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data_ini_ambientstream.ini
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2006-01-31
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172 lines
;********************************************************************************
; Lord of the Rings: Battle for Middle-Earth
; Copyright 2004 Electronic Arts Inc.
;********************************************************************************
; FILE: AmbientStream.ini ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Author: Ian Barkley-Yeung, March 2004
; Desc: Contains the ambient stream sound definitions
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
AmbientStream AmbientShireStream
Filename = WAShire_ambien1.mp3
Volume = 100
Type = everyone
End
AmbientStream AmbientWinterTundraStream
Filename = WAWinter_ambien1.mp3
Volume = 65
Type = everyone
End
AmbientStream AmbientDesertStream
Filename = WADeser_ambien1.mp3
Volume = 65
Type = everyone
End
AmbientStream AmbientMirkwoodStream
Filename = WAMirkw_ambien1.mp3
Volume = 90
Type = everyone
End
AmbientStream AmbientLothlorienCarasGaladhonStream ; In case you didn't know, Caras Galadhon is the Elven city in Lothlorien where Galadriel resides
Filename = WACaras_ambien1.mp3
Volume = 90
Type = everyone
End
AmbientStream AmbientLothlorienForestStream
Filename = WALothl_ambien1.mp3
Volume = 75
Type = everyone
End
AmbientStream AmbientIthilienForestStream
Filename = WAIthil_forest1.mp3
Volume = 65
Type = everyone
End
AmbientStream AmbientFangornStream
Filename = WAFango_ambien1.mp3
Volume = 100
Type = everyone
End
AmbientStream AmbientDeadMarshStream
Filename = WAMarsh_ambien1.mp3
Volume = 100
Type = everyone
End
AmbientStream AmbientMountDoomStream
Filename = WAMount_ambien1.mp3
Volume = 110
Type = everyone
End
AmbientStream AmbientPlainsOfRohanStream
Filename = WARohan_ambien1.mp3
Volume = 80
Type = everyone
End
AmbientStream AmbientShelobsLairStream
Filename = WAShelo_ambien1.mp3
Volume = 95
Type = everyone
End
AmbientStream AmbientEdorasGrasslandsStream
Filename = WAEdora_ambien1.mp3
Volume = 65
Type = everyone
End
AmbientStream AmbientIsengardStream
Filename = WAIseng_ambien1.mp3
Volume = 130
Type = everyone
End
AmbientStream AmbientBlackGateStream
Filename = WABlack_ambien1.mp3
Volume = 130
Type = everyone
End
AmbientStream AmbientAmonHenForest1Stream
Filename = WAAmonH_ambien1.mp3
Volume = 45
Type = everyone
End
;AmbientStream AmbientAmonHenForest2Stream
; Filename = WAAmonH_ambien2.mp3
; Volume = 130
; Type = everyone
;End
AmbientStream AmbientLivingWorldCloudWind
Filename = LACloud_wind1_a.mp3
Volume = 70
Type = everyone
End
AmbientStream AmbientMinesOfMoriaStream
Filename = WAMoria_ambien1.mp3
Volume = 95
Type = everyone
End
AmbientStream AmbientMoriaWaterChamberStream
Filename = WAMoria_ambien3.mp3
Volume = 75
Type = everyone
End
AmbientStream AmbientMoriaScaffoldChamberStream
Filename = WAMoria_ambien2.mp3
Volume = 80
Type = everyone
End
AmbientStream AmbientOsgiliathStream
Filename = WAOsgil_ambien1.mp3
Volume = 85
Type = everyone
End
AmbientStream AmbientHelmsDeepStream
Filename = WAHelms_ambien1.mp3
Volume = 85
Type = everyone
End
;AmbientStream AmbientRiver1Stream
; Filename = WARiver_ambien1.wav
; Volume = 80
; Type = everyone
;End
;AmbientStream AmbientRiver2Stream
; Filename = WARiver_ambien2.wav
; Volume = 60
; Type = everyone
;End
;AmbientStream AmbientRiver3Stream
; Filename = WARiver_ambien3.wav
; Volume = 50
; Type = everyone
;End
;AmbientStream AmbientAnduinRiver1Stream
; Filename = WAAndui_ambien1.wav
; Volume = 85
; Type = everyone
;End