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Joystick Magazine 2002 December
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Platoon
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pl_demo.exe
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level_08.events
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2002-10-08
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[patrol : cESEvent]
{
Name = patrol
Enabled = 1
Type = 8
RefreshRate = 0
[Procedures *]
{
[: cESIf]
{
Note = "egyik vc jaror"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsIdle]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq1"
}
}
[: cSIsInState]
{
Note = ""
Variable = futas_loallasba
State = mehet
}
}
}
[Then *]
{
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "Waypoint1"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "Waypoint2"
}
}
[: cCTurnTo]
{
Type = 2
CommandDelay = 1
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq1"
}
[Target : cCWaypointByName]
{
Name = "konvoj2"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "Waypoint3"
}
}
[: cCTurnTo]
{
Type = 2
CommandDelay = 1
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq1"
}
[Target : cCWaypointByName]
{
Name = "konvoj2"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "Waypoint4"
}
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "masik vc jaror"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsIdle]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq2"
}
}
[: cSIsInState]
{
Note = ""
Variable = futas_loallasba
State = mehet
}
}
}
[Then *]
{
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "Waypoint4"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "Waypoint3"
}
}
[: cCTurnTo]
{
Type = 2
CommandDelay = 1
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq2"
}
[Target : cCWaypointByName]
{
Name = "konvoj2"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "Waypoint2"
}
}
[: cCTurnTo]
{
Type = 2
CommandDelay = 1
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq2"
}
[Target : cCWaypointByName]
{
Name = "konvoj2"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "Waypoint1"
}
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "jarorok futnak a taborba ha meglottek oket"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = futas_loallasba
State = mehet
}
[: cESCOr]
{
Note = ""
[OrConditions *]
{
[: cGSquadHasShootMe]
{
Note = ""
[Squads *]
{
[: cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
[: cSGetByName]
{
SquadName = "us_LAW_sq1"
}
[: cSGetByName]
{
SquadName = "us_M16_5Rifleman_sq1"
}
[: cSGetByName]
{
SquadName = "us_M16_5Rifleman_sq2"
}
[: cSGetByName]
{
SquadName = "ush_OBrady_sq1"
}
[: cSGetByName]
{
SquadName = "ush_Pablo_sq1"
}
[: cSGetByName]
{
SquadName = "us_M113_APC_sq1"
}
}
[TargetSquad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq1"
}
}
[: cGSquadHasShootMe]
{
Note = ""
[Squads *]
{
[: cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
[: cSGetByName]
{
SquadName = "us_LAW_sq1"
}
[: cSGetByName]
{
SquadName = "us_M16_5Rifleman_sq1"
}
[: cSGetByName]
{
SquadName = "us_M16_5Rifleman_sq2"
}
[: cSGetByName]
{
SquadName = "ush_OBrady_sq1"
}
[: cSGetByName]
{
SquadName = "ush_Pablo_sq1"
}
[: cSGetByName]
{
SquadName = "us_M113_APC_sq1"
}
}
[TargetSquad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq2"
}
}
}
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = futas_loallasba
State = megy
}
[: cGResetSquad]
{
GroupName = ""
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq1"
}
}
[: cGResetSquad]
{
GroupName = ""
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq2"
}
}
[: cSSetForceTaskExec]
{
Force = 1
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq2"
}
}
[: cSSetForceTaskExec]
{
Force = 1
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq1"
}
}
[: cCMoveTurnTo]
{
Type = 2
CommandDelay = 1
Style = 3
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "loallas1"
}
[RotateTarget : cCWaypointByName]
{
Name = idenezz
}
}
[: cCMoveTurnTo]
{
Type = 2
CommandDelay = 1
Style = 3
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "loallas2"
}
[RotateTarget : cCWaypointByName]
{
Name = idenezz
}
}
[: cESSayMessage]
{
MessageID = "m8_2"
DelayTime = 0
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "ha loallasba ernek, nem forcetaskolnak tovßbb, hanem lonek"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = futas_loallasba
State = megy
}
[: cESCNumLess]
{
Note = ""
[Value1 : cEGetDistance]
{
[Source : cSGetByName]
{
SquadName = "vc_5Rifleman_sq1"
}
[Dest : cCWaypointByName]
{
Name = "loallas1"
}
}
[Value2 : cESFIntConst]
{
Value = 3
}
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = futas_loallasba
State = "ott van"
}
[: cSSetForceTaskExec]
{
Force = 0
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq1"
}
}
[: cSSetForceTaskExec]
{
Force = 0
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq2"
}
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "ha loallasba ernek, nem forcetaskolnak tovßbb, hanem lonek"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = futas_loallasba
State = megy
}
[: cESCNumLess]
{
Note = ""
[Value1 : cEGetDistance]
{
[Source : cSGetByName]
{
SquadName = "vc_5Rifleman_sq2"
}
[Dest : cCWaypointByName]
{
Name = "loallas2"
}
}
[Value2 : cESFIntConst]
{
Value = 3
}
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = futas_loallasba
State = "ott van"
}
[: cSSetForceTaskExec]
{
Force = 0
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq1"
}
}
[: cSSetForceTaskExec]
{
Force = 0
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq2"
}
}
}
[Else *]
{
}
}
}
}
[disarm trap cutscene : cESEvent]
{
Name = "disarm trap cutscene"
Enabled = 1
Type = 8
RefreshRate = 0
[Procedures *]
{
[: cESIf]
{
Note = "mindjart indul a scene"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = sapperek
State = doglottek
}
[: cESCNumGreater]
{
Note = ""
[Value1 : cESFIntConst]
{
Value = 30
}
[Value2 : cEGetDistance]
{
[Source : cSGetByName]
{
SquadName = "ush_OBrady_sq1"
}
[Dest : cCWaypointByName]
{
Name = hid
}
}
}
