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Text File  |  2003-11-30  |  26KB  |  350 lines

  1. #define GCID_UNASSIGNED                        "<nep°id∞leno>"
  2. #define GCID_SEPARATOR                        " nebo "
  3. #define GCID_RESUMEGAME                        "PokraΦovat ve h°e"
  4. #define GCID_RESUMEGAME_TIP                    "PokraΦovat v poslednφ rozehranΘ h°e"
  5. #define GCID_NEWGAME                        "Novß hra"
  6. #define GCID_NEWGAME_TIP                    "ZaΦφt hru od zaΦßtku"
  7. #define GCID_SELECTLEVEL                    "VYBRAT HERN═ M╙D"
  8. #define GCID_NORMAL                            "Detektiv"
  9. #define GCID_NORMAL_TIP                        "Hrej - ostatnφ hernφ m≤dy se zp°φstupnφ a₧ hru dokonΦφÜ na obtφ₧nost Detektiv"
  10. #define GCID_NIGHTMARE                        "Tvr∩ßk"
  11. #define GCID_NIGHTMARE_TIP                    "Seber se a p°ijmi dalÜφ v²zvu - dokonΦi tento m≤d pro p°φstup k m≤du Mrtv² p°i p°φjezdu"
  12. #define GCID_HELL                            "Mrtv² p°i p°φjezdu"
  13. #define GCID_HELL_TIP                        "Ultimßtnφ zkouÜka"
  14. #define GCID_TIMEDMODE                        "Newyorskß minuta"
  15. #define GCID_TIMEDMODE_TIP                    "Jsi pod tlakem a musφÜ se prost°φlet ·rovn∞mi jak nejrychleji to p∙jde"
  16. #define GCID_LEVELSELECTOR                    "P°ejφt do kapitoly"
  17. #define GCID_LEVELSELECTOR_TIP                "Umo₧nφ ti vybrat si kteroukoliv ·rove≥"
  18. #define GCID_LEVELSELECTOR_HEADLINE            "VYBRAT ┌ROVE╥"
  19. #define GCID_HELPSCREEN                        "Jak hrßt"
  20. #define GCID_HELPSCREEN_TIP                    "Podφvej se do nßpov∞dy pro informace o zßkladnφch hernφch mechanismech"
  21. #define GCID_LOAD                            "NaΦφst"
  22. #define GCID_LOAD_TIP                        "Ukßzat seznam d°φve ulo₧en²ch her"
  23. #define GCID_LOADGAME                        "NA╚═ST HRU"
  24. #define GCID_EMPTY_LOAD                        "<prßzdn²>"
  25. #define GCID_EMPTY_LOAD_TIP                    "Nahrßt tuto ulo₧enou hru"
  26. #define GCID_SAVE                            "Ulo₧it"
  27. #define GCID_SAVE_TIP                        "Ukßzat seznam dostupn²ch ulo₧en²ch pozic"
  28. #define GCID_SAVEGAME                        "ULOÄIT HRU"
  29. #define GCID_EMPTY_SAVE                        "<prßzdn²>"
  30. #define GCID_EMPTY_SAVE_TIP                    "Ulo₧it souΦasnou pozici sem"
  31. #define GCID_PREVIOUSLY                        "D°φve"
  32. #define GCID_PREVIOUSLY_TIP                    "D°φve v Maxu Paynovi"
  33. #define GCID_OPTIONS                        "Nastavenφ"
  34. #define GCID_OPTIONS_TIP                    "Upravit nebo zobrazit ovlßdßnφ a obecnΘ nastavenφ hry, videa a zvuku"
  35. #define GCID_QUIT                            "UkonΦit"
  36. #define GCID_QUIT_TIP                        "UkonΦit Maxe Payna"
  37. #define GCID_CREDITS                        "Auto°i"
  38. #define GCID_CREDITS_TIP                    "Zobrazit seznam autor∙"
  39.  
