlot5
23 = Command_GenericReviveSlot6
24 = Command_GenericReviveSlot7
25 = Command_RadialBack
End
CommandSet IsengardFortressExpansionPadCornerCommandSet
1 = Command_ConstructIsengardTowerExpansion
2 = Command_ConstructIsengardBallistaExpansion
3 = Command_ConstructIsengardMineLauncherExpansion
4 = Command_ConstructIsengardWallHubExpansion
End
CommandSet IsengardWallUpgradeNodeCommandSet
1 = Command_IsengardWallUpgradeToHub
2 = Command_IsengardWallUpgradeToRegularGate
6 = Command_Sell
7 = Command_StartSelfRepair
End
CommandSet IsengardCastleWallHubCommandSet
1 = Command_IsengardCastleWallHub_BeginWallSpan
4 = Command_CancelWallSpan
6 = Command_Sell
End
CommandSet IsengardWallCliffCapCommandSet
6 = Command_Sell
End
CommandSet IsengardUrukPitCommandSetLevel1
1 = Command_ConstructIsengardFighterHorde
2 = Command_ConstructIsengardUrukCrossbowHorde
3 = Command_ConstructIsengardPikemanHorde
4 = Command_ConstructIsengardBerserker
5 = Command_UpgradeIsengardUrukPitLevel2
6 = Command_Sell
End
CommandSet IsengardUrukPitCommandSetLevel2
1 = Command_ConstructIsengardFighterHorde
2 = Command_ConstructIsengardUrukCrossbowHorde
3 = Command_ConstructIsengardPikemanHorde
4 = Command_ConstructIsengardBerserker
5 = Command_UpgradeIsengardUrukPitLevel3
6 = Command_Sell
End
CommandSet IsengardUrukPitCommandSetLevel3
1 = Command_ConstructIsengardFighterHorde
2 = Command_ConstructIsengardUrukCrossbowHorde
3 = Command_ConstructIsengardPikemanHorde
4 = Command_ConstructIsengardBerserker
6 = Command_Sell
End
; Command_ConstructIsengardSiegeLadder removed, if required add to map.ini
CommandSet IsengardSiegeWorksCommandSetLevel1
1 = Command_ConstructIsengardBatteringRam
2 = Command_ConstructIsengardExplosiveMine
3 = Command_ConstructIsengardBallista
4 = Command_UpgradeIsengardSiegeWorksLevel2
6 = Command_Sell
End
CommandSet IsengardSiegeWorksCommandSetLevel2
1 = Command_ConstructIsengardBatteringRam
2 = Command_ConstructIsengardExplosiveMine
3 = Command_ConstructIsengardBallista
4 = Command_UpgradeIsengardSiegeWorksLevel3
6 = Command_Sell
End
CommandSet IsengardSiegeWorksCommandSetLevel3
1 = Command_ConstructIsengardBatteringRam
2 = Command_ConstructIsengardExplosiveMine
3 = Command_ConstructIsengardBallista
6 = Command_Sell
End
CommandSet IsengardWargPitCommandSetLevel1
1 = Command_ConstructIsengardWargRiderHorde
2 = Command_UpgradeIsengardWargPitLevel2
6 = Command_Sell
End
CommandSet IsengardWargPitCommandSetLevel2
1 = Command_ConstructIsengardWargRiderHorde
2 = Command_UpgradeIsengardWargPitLevel3
6 = Command_Sell
End
CommandSet IsengardWargPitCommandSetLevel3
1 = Command_ConstructIsengardWargRiderHorde
6 = Command_Sell
End
CommandSet IsengardArmoryCommandSetLevel1
1 = Command_PurchaseTechnologyIsengardBasicTraining
2 = Command_PurchaseTechnologyIsengardHeavyArmor
3 = Command_PurchaseTechnologyIsengardForgedBlades
4 = Command_PurchaseTechnologyIsengardFireArrows
5 = Command_PurchaseUpgradeIsengardArmoryLevel2
6 = Command_Sell
End
CommandSet IsengardArmoryCommandSetLevel2
1 = Command_PurchaseTechnologyIsengardBasicTraining
2 = Command_PurchaseTechnologyIsengardHeavyArmor
3 = Command_PurchaseTechnologyIsengardForgedBlades
4 = Command_PurchaseTechnologyIsengardFireArrows
5 = Command_PurchaseUpgradeIsengardArmoryLevel3
6 = Command_Sell
End
CommandSet IsengardArmoryCommandSetLevel3
1 = Command_PurchaseTechnologyIsengardBasicTraining
2 = Command_PurchaseTechnologyIsengardHeavyArmor
3 = Command_PurchaseTechnologyIsengardForgedBlades
4 = Command_PurchaseTechnologyIsengardFireArrows
6 = Command_Sell
End
CommandSet IsengardWargSentryCommandSet
1 = Command_PurchaseNewWargSentry
2 = Command_IsengardWargSentryUnleash
6 = Command_Sell
End
//------------------------------------//
// ELVEN UNIT PRODUCTION COMMAND SETS //
//------------------------------------//
CommandSet ElvenFortressCommandSet
InitialVisible = 6
//Main Menu
1 = Command_ConstructElvenPorter
2 = Command_SelectRevivablesElvenFortress
3 = Command_SelectUpgradesElvenFortress
4 = Command_PurchaseNewEagle
6 = Command_Sell
//Improvements
7 = Command_PurchaseUpgradeElvenFortressEnchantedAnvil
8 = Command_PurchaseUpgradeElvenFortressBlessedMist
9 = Command_PurchaseUpgradeElvenFortressCrystalMoat
10 = Command_PurchaseUpgradeElvenFortressMysticFountains
11 = Command_PurchaseUpgradeElvenFortressEncasingVines
12 = Command_PurchaseUpgradeElvenFortressEaglesNest
13 = Command_RadialBack
//Heroes
14 = Command_RingHeroReviveSlot
15 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
16 = Command_GenericReviveSlot1 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
17 = Command_GenericReviveSlot2
18 = Command_GenericReviveSlot3
19 = Command_GenericReviveSlot4
20 = Command_GenericReviveSlot5
21 = Command_GenericReviveSlot6
22 = Command_GenericReviveSlot7
23 = Command_RadialBack
End
CommandSet ElvenFortressCommandSet_GoodGreyHavens
InitialVisible = 6
//Main Menu
1 = Command_ConstructElvenPorter
2 = Command_SelectRevivablesElvenFortress
3 = Command_SelectUpgradesElvenFortress
4 = Command_PurchaseNewEagle
//Improvements
7 = Command_PurchaseUpgradeElvenFortressEnchantedAnvil
8 = Command_PurchaseUpgradeElvenFortressBlessedMist
9 = Command_PurchaseUpgradeElvenFortressCrystalMoat
10 = Command_PurchaseUpgradeElvenFortressMysticFountains
11 = Command_PurchaseUpgradeElvenFortressEncasingVines
12 = Command_PurchaseUpgradeElvenFortressEaglesNest
13 = Command_RadialBack
//Heroes
14 = Command_RingHeroReviveSlot
15 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
16 = Command_GenericReviveSlot1 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
17 = Command_GenericReviveSlot2
18 = Command_GenericReviveSlot3
19 = Command_GenericReviveSlot4
20 = Command_GenericReviveSlot5
21 = Command_GenericReviveSlot6
22 = Command_GenericReviveSlot7
23 = Command_RadialBack
End
CommandSet ElvenFortressExpansionPadCornerCommandSet
1 = Command_ConstructElvenWatchtowerExpansion
2 = Command_ConstructElvenVigilantEntExpansion
3 = Command_ConstructElvenFloodgateExpansion
4 = Command_ConstructElvenCastleWallHubExpansion
End
CommandSet ElvenFortressExpansionPadSideCommandSet
End
CommandSet ElvenWallUpgradeNodeCommandSet
1 = Command_ElvenWallUpgradeToHub
2 = Command_ElvenWallUpgradeToRegularGate
6 = Command_Sell
7 = Command_StartSelfRepair
End
CommandSet ElvenCastleWallHubCommandSet
1 = Command_ElvenCastleWallHub_BeginWallSpan
4 = Command_CancelWallSpan
6 = Command_Sell
End
CommandSet ElvenWallCliffCapCommandSet
6 = Command_Sell
End
// THIS STRUCTURE MAY NOT REQUIRE A COMMAND SET, SINCE IT AUTOPRODUCES ITS ELVES
CommandSet ElvenBarracksCommandSet // this is the elven barracks from the original lotr game that was on the rohan side in the single player campaign
//1 = Command_ConstructElvenWarriorHorde
//2 = Command_ConstructElvenMirkwoodArcherHorde
//6 = Command_Sell
End
CommandSet ERElvenBarracksCommandSet
1 = Command_ConstructElvenLorienWarriorHorde
2 = Command_ConstructElvenLorienArcherHorde
3 = Command_ConstructElvenMithlondSentryHorde
4 = Command_ConstructElvenMirkwoodArcherHorde
5 = Command_PurchaseUpgradeElvenBarracksLevel2
6 = Command_Sell
End
CommandSet ElvenBarracksCommandSetLevel2
1 = Command_ConstructElvenLorienWarriorHorde
2 = Command_ConstructElvenLorienArcherHorde
3 = Command_ConstructElvenMithlondSentryHorde
4 = Command_ConstructElvenMirkwoodArcherHorde