[: cSIsInState]
{
Note = ""
Variable = trap
State = armed
}
[: cSIsDead]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "vc_Rifleman_smg_2_sq1"
}
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = trap
State = disarmed
}
[: cTStartTimer]
{
TimerName = disarm_delay
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "megy a scene"
[Condition : cESCNumEquals]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = disarm_delay
}
[Value2 : cESFIntConst]
{
Value = 42
}
}
[Then *]
{
[: cSUserInterfaceTextScreenOff]
{
}
[: cMEnablePlayerControl]
{
Enabled = 0
}
[: cSUserInterfaceSwitchOff]
{
WideScreenMode = 1
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cCWaypointByName]
{
Name = detonator
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 45
}
[Pitch : cESFFloatConst]
{
Value = 50
}
[Time : cESFIntConst]
{
Value = 0
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cCWaypointByName]
{
Name = "hid camera 3"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 15
}
[Pitch : cESFFloatConst]
{
Value = 20
}
[Time : cESFIntConst]
{
Value = 50
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cESSayMessage]
{
MessageID = "m8_9"
DelayTime = 0
}
[: cSSetState]
{
Variable = obrady
State = szerelhet
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "indul a scene"
[Condition : cESCNumEquals]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = disarm_delay
}
[Value2 : cESFIntConst]
{
Value = 30
}
}
[Then *]
{
[: cSUserInterfaceTextScreenOn]
{
Message = ""
}
[: cGResetSquad]
{
GroupName = ""
[Squad : cSGetByName]
{
SquadName = "ush_OBrady_sq1"
}
}
[: cESetPos]
{
RotateToTargetDir = 1
[Target : cSGetByName]
{
SquadName = "ush_OBrady_sq1"
}
[Position : cCWaypointByName]
{
Name = "obrady teleport 2"
}
}
[: cGResetSquad]
{
GroupName = ""
[Squad : cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
}
[: cESetPos]
{
RotateToTargetDir = 1
[Target : cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
[Position : cCWaypointByName]
{
Name = "lionsdale_teleport2"
}
}
[: cEHide]
{
GroupName = "gazos drot"
[Target : NULL]
{
}
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "scene vege"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = disarmscenevege
State = lehet
}
[: cESIsMessageQueueEmpty]
{
Note = ""
}
}
}
[Then *]
{
[: cSSetObjectiveState]
{
ID = "disarm traps"
State = COMPLETED
}
[: cEHide]
{
GroupName = dinamit
[Target : NULL]
{
}
}
[: cMEnablePlayerControl]
{
Enabled = 1
}
[: cSUserInterfaceSwitchOn]
{
}
[: cSSetState]
{
Variable = disarmscenevege
State = van
}
[: cTStartTimer]
{
TimerName = lionsdale_telefonal_timer
}
[: cEShow]
{
GroupName = "gazos drot"
[Target : NULL]
{
}
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "obrady szerel"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = obrady
State = szerelhet
}
[: cESIsMessageQueueEmpty]
{
Note = ""
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = obrady
State = szerel
}
[: cTStartTimer]
{
TimerName = obradyszerel
}
[: cUPlayAnim]
{
AnimName = disarmdetonator
[Target : cSFindUnitByName]
{
FindName = "ush_OBrady_sq1_0"
}
[Direction : NULL]
{
}
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "obrady szerelt, jon a tovabbi duma"
[Condition : cESCNumEquals]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = obradyszerel
}
[Value2 : cESFIntConst]
{
Value = 50
}
}
[Then *]
{
[: cESNote]
{
Text = "obrady leall a szerelessel"
}
[: cESSayMessage]
{
MessageID = "m8_10_1"
DelayTime = 0
}
[: cESSayMessage]
{
MessageID = "m8_10_2"
DelayTime = 0
}
[: cSSetState]
{
Variable = disarmscenevege
State = lehet
}
}
[Else *]
{
}
}
}
}
[initialize : cESEvent]
{
Name = initialize
Enabled = 1
Type = 8
RefreshRate = 0
[Procedures *]
{
[: cESIf]
{
Note = "global timer inditasa"
[Condition : cESCNumEquals]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = global
}
[Value2 : cESFIntConst]
{
Value = 0
}
}
[Then *]
{
[: cTStartTimer]
{
TimerName = global
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "variable init"
[Condition : cESCNumEquals]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = global
}
[Value2 : cESFIntConst]
{
Value = 1
}
}
[Then *]
{
[: cSSetState]
{
Variable = gameover
State = nem
}
[: cSSetState]
{
Variable = futas_loallasba
State = mehet
}
[: cSSetState]
{
Variable = hid_movie
State = mehet
}
[: cSSetState]
{
Variable = camp
State = nemlatjuk
}
[: cSSetState]
{
Variable = trap
State = armed
}
[: cSSetState]
{
Variable = victory
State = nem
}
[: cSSetState]
{
Variable = backstab
State = mehet
}
[: cSSetState]
{
Variable = disarmscenevege
State = nincs
}
[: cSSetState]
{
Variable = obrady
State = sehol
}
[: cSSetState]
{
Variable = aknas_beszolas
State = "nem volt"
}
[: cSSetState]
{
Variable = teherauto
State = "nem szolt be"
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "squadok + hid hideolasa"
[Condition : cESCNumEquals]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = global
}
[Value2 : cESFIntConst]
{
Value = 1
}
}
[Then *]
{
[: cEHide]
{
GroupName = vc_apc
[Target : NULL]
{
}
}
[: cEDeactivate]
{
GroupName = vc_apc
[Target : NULL]
{
}
}
[: cEHide]
{
GroupName = sapper
[Target : NULL]
{
}
}
[: cEDeactivate]
{
GroupName = sapper
[Target : NULL]
{
}
}
[: cEHide]
{
GroupName = convoy
[Target : NULL]
{
}
}
[: cEDeactivate]
{
GroupName = convoy
[Target : NULL]
{
}
}
[: cEHide]
{
GroupName = ""
[Target : cEGetByName]
{
EntityName = "us_Bridge_dest1"
}
}
[: cEDeactivate]
{
GroupName = ""
[Target : cEGetByName]
{
EntityName = "us_Bridge_dest1"
}
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "starting objectives"
[Condition : cESCNumEquals]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = global
}
[Value2 : cESFIntConst]
{
Value = 50
}
}
[Then *]
{
[: cSAddObjective]
{
ID = "general objective"
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "teherautok utkereses es kontroll kikapcs"
[Condition : cESCNumEquals]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = global
}
[Value2 : cESFIntConst]
{
Value = 2
}
}
[Then *]
{
[: cUSetAccurateMoving]
{
UnitName = "us_Truck_sq1_0"