  40. // OPTIONS MENU
  41. #define GCID_OPTIONSU                        "NASTAVEN═"
  42. #define    GCID_CONTROLS                        "Ovlßdßnφ"
  43. #define GCID_CONTROLS_TIP                    "Upravit nebo zobrazit ovlßdßnφ pohybu, boje a myÜi"
  44. #define GCID_CONTROLSU                        "OVL┴D┴N═"
  45. #define GCID_MOVEMENT                        "Pohyb"
  46. #define GCID_MOVEMENT_TIP                    "Upravit nebo zobrazit ovlßdßnφ pohybu"
  47. #define GCID_CHANGEMOVEMENT                    "POHYBOV╔ KL┴VESY"
  48. #define GCID_FORWARD                        "Dop°edu -"
  49. #define GCID_FORWARD_TIP                    "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy nebo tlaΦφtka pro pohyb dop°edu"
  50. #define GCID_FORWARD_CHANGE_TIP                "Stiskni novou primßrnφ nebo alternativnφ klßvesu nebo tlaΦφtko pro pohyb dop°edu / ESC pro zruÜenφ"
  51. #define GCID_BACKWARD                        "Dozadu -"
  52. #define GCID_BACKWARD_TIP                    "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy nebo tlaΦφtka pro pohyb dozadu"
  53. #define GCID_BACKWARD_CHANGE_TIP            "Stiskni novou primßrnφ nebo alternativnφ klßvesu nebo tlaΦφtko pro pohyb dozadu / ESC pro zruÜenφ"
  54. #define GCID_STRAFELEFT                        "┌krok doleva -"
  55. #define GCID_STRAFELEFT_TIP                    "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy nebo tlaΦφtka pro ·krok doleva"
  56. #define GCID_STRAFELEFT_CHANGE_TIP            "Stiskni novou primßrnφ nebo alternativnφ klßvesu nebo tlaΦφtko pro ·krok doleva / ESC pro zruÜenφ"
  57. #define GCID_STRAFERIGHT                    "┌krok doprava -"
  58. #define GCID_STRAFERIGHT_TIP                "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy nebo tlaΦφtka pro ·krok doprava"
  59. #define GCID_STRAFERIGHT_CHANGE_TIP            "Stiskni novou primßrnφ nebo alternativnφ klßvesu nebo tlaΦφtko pro ·krok doprava / ESC pro zruÜenφ"
  60. #define GCID_CROUCH                            "P°ikrΦenφ -"
  61. #define GCID_CROUCH_TIP                        "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy nebo tlaΦφtka pro p°ikrΦenφ"
  62. #define GCID_CROUCH_CHANGE_TIP                "Stiskni novou primßrnφ nebo alternativnφ klßvesu nebo tlaΦφtko pro p°ikrΦenφ / ESC pro zruÜenφ"
  63. #define GCID_JUMP                            "Skok -"
  64. #define GCID_JUMP_TIP                        "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy nebo tlaΦφtka pro skok"
  65. #define GCID_JUMP_CHANGE_TIP                "Stiskni novou primßrnφ nebo alternativnφ klßvesu nebo tlaΦφtko pro skok / ESC pro zruÜenφ"
  66. #define GCID_ACTIVATE                        "Pou₧φt / p°iblφ₧it odst°el. -"
  67. #define GCID_ACTIVATE_TIP                    "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy nebo tlaΦφtka pro pou₧itφ / p°iblφ₧enφ odst°elovaΦky"
  68. #define GCID_ACTIVATE_CHANGE_TIP            "Stiskni novou primßrnφ nebo alternativnφ klßvesu nebo tlaΦφtko pro pou₧itφ / p°iblφ₧enφ odst°elovaΦky / ESC pro zruÜenφ"
  69. #define GCID_USEPAINKILLER                    "Po₧φt analgetika -"
  70. #define GCID_USEPAINKILLER_TIP                "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy nebo tlaΦφtka pro po₧itφ analgetik"
  71. #define GCID_USEPAINKILLER_CHANGE_TIP        "Stiskni novou primßrnφ nebo alternativnφ klßvesu nebo tlaΦφtko pro po₧itφ analgetik / ESC pro zruÜenφ"
  72. #define GCID_BULLETTIME                        "Bullet Time Combo -"
  73. #define GCID_BULLETTIME_TIP                    "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy nebo tlaΦφtka pro Bullet Time Combo"
  74. #define GCID_BULLETTIME_CHANGE_TIP            "Stiskni novou primßrnφ nebo alternativnφ klßvesu nebo tlaΦφtko pro Bullet Time Combo / ESC pro zruÜenφ"
  75. #define GCID_SLOWMOTION                        "Pouze Bullet Time -"
  76. #define GCID_SLOWMOTION_TIP                    "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy Φi tlaΦφtka pro Bullet Time (ne uh²bßnφ st°elßm)"
  77. #define GCID_SLOWMOTION_CHANGE_TIP            "Stiskni novou primßrnφ nebo alternativnφ klßvesu Φi tlaΦφtko pro Bullet Time (ne uh²bßnφ st°elßm) / ESC pro zruÜenφ"
  78. #define GCID_DODGEMODIFIER                    "Pouze Uh²bßnφ st°elßm -"
