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Text File  |  2002-09-17  |  2KB  |  90 lines

  1. #include "..\MaterialDefine.def"
  2.  
  3. [Technique]
  4. {
  5. ;  Detail        = DETAIL_HIGH
  6.  
  7. ; a textura, vertex color, vertex alpha muveletek!
  8.   [Pass]
  9.   {
  10.     [Layer]
  11.     {
  12.       TextureSource     = TEXT_DIFFUSE
  13.       TexCoordIndex     = 0
  14.  
  15.       ColorArg1 = TA_TEXTURE
  16.       ColorArg2    = TA_DIFFUSE
  17.       ColorOp   = TOP_MODULATE
  18.  
  19.       AlphaOp    = TOP_DISABLE
  20.  
  21.       TextureAddressU = TADDRESS_WRAP
  22.       TextureAddressV = TADDRESS_WRAP
  23.       Filter = TF_LINEAR_MIP_POINT
  24.     }
  25.     [Layer]
  26.     {
  27.       TextureSource    = TEXT_AMBIENT
  28.       TexCoordIndex    = 1
  29.  
  30.       ColorArg1 = TA_CURRENT
  31.       ColorArg2 = TA_TEXTURE
  32.       ColorOp    = TOP_MODULATE
  33.  
  34.       TextureAddressU = TADDRESS_WRAP
  35.       TextureAddressV = TADDRESS_WRAP
  36.       Filter = TF_LINEAR_MIP_POINT
  37.     }
  38.     FillMode    = FILL_SOLID
  39.     Cull        = CULL_CW
  40.     DitherEnable        = TRUE
  41.     SpecularEnable      = FALSE
  42.  
  43.     LightingEnable      = TRUE
  44.     NormalizeNormals    = TRUE
  45.     LocalViewer         = FALSE
  46.  
  47.     AlphaTestEnable    = FALSE
  48.  
  49.     AlphaBlendEnable    = FALSE
  50.  
  51.     ZWriteEnable        = TRUE
  52.     ZFunc               = CMP_LESS
  53.   }
  54.   [Pass]
  55.   {
  56.     [Layer]
  57.     {
  58.       TextureSource     = TEXT_DIFFUSE
  59.       TexCoordIndex     = 0
  60.  
  61.       ColorArg1 = TA_TEXTUREALPHA
  62.       ColorArg2    = TA_SPECULAR
  63.       ColorOp   = TOP_MODULATE
  64.  
  65.       AlphaOp    = TOP_DISABLE
  66.  
  67.       TextureAddressU = TADDRESS_WRAP
  68.       TextureAddressV = TADDRESS_WRAP
  69.       Filter = TF_LINEAR_MIP_POINT
  70.     }
  71.     FillMode    = FILL_SOLID
  72.     Cull        = CULL_CW
  73.     DitherEnable        = TRUE
  74.     SpecularEnable      = FALSE
  75.  
  76.     LightingEnable      = TRUE
  77.     NormalizeNormals    = TRUE
  78.     LocalViewer         = TRUE
  79.  
  80.     AlphaTestEnable    = FALSE
  81.  
  82.     AlphaBlendEnable    = TRUE
  83.     SrcBlend        = BLEND_ONE
  84.     DestBlend        = BLEND_ONE
  85.  
  86.     ZWriteEnable        = FALSE
  87.     ZFunc               = CMP_LESSEQUAL
  88.   }
  89. }
  90.