AccurateMoving = 1
}
[: cUSetAccurateMoving]
{
UnitName = "us_Truck_sq2_0"
AccurateMoving = 1
}
[: cUSetAccurateMoving]
{
UnitName = "us_Truck_sq3_0"
AccurateMoving = 1
}
[: cUSetAccurateMoving]
{
UnitName = "us_Truck_sq4_0"
AccurateMoving = 1
}
[: cUSetAccurateMoving]
{
UnitName = "vc_Truck_sq1_0"
AccurateMoving = 1
}
[: cUSetAccurateMoving]
{
UnitName = "vc_Truck_sq2_0"
AccurateMoving = 1
}
[: cSEnablePlayerControl]
{
Enabled = 0
AutoEnable = 0
ClearSelection = 0
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
}
[: cSEnablePlayerControl]
{
Enabled = 0
AutoEnable = 0
ClearSelection = 0
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
}
[: cSEnablePlayerControl]
{
Enabled = 0
AutoEnable = 0
ClearSelection = 0
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
}
[: cSEnablePlayerControl]
{
Enabled = 0
AutoEnable = 0
ClearSelection = 0
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
}
}
[Else *]
{
}
}
}
}
[backpatrol : cESEvent]
{
Name = backpatrol
Enabled = 1
Type = 8
RefreshRate = 0
[Procedures *]
{
[: cESIf]
{
Note = ""
[Condition : cESCNot]
{
Note = ""
[Condition : cSHasTask]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "vc_Rifleman_smg_1_sq1"
}
}
}
[Then *]
{
[: cCMoveTurnTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "vc_Rifleman_smg_1_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "backpatrol1"
}
[RotateTarget : NULL]
{
}
}
[: cCMoveTurnTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "vc_Rifleman_smg_1_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "backpatrol2"
}
[RotateTarget : NULL]
{
}
}
[: cCMoveTurnTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "vc_Rifleman_smg_1_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "backpatrol3"
}
[RotateTarget : NULL]
{
}
}
}
[Else *]
{
}
}
}
}
[victory : cESEvent]
{
Name = victory
Enabled = 1
Type = 8
RefreshRate = 0
[Procedures *]
{
[: cESIf]
{
Note = "minden teherauto a helyen"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = victory
State = nem
}
[: cESCNumLess]
{
Note = ""
[Value1 : cEGetDistance]
{
[Source : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Dest : cCWaypointByName]
{
Name = "halal fasza"
}
}
[Value2 : cESFIntConst]
{
Value = 8
}
}
[: cESCNumLess]
{
Note = ""
[Value1 : cEGetDistance]
{
[Source : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Dest : cCWaypointByName]
{
Name = "halal fasza2"
}
}
[Value2 : cESFIntConst]
{
Value = 8
}
}
[: cESCNumLess]
{
Note = ""
[Value1 : cEGetDistance]
{
[Source : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Dest : cCWaypointByName]
{
Name = "halal fasza3"
}
}
[Value2 : cESFIntConst]
{
Value = 8
}
}
[: cESCNumLess]
{
Note = ""
[Value1 : cEGetDistance]
{
[Source : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Dest : cCWaypointByName]
{
Name = "halal fasza4"
}
}
[Value2 : cESFIntConst]
{
Value = 8
}
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = victory
State = majdnem
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "lionsdale telefonal cutscene"
[Condition : cSIsInState]
{
Note = ""
Variable = victory
State = majdnem
}
[Then *]
{
[: cSSetState]
{
Variable = victory
State = igen
}
[: cTStartTimer]
{
TimerName = victory_timer
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "cutscene vege"
[Condition : cESCNumEquals]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = victory_timer
}
[Value2 : cESFIntConst]
{
Value = 10
}
}
[Then *]
{
[: cMEnablePlayerControl]
{
Enabled = 0
}
[: cSUserInterfaceSwitchOff]
{
WideScreenMode = 1
}
[: cGResetSquad]
{
GroupName = ""
[Squad : cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 30
}
[Pitch : cESFFloatConst]
{
Value = 65
}
[Time : cESFIntConst]
{
Value = 0
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 15
}
[Pitch : cESFFloatConst]
{
Value = 40
}
[Time : cESFIntConst]
{
Value = 80
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cESSayMessage]
{
MessageID = "m8_14"
DelayTime = 0
}
[: cTStartTimer]
{
TimerName = vegevantimer
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "kitesszuk a mission complete kepernyot"
[Condition : cESCNumEquals]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = vegevantimer
}
[Value2 : cESFIntConst]
{
Value = 100
}
}
[Then *]
{
[: cSSetObjectiveState]
{
ID = convoy
State = COMPLETED
}
[: cSSetGlobalState]
{
State = COMPLETED
}
}
[Else *]
{
}
}
}
}
[aknas beszolas : cESEvent]
{
Name = "aknas beszolas"
Enabled = 1
Type = 8
RefreshRate = 0
[Procedures *]
{
[: cESIf]
{
Note = ""
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = aknas_beszolas
State = "nem volt"
}
[: cESCOr]
{
Note = ""
[OrConditions *]
{
[: cWIsInRange]
{
Note = ""
[Waypoint : cCWaypointByName]
{
Name = "aknak utan"
}
[Entity : cSGetByName]
{
SquadName = "ush_OBrady_sq1"
}
}
[: cWIsInRange]
{
Note = ""
[Waypoint : cCWaypointByName]
{
Name = "aknak utan"
}
[Entity : cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
}
}
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = aknas_beszolas
State = volt
}
[: cESSayMessage]
{
MessageID = "m8_1"
DelayTime = 0
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = ""
[Condition : cGEQIsEvent]
{
Note = ""
Event = 11
}
[Then *]
{
[: cESCRunOnce]
{
Delay = -1
RunID = "GENID7412262"
[Procedures *]
{
[: cSSetState]
{
Variable = aknas_beszolas
State = "nem lesz"
}
}
}
}
[Else *]
{
}
}
}
}
[convoy es vc erosites : cESEvent]
{
Name = "convoy es vc erosites"
Enabled = 1
Type = 8
RefreshRate = 0
[Procedures *]
{
[: cESIf]
{
Note = "kihalt a vc tabor"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = camp
State = el
}
[: cSIsDead]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "vc_Sniper_solo_sq1"
}
}
[: cSIsDead]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "vc_Sniper_solo_sq2"
}
}
[: cSIsDead]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "vc_RPD-MG_sq1"
}
}
[: cSIsDead]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "vc_RPG_sq2"
}
}
[: cSIsDead]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq1"
}
}
[: cSIsDead]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq2"
}