  79. #define GCID_DODGEMODIFIER_TIP                "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy Φi tlaΦφtka pro Uh²bßnφ st°elßm (ne p°epφnßnφ Bullet Time)"
  80. #define GCID_DODGEMODIFIER_CHANGE_TIP        "Stiskni novou primßrnφ nebo alternativnφ klßvesu Φi tlaΦφtko pro Uh²bßnφ st°elßm (ne p°epφnßnφ Bullet Time) / ESC pro zruÜenφ"
  81. #define GCID_PAUSEGAME                        "Pozastavenφ hry -"
  82. #define GCID_PAUSEGAME_TIP                    "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy nebo tlaΦφtka pro pozastavenφ hry"
  83. #define GCID_PAUSEGAME_CHANGE_TIP            "Stiskni novou primßrnφ nebo alternativnφ klßvesu nebo tlaΦφtko pro pozastavenφ hry / ESC pro zruÜenφ"
  84. #define GCID_COMBAT                            "Boj"
  85. #define GCID_COMBAT_TIP                        "Upravit nebo zobrazit klßvesy pro boj"
  86. #define GCID_CHANGECOMBAT                    "BOJOV╔ KL┴VESY"
  87. #define GCID_SHOOT                            "St°elba -"
  88. #define GCID_SHOOT_TIP                        "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy nebo tlaΦφtka pro st°elbu"
  89. #define GCID_SHOOT_CHANGE_TIP                "Stiskni novou primßrnφ nebo alternativnφ klßvesu nebo tlaΦφtko pro st°elbu / ESC pro zruÜenφ"
  90. #define GCID_ATTACK                            "Sekundßrnφ ·tok -"
  91. #define GCID_ATTACK_TIP                        "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy nebo tlaΦφtka pro sekundßrnφ ·tok (·der/hod)"
  92. #define GCID_ATTACK_CHANGE_TIP                "Stiskni novou primßrnφ nebo alternativnφ klßvesu nebo tlaΦφtko pro sekundßrnφ ·tok / ESC pro zruÜenφ"
  93. #define GCID_RELOAD                            "Nabitφ -"
  94. #define GCID_RELOAD_TIP                        "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy nebo tlaΦφtka pro nabitφ"
  95. #define GCID_RELOAD_CHANGE_TIP                "Stiskni novou primßrnφ nebo alternativnφ klßvesu nebo tlaΦφtko pro nabitφ / ESC pro zruÜenφ"
  96. #define GCID_NEXTWEAPON                        "DalÜφ zbra≥ -"
  97. #define GCID_NEXTWEAPON_TIP                    "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy, tlaΦφtka nebo koleΦka myÜi pro dalÜφ zbra≥"
  98. #define GCID_NEXTWEAPON_CHANGE_TIP            "Stiskni novou primßrnφ nebo alternativnφ klßvesu, tlaΦφtko nebo otoΦ koleΦkem myÜi pro dalÜφ zbra≥ / ESC pro zruÜenφ"
  99. #define GCID_PREVIOUSWEAPON                    "P°edchozφ zbra≥ -"
  100. #define GCID_PREVIOUSWEAPON_TIP                "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy, tlaΦφtka nebo koleΦka myÜi pro p°edchozφ zbra≥"
  101. #define GCID_PREVIOUSWEAPON_CHANGE_TIP        "Stiskni novou primßrnφ nebo alternativnφ klßvesu, tlaΦφtko nebo otoΦ koleΦkem myÜi pro p°edchozφ zbra≥ / ESC pro zruÜenφ"
  102. #define GCID_SELECTBESTWEAPON                "V²b∞r nejlepÜφ zbran∞ -"
  103. #define GCID_SELECTBESTWEAPON_TIP            "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy nebo tlaΦφtka pro v²b∞r nejlepÜφ zbran∞"
  104. #define GCID_SELECTBESTWEAPON_CHANGE_TIP    "Stiskni novou primßrnφ nebo alternativnφ klßvesu nebo tlaΦφtko pro v²b∞r nejlepÜφ dostupnΘ zbran∞ / ESC pro zruÜenφ"
  105. #define GCID_MELEE                            "V²b∞r sek. ·toku -"
  106. #define GCID_MELEE_TIP                        "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy nebo tlaΦφtka pro v²b∞r sekundßrnφho ·toku"
  107. #define GCID_MELEE_CHANGE_TIP                "Stiskni novou primßrnφ nebo alternativnφ klßvesu nebo tlaΦφtko pro v²b∞r sekundßrnφho ·toku / ESC pro zruÜenφ"
  108. #define GCID_HANDGUNS                        "V²b∞r ruΦnφch zbranφ -"
  109. #define GCID_HANDGUNS_TIP                    "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy nebo tlaΦφtka pro v²b∞r ruΦnφch zbranφ"
  110. #define GCID_HANDGUNS_CHANGE_TIP            "Stiskni novou primßrnφ nebo alternativnφ klßvesu nebo tlaΦφtko pro v²b∞r ruΦnφ zbran∞ / ESC pro zruÜenφ"
  111. #define GCID_SHOTGUNS                        "V²b∞r brokovnic -"
  112. #define GCID_SHOTGUNS_TIP                    "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy nebo tlaΦφtka pro v²b∞r brokovnic"