5 = Command_PurchaseUpgradeElvenBarracksLevel3
6 = Command_Sell
End
CommandSet ElvenBarracksCommandSetLevel3
1 = Command_ConstructElvenLorienWarriorHorde
2 = Command_ConstructElvenLorienArcherHorde
3 = Command_ConstructElvenMithlondSentryHorde
4 = Command_ConstructElvenMirkwoodArcherHorde
6 = Command_Sell
End
CommandSet ElvenGreenPastureCommandSet
1 = Command_ConstructElvenRivendellLancers
2 = Command_ConstructElvenGreenPastureLevel2
6 = Command_Sell
End
CommandSet ElvenGreenPastureCommandSetLevel2
1 = Command_ConstructElvenRivendellLancers
2 = Command_ConstructElvenGreenPastureLevel3
6 = Command_Sell
End
CommandSet ElvenGreenPastureCommandSetLevel3
1 = Command_ConstructElvenRivendellLancers
6 = Command_Sell
End
//-----------------------------------//
// ENTS UNIT PRODUCTION COMMAND SETS //
//-----------------------------------//
CommandSet EntsMootCommandSet
1 = Command_ConstructEntGeneric
2 = Command_ConstructEntTreeBeard
6 = Command_Sell
End
//------//
// Misc //
//------//
CommandSet MordorFighterCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorMouthOfSauronCommandSet
1 = Command_ToggleStance
2 = Command_MountHorseMouthOfSauron
3 = Command_MouthOfSauronDoubt
4 = Command_MouthOfSauronDissent
5 = Command_MouthOfSauronEvilEye
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet LumberMillCommandSet
1 = Command_BuildMordorWorker
6 = Command_Sell
End
CommandSet MordorLumberMillCommandSetLevel1
1 = Command_BuildMordorWorker
6 = Command_Sell
End
CommandSet MordorSpawnOrcs
1 = Command_SpawnOrcs
; 14 = Command_GuardUnit
15 = Command_Stop
End
CommandSet GondorGandalfCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityWizardBlast
3 = Command_GondorGandalfLightningSword
4 = Command_GandalfShadowfax
5 = Command_GondorGandalfIstariLight
6 = Command_SpecialAbilityWordOfPower
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorFaramirCommandSet
1 = Command_ToggleStance
2 = Command_ToggleFaramirWeapon
3 = Command_SpecialAbilityWoundArrow
4 = Command_ToggleMounted
5 = Command_FaramirFakeLeadershipButton
6 = Command_SpecialAbilityCaptainOfGondor
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorDamrodCommandSet
1 = Command_ToggleStance
2 = Command_ToggleDamrodWeapon
3 = Command_SpecialAbilityDamrodLeadership
4 = Command_SpecialAbilityDamrodDeadlySniper
5 = Command_SpecialPowerRallyRangers
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanGimliCommandSet
1 = Command_ToggleStance
2 = Command_GimliAxeThrow
3 = Command_RohanGimliLeap
4 = Command_SpecialAbilitySlayer
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanFrodoCommandSet
1 = Command_ToggleStance
2 = Command_ToggleFrodoWeapon
3 = Command_SpecialAbilityElfCloak
4 = Command_SpecialAbilityPhialOfGaladriel
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanSamWithFrodoPowersCommandSet
1 = Command_ToggleStance
2 = Command_ToggleFrodoWeapon
3 = Command_SpecialAbilityElfCloakSam
4 = Command_SpecialAbilityPhialOfGaladrielSam
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanPippinCommandSet
1 = Command_ToggleStance
2 = Command_ToggleHobbitRockThrow
3 = Command_SpecialAbilityElfCloak
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanSamCommandSet
1 = Command_ToggleStance
2 = Command_ToggleHobbitRockThrow
3 = Command_SpecialAbilityElfCloakSam
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanEomerCommandSet
1 = Command_ToggleStance
2 = Command_MountHorseEomer
3 = Command_RohanEomerHorseLordLeadership
4 = Command_RohanEomerOutlawLeadership
5 = Command_RohanEomerSpear
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanEowynCommandSet
1 = Command_ToggleStance
2 = Command_EowynSmite
3 = Command_MountHorseEowyn
4 = Command_Disguise
5 = Command_EowynShieldMaiden
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanGamlingCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet ElvenArwenCommandSet
1 = Command_ToggleStance
2 = Command_MountHorseArwen
3 = Command_ArwenElvenGrace
4 = Command_ArwenFlood
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet ElvenHaldirCommandSet
1 = Command_ToggleStance
2 = Command_ToggleHaldirWeapon
3 = Command_HaldirFakeLeadershipButton
4 = Command_HaldirGoldenArrow
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet ElvenGlorfindelCommandSet
1 = Command_ToggleStance
2 = Command_MountHorseGlorfindel
3 = Command_SpecialAbilityGlorfindelBladeOfPurity
4 = Command_SpecialAbilityGlorfindelWindRider
5 = Command_GlorfindelStarlight
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet ElvenThranduilCommandSet
1 = Command_ToggleStance
2 = Command_ThranduilWildWalkButton
3 = Command_SpecialAbilityMoveUnseen ; Command_SpecialAbilityDeadEye
4 = Command_SpecialAbilityElfCloakThranduil
5 = Command_SpecialAbilityDeadEye ; Command_SpecialAbilityMoveUnseen
6 = Command_SpecialAbilityThornofVengeance
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorWorkerCommandSet
1 = Command_ConstructGondorFarm
2 = Command_ConstructGondorBarracks
3 = Command_ConstructGondorMarketPlace
4 = Command_ConstructGondorHseHeal
5 = Command_ConstructGondorBlackSmith
13 = Command_AttackMove
15 = Command_Stop
End
CommandSet CastleFlagCommandSet
1 = Command_UnpackCastle
End
CommandSet CampFlagCommandSet
1 = Command_UnpackCamp
End
CommandSet EconomyFlagCommandSet
1 = Command_UnpackEconomyPlot
End
CommandSet OutpostFlagCommandSet
1 = Command_UnpackOutpost
End
CommandSet RohanEconomyPlotCommandSet
1 = Command_UnpackExplicitRohanFarm
2 = Command_ConstructEntMoot
End
CommandSet MordorEconomyPlotCommandSet
1 = Command_UnpackExplicitMordorLumbermill
2 = Command_UnpackExplicitMordorSlaughterhouse
End
CommandSet IsengardEconomyPlotCommandSet
1 = Command_UnpackExplicitIsengardLumbermill
2 = Command_UnpackExplicitIsengardFurnace
End
CommandSet GoblinEconomyPlotCommandSet
1 = Command_UnpackExplicitWildLumbermill
2 = Command_ConstructGoblinCave
End
CommandSet GondorAragornCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityAthelas
3 = Command_SpecialAbilityBladeMaster
4 = Command_AragornFakeLeadershipButton
5 = Command_SpecialAbilityElendil
6 = Command_SpawnOathbreakers
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorIsildurCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityNarsilAttack
13 = Command_AttackMove
15 = Command_Stop
End
CommandSet MordorWorkerCommandSet
1 = Command_Harvest
2 = Command_ConstructMordorBase
3 = Command_ConstructMordorBaseTest
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorBaseTestCommandSet
1 = Command_UpgradeTest
2 = Command_UpgradeTest_2
End
CommandSet FellBeastCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityScreech
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet DrogothCommandSet
1 = Command_ToggleStance
2 = Command_DrogothFireball
3 = Command_DrogothWingBlast
4 = Command_DrogothFireflight
5 = Command_DrogothIncinerate
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorNazgulRidingFellBeastCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityScreech
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorWitchKingRidingFellBeastCommandSet
1 = Command_ToggleStance
2 = Command_WitchKingDismount
3 = Command_WitchKingDreadVisage
4 = Command_SpecialAbilityScreechWitchKing
5 = Command_HourOfTheWitchKing
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MordorWitchKingCommandSet
1 = Command_ToggleStance
2 = Command_WitchKingToggleMounted