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = camp
State = kihalt
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "lionsdale telefonal, konvoj + vc erosites indulhat cutscene"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cESCNumEquals]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = lionsdale_telefonal_timer
}
[Value2 : cESFIntConst]
{
Value = 60
}
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = trap
State = "disarmed de ne fussn ra megegyszer"
}
[: cSAddObjective]
{
ID = convoy
}
[: cMEnablePlayerControl]
{
Enabled = 0
}
[: cSUserInterfaceSwitchOff]
{
WideScreenMode = 1
}
[: cGResetSquad]
{
GroupName = ""
[Squad : cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
[Rotation : NULL]
{
}
[Distance : cESFFloatConst]
{
Value = 30
}
[Pitch : cESFFloatConst]
{
Value = 60
}
[Time : cESFIntConst]
{
Value = 0
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cESSayMessage]
{
MessageID = "m8_11"
DelayTime = 0
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 15
}
[Pitch : cESFFloatConst]
{
Value = 30
}
[Time : cESFIntConst]
{
Value = 42
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cCWaypointByName]
{
Name = "konvoj_camera0"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 35
}
[Pitch : cESFFloatConst]
{
Value = 60
}
[Time : cESFIntConst]
{
Value = 0
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cCWaypointByName]
{
Name = convoy_camera
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 15
}
[Pitch : cESFFloatConst]
{
Value = 35
}
[Time : cESFIntConst]
{
Value = 75
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 30
}
[Pitch : cESFFloatConst]
{
Value = 60
}
[Time : cESFIntConst]
{
Value = 0
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cESetFOWBeaconState]
{
Active = 1
[Beacon : cCWaypointByName]
{
Name = "lassunk mar valamit"
}
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "cutscene vege"
[Condition : cESCNumEquals]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = lionsdale_telefonal_timer
}
[Value2 : cESFIntConst]
{
Value = 180
}
}
[Then *]
{
[: cMEnablePlayerControl]
{
Enabled = 1
}
[: cSUserInterfaceSwitchOn]
{
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "jon a 2 vc truck"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = vc_erosites
State = johet
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = vc_erosites
State = jon
}
[: cEActivate]
{
GroupName = vc_apc
[Target : NULL]
{
}
}
[: cEShow]
{
GroupName = vc_apc
[Target : NULL]
{
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "vc_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "apc1"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "vc_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "apc1"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "vc_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "apc4"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "vc_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "apc2"
}
}
[: cCGeneral]
{
Type = 2
CommandDelay = 1
Command = 23
[Squad : cSGetByName]
{
SquadName = "vc_Truck_sq1"
}
[Target : NULL]
{
}
[IntParam : NULL]
{
}
}
[: cCGeneral]
{
Type = 2
CommandDelay = 1
Command = 23
[Squad : cSGetByName]
{
SquadName = "vc_Truck_sq2"
}
[Target : NULL]
{
}
[IntParam : NULL]
{
}
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "jon a konvoj"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = konvoj
State = indulhat
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = konvoj
State = megy
}
[: cEActivate]
{
GroupName = convoy
[Target : NULL]
{
}
}
[: cEShow]
{
GroupName = convoy
[Target : NULL]
{
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_1"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_2"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_3"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_4"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_5"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_6"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_7"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_8"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_9"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_10"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_11"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_12"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = hid
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_13"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_14"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_15"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_16"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_17"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "halal fasza4"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_0"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_1"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_2"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_3"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_4"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_5"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_6"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_7"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_8"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_9"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_10"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_11"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_12"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = hid