  113. #define GCID_SHOTGUNS_CHANGE_TIP            "Stiskni novou primßrnφ nebo alternativnφ klßvesu nebo tlaΦφtko pro v²b∞r brokovnice / ESC pro zruÜenφ"
  114. #define GCID_MACHINEGUNS                    "V²b∞r samopal∙ -"
  115. #define GCID_MACHINEGUNS_TIP                "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy nebo tlaΦφtka pro v²b∞r samopal∙"
  116. #define GCID_MACHINEGUNS_CHANGE_TIP            "Stiskni novou primßrnφ nebo alternativnφ klßvesu nebo tlaΦφtko pro v²b∞r samopal∙ / ESC pro zruÜenφ"
  117. #define GCID_RIFLES                            "V²b∞r ·toΦn²ch puÜek -"
  118. #define GCID_RIFLES_TIP                        "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy nebo tlaΦφtka pro v²b∞r ·toΦn²ch puÜek"
  119. #define GCID_RIFLES_CHANGE_TIP                "Stiskni novou primßrnφ nebo alternativnφ klßvesu nebo tlaΦφtko pro v²b∞r ·toΦn²ch puÜek / ESC pro zruÜenφ"
  120. #define GCID_SNIPER                            "V²b∞r odst°elovaΦek -"
  121. #define GCID_SNIPER_TIP                        "Stiskni Delete pro vymazßnφ / Vyber pro zm∞nu klßvesy nebo tlaΦφtka pro v²b∞r odst°elovaΦek"
  122. #define GCID_SNIPER_CHANGE_TIP                "Stiskni novou primßrnφ nebo alternativnφ klßvesu nebo tlaΦφtko pro v²b∞r odst°elovaΦek / ESC pro zruÜenφ"
  123. #define GCID_MOUSESETTINGS                    "Nastavenφ myÜi"
  124. #define GCID_MOUSESETTINGS_TIP                "Upravit nebo zobrazit nastavenφ myÜi"
  125. #define GCID_MOUSESETTINGSU                    "NASTAVEN═ MYèI"
  126. #define GCID_AIMINGHSPEED                    "Horizontßlnφ rychl. mφ°enφ"
  127. #define GCID_AIMINGHSPEED_TIP                "Pou₧ij Üipky nebo myÜ pro zm∞nu horizontßlnφ rychlosti mφ°enφ"
  128. #define GCID_AIMINGVSPEED                    "Vertikßlnφ rychl. mφ°enφ"
  129. #define GCID_AIMINGVSPEED_TIP                "Pou₧ij Üipky nebo myÜ pro zm∞nu vertikßlnφ rychlosti mφ°enφ"
  130. #define GCID_INVERTMOUSE                    "Invertovat myÜ"
  131. #define GCID_INVERTMOUSE_TIP                "P°epφnßnφ invertovanΘho vertikßlnφho pohybu myÜi"
  132. #define GCID_RESTOREDEFAULTS                "Obnovit v²chozφ"
  133. #define GCID_RESTOREDEFAULTS_TIP            "Obnovφ p∙vodnφ nastavenφ ovlßdßnφ"
  134. #define GCID_GENERIC                        "Hra"
  135. #define GCID_GENERIC_TIP                    "Upravit nebo zobrazit obecnΘ nastavenφ hry"
  136. #define GCID_GENERICU                        "HRA"
  137. #define GCID_SELECTCROSSHAIR                "V²b∞r zam∞°ovaΦe"
  138. #define GCID_SELECTCROSSHAIR_TIP            "Vyber si zam∞°ovaΦ podle svΘho uvß₧enφ"
  139. #define GCID_SELECTCROSSHAIRU                "VYBRAT ZAM╠╪OVA╚"
  140. #define GCID_SHOWCROSSHAIR_TIP                "Vyber si podobu zam∞°ovaΦe"
  141. #define GCID_SHOWCROSSHAIR1                    "Bφlß teΦka"
  142. #define GCID_SHOWCROSSHAIR2                    "BφlΘ koleΦko"
  143. #define GCID_SHOWCROSSHAIR3                    "Bφl² k°φ₧"
  144. #define GCID_SHOWCROSSHAIR4                    "Älutß teΦka"
  145. #define GCID_SHOWCROSSHAIR5                    "Älut² kruh"
  146. #define GCID_SHOWCROSSHAIR6                    "Älut² k°φ₧"
  147. #define GCID_SHOWCROSSHAIR7                    "╚ervenß teΦka"
  148. #define GCID_SHOWCROSSHAIR8                    "╚ervenΘ koleΦko"
  149. #define GCID_SHOWCROSSHAIR9                    "╚erven² k°φ₧"
  150. #define GCID_SHOWCROSSHAIR10                "Äßdn²"
  151. #define GCID_ENABLEAUTOAIM                    "Zapnout samozam∞°enφ"
  152. #define GCID_ENABLEAUTOAIM_TIP                "P°epφnaΦ samozam∞°enφ"
  153. #define GCID_AUTOWEAPONCHANGE                "Automat. zm∞na zbran∞"
  154. #define GCID_AUTOWEAPONCHANGE_TIP            "P°epφnaΦ automatickΘho v²b∞ru nejlepÜφ zbran∞ po sebrßnφ novΘ zbran∞"
  155. #define GCID_BULLETTIMEAID                    "Pomoc p°i Bullet Time"
  156. #define GCID_BULLETTIMEAID_TIP                "UÜet°i co nejvφce Bullet Time automatick²m vypnutφm Bullet Time v jist²ch hernφch situacφch"
  157. #define GCID_SUBTITLES                        "Zapnout titulky"
  158. #define GCID_SUBTITLES_TIP                    "Zapφnß a vypφnß titulky"
  159. #define GCID_READSTORY                        "P°eΦφst p°φb∞h - F1"
  160. #define GCID_READSTORY_TIP                    "P°eΦti si p°φb∞h, kter² jsi doposud pro₧il - p°i°azenφ klßvesy nelze zm∞nit"