3 = Command_WitchKingDreadVisage
4 = Command_SpecialAbilityScreechWitchKing
5 = Command_HourOfTheWitchKing
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet SellableCommandSet
6 = Command_Sell
End
CommandSet GondorFoundationCommandSet
1 = Command_ConstructGondorFarm
2 = Command_ConstructGondorBlackSmith
3 = Command_ConstructGondorBarracks
4 = Command_ConstructGondorArcherRange
5 = Command_ConstructGondorStatue
6 = Command_ConstructGondorWell
7 = Command_ConstructGondorKeep
8 = Command_ConstructGondorStable
9 = Command_ConstructGondorWorkshop
10 = Command_ConstructGondorStoneMaker
11 = Command_ConstructGondorMarketPlace
End
CommandSet GondorFoundation_IndependantCommandSet
1 = Command_ConstructGondorFarm
2 = Command_ConstructGondorBlackSmith
3 = Command_ConstructGondorBarracks
4 = Command_ConstructGondorArcherRange
5 = Command_ConstructGondorStatue
6 = Command_ConstructGondorWell
7 = Command_ConstructGondorKeep
8 = Command_ConstructGondorStable
9 = Command_ConstructGondorWorkshop
11 = Command_ConstructGondorMarketPlace
End
CommandSet GondorFoundationCommandSetUpgradedEntMoot
1 = Command_ConstructGondorFarm
2 = Command_ConstructGondorBlackSmith
3 = Command_ConstructGondorBarracks
4 = Command_ConstructGondorArcherRange
5 = Command_ConstructGondorStatue
6 = Command_ConstructGondorWell
7 = Command_ConstructGondorKeep
8 = Command_ConstructGondorStable
9 = Command_ConstructGondorWorkshop
10 = Command_ConstructGondorStoneMaker
11 = Command_ConstructGondorMarketPlace
12 = Command_ConstructEntMoot
End
CommandSet GondorBaseDefenceFoundationCommandSet
1 = Command_ConstructGondorSentryTower
End
CommandSet RohanBaseDefenceFoundationCommandSet
1 = Command_ConstructRohanSentryTower
End
CommandSet MordorBaseDefenceFoundationCommandSet
1 = Command_ConstructEvilSentryTower
End
CommandSet IsengardBaseDefenceFoundationCommandSet
1 = Command_ConstructEvilSentryTower
End
CommandSet NeutralBattleTowerCommandSet
1 = Command_ExitGarrison
End
CommandSet GondorWallFoundationCommandSet
1 = Command_ConstructGondorWall
End
CommandSet RohanFoundationCommandSet
1 = Command_ConstructRohanFarm
2 = Command_ConstructRohanArcherRange
3 = Command_ConstructRohanStable
4 = Command_ConstructRohanArmory
End
CommandSet RohanFoundationCommandSetUpgradedEntMoot
1 = Command_ConstructRohanFarm
2 = Command_ConstructRohanArcherRange
3 = Command_ConstructRohanStable
4 = Command_ConstructRohanArmory
5 = Command_ConstructEntMoot
End
CommandSet RohanWallFoundationCommandSet
1 = Command_ConstructRohanWall
End
CommandSet MordorFoundationCommandSet
3 = Command_ConstructMordorOrcPit
; 4 = Command_ConstructMordorHaradrimPalace
; 5 = Command_ConstructMordorTrollCage
; 6 = Command_ConstructMordorSiegeWorks
; 7 = Command_ConstructMordorPen
; 9 = Command_ConstructMordorOrcFletcher
; 10 = Command_ConstructMordorUmbarTavern
; 11 = Command_ConstructMordorBarracks
End
CommandSet IsengardFoundationCommandSet
3 = Command_ConstructIsengardUrukPit
4 = Command_ConstructIsengardBattleTower
5 = Command_ConstructIsengardWargPit
6 = Command_ConstructIsengardArmory
7 = Command_ConstructIsengardSiegeWorks
End
CommandSet ElvenFoundationCommandSet
2 = Command_ConstructERElvenBarracks
3 = Command_ConstructDwarvenBarracks
4 = Command_ConstructDwarvenHearth
5 = Command_ConstructDwarvenForgeWorks
6 = Command_ConstructElvenWatchTower
8 = Command_ConstructElvenMallornTree
9 = Command_ConstructElvenGreenPasture
11 = Command_ConstructElvenMirrorOfGaladriel
End
CommandSet EntFoundationCommandSet
1 = Command_ConstructEntMoot
End
//---------------------------------------------------------
//Evil Monument Fortress Command Sets. Used for buildings like Helms Deep, Osgiliath etc.
CommandSet MordorMonumentFortressCommandSet
InitialVisible = 6
//Main Menu
1 = Command_ConstructMordorPorter
2 = Command_SelectRevivablesMordorMonumentFortress
//Hero Menu
7 = Command_RingHeroReviveSlot
8 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
9 = Command_GenericReviveSlot1
10 = Command_GenericReviveSlot2
11 = Command_GenericReviveSlot3
12 = Command_GenericReviveSlot4
13 = Command_GenericReviveSlot5
14 = Command_GenericReviveSlot6
15 = Command_GenericReviveSlot7
16 = Command_GenericReviveSlot8
17 = Command_RadialBack
End
CommandSet IsengardMonumentFortressCommandSet
InitialVisible = 6
//Main Menu
1 = Command_ConstructIsengardPorter
2 = Command_SelectRevivablesIsengardMonumentFortress
//Hero Menu
7 = Command_RingHeroReviveSlot
8 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
9 = Command_GenericReviveSlot1
10 = Command_GenericReviveSlot2
11 = Command_GenericReviveSlot3
12 = Command_GenericReviveSlot4
13 = Command_GenericReviveSlot5
14 = Command_GenericReviveSlot6
15 = Command_GenericReviveSlot7
16 = Command_GenericReviveSlot8
17 = Command_RadialBack
End
CommandSet WildMonumentFortressCommandSet
InitialVisible = 6
//Main Menu
1 = Command_ConstructWildPorter
2 = Command_SelectRevivablesWildMonmentFortress
//Hero Menu
7 = Command_RingHeroReviveSlot
8 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
9 = Command_GenericReviveSlot1
10 = Command_GenericReviveSlot2
11 = Command_GenericReviveSlot3
12 = Command_GenericReviveSlot4
13 = Command_GenericReviveSlot5
14 = Command_GenericReviveSlot6
15 = Command_GenericReviveSlot7
16 = Command_GenericReviveSlot8
17 = Command_RadialBack
End
//---------------------------------------------------------
//Evil Monument Fortress Command Sets with Rebuild capability
CommandSet MordorMonumentFortressRebuildCommandSet
InitialVisible = 6
//Main Menu
1 = Command_ConstructMordorPorter
2 = Command_SelectRevivablesMordorMonumentFortress
3 = Command_StartSelfRepair
//Hero Menu
7 = Command_RingHeroReviveSlot
8 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
9 = Command_GenericReviveSlot1
10 = Command_GenericReviveSlot2
11 = Command_GenericReviveSlot3
12 = Command_GenericReviveSlot4
13 = Command_GenericReviveSlot5
14 = Command_GenericReviveSlot6
15 = Command_GenericReviveSlot7
16 = Command_GenericReviveSlot8
17 = Command_RadialBack
End
CommandSet IsengardMonumentFortressRebuildCommandSet
InitialVisible = 6
//Main Menu
1 = Command_ConstructIsengardPorter
2 = Command_SelectRevivablesIsengardMonumentFortress
3 = Command_StartSelfRepair
//Hero Menu
7 = Command_RingHeroReviveSlot
8 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
9 = Command_GenericReviveSlot1
10 = Command_GenericReviveSlot2
11 = Command_GenericReviveSlot3
12 = Command_GenericReviveSlot4
13 = Command_GenericReviveSlot5
14 = Command_GenericReviveSlot6
15 = Command_GenericReviveSlot7
16 = Command_GenericReviveSlot8
17 = Command_RadialBack
End
CommandSet WildMonumentFortressRebuildCommandSet
InitialVisible = 6
//Main Menu
1 = Command_ConstructWildPorter
2 = Command_SelectRevivablesWildMonmentFortress
3 = Command_StartSelfRepair
//Hero Menu
7 = Command_RingHeroReviveSlot
8 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
9 = Command_GenericReviveSlot1
10 = Command_GenericReviveSlot2
11 = Command_GenericReviveSlot3
12 = Command_GenericReviveSlot4
13 = Command_GenericReviveSlot5
14 = Command_GenericReviveSlot6
15 = Command_GenericReviveSlot7
16 = Command_GenericReviveSlot8
17 = Command_RadialBack
End
//---------------------------------------------------------
//Good Monument Fortress Command Sets. Used for buildings like Helms Deep, Osgiliath etc.