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_13"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_14"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_15"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_16"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_17"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "halal fasza3"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_-1"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_0"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_1"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_2"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_3"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_4"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_5"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_6"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_7"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_8"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_9"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_10"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_11"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_12"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = hid
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_13"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_14"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_15"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_16"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_17"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "halal fasza2"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_-1"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_0"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_1"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_2"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_3"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_4"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_5"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_6"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_7"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_8"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_9"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_10"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_11"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_12"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = hid
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_13"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_14"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_15"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_16"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_17"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 2
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "halal fasza"
}
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = ""
[Condition : cESCNumEquals]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = lionsdale_telefonal_timer
}
[Value2 : cESFIntConst]
{
Value = 100
}
}
[Then *]
{
[: cSSetState]
{
Variable = vc_erosites
State = johet
}
[: cSSetState]
{
Variable = konvoj
State = indulhat
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "kimountolt sracok tamadnak 1"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cESCNot]
{
Note = ""
[Condition : cSHasTask]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "vc_Truck_sq1"
}
}
}
[: cSIsActive]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "vc_Truck_sq1"
}
}
[: cESCNumLess]
{
Note = ""
[Value1 : cESFIntConst]
{
Value = 10
}
[Value2 : cTGetTimerValue]
{
TimerName = global
}
}
}
}
[Then *]
{
[: cESCRunOnce]
{
Delay = -1
RunID = "GENID162209708"
[Procedures *]
{
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 3
[Squad : cSGetByName]
{
SquadName = "vc_4Rifleman_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_13"
}
}
}
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "kimountolt sracok tamadnak 2"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cESCNot]
{
Note = ""
[Condition : cSHasTask]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "vc_Truck_sq1"
}
}
}
[: cSIsActive]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "vc_Truck_sq2"
}
}
[: cESCNumLess]
{
Note = ""
[Value1 : cESFIntConst]
{
Value = 10
}
[Value2 : cTGetTimerValue]
{
TimerName = global
}
}
}
}
[Then *]
{
[: cESCRunOnce]
{
Delay = -1
RunID = "GENID162263810"
[Procedures *]
{
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 3
[Squad : cSGetByName]
{
SquadName = "vc_5Rifleman_sq3"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = "konvoj_13"
}
}
}
}
}
[Else *]
{
}
}
}
}
[intro : cESEvent]
{
Name = intro
Enabled = 1
Type = 8
RefreshRate = 0
[Procedures *]
{
[: cESIf]
{
Note = "kamera indul"
[Condition : cESCNumEquals]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = global
}
[Value2 : cESFIntConst]
{
Value = 1
}
}
[Then *]
{
[: cSUserInterfaceSwitchOff]
{
WideScreenMode = 1
}
[: cMEnablePlayerControl]
{
Enabled = 0
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cCWaypointByName]
{
Name = "camera start"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 30
}
[Pitch : cESFFloatConst]
{
Value = 25
}
[Time : cESFIntConst]
{
Value = 0
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cCWaypointByName]
{
Name = "camera dest"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 30
}
[Pitch : cESFFloatConst]
{
Value = 45
}
[Time : cESFIntConst]
{
Value = 65
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 15
}
[Pitch : cESFFloatConst]
{
Value = 25
}
[Time : cESFIntConst]
{
Value = 65
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cCWaypointByName]
{
Name = "kamera valami"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 15
}
[Pitch : cESFFloatConst]
{
Value = 25
}
[Time : cESFIntConst]
{
Value = 170
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cESSayMessage]
{
MessageID = "m8_brief_1"
DelayTime = 0
}
[: cESSayMessage]
{
MessageID = "m8_brief_2"
DelayTime = 0
}
[: cESSayMessage]
{
MessageID = "m8_brief_3"
DelayTime = 0
}
[: cSSetState]
{
Variable = intro
State = megy
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "intro vege"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = intro
State = megy
}
[: cESCNumGreater]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = global
}
[Value2 : cESFIntConst]
{
Value = 300
}
}
}
}
[Then *]
{
[: cMEnablePlayerControl]
{
Enabled = 1
}
[: cSUserInterfaceSwitchOn]
{
}
[: cSSetState]
{
Variable = intro
State = lement
}
}
[Else *]
{
}
}
}
}
[hid : cESEvent]
{
Name = hid
Enabled = 1
Type = 8
RefreshRate = 0
[Procedures *]
{
[: cESIf]
{