  161. #define GCID_QUICKSAVE                        "RychlΘ ulo₧enφ - F5"
  162. #define GCID_QUICKSAVE_TIP                    "Ulo₧φ souΦasnou hru do mφsta pro rychlΘ ulo₧enφ - p°i°azenφ klßvesy nelze zm∞nit"
  163. #define GCID_QUICKLOAD                        "RychlΘ naΦtenφ - F9"
  164. #define GCID_QUICKLOAD_TIP                    "NaΦte nejnov∞ji ulo₧enou hru - p°i°azenφ klßvesy nelze zm∞nit"
  165. #define GCID_VIDEO                            "Video"
  166. #define GCID_VIDEO_TIP                        "Upravit nebo zobrazit nastavenφ videa"
  167. #define GCID_VIDEOU                            "VIDEO"
  168. #define GCID_TEXTUREMIPMAP                    "Ostrost textur "
  169. #define GCID_TEXTUREMIPMAP_TIP                "Pou₧ij Üipky nebo myÜ pro ·pravu ostrosti textur (nap°. zkreslenφ textur) "
  170. #define GCID_GAMMACONTROL                    "Jas  "
  171. #define GCID_GAMMACONTROL_TIP                "Pou₧ij Üipky nebo myÜ pro ·pravu jasu"
  172. #define GCID_SOUND                            "Zvuk"
  173. #define GCID_SOUND_TIP                        "Upravit nebo zobrazit nastavenφ zvuku"
  174. #define GCID_SOUNDU                            "ZVUK"
  175. #define GCID_MUSICVOLUME                    "Hlasitost hudby "
  176. #define GCID_MUSICVOLUME_TIP                "Pou₧ij Üipky nebo myÜ pro ·pravu hlasitosti hudby"
  177. #define GCID_EFFECTSVOLUME                    "Hlasitost efekt∙ "
  178. #define GCID_EFFECTSVOLUME_TIP                "Pou₧ij Üipky nebo myÜ pro ·pravu hlasitosti zvukov²ch efekt∙"
  179.  
  180. #define GCID_NYMTIMES                        "Poslednφ pokus %s Rekord %s"
  181. #define GCID_NYMNEWRECORD                    "NOV▌ REKORD %s"
  182. #define GCID_NYMSTILLRUNNING                "Stßle be₧φ... Vyber pro pokraΦovßnφ"
  183.  
  184. // Survival Mode and Map Names
  185. #define GCID_SURVIVALMODE                    "Mrtv² mu₧ p°ichßzφ"
  186. #define GCID_SURVIVALMODE_TIP                "Smrt je nevyhnutelnß. Jak dlouho p°e₧ijeÜ?"
  187. #define LNID_SURVIVALMODE_MAP1                "Nßdvo°φ zßmeΦku"
  188. #define LNID_SURVIVALMODE_MAP2                "StaveniÜt∞"
  189. #define LNID_SURVIVALMODE_MAP3                "Zßmeckß zahrada"
  190. #define LNID_SURVIVALMODE_MAP4                "Autobazar"
  191. #define LNID_SURVIVALMODE_MAP5                "LeÜenφ"
  192.  
  193. //QUITJOKES. If you're going to have more or less of these, edit also data\menu\menu.txt [RandomHeadline] tags.
  194. #define    GCID_QUITJOKE01                        "                                  Tam venku, v noΦnφm zmatku, byla nastra₧enß past a Φekala na m∞."
  195. #define    GCID_QUITJOKE02                        "                                  DΘÜ÷ smyl cestu dßle."
  196. #define    GCID_QUITJOKE03                        "                                  Nemohl jsem tomu p°ijφt na kloub."
  197. #define    GCID_QUITJOKE04                        "                                  Ztratil jsem nit."
  198. #define    GCID_QUITJOKE05                        "                                  Zßhada, kterou jsem pronßsledoval, nesla mou vlastnφ tvß°."
  199. #define    GCID_QUITJOKE06                        "                                  Asfalt se pod m²mi chodidly neustßle chv∞l."
  200. #define    GCID_QUITJOKE07                        "                                  Rozprostφral se p°ede mnou labyrint temn²ch uliΦek."
  201. #define    GCID_QUITJOKE08                        "                                  Nic jsem necφtil. Zem°el jsem uvnit°."
  202. #define    GCID_QUITJOKE09                        "                                  Ka₧dou vypßlenou kulkou se m∙j p°φpad dßle komplikoval."
  203. #define    GCID_QUITJOKE10                        "                                  M∞sto trp∞lo nespavostφ. Jako jß."
  204. #define    GCID_QUITJOKE11                        "                                  Zßhada se na m∞ Üklebila, vid∞l jsem ji v zrcadle."
  205. #define    GCID_QUITJOKE12                        "                                  VÜechna mß rozhodnutφ se zm∞nila v katastrofu."
  206. #define    GCID_QUITJOKE13                        "                                  Mrtvoly se na m∞ dφvaly, v∞d∞l jsem to, vid∞l jsem je."