CommandSet MenMonumentFortressCommandSet
InitialVisible = 6
//Main Menu
1 = Command_ConstructMenPorter
2 = Command_SelectRevivablesMenMonumentFortress
//Hero Menu
7 = Command_RingHeroReviveSlot
8 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
9 = Command_GenericReviveSlot1
10 = Command_GenericReviveSlot2
11 = Command_GenericReviveSlot3
12 = Command_GenericReviveSlot4
13 = Command_GenericReviveSlot5
14 = Command_GenericReviveSlot6
15 = Command_GenericReviveSlot7
16 = Command_GenericReviveSlot8
17 = Command_RadialBack
End
CommandSet ElvenMonumentFortressCommandSet
InitialVisible = 6
//Main Menu
1 = Command_ConstructElvenPorter
2 = Command_SelectRevivablesElvenMonumentFortress
//Hero Menu
7 = Command_RingHeroReviveSlot
8 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
9 = Command_GenericReviveSlot1
10 = Command_GenericReviveSlot2
11 = Command_GenericReviveSlot3
12 = Command_GenericReviveSlot4
13 = Command_GenericReviveSlot5
14 = Command_GenericReviveSlot6
15 = Command_GenericReviveSlot7
16 = Command_GenericReviveSlot8
17 = Command_RadialBack
End
CommandSet DwarvenMonumentFortressCommandSet
InitialVisible = 6
//Main Menu
1 = Command_ConstructDwarvenPorter
2 = Command_SelectRevivablesDwarvenMonumentFortress
//Hero Menu
7 = Command_RingHeroReviveSlot
8 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
9 = Command_GenericReviveSlot1
10 = Command_GenericReviveSlot2
11 = Command_GenericReviveSlot3
12 = Command_GenericReviveSlot4
13 = Command_GenericReviveSlot5
14 = Command_GenericReviveSlot6
15 = Command_GenericReviveSlot7
16 = Command_GenericReviveSlot8
17 = Command_RadialBack
End
//---------------------------------------------------------
//Good Monument Fortress Command Sets with Rebuild capability
CommandSet MenMonumentFortressRebuildCommandSet
InitialVisible = 6
//Main Menu
1 = Command_ConstructMenPorter
2 = Command_SelectRevivablesMenMonumentFortress
3 = Command_StartSelfRepair
//Hero Menu
7 = Command_RingHeroReviveSlot
8 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
9 = Command_GenericReviveSlot1
10 = Command_GenericReviveSlot2
11 = Command_GenericReviveSlot3
12 = Command_GenericReviveSlot4
13 = Command_GenericReviveSlot5
14 = Command_GenericReviveSlot6
15 = Command_GenericReviveSlot7
16 = Command_GenericReviveSlot8
17 = Command_RadialBack
End
CommandSet ElvenMonumentFortressRebuildCommandSet
InitialVisible = 6
//Main Menu
1 = Command_ConstructElvenPorter
2 = Command_SelectRevivablesElvenMonumentFortress
3 = Command_StartSelfRepair
//Hero Menu
7 = Command_RingHeroReviveSlot
8 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
9 = Command_GenericReviveSlot1
10 = Command_GenericReviveSlot2
11 = Command_GenericReviveSlot3
12 = Command_GenericReviveSlot4
13 = Command_GenericReviveSlot5
14 = Command_GenericReviveSlot6
15 = Command_GenericReviveSlot7
16 = Command_GenericReviveSlot8
17 = Command_RadialBack
End
CommandSet DwarvenMonumentFortressRebuildCommandSet
InitialVisible = 6
//Main Menu
1 = Command_ConstructDwarvenPorter
2 = Command_SelectRevivablesDwarvenMonumentFortress
3 = Command_StartSelfRepair
//Hero Menu
7 = Command_RingHeroReviveSlot
8 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
9 = Command_GenericReviveSlot1
10 = Command_GenericReviveSlot2
11 = Command_GenericReviveSlot3
12 = Command_GenericReviveSlot4
13 = Command_GenericReviveSlot5
14 = Command_GenericReviveSlot6
15 = Command_GenericReviveSlot7
16 = Command_GenericReviveSlot8
17 = Command_RadialBack
End
//-------------//
// Spell Books //
//-------------//
//---------------------------------------------------------
CommandSet GoodSpellBookCommandSet
1 = Command_SpellBookHeal
2 = Command_SpellBookElvenGifts
3 = Command_SpellBookLoneTowerDwarf
4 = Command_SpellBookEnshroudingMist
5 = Command_SpellBookRallyingCall
6 = Command_SpellBookTomBombadil
7 = Command_SpellBookHobbitAllies
8 = Command_SpellBookRebuild
9 = Command_SpellBookArrowVolleyGood
10 = Command_SpellBookElvenWood
11 = Command_SpellBookDwarvenRiches
12 = Command_SpellBookMenOfDaleAllies
13 = Command_SpellBookCloudBreak
14 = Command_SpellBookRohanAllies
15 = Command_SpellBookDunedainAllies
16 = Command_SpellBookEntAllies
17 = Command_SpellBookEagleAllies
18 = Command_SpellBookUndermine
19 = Command_SpellBookBombard
20 = Command_SpellBookArmyoftheDead
21 = Command_SpellBookEarthquake
22 = Command_SpellBookFlood
23 = Command_SpellBookSunflare
24 = Command_SpellBookCitadel
25 = Command_SpellBookFarsight
End
CommandSet GoodSpellStoreCommandSet ; Good campaign
1 = Command_PurchaseSpellEnshroudingMistSP
2 = Command_PurchaseSpellElvenGifts
3 = Command_PurchaseSpellHeal
4 = Command_PurchaseSpellElvenWood
5 = Command_PurchaseSpellRallyingCallSP
6 = Command_PurchaseSpellTomBombadil
7 = Command_PurchaseSpellDwarvenRiches
8 = Command_PurchaseSpellRebuild
9 = Command_PurchaseSpellLoneTower
10 = Command_PurchaseSpellMenOfDaleAllies
11 = Command_PurchaseSpellCloudBreak
12 = Command_PurchaseSpellUndermine
13 = Command_PurchaseSpellBombard
14 = Command_PurchaseSpellFlood
15 = Command_PurchaseSpellEarthquake
16 = Command_PurchaseSpellSunflare
End
CommandSet TutorialSpellStoreCommandSet ; Advanced Tutorial
1 = Command_PurchaseSpellEnshroudingMistSP
2 = Command_PurchaseSpellElvenGifts
3 = Command_PurchaseSpellHeal
4 = Command_PurchaseSpellElvenWood
5 = Command_PurchaseSpellRallyingCallSP
6 = Command_PurchaseSpellTomBombadil
7 = Command_PurchaseSpellArrowVolleyGood
8 = Command_PurchaseSpellRebuild
9 = Command_PurchaseSpellLoneTower
10 = Command_PurchaseSpellMenOfDaleAllies
11 = Command_PurchaseSpellCloudBreak
12 = Command_PurchaseSpellUndermine
13 = Command_PurchaseSpellBombard
14 = Command_PurchaseSpellFlood
15 = Command_PurchaseSpellEarthquake
16 = Command_PurchaseSpellSunflare
End
CommandSet EvilSpellBookCommandSet
1 = Command_SpellBookTaint
2 = Command_SpellBookEyeofSauron
3 = Command_SpellBookBarricade
4 = Command_SpellBookWarChant
5 = Command_SpellBookPalantirVision
6 = Command_SpellBookCrebain
7 = Command_SpellBookCaveBats
8 = Command_SpellBookIndustry
9 = Command_SpellBookDevastation
10 = Command_SpellBookUntamedAllegiance
11 = Command_SpellBookArrowVolleyEvil
12 = Command_SpellBookWildMenAllies
13 = Command_SpellBookScavenger
14 = Command_SpellBookEvilEyeofSauron
15 = Command_SpellBookSpiderlingAllies
16 = Command_SpellBookDarkness
17 = Command_SpellBookAwakenWyrm
18 = Command_SpellBookFreezingRain
19 = Command_SpellBookFueltheFires
20 = Command_SpellBookWatcherAlly
21 = Command_SpellBookBalrogAlly
22 = Command_SpellBookRainOfFire
23 = Command_SpellBookDragonAlly
24 = Command_SpellBookDragonStrike
End
CommandSet EvilSpellStoreCommandSet ; Evil campaign
1 = Command_PurchaseSpellCaveBats
2 = Command_PurchaseSpellWarChant
3 = Command_PurchaseSpellWildMenAllies
4 = Command_PurchaseSpellTaint
5 = Command_PurchaseSpellScavenger
6 = Command_PurchaseSpellWatcherAlly
7 = Command_PurchaseSpellBarricade
8 = Command_PurchaseSpellDarkness
9 = Command_PurchaseSpellDevastation
10 = Command_PurchaseSpellUntamedAllegiance
11 = Command_PurchaseSpellSpiderlingAllies