Note = "hid-mutogato cutscene indul"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = hid_movie
State = mehet
}
[: cESCOr]
{
Note = ""
[OrConditions *]
{
[: cESCNumLess]
{
Note = ""
[Value1 : cEGetDistance]
{
[Source : cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
[Dest : cCWaypointByName]
{
Name = "a hid tul messze van"
}
}
[Value2 : cESFIntConst]
{
Value = 15
}
}
[: cESCNumLess]
{
Note = ""
[Value1 : cEGetDistance]
{
[Source : cSGetByName]
{
SquadName = "ush_OBrady_sq1"
}
[Dest : cCWaypointByName]
{
Name = "a hid tul messze van"
}
}
[Value2 : cESFIntConst]
{
Value = 15
}
}
[: cESCNumLess]
{
Note = ""
[Value1 : cEGetDistance]
{
[Source : cSGetByName]
{
SquadName = "ush_Pablo_sq1"
}
[Dest : cCWaypointByName]
{
Name = "a hid tul messze van"
}
}
[Value2 : cESFIntConst]
{
Value = 15
}
}
[: cESCNumLess]
{
Note = ""
[Value1 : cEGetDistance]
{
[Source : cSGetByName]
{
SquadName = "us_M16_5Rifleman_sq2"
}
[Dest : cCWaypointByName]
{
Name = "a hid tul messze van"
}
}
[Value2 : cESFIntConst]
{
Value = 15
}
}
[: cESCNumLess]
{
Note = ""
[Value1 : cEGetDistance]
{
[Source : cSGetByName]
{
SquadName = "us_M16_5Rifleman_sq1"
}
[Dest : cCWaypointByName]
{
Name = "a hid tul messze van"
}
}
[Value2 : cESFIntConst]
{
Value = 15
}
}
[: cESCNumLess]
{
Note = ""
[Value1 : cEGetDistance]
{
[Source : cSGetByName]
{
SquadName = "us_M113_APC_sq1"
}
[Dest : cCWaypointByName]
{
Name = "a hid tul messze van"
}
}
[Value2 : cESFIntConst]
{
Value = 15
}
}
[: cESCNumLess]
{
Note = ""
[Value1 : cEGetDistance]
{
[Source : cSGetByName]
{
SquadName = "us_LAW_sq1"
}
[Dest : cCWaypointByName]
{
Name = "a hid tul messze van"
}
}
[Value2 : cESFIntConst]
{
Value = 15
}
}
}
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = hid_movie
State = megy
}
[: cSSetState]
{
Variable = sapperek
State = visszajottek
}
[: cSUserInterfaceTextScreenOn]
{
Message = ""
}
[: cTStartTimer]
{
TimerName = hidscene_delay
}
[: cEActivate]
{
GroupName = sapper
[Target : NULL]
{
}
}
[: cEShow]
{
GroupName = sapper
[Target : NULL]
{
}
}
[: cESetFOWBeaconState]
{
Active = 1
[Beacon : cCWaypointByName]
{
Name = "hid mogott"
}
}
[: cEActivate]
{
GroupName = sapper
[Target : cCWaypointByName]
{
Name = "MA_level08_hid1"
}
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "cutscene vege"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = hid_movie
State = "vege lehet"
}
[: cESCNumGreater]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = hidscene_delay
}
[Value2 : cESFIntConst]
{
Value = 200
}
}
}
}
[Then *]
{
[: cSUserInterfaceSwitchOn]
{
}
[: cMEnablePlayerControl]
{
Enabled = 1
}
[: cSAddObjective]
{
ID = "defend bridge"
}
[: cSSetState]
{
Variable = hid_movie
State = lement
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "sapperek szaladnak robbantani"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = sapperek
State = visszajottek
}
[: cESCOr]
{
Note = ""
[OrConditions *]
{
[: cGSquadHasShootMe]
{
Note = ""
[Squads *]
{
[: cSGetByName]
{
SquadName = "us_LAW_sq1"
}
[: cSGetByName]
{
SquadName = "us_M113_APC_sq1"
}
[: cSGetByName]
{
SquadName = "us_M16_5Rifleman_sq1"
}
[: cSGetByName]
{
SquadName = "us_M16_5Rifleman_sq2"
}
[: cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
[: cSGetByName]
{
SquadName = "ush_OBrady_sq1"
}
[: cSGetByName]
{
SquadName = "ush_Pablo_sq1"
}
}
[TargetSquad : cSGetByName]
{
SquadName = "vc_Sapper_sq1"
}
}
[: cGSquadHasShootMe]
{
Note = ""
[Squads *]
{
[: cSGetByName]
{
SquadName = "us_LAW_sq1"
}
[: cSGetByName]
{
SquadName = "us_M113_APC_sq1"
}
[: cSGetByName]
{
SquadName = "us_M16_5Rifleman_sq1"
}
[: cSGetByName]
{
SquadName = "us_M16_5Rifleman_sq2"
}
[: cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
[: cSGetByName]
{
SquadName = "ush_OBrady_sq1"
}
[: cSGetByName]
{
SquadName = "ush_Pablo_sq1"
}
}
[TargetSquad : cSGetByName]
{
SquadName = "vc_Sapper_sq2"
}
}
[: cGSquadHasShootMe]
{
Note = ""
[Squads *]
{
[: cSGetByName]
{
SquadName = "us_LAW_sq1"
}
[: cSGetByName]
{
SquadName = "us_M113_APC_sq1"
}
[: cSGetByName]
{
SquadName = "us_M16_5Rifleman_sq1"
}
[: cSGetByName]
{
SquadName = "us_M16_5Rifleman_sq2"
}
[: cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
[: cSGetByName]
{
SquadName = "ush_OBrady_sq1"
}
[: cSGetByName]
{
SquadName = "ush_Pablo_sq1"
}
}
[TargetSquad : cSGetByName]
{
SquadName = "vc_Rifleman_smg_2_sq1"
}
}
}
}
}
}
[Then *]
{
[: cGResetSquad]
{
GroupName = ""
[Squad : cSGetByName]
{
SquadName = "vc_Sapper_sq1"
}
}
[: cGResetSquad]
{
GroupName = ""
[Squad : cSGetByName]
{
SquadName = "vc_Sapper_sq2"
}
}
[: cSSetForceTaskExec]
{
Force = 1
[Squad : cSGetByName]
{
SquadName = "vc_Sapper_sq1"
}
}
[: cSSetForceTaskExec]
{
Force = 1
[Squad : cSGetByName]
{
SquadName = "vc_Sapper_sq2"
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 3
[Squad : cSGetByName]
{
SquadName = "vc_Sapper_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = detonator
}
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 1
[Squad : cSGetByName]
{
SquadName = "vc_Sapper_sq2"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cCWaypointByName]
{
Name = detonator
}
}
[: cSSetState]
{
Variable = sapperek
State = szaladnak
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "scene megy"
[Condition : cESCNumEquals]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = hidscene_delay
}
[Value2 : cESFIntConst]
{
Value = 8
}
}
[Then *]
{
[: cGResetSquad]
{
GroupName = ""
[Squad : cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
}
[: cGResetSquad]
{
GroupName = ""
[Squad : cSGetByName]
{
SquadName = "ush_OBrady_sq1"
}
}
[: cESetPos]
{
RotateToTargetDir = 1
[Target : cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
[Position : cCWaypointByName]
{
Name = lionsdale_teleport
}
}
[: cESetPos]
{
RotateToTargetDir = 1
[Target : cSGetByName]
{
SquadName = "ush_OBrady_sq1"
}
[Position : cCWaypointByName]
{
Name = "obrady teleport"
}
}
[: cSUserInterfaceTextScreenOff]
{
}
[: cMEnablePlayerControl]
{
Enabled = 0
}
[: cSUserInterfaceSwitchOff]
{
WideScreenMode = 1
}
[: cESSayMessage]
{
MessageID = "m8_8_1"
DelayTime = 0
}
[: cESSayMessage]
{