  207. #define    GCID_QUITJOKE14                        "                                  Mrtvφ mi neustßle cosi Üeptali, i kdy₧ byli dva metry pod zemφ."
  208. #define    GCID_QUITJOKE15                        "                                  Mß smrt na m∞ Φekala v temnotßch hlavn∞ ka₧dΘ zbran∞."
  209. #define    GCID_QUITJOKE16                        "                                  Pravda a svoboda jsou v∞ci, kterΘ si nalhßvßÜ, abys v noci usnul."
  210. #define    GCID_QUITJOKE17                        "                                  Moje posedlost rozhodovala namφsto m∞."
  211. #define    GCID_QUITJOKE18                        "                                  Pravda a le₧ byly jenom prostΘ v²mysly."
  212. #define    GCID_QUITJOKE19                        "                                  Hledal jsem odpov∞di, ale ka₧d² v²st°el poklßdal novou otßzku."
  213. #define    GCID_QUITJOKE20                        "                                  Bou°e dosahovala svΘho vrcholu."
  214. #define    GCID_QUITJOKE21                        "                                  Noc pokraΦovala, byla nekoneΦnß."
  215. #define    GCID_QUITJOKE22                        "                                  M∞sto m∞ pozorovalo sv²mi ne·prosn²mi neonov²mi zraky."
  216. #define    GCID_QUITJOKE23                        "                                  Pistole se bolestiv∞ zar²vala do mΘho boku."
  217. #define    GCID_QUITJOKE24                        "                                  Ka₧d² v²st°el byla jen dφra, ze kterΘ tryskaly dalÜφ otßzky."
  218. #define    GCID_QUITJOKE25                        "                                  Stßl jsem v srdci rozÜi°ujφcφho se labyrintu otßzek."
  219. #define    GCID_QUITJOKE26                        "                                  Stφny m∞sta se na m∞ lepily a dusily m∞."
  220. #define    GCID_QUITJOKE27                        "                                  SlyÜel jsem mocn² tlukot srdce m∞sta pode mnou."
  221. #define    GCID_QUITJOKE28                        "                                  Ten p°φpad byla nevolnost, kterß chutnala jako rez."
  222. #define    GCID_QUITJOKE29                        "                                  Noc v New Yorku teprve zaΦala."
  223. #define    GCID_QUITJOKE30                        "                                  Na mΘ otßzky neexistovaly odpov∞di."
  224. #define    GCID_QUITJOKE31                        "                                  VÜechny d∙vody byly zßhady skr²vajφcφ se v temnotßch."
  225. #define    GCID_QUITJOKE32                        "                                  To m∞sto bylo poh°ebiÜt∞m laΦnφcφm po nov²ch ob∞tech."
  226. #define    GCID_QUITJOKE33                        "                                  Ten dΘÜ÷ mohl za mrtvoly, kterΘ po sob∞ zanechßval kulomet."
  227. #define    GCID_QUITJOKE34                        "                                  Znal jsem bezesnΘ sny a beznad∞jnΘ nad∞je mrtv²ch."
  228. #define    GCID_QUITJOKE35                        "                                  Cφtil jsem k Mon∞ n∞co ÜφlenΘho a zoufalΘho."
  229. #define    GCID_QUITJOKE36                        "                                  Jen hlupßk se zamiluje do ₧eny, kterß mu mφ°φ do tvß°e."
  230. #define    GCID_QUITJOKE37                        "                                  Jen ten nejv∞tÜφ trouba jako jß se zamiluje do mrtvΘ ₧eny."
  231. #define    GCID_QUITJOKE38                        "                                  Mß smrt m∞la nefΘrovou v²hodu, nekoneΦnou zßsobu munice."
  232. #define    GCID_QUITJOKE39                        "                                  Mß smrt se na m∞ Üklebila v zrcadle."
  233. #define    GCID_QUITJOKE40                        "                                  Cφtil jsem se star² a unaven², m∙j obraz v zrcadle vypadal cize."
  234. #define    GCID_QUITJOKE41                        "                                  Noc se jakoby protahovala do nekoneΦna."
  235. #define    GCID_QUITJOKE42                        "                                  TrΦel jsem v temnotßch. Slunce na m∞ zanev°elo."
  236. #define    GCID_QUITJOKE43                        "                                  Bou°e se zm∞nila v dΘÜ÷ kulek."
  237. #define    GCID_QUITJOKE44                        "                                  Smrt mi stßle psala valent²nky svou krvφ."
  238. #define    GCID_QUITJOKE45                        "                                  Cφtil jsem nutkßnφ ztratit se v temnΘ noci."
  239. #define    GCID_QUITJOKE46                        "                                  Kv∙li svΘmu odznaku jsem se cφtil jako upφr nesoucφ k°φ₧."
  240. #define    GCID_QUITJOKE47                        "                                  Mapa m∞sta vypadala jako fotografie mΘ tvß°e."
  241. #define    GCID_QUITJOKE48                        "                                  Zbra≥ jakoby splynula s mou rukou."