12 = Command_PurchaseSpellAwakenWyrm
13 = Command_PurchaseSpellArrowVolleyEvil
14 = Command_PurchaseSpellFueltheFires
15 = Command_PurchaseSpellIndustry
16 = Command_PurchaseSpellEvilEyeofSauron
17 = Command_PurchaseSpellDragonAlly
18 = Command_PurchaseSpellBalrogAlly
19 = Command_PurchaseSpellRainOfFire
20 = Command_PurchaseSpellDragonStrike
End
//-------------------
CommandSet MenSpellBookCommandSet
1 = Command_SpellBookHeal
2 = Command_SpellBookRallyingCall
3 = Command_SpellBookRebuild
4 = Command_SpellBookTomBombadil
5 = Command_SpellBookHobbitAllies
6 = Command_SpellBookLoneTower
7 = Command_SpellBookArrowVolleyGood
8 = Command_SpellBookCloudBreak
9 = Command_SpellBookRohanAllies
10 = Command_SpellBookDunedainAllies
11 = Command_SpellBookArmyoftheDead
12 = Command_SpellBookEarthquake
End
CommandSet MenSpellStoreCommandSet
1 = Command_PurchaseSpellHeal
2 = Command_PurchaseSpellRallyingCallMP
3 = Command_PurchaseSpellRebuild
4 = Command_PurchaseSpellHobbitAllies
5 = Command_PurchaseSpellArrowVolleyGood
6 = Command_PurchaseSpellTomBombadil
7 = Command_PurchaseSpellLoneTowerMen
8 = Command_PurchaseSpellDunedainAllies
9 = Command_PurchaseSpellCloudBreak
10 = Command_PurchaseSpellRohanAllies
11 = Command_PurchaseSpellArmyoftheDead
12 = Command_PurchaseSpellEarthquake
End
CommandSet ElvesSpellBookCommandSet
1 = Command_SpellBookRallyingCall
2 = Command_SpellBookHeal
3 = Command_SpellBookFarsight
4 = Command_SpellBookTomBombadil
5 = Command_SpellBookEnshroudingMist
6 = Command_SpellBookArrowVolleyGood
7 = Command_SpellBookElvenWood
8 = Command_SpellBookCloudBreak
9 = Command_SpellBookEntAllies
10 = Command_SpellBookEagleAllies
11 = Command_SpellBookFlood
12 = Command_SpellBookSunflare
End
CommandSet ElvesSpellStoreCommandSet
1 = Command_PurchaseSpellRallyingCallMP
2 = Command_PurchaseSpellHeal
3 = Command_PurchaseSpellFarsight
4 = Command_PurchaseSpellEnshroudingMistMP
5 = Command_PurchaseSpellArrowVolleyGood
6 = Command_PurchaseSpellElvenWood
7 = Command_PurchaseSpellTomBombadil
8 = Command_PurchaseSpellEagleAllies
9 = Command_PurchaseSpellCloudBreak
10 = Command_PurchaseSpellEntAllies
11 = Command_PurchaseSpellSunflare
12 = Command_PurchaseSpellFlood
End
CommandSet DwarvesSpellBookCommandSet
1 = Command_SpellBookHeal
2 = Command_SpellBookRebuild
3 = Command_SpellBookRallyingCall
4 = Command_SpellBookHobbitAllies
5 = Command_SpellBookLoneTowerDwarf
6 = Command_SpellBookDwarvenRiches
7 = Command_SpellBookMenOfDaleAllies
8 = Command_SpellBookCloudBreak
9 = Command_SpellBookUndermine
10 = Command_SpellBookBombard
11 = Command_SpellBookEarthquake
12 = Command_SpellBookCitadel
End
CommandSet DwarvesSpellStoreCommandSet
1 = Command_PurchaseSpellRallyingCallMP
2 = Command_PurchaseSpellRebuild
3 = Command_PurchaseSpellHeal
4 = Command_PurchaseSpellMenOfDaleAllies
5 = Command_PurchaseSpellDwarvenRiches
6 = Command_PurchaseSpellLoneTower
7 = Command_PurchaseSpellHobbitAllies
8 = Command_PurchaseSpellBombard
9 = Command_PurchaseSpellCloudBreak
10 = Command_PurchaseSpellUndermine
11 = Command_PurchaseSpellEarthquake
12 = Command_PurchaseSpellCitadel
End
CommandSet MordorSpellBookCommandSet
1 = Command_SpellBookTaint
2 = Command_SpellBookEyeofSauron
3 = Command_SpellBookWarChant
4 = Command_SpellBookIndustry
5 = Command_SpellBookBarricade
6 = Command_SpellBookUntamedAllegiance
7 = Command_SpellBookArrowVolleyEvil
8 = Command_SpellBookEvilBombard
9 = Command_SpellBookDarkness
10 = Command_SpellBookAwakenWyrm
11 = Command_SpellBookBalrogAlly
12 = Command_SpellBookRainOfFire
End
CommandSet MordorSpellStoreCommandSet
1 = Command_PurchaseSpellTaint
2 = Command_PurchaseSpellEyeofSauron
3 = Command_PurchaseSpellWarChant
4 = Command_PurchaseSpellBarricade
5 = Command_PurchaseSpellUntamedAllegiance
6 = Command_PurchaseSpellIndustry
7 = Command_PurchaseSpellArrowVolleyEvil
8 = Command_PurchaseSpellAwakenWyrm
9 = Command_PurchaseSpellDarkness
10 = Command_PurchaseSpellEvilBombard
11 = Command_PurchaseSpellBalrogAlly
12 = Command_PurchaseSpellRainOfFire
End
CommandSet IsengardSpellBookCommandSet
1 = Command_SpellBookWarChant
2 = Command_SpellBookPalantirVision
3 = Command_SpellBookCrebain
4 = Command_SpellBookIsengardTaint
5 = Command_SpellBookIndustry
6 = Command_SpellBookDevastation
7 = Command_SpellBookWildMenAllies
8 = Command_SpellBookFreezingRain
9 = Command_SpellBookFueltheFires
10 = Command_SpellBookWatcherAlly
11 = Command_SpellBookDragonAlly
12 = Command_SpellBookDragonStrike
End
CommandSet IsengardSpellStoreCommandSet
1 = Command_PurchaseSpellPalantirVision
2 = Command_PurchaseSpellWarChant
3 = Command_PurchaseSpellCrebain
4 = Command_PurchaseSpellDevastation
5 = Command_PurchaseSpellIsengardTaint
6 = Command_PurchaseSpellWildMenAllies
7 = Command_PurchaseSpellIndustry
8 = Command_PurchaseSpellWatcherAlly
9 = Command_PurchaseSpellFreezingRain
10 = Command_PurchaseSpellFueltheFires
11 = Command_PurchaseSpellDragonAlly
12 = Command_PurchaseSpellDragonStrike
End
CommandSet WildSpellBookCommandSet
1 = Command_SpellBookTaint
2 = Command_SpellBookWarChant
3 = Command_SpellBookCaveBats
4 = Command_SpellBookUntamedAllegiance
5 = Command_SpellBookScavenger
6 = Command_SpellBookWildMenAllies
7 = Command_SpellBookSpiderlingAllies
8 = Command_SpellBookDarkness
9 = Command_SpellBookAwakenWyrm
10 = Command_SpellBookWatcherAlly
11 = Command_SpellBookBalrogAlly
12 = Command_SpellBookDragonAlly
End
CommandSet WildSpellStoreCommandSet
1 = Command_PurchaseSpellWarChant
2 = Command_PurchaseSpellTaint
3 = Command_PurchaseSpellCaveBats
4 = Command_PurchaseSpellWildMenAllies
5 = Command_PurchaseSpellScavenger
6 = Command_PurchaseSpellUntamedAllegiance
7 = Command_PurchaseSpellSpiderlingAllies
8 = Command_PurchaseSpellAwakenWyrm
9 = Command_PurchaseSpellDarkness
10 = Command_PurchaseSpellWatcherAlly
11 = Command_PurchaseSpellDragonAlly
12 = Command_PurchaseSpellBalrogAlly
End
//----------------------------------------------------------
CommandSet SummonedDragonCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilitySummonedDragonReposition
End
CommandSet WyrmCommandSet
1 = Command_SpecialAbilityWyrmReposition
End
CommandSet PosternGateCommandSet
1 = Command_UpgradeGondorPosternGate
End
CommandSet PosternGateCommandSetMk2
1 = Command_UpgradeGondorPosternGate
End
CommandSet GondorCastleWallCommandSet
1 = Command_UpgradeGondorTrebuchetTurret
2 = Command_UpgradeGondorOpenGarrison
3 = Command_UpgradeGondorPosternGate
End
//----Wall Treb/Cat commandsets---------
//---Men of the West Trebs---
CommandSet GondorCastleWallUpgradeCommandSetBuyNewTreb
1 = Command_PurchaseNewWallTreb
6 = Command_Sell
End
//---Dwarven Catapults---
CommandSet DwarvenUpgradeCommandSetBuyNewCatapult
1 = Command_DwarvenPurchaseNewWallCatapult
6 = Command_Sell
End
//---Isengard Ballista---
CommandSet IsengardUpgradeCommandSetBuyNewBallista
1 = Command_IsengardPurchaseNewWallBallista
6 = Command_Sell
End
//---Mordor Catapult---
CommandSet MordorUpgradeCommandSetBuyNewCatapult
1 = Command_MordorPurchaseNewWallCatapult
6 = Command_Sell
End