  242. #define    GCID_QUITJOKE49                        "                                  Mohl jsem snφst prßÜk∙ kolik jsem cht∞l, tahle bolest neustßvala."
  243. #define    GCID_QUITJOKE50                        "                                  Noc byla temnß jako dφra po kulce."
  244.  
  245. #define GCID_QUIT_YES                        "                                  A jß se bßl pokraΦovat."
  246. #define GCID_QUIT_NO                        "                                  Ale nemohl jsem to vzdßt. Musel jsem jφt dßl."
  247.  
  248. #define GCID_AREYOUSURE                        "Jsi si jist²?"
  249. #define GCID_YES                            "Ano"
  250. #define GCID_YES_TIP                        "P°ijmout zm∞ny"
  251. #define GCID_NO                                "Ne"
  252. #define GCID_NO_TIP                            "ZruÜit zm∞ny"
  253. #define GCID_BACK                            "Zp∞t"
  254. #define GCID_BACK_TIP                        "Zpßtky na p°edchozφ stranu"
  255. #define GCID_QUIT_YES_TIP                    "UkonΦit souΦasnou hru a vrßtit se na plochu"
  256. #define GCID_QUIT_NO_TIP                    "Nßvrat do hlavnφ nabφdky"
  257.  
  258. #define SGID_LOADHUDTEXT                    "Hra nahrßna"
  259. #define SGID_SAVEHUDTEXT                    "Hra ulo₧ena"
  260. #define SGID_SAVELIMITEDHUDTEXT                "Hra ulo₧ena - %i ulo₧enφ zb²vß"
  261. #define SGID_UNABLETOSAVEHUDTEXT            "Hra nebyla ulo₧ena! U₧ nem∙₧eÜ uklßdat"
  262. #define SGID_SAVEGAMENOTFOUNDHUDTEXT        "Äßdnß hra pro naΦtenφ"
  263. #define SGID_CANNOTSAVEHUDTEXT                "V tomto okam₧iku nelze uklßdat"
  264. #define SGID_SAVINGFAILEDHUDTEXT            "Nebylo mo₧no zapsat soubor s ulo₧enou hrou - hra nebyla ulo₧ena"
  265. #define    SGID_OUTOFTIME                        "DoÜel ti Φas!"
  266.  
  267. // used in savegames
  268. #define LNID_PART1                            "╚ßst I"
  269. #define LNID_PART1_U                        "╚┴ST I"
  270. #define LNID_PART1_PROLOGUE                    "╚ßst I, ┌vod"
  271. #define LNID_PART1_CHAPTER1                    "╚ßst I, Kapitola 1"
  272. #define LNID_PART1_CHAPTER2                    "╚ßst I, Kapitola 2"
  273. #define LNID_PART1_CHAPTER3                    "╚ßst I, Kapitola 3"
  274. #define LNID_PART1_CHAPTER4                    "╚ßst I, Kapitola 4"
  275. #define LNID_PART1_CHAPTER5                    "╚ßst I, Kapitola 5"
  276. #define LNID_PART1_CHAPTER6                    "╚ßst I, Kapitola 6"
  277. #define LNID_PART1_CHAPTER7                    "╚ßst I, Kapitola 7"
  278. #define LNID_PART2                            "╚ßst II"
  279. #define LNID_PART2_U                        "╚┴ST II"
  280. #define LNID_PART2_PROLOGUE                    "╚ßst II, ┌vod"
  281. #define LNID_PART2_CHAPTER1                    "╚ßst II, Kapitola 1"
  282. #define LNID_PART2_CHAPTER2                    "╚ßst II, Kapitola 2"
  283. #define LNID_PART2_CHAPTER3                    "╚ßst II, Kapitola 3"
  284. #define LNID_PART2_CHAPTER4                    "╚ßst II, Kapitola 4"
  285. #define LNID_PART2_CHAPTER5                    "╚ßst II, Kapitola 5"
  286. #define LNID_PART2_CHAPTER6                    "╚ßst II, Kapitola 6"
  287. #define LNID_PART3                            "╚ßst III"
  288. #define LNID_PART3_U                        "╚┴ST III"
  289. #define LNID_PART3_PROLOGUE                    "╚ßst III, ┌vod"
  290. #define LNID_PART3_CHAPTER1                    "╚ßst III, Kapitola 1"
  291. #define LNID_PART3_CHAPTER2                    "╚ßst III, Kapitola 2"
  292. #define LNID_PART3_CHAPTER3                    "╚ßst III, Kapitola 3"
  293. #define LNID_PART3_CHAPTER4                    "╚ßst III, Kapitola 4"
  294. #define LNID_PART3_CHAPTER5                    "╚ßst III, Kapitola 5"
  295. #define LNID_PART3_CHAPTER6                    "╚ßst III, Kapitola 6"
  296. #define LNID_PART3_CHAPTER7                    "╚ßst III, Kapitola 7"
  297. #define LNID_PART3_CHAPTER8                    "╚ßst III, Kapitola 8"
  298.  
  299. // Used in New York Minute and Survival modes
  300. #define LNID_PROLOGUE                        "┌vod"
  301. #define LNID_CHAPTER1                        "Kapitola Prvnφ"
  302. #define LNID_CHAPTER2                        "Kapitola Druhß"
  303. #define LNID_CHAPTER3                        "Kapitola T°etφ"
  304. #define LNID_CHAPTER4                        "Kapitola ╚tvrtß"
  305. #define LNID_CHAPTER5                        "Kapitola Pßtß"
  306. #define LNID_CHAPTER6                        "Kapitola èestß"
  307. #define LNID_CHAPTER7                        "Kapitola Sedmß"
  308. #define LNID_CHAPTER8                        "Kapitola Osmß"
  309.  
  310. // graphic novel mode pause text is here since it's not a hud print
  311. #define    GNID_TIP_PREVIOUS_CHAPTER            "P°edchozφ kapitola"
  312. #define    GNID_TIP_PREVIOUS_PAGE                "P°edchozφ strana"
  313. #define    GNID_TIP_PLAY                        "Hrßt"
  314. #define    GNID_TIP_STOP                        "Zastavit"
  315. #define    GNID_TIP_NEXT_PAGE                    "DalÜφ strana"
  316. #define    GNID_TIP_NEXT_CHAPTER                "DalÜφ kapitola"
  317. #define    GNID_TIP_QUIT                        "Nßvrat do hry"
  318.  
  319. #define GNID_PAUSE                            "Zastaveno";
  320.  
  321. // tips for NYM/level selector
  322. #define LNID_PART1_TIP                        "Temnota uvnit°"
  323. #define LNID_PART1_PROLOGUE_TIP                "Prolog (Nemocnice)"
  324. #define LNID_PART1_CHAPTER1_TIP                "V²tahovΘ dve°e (Vladovo skladiÜt∞)"
  325. #define LNID_PART1_CHAPTER2_TIP                "ZloΦineck² gΘnius (Vladova restaurace)"
  326. #define LNID_PART1_CHAPTER3_TIP                "V hloubi mΘho mozku (Maxova 1. noΦnφ m∙ra)"
  327. #define LNID_PART1_CHAPTER4_TIP                "Nenφ ₧ßdnΘ 'my' (Max∙v d∙m)"
  328. #define LNID_PART1_CHAPTER5_TIP                "D∙kaz, ₧e tu proÜla (Max∙v d∙m, pokr.)"
  329. #define LNID_PART1_CHAPTER6_TIP                "Lineßrnφ sekvence d∞s∙ (Monin d∙m hr∙zy)"
  330. #define LNID_PART1_CHAPTER7_TIP                "Otßzka za milion dolar∙ (Budova na Upper East Side)"
  331.  
  332. #define LNID_PART2_TIP                        "Bu∩ a nebo"
  333. #define LNID_PART2_PROLOGUE_TIP                "Prolog (Policejnφ stanice)"
  334. #define LNID_PART2_CHAPTER1_TIP                "V∞ci, kterΘ chci (Nßvrat do Monina domu hr∙zy)"
  335. #define LNID_PART2_CHAPTER2_TIP                "N∞co prßv∞ mßm (D∙m urΦen² k demolici)"
  336. #define LNID_PART2_CHAPTER3_TIP                "Do pov∞t°φ (D∙m urΦen² k demolici pokr.)"
  337. #define LNID_PART2_CHAPTER4_TIP                "Drß₧d∞nφ jejφch synapsφ (StaveniÜt∞, Mona)"
  338. #define LNID_PART2_CHAPTER5_TIP                "Z okna ven (StaveniÜt∞ pokr., Mona)"
  339. #define LNID_PART2_CHAPTER6_TIP                "P°irozenost hlubiny (StaveniÜt∞ pokr., Mona)"
  340.  
  341. #define LNID_PART3_TIP                        "Probuzenφ z americkΘho snu"
  342. #define LNID_PART3_PROLOGUE_TIP                "Prolog (Maxova 2. noΦnφ m∙ra)"
  343. #define LNID_PART3_CHAPTER1_TIP                "Moc velk² paliΦßk (Nemocnice pokr.)"
  344. #define LNID_PART3_CHAPTER2_TIP                "Na koliznφ drßze (Nßvrat do Vladovy restaurace)"
  345. #define LNID_PART3_CHAPTER3_TIP                "PouliΦnφ vßlka (Slum)"
  346. #define LNID_PART3_CHAPTER4_TIP                "M∙j nedra₧Üφ p°φteli (Vinnieho autobazar)"
  347. #define LNID_PART3_CHAPTER5_TIP                "Nejde vyhrßt (Nßvrat do domu hr∙zy, Mona)"
  348. #define LNID_PART3_CHAPTER6_TIP                "è÷astnΘ konce neexistujφ (Maxova 3. noΦnφ m∙ra)"
  349. #define LNID_PART3_CHAPTER7_TIP                "Lßska bolφ (Woden∙v zßmeΦek)"
  350. #define LNID_PART3_CHAPTER8_TIP                "Ten star² znßm² pocit (Woden∙v zßmeΦek pokr.)"