//---Goblin Giant Sentry---
CommandSet GoblinUpgradeCommandSetBuyNewGiantSentry
1 = Command_GoblinPurchaseNewWallGiantSentry
6 = Command_Sell
End
CommandSet GenericBuyNewTrebCommandSet
1 = Command_PurchaseNewWallTreb
6 = Command_Sell
End
CommandSet GenericMinasMorgulBuyNewTrebCommandSet
1 = Command_PurchaseNewWallTreb
End
CommandSet GarrisonableTowerCommandSet
;1 = Command_EvacuateGarrison
1 = Command_ExitGarrison
2 = Command_ExitGarrison
6 = Command_Sell
End
CommandSet HobbitWorkPitCommandSet
1 = Command_ExitGarrison
End
CommandSet TransportShipCommandSet
1 = Command_ExitGarrisonNoRadial
2 = Command_ExitGarrisonNoRadial
End
CommandSet EvilLargeShipCommandSet
1 = Command_ToggleStance
2 = Command_PurchaseUpgradePirateFlag ; banner
3 = Command_PurchaseUpgradeEvilShipArmor ; armour
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet EvilFireShipCommandSet
1 = Command_ToggleStance
2 = Command_PurchaseUpgradePirateFlag ; banner
3 = Command_PurchaseUpgradeEvilShipArmor ; armour
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet EvilBombardShipCommandSet
1 = Command_ToggleStance
2 = Command_PurchaseUpgradePirateFlag ; banner
3 = Command_PurchaseUpgradeEvilShipArmor ; armour
4 = Command_BombardEvil
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet EvilLargeShipCommandSet_CAMPEA
1 = Command_ExitGarrisonNoRadial
2 = Command_ExitGarrisonNoRadial
10 = Command_BombardEvil
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GoodLargeShipCommandSet
1 = Command_ToggleStance
2 = Command_PurchaseUpgradeCirdansCraftwork ; banner
3 = Command_PurchaseUpgradeGoodShipArmor ; armour
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet ElvenFireShipCommandSet
1 = Command_ToggleStance
2 = Command_PurchaseUpgradeCirdansCraftwork ; banner
3 = Command_PurchaseUpgradeGoodShipArmor ; armour
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GoodBombardShipCommandSet
1 = Command_ToggleStance
2 = Command_PurchaseUpgradeCirdansCraftwork ; banner
3 = Command_PurchaseUpgradeGoodShipArmor ; armour
4 = Command_Bombard
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GoodLargeShipCommandSet_CAMPEA
1 = Command_ExitGarrisonNoRadial
2 = Command_ExitGarrisonNoRadial
10 = Command_Bombard
13 = Command_AttackMove
14 = Command_Stop
End
;CommandSet GoodLargeShipCommandSetWithLoveOfTheSea
; 1 = Command_PurchaseUpgradeCirdansCraftwork
; 2 = Command_SpecialAbilityLoveOfTheSea
; 3 = Command_PurchaseUpgradeFlamingPitch
; 10 = Command_Bombard
; 13 = Command_AttackMove
; 14 = Command_Stop
;End
CommandSet RohanCastleWallCommandSet
1 = Command_UpgradeRohanWallBanner
2 = Command_UpgradeRohanOpenGarrison
3 = Command_UpgradeRohanPosternGate
End
CommandSet MinasCastleWallNoGateCommandSet
1 = Command_UpgradeGondorTrebuchetTurret
2 = Command_UpgradeGondorOpenGarrison
End
CommandSet MinisWallBTCommandSet
1 = Command_UpgradeGondorTrebuchetTurret
End
CommandSet CastleGateCommandSet
1 = Command_ToggleGate
2 = Command_StartSelfRepair
6 = Command_Sell
End
CommandSet CastleGateCommandSet_NoSell
1 = Command_ToggleGate
2 = Command_StartSelfRepair
End
CommandSet GenericSelfRepairCommandSet
1 = Command_StartSelfRepair
End
CommandSet ElvenCastleBaseKeepCommandSet
1 = Command_GenericReviveSlot1
2 = Command_GenericReviveSlot2
3 = Command_GenericReviveSlot3
4 = Command_GenericReviveSlot4
5 = Command_GenericReviveSlot5
6 = Command_GenericReviveSlot6
7 = Command_GenericReviveSlot7
9 = Command_StartCitadelSelfRepair
End
CommandSet GondorCastleBaseKeepCommandSet
1 = Command_GenericReviveSlot1
2 = Command_GenericReviveSlot2
3 = Command_GenericReviveSlot3
4 = Command_GenericReviveSlot4
5 = Command_GenericReviveSlot5
6 = Command_GenericReviveSlot6
// 7 = Command_EvacuateGarrison
// 8 = Command_ExitGarrison
9 = Command_StartCitadelSelfRepair
End
CommandSet GondorCastleBaseKeepRebuildCommandSet //Rebuildable version
1 = Command_GenericReviveSlot1
2 = Command_GenericReviveSlot2
3 = Command_GenericReviveSlot3
4 = Command_GenericReviveSlot4
5 = Command_GenericReviveSlot5
6 = Command_GenericReviveSlot6
7 = Command_StartSelfRepair
// 8 = Command_ExitGarrison
End
CommandSet RohanCastleBaseKeepCommandSet
1 = Command_GenericReviveSlot1
2 = Command_GenericReviveSlot2
3 = Command_GenericReviveSlot3
4 = Command_GenericReviveSlot4
5 = Command_GenericReviveSlot5
6 = Command_GenericReviveSlot6
7 = Command_GenericReviveSlot7
9 = Command_StartCitadelSelfRepair
End
CommandSet HelmsDeepArcadeCommandSet
1 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
2 = Command_RingHeroReviveSlot
3 = Command_GenericReviveSlot1 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
4 = Command_GenericReviveSlot2 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
5 = Command_GenericReviveSlot3 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
6 = Command_GenericReviveSlot4 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
7 = Command_GenericReviveSlot5 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
8 = Command_GenericReviveSlot6 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
9 = Command_GenericReviveSlot7
10 = Command_GenericReviveSlot8
End
CommandSet HelmsDeepArcadeRebuildCommandSet
1 = Command_CreateAHeroReviveSlot // Note we also need an extra slot for the Create A Hero
2 = Command_RingHeroReviveSlot
3 = Command_GenericReviveSlot1 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
4 = Command_GenericReviveSlot2 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
5 = Command_GenericReviveSlot3 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
6 = Command_GenericReviveSlot4 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
7 = Command_GenericReviveSlot5 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
8 = Command_GenericReviveSlot6 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
9 = Command_GenericReviveSlot7
10 = Command_GenericReviveSlot8
11 = Command_StartSelfRepair
End
CommandSet SarumanCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityIsengardWizardBlast
3 = Command_SarumanFireball
4 = Command_SpecialAbilityDominateEnemy
5 = Command_SpecialAbilitySpeechCraft
6 = Command_SarumanThunderBolt
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet WormtongueCommandSet
1 = Command_ToggleStance
2 = Command_SpecialAbilityWormtongueEscape
3 = Command_SpecialAbilityWormtongueVenomousWords
4 = Command_SpecialAbilityWormtongueBackstab
5 = Command_SpecialAbilityWormtongueCorrodeAllegiance
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GwaihirCommandSet
1 = Command_ToggleStance
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet BuildTributeCartCommandSet
1 = Command_BuildMordorTributeCart
End
CommandSet RohanHobbitCommandSet
1 = Command_ToggleStance
2 = Command_ToggleHobbitRockThrow
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet HobbitCivilianCommandSet
14 = Command_Stop
End
CommandSet RohanHobbitHordeCommandSet
1 = Command_ToggleStance
2 = Command_ToggleHobbitRockThrow
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet RohanHobbitHordeCommandSet_Summoned
1 = Command_ToggleStance
2 = Command_ToggleHobbitRockThrow
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet EvilMenBlackRiderCommandSet
1 = Command_ToggleStance
2 = Command_MountHorseBlackRider
3 = Command_BlackRiderDreadVisage
4 = Command_BlackRiderMorgulBlade
5 = Command_SpecialAbilityScreechBlackRider
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet GondorCastleWallHubCommandSet
1 = Command_GondorCastleWallHub_BeginWallSpan
2 = Command_GondorCastleWallHub_BeginRamp
3 = Command_GondorCastleWallHub_SmallWallSpan
6 = Command_Sell
End
CommandSet GondorCastleWallHubSmallCommandSet
1 = Command_GondorCastleWallHub_BeginWallSpan
4 = Command_CancelWallSpan
6 = Command_Sell
End
CommandSet GondorCastleWallHubSmallUpgradeableCommandSet
1 = Command_GondorCastleWallHub_BeginWallSpan
2 = Command_MenWallUpgradeToRegularGate
3 = Command_MenWallUpgradeToPosternGate
4 = Command_MenWallUpgradeToTower
5 = Command_MenWallUpgradeToTrebuchet
6 = Command_Sell
End
CommandSet MenWallSegmentCommandSet
1 = Command_MenWallUpgradeToHub
2 = Command_MenWallUpgradeToRegularGate
3 = Command_MenWallUpgradeToPosternGate
4 = Command_MenWallUpgradeToTower
5 = Command_MenWallUpgradeToTrebuchet
6 = Command_Sell
7 = Command_StartSelfRepair
End
CommandSet MenWallCliffCapCommandSet
6 = Command_Sell
End
CommandSet MenWallUpgradeNodeCommandSet
1 = Command_MenWallUpgradeToHub
2 = Command_MenWallUpgradeToRegularGate
3 = Command_MenWallUpgradeToPosternGate
4 = Command_MenWallUpgradeToTower
5 = Command_MenWallUpgradeToTrebuchet
End
CommandSet MenPorterCommandSet
1 = Command_Stop
2 = Command_PorterExtinguishFire
3 = Command_PorterConstructMenFarm
4 = Command_PorterConstructMenBarracks
5 = Command_PorterConstructMenArcheryRange
6 = Command_PorterConstructMenStable
7 = Command_PorterConstructMenWorkshop
8 = Command_PorterConstructMenSentryTower
9 = Command_PorterConstructMenWell
10 = Command_PorterConstructMenStatue
11 = Command_PorterConstructMenBlacksmith
12 = Command_PorterConstructMenMarketPlace
13 = Command_PorterConstructMenWallHub
14 = Command_PorterConstructMenFortress
End
CommandSet MenPorterCommandSetForTutorial
1 = Command_Stop
2 = Command_PorterExtinguishFire
3 = Command_PorterConstructMenFarm
4 = Command_PorterConstructMenBarracks
5 = Command_PorterConstructMenArcheryRange
6 = Command_PorterConstructMenStable
7 = Command_PorterConstructMenWorkshop
8 = Command_PorterConstructMenSentryTower
9 = Command_PorterConstructMenWell
10 = Command_PorterConstructMenStatue
11 = Command_PorterConstructMenBlacksmith
12 = Command_PorterConstructMenMarketPlace
13 = Command_PorterConstructMenWallHub
14 = Command_PorterConstructMenFortressTutorial
End
CommandSet DwarvenCastleWallHubCommandSet
1 = Command_GondorCastleWallHub_BeginWallSpan
2 = Command_GondorCastleWallHub_BeginRamp
3 = Command_GondorCastleWallHub_SmallWallSpan
4 = Command_CancelWallSpan
6 = Command_Sell
End
CommandSet DwarvenCastleWallHubSmallCommandSet
1 = Command_DwarvenCastleWallHub_BeginWallSpan
4 = Command_CancelWallSpan
6 = Command_Sell
End
CommandSet DwarvenPorterCommandSet
1 = Command_Stop
2 = Command_PorterExtinguishFire
3 = Command_ConstructDwarvenMineShaft
4 = Command_ConstructDwarvenBarracks
5 = Command_ConstructDwarvenArcheryRange
6 = Command_ConstructDwarvenForgeWorks
7 = Command_ConstructDwarvenSentryTower
8 = Command_ConstructDwarvenHearth
9 = Command_ConstructDwarvenStatue
10 = Command_ConstructDwarvenWallHub
11 = Command_PorterConstructDwarvenFortress
End
CommandSet DwarvenWallUpgradeNodeCommandSet
1 = Command_DwarvenWallUpgradeToHub
2 = Command_DwarvenWallUpgradeToRegularGate
3 = Command_DwarvenWallUpgradeToPosternGate
4 = Command_DwarvenWallUpgradeToTower
5 = Command_DwarvenWallUpgradeToCatapult
End
CommandSet DwarvenWallSegmentCommandSet
1 = Command_DwarvenWallUpgradeToHub
2 = Command_DwarvenWallUpgradeToRegularGate
3 = Command_DwarvenWallUpgradeToPosternGate
4 = Command_DwarvenWallUpgradeToTower
5 = Command_DwarvenWallUpgradeToCatapult
6 = Command_Sell
7 = Command_StartSelfRepair
End
CommandSet DwarvenWallCliffCapCommandSet
6 = Command_Sell
End
CommandSet DwarvenCatapultFortressCommandSet
1 = Command_ToggleTrebAutoAcquire
3 = Command_Bombard
14 = Command_Stop
End
CommandSet DwarvenCatapultFortressCommandSetStopBombard
1 = Command_ToggleTrebAutoAcquire
3 = Command_StopBombard
14 = Command_Stop
End
CommandSet WildPorterCommandSet
1 = Command_Stop
2 = Command_PorterExtinguishFire
3 = Command_PorterConstructWildMineShaft
4 = Command_PorterConstructWildLumberMill
5 = Command_PorterConstructWildCave
6 = Command_PorterConstructWildSpiderPit
7 = Command_PorterConstructWildFissure
8 = Command_PorterConstructWildSentryTower
9 = Command_PorterConstructWildTreasureTrove
10 = Command_PorterConstructWildFortress
End
CommandSet IsengardPorterCommandSet
1 = Command_Stop
2 = Command_PorterExtinguishFire
3 = Command_PorterConstructIsengardFurnace
4 = Command_PorterConstructIsengardLumberMill
5 = Command_PorterConstructIsengardUrukPit
6 = Command_PorterConstructIsengardWargPit
7 = Command_PorterConstructIsengardSiegeWorks
8 = Command_PorterConstructIsengardBattleTower
9 = Command_PorterConstructIsengardWargSentry
10 = Command_PorterConstructIsengardArmory
11 = Command_PorterConstructIsengardWallHub
12 = Command_PorterConstructIsengardFortress
End
CommandSet MordorPorterCommandSet
1 = Command_Stop
2 = Command_PorterExtinguishFire
3 = Command_PorterConstructMordorSlaughterHouse
4 = Command_PorterConstructMordorLumberMill
5 = Command_PorterConstructMordorOrcPit
6 = Command_PorterConstructMordorHaradrimPalace
7 = Command_PorterConstructMordorTrollCage
8 = Command_PorterConstructMordorSiegeWorks
9 = Command_PorterConstructMumakilPen
10 = Command_ConstructMordorTavern
11 = Command_PorterconstructMordorBattleTower
12 = Command_PorterConstructMordorFortress
// 10 = Command_ConstructMordorOrcFletcher
// 11 = Command_ConstructMordorUmbarTavern
// 12 = Command_ConstructMordorBarracks
End
CommandSet MordorPorterCommandSet_ForMirkwood
1 = Command_Stop
2 = Command_PorterExtinguishFire
3 = Command_PorterConstructMordorSlaughterHouse
4 = Command_PorterConstructMordorLumberMill
5 = Command_PorterConstructMordorOrcPit
6 = Command_PorterConstructMordorHaradrimPalace
7 = Command_PorterConstructMordorTrollCage
8 = Command_PorterConstructMordorSiegeWorks
9 = Command_PorterConstructMumakilPen
10 = Command_PorterConstructIsengardBattleTower
11 = Command_ConstructMordorTavern
12 = Command_PorterConstructMordorFortress
// 10 = Command_ConstructMordorOrcFletcher
// 11 = Command_ConstructMordorUmbarTavern
// 12 = Command_ConstructMordorBarracks
End
CommandSet WildFireDrakeCommandSet
1 = Command_ToggleStance
2 = Command_FireDrakeInferno
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet WildGoblinKingCommandSet
1 = Command_ToggleStance
2 = Command_GoblinKingSkullTotem
3 = Command_GoblinKingMountScorpion
4 = Command_GoblinKingFakeLeadershipButton
5 = Command_GoblinKingPoisonedStinger
6 = Command_GoblinKingCallFromTheDeep
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet MountedWildGoblinKingCommandSet ; Mounted version.
1 = Command_ToggleStance
2 = Command_GoblinKingMountedSkullTotem
3 = Command_GoblinKingMountScorpion
4 = Command_GoblinKingFakeLeadershipButton
5 = Command_GoblinKingPoisonedStinger
6 = Command_GoblinKingCallFromTheDeep
12 = Command_CaptureBuilding
13 = Command_AttackMove
14 = Command_Stop
End
CommandSet CreateAHeroCommandSet
1 = Command_AttackMove
2 = Command_Stop
// 1 = Command_ToggleFaramirWeapon
// 2 = Command_SpecialAbilityWoundArrow
// 3 = Command_FaramirFakeLeadershipButton
// 4 = Command_SpecialAbilityCaptainOfGondor
// 6 = Command_ToggleMounted
// 13 = Command_AttackMove
// 14 = Command_Stop
End
// This is the template for the create-a-hero command set
// It is split into two parts - shared commands for all create-a-heros
// that are available in the palantir and shared commands that are not
// The shared commands in the palantir must be grouped sequentially starting
// with button slot 1
// User defined commands will be inserted after that first group of
// required commands and will overwrite any non-sequential commands
// in a slot less than 7
CommandSet CreateAHeroCommandSetTemplate
1 = Command_ToggleStance
12 = Command_CaptureBuilding
End
CommandSet CommandSetInnDwarvenFaction
1 = Command_ConstructInnDwarvenMenOfDaleHorde
2 = Command_StartSelfRepair
End
CommandSet CommandSetInnMenFaction
1 = Command_ConstructInnGondorRangerHorde ; Dunedain Ranger
2 = Command_StartSelfRepair
End
CommandSet CommandSetInnElvenFaction
1 = Command_ConstructInnElvenHobbitShirrif
2 = Command_StartSelfRepair
End
CommandSet CommandSetInnIsengardFaction
1 = Command_ConstructInnIsengardWildmanHorde
2 = Command_StartSelfRepair
End
CommandSet CommandSetInnMordorFaction
1 = Command_ConstructMordorCorsairsOfUmbarHordeInn
2 = Command_StartSelfRepair
End
CommandSet CommandSetInnWildFaction
1 = Command_ConstructWildCorsairsOfUmbarHordeInn
2 = Command_StartSelfRepair
End
;/////////////////////////////////////////////////////////////////////////
;////////////////////House of Elrond\\\\\\\\\\\\\\\\\\\\\\\\\\\\
CommandSet CommandSetHouseOfElrond
InitialVisible = 2
//Main Menu
;1 = Command_ConstructElvenPorter
2 = Command_SelectRevivablesHouseofElrond
//Heroes
3 = Command_GenericReviveSlot1 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
4 = Command_GenericReviveSlot2
5 = Command_GenericReviveSlot3
6 = Command_GenericReviveSlot4
7 = Command_GenericReviveSlot5
8 = Command_GenericReviveSlot6
9 = Command_GenericReviveSlot7
10 = Command_RadialBack
End
;////////////////////House of Elrond\\\\\\\\\\\\\\\\\\\\\\\\\\\\
CommandSet CommandSetHouseOfElrondRebuild
InitialVisible = 2
//Main Menu
;1 = Command_ConstructElvenPorter
1 = Command_StartSelfRepair
2 = Command_SelectRevivablesHouseofElrond
//Heroes
3 = Command_GenericReviveSlot1 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
4 = Command_GenericReviveSlot2
5 = Command_GenericReviveSlot3
6 = Command_GenericReviveSlot4
7 = Command_GenericReviveSlot5
8 = Command_GenericReviveSlot6
9 = Command_GenericReviveSlot7
10 = Command_RadialBack
End
;/////////////Throne of Erebor\\\\\\\\\\\\\\\\\\\\\\\\\\
CommandSet ThroneofEreborCommandSet
InitialVisible = 7
//Main Menu
1 = Command_ConstructDwarvenPorter
;2 = Command_FireWeaponDwarvenFortressOilCasks
;3 = Command_Bombard
;4 = Command_ToggleTrebAutoAcquire
;5 = Command_SelectUpgradesDwarvenFortress
;6 = Command_Sell
7 = Command_SelectRevivablesThroneOfErebor
//Upgardes Menu
;8 = Command_PurchaseUpgradeDwarvenFortressOilCasks
;9 = Command_PurchaseUpgradeDwarvenFortressDwarvenStonework
;10 = Command_PurchaseUpgradeDwarvenFortressFlamingMunitions
;11 = Command_PurchaseUpgradeDwarvenFortressBanners
;12 = Command_PurchaseUpgradeDwarvenFortressSiegeKegs
;13 = Command_PurchaseUpgradeDwarvenFortressMightyCatapult
;14 = Command_RadialBack
//Hero Menu
15 = Command_GenericReviveSlot1 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
16 = Command_GenericReviveSlot2
17 = Command_GenericReviveSlot3
18 = Command_GenericReviveSlot4 // Note we also need an extra slot for the Create A Hero
19 = Command_GenericReviveSlot5 // Note that we need an extra slot for the ring hero.
20 = Command_RadialBack
End
;/////////////Throne of Erebor Rebuildable\\\\\\\\\\\\\\\\\\\\\\\\\\
CommandSet ThroneofEreborRebuildCommandSet
InitialVisible = 7
//Main Menu
1 = Command_ConstructDwarvenPorter
2 = Command_StartSelfRepair
;2 = Command_FireWeaponDwarvenFortressOilCasks
;3 = Command_Bombard
;4 = Command_ToggleTrebAutoAcquire
;5 = Command_SelectUpgradesDwarvenFortress
;6 = Command_Sell
7 = Command_SelectRevivablesThroneOfErebor
//Upgardes Menu
;8 = Command_PurchaseUpgradeDwarvenFortressOilCasks
;9 = Command_PurchaseUpgradeDwarvenFortressDwarvenStonework
;10 = Command_PurchaseUpgradeDwarvenFortressFlamingMunitions
;11 = Command_PurchaseUpgradeDwarvenFortressBanners
;12 = Command_PurchaseUpgradeDwarvenFortressSiegeKegs
;13 = Command_PurchaseUpgradeDwarvenFortressMightyCatapult
;14 = Command_RadialBack
//Hero Menu
15 = Command_GenericReviveSlot1 //Revives any hero. Use Slot1-Slot8 and keep them UNIQUE within the same commandset!
16 = Command_GenericReviveSlot2
17 = Command_GenericReviveSlot3
18 = Command_GenericReviveSlot4 // Note we also need an extra slot for the Create A Hero
19 = Command_GenericReviveSlot5 // Note that we need an extra slot for the ring hero.
20 = Command_RadialBack
End
CommandSet EreborGateTowerCommandSet
1 = Command_ExitGarrison
2 = Command_ExitGarrison
3 = Command_ExitGarrison
4 = Command_ExitGarrison
5 = Command_ExitGarrison
6 = Command_Sell
End