MessageID = "m8_8_2"
DelayTime = 0
}
[: cESSayMessage]
{
MessageID = "m8_8_3"
DelayTime = 0
}
[: cESSayMessage]
{
MessageID = "m8_8_4"
DelayTime = 0
}
[: cSSetState]
{
Variable = hid_movie
State = "vege lehet"
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cCWaypointByName]
{
Name = lionsdale_teleport
}
[Rotation : cESFFloatConst]
{
Value = 180
}
[Distance : cESFFloatConst]
{
Value = 25
}
[Pitch : cESFFloatConst]
{
Value = 50
}
[Time : cESFIntConst]
{
Value = 0
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cCWaypointByName]
{
Name = lionsdale_teleport
}
[Rotation : cESFFloatConst]
{
Value = 180
}
[Distance : cESFFloatConst]
{
Value = 20
}
[Pitch : cESFFloatConst]
{
Value = 30
}
[Time : cESFIntConst]
{
Value = 40
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cCWaypointByName]
{
Name = "hid camera 1"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 15
}
[Pitch : cESFFloatConst]
{
Value = 35
}
[Time : cESFIntConst]
{
Value = 30
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cCWaypointByName]
{
Name = "hid camera 2"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 20
}
[Pitch : cESFFloatConst]
{
Value = 45
}
[Time : cESFIntConst]
{
Value = 30
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cCWaypointByName]
{
Name = "hid camera 3"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 10
}
[Pitch : cESFFloatConst]
{
Value = 75
}
[Time : cESFIntConst]
{
Value = 40
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cCWaypointByName]
{
Name = "hid camera 4"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 15
}
[Pitch : cESFFloatConst]
{
Value = 45
}
[Time : cESFIntConst]
{
Value = 30
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cCWaypointByName]
{
Name = lionsdale_teleport
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 30
}
[Pitch : cESFFloatConst]
{
Value = 45
}
[Time : cESFIntConst]
{
Value = 40
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
}
[Else *]
{
}
}
}
}
[teherautora lonek : cESEvent]
{
Name = "teherautora lonek"
Enabled = 1
Type = 8
RefreshRate = 0
[Procedures *]
{
[: cESIf]
{
Note = ""
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = teherauto
State = "nem szolt be"
}
[: cESCOr]
{
Note = ""
[OrConditions *]
{
[: cGSquadHasShootMe]
{
Note = ""
[Squads *]
{
[: cSGetByName]
{
SquadName = "vc_Sapper_sq3"
}
[: cSGetByName]
{
SquadName = "vc_Rifleman_smg_2_sq2"
}
[: cSGetByName]
{
SquadName = "vc_5Rifleman_sq3"
}
[: cSGetByName]
{
SquadName = "vc_4Rifleman_sq2"
}
}
[TargetSquad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
}
[: cGSquadHasShootMe]
{
Note = ""
[Squads *]
{
[: cSGetByName]
{
SquadName = "vc_Sapper_sq3"
}
[: cSGetByName]
{
SquadName = "vc_Rifleman_smg_2_sq2"
}
[: cSGetByName]
{
SquadName = "vc_5Rifleman_sq3"
}
[: cSGetByName]
{
SquadName = "vc_4Rifleman_sq2"
}
}
[TargetSquad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
}
[: cGSquadHasShootMe]
{
Note = ""
[Squads *]
{
[: cSGetByName]
{
SquadName = "vc_Sapper_sq3"
}
[: cSGetByName]
{
SquadName = "vc_Rifleman_smg_2_sq2"
}
[: cSGetByName]
{
SquadName = "vc_4Rifleman_sq2"
}
[: cSGetByName]
{
SquadName = "vc_5Rifleman_sq3"
}
}
[TargetSquad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
}
[: cGSquadHasShootMe]
{
Note = ""
[Squads *]
{
[: cSGetByName]
{
SquadName = "vc_Sapper_sq3"
}
[: cSGetByName]
{
SquadName = "vc_Rifleman_smg_2_sq2"
}
[: cSGetByName]
{
SquadName = "vc_5Rifleman_sq3"
}
[: cSGetByName]
{
SquadName = "vc_4Rifleman_sq2"
}
}
[TargetSquad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
}
}
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = teherauto
State = beszolt
}
[: cESSayMessage]
{
MessageID = "m8_12"
DelayTime = 0
}
}
[Else *]
{
}
}
}
}
[gameover es egyeb objektivak : cESEvent]
{
Name = "gameover es egyeb objektivak"
Enabled = 1
Type = 8
RefreshRate = 0
[Procedures *]
{
[: cESIf]
{
Note = "lionsdale halott"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = gameover
State = nem
}
[: cSIsDead]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = gameover
State = igen
}
[: cTStartTimer]
{
TimerName = gameover_delay
}
[: cSAddObjective]
{
ID = "Lionsdale survuve"
}
[: cSSetObjectiveState]
{
ID = "Lionsdale survuve"
State = FAILED
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "obrady halott"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = gameover
State = nem
}
[: cSIsDead]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "ush_OBrady_sq1"
}
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = gameover
State = igen
}
[: cTStartTimer]
{
TimerName = gameover_delay
}
[: cSAddObjective]
{
ID = "OBrady survive"
}
[: cSSetObjectiveState]
{
ID = "OBrady survive"
State = FAILED
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "pablo halott"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = gameover
State = nem
}
[: cSIsDead]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "ush_Pablo_sq1"
}
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = gameover
State = igen
}
[: cTStartTimer]
{
TimerName = gameover_delay
}
[: cSAddObjective]
{
ID = "Pablo survive"
}
[: cSSetObjectiveState]
{
ID = "Pablo survive"
State = FAILED
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "kitesszuk a gameover kepernyot"
[Condition : cESCNumEquals]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = gameover_delay
}
[Value2 : cESFIntConst]
{
Value = 25
}
}
[Then *]
{
[: cSSetGlobalState]
{
State = FAILED
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "kill da base objektiva completed"
[Condition : cSIsInState]
{
Note = ""
Variable = camp
State = kihalt
}
[Then *]
{
[: cSSetObjectiveState]
{
ID = "kill da base"
State = COMPLETED
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "sapperek meghaltak, defend bridge objective ok, bejon a disarm trap objective"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsDead]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "vc_Sapper_sq1"
}
}
[: cSIsDead]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "vc_Sapper_sq2"
}
}
[: cESCOr]
{
Note = ""
[OrConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = sapperek
State = szaladnak
}
[: cSIsInState]
{
Note = ""
Variable = sapperek
State = visszajottek
}
}
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = sapperek
State = doglottek
}
[: cSSetObjectiveState]
{
ID = "defend bridge"
State = COMPLETED
}
[: cSAddObjective]
{
ID = "disarm traps"
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "kiadjuk a kill da base objektivat"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = camp
State = nemlatjuk
}
[: cWIsInRange]
{
Note = ""
[Waypoint : cCWaypointByName]
{
Name = "idenezz baz"
}
[Entity : cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = camp
State = el
}
[: cSAddObjective]
{
ID = "kill da base"
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "ha meghal egy teheratut≤, buktunk"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cESCOr]
{
Note = ""
[OrConditions *]
{
[: cSIsDead]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
}
[: cSIsDead]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
}
[: cSIsDead]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
}
[: cSIsDead]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
}
}
}
[: cSIsInState]
{
Note = ""
Variable = gameover
State = nem
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = gameover
State = igen
}
[: cTStartTimer]
{
TimerName = gameover_delay
}
[: cESIf]
{
Note = ""
[Condition : cSIsDead]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
}
[Then *]
{
[: cMEnablePlayerControl]
{
Enabled = 0
}
[: cSUserInterfaceSwitchOff]
{
WideScreenMode = 0
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cSGetByName]
{
SquadName = "us_Truck_sq1"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 30
}
[Pitch : cESFFloatConst]
{
Value = 60
}
[Time : cESFIntConst]
{
Value = 0
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : cESFFloatConst]
{
Value = 0.1
}
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = ""
[Condition : cSIsDead]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
}
[Then *]
{
[: cMEnablePlayerControl]
{
Enabled = 0
}
[: cSUserInterfaceSwitchOff]
{
WideScreenMode = 0
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cSGetByName]
{
SquadName = "us_Truck_sq2"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 30
}
[Pitch : cESFFloatConst]
{
Value = 60
}
[Time : cESFIntConst]
{
Value = 0
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : cESFFloatConst]
{
Value = 0.1
}
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = ""
[Condition : cSIsDead]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
}
[Then *]
{
[: cMEnablePlayerControl]
{
Enabled = 0
}
[: cSUserInterfaceSwitchOff]
{
WideScreenMode = 0
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cSGetByName]
{
SquadName = "us_Truck_sq3"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 30
}
[Pitch : cESFFloatConst]
{
Value = 60
}
[Time : cESFIntConst]
{
Value = 0
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : cESFFloatConst]
{
Value = 0.1
}
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = ""
[Condition : cSIsDead]
{
Note = ""
[Squad : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
}
[Then *]
{
[: cMEnablePlayerControl]
{
Enabled = 0
}
[: cSUserInterfaceSwitchOff]
{
WideScreenMode = 0
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cSGetByName]
{
SquadName = "us_Truck_sq4"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 30
}
[Pitch : cESFFloatConst]
{
Value = 60
}
[Time : cESFIntConst]
{
Value = 0
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : cESFFloatConst]
{
Value = 0.1
}
}
}
[Else *]
{
}
}
[: cSSetObjectiveState]
{
ID = convoy
State = FAILED
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "felrobbant a hid, game over"
[Condition : cESCNumEquals]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = robbantas_timer
}
[Value2 : cESFIntConst]
{
Value = 160
}
}
[Then *]
{
[: cSSetObjectiveState]
{
ID = "defend bridge"
State = FAILED
}
[: cSSetGlobalState]
{
State = FAILED
}
}
[Else *]
{
}
}
}
}
[backstab : cESEvent]
{
Name = backstab
Enabled = 1
Type = 8
RefreshRate = 0
[Procedures *]
{
[: cESIf]
{
Note = "ha lionsdale elert az idenezz waypointig, jon az erdobol a hatbatamadas"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = backstab
State = mehet
}
[: cESCNumLess]
{
Note = ""
[Value1 : cEGetDistance]
{
[Source : cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
[Dest : cCWaypointByName]
{
Name = idenezz
}
}
[Value2 : cESFIntConst]
{
Value = 15
}
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = backstab
State = megy
}
[: cCMoveTo]
{
Type = 2
CommandDelay = 1
Style = 3
[Squad : cSGetByName]
{
SquadName = "vc_4Rifleman_sq1"
}
[Distance : cESFIntConst]
{
Value = 0
}
[Target : cSGetByName]
{
SquadName = "ush_Lionsdale_sq1"
}
}
}
[Else *]
{
}
}
}
}
[hid robban : cESEvent]
{
Name = "hid robban"
Enabled = 1
Type = 8
RefreshRate = 0
[Procedures *]
{
[: cESIf]
{
Note = "hidcsere, kameramozgas"
[Condition : cESCAnd]
{
Note = ""
[AndConditions *]
{
[: cSIsInState]
{
Note = ""
Variable = sapperek
State = szaladnak
}
[: cESCOr]
{
Note = ""
[OrConditions *]
{
[: cESCNumGreater]
{
Note = ""
[Value1 : cESFIntConst]
{
Value = 2
}
[Value2 : cEGetDistance]
{
[Source : cSGetByName]
{
SquadName = "vc_Sapper_sq1"
}
[Dest : cCWaypointByName]
{
Name = detonator
}
}
}
[: cESCNumGreater]
{
Note = ""
[Value1 : cESFIntConst]
{
Value = 2
}
[Value2 : cEGetDistance]
{
[Source : cSGetByName]
{
SquadName = "vc_Sapper_sq2"
}
[Dest : cCWaypointByName]
{
Name = detonator
}
}
}
}
}
}
}
[Then *]
{
[: cSSetState]
{
Variable = sapperek
State = robbantanak
}
[: cMEnablePlayerControl]
{
Enabled = 0
}
[: cSUserInterfaceSwitchOff]
{
WideScreenMode = 1
}
[: cEActivate]
{
GroupName = ""
[Target : cEGetByName]
{
EntityName = "us_Bridge_dest1"
}
}
[: cEShow]
{
GroupName = ""
[Target : cEGetByName]
{
EntityName = "us_Bridge_dest1"
}
}
[: cEHide]
{
GroupName = ""
[Target : cEGetByName]
{
EntityName = "us_Bridge1"
}
}
[: cEDeactivate]
{
GroupName = ""
[Target : cEGetByName]
{
EntityName = "us_Bridge1"
}
}
[: cTStartTimer]
{
TimerName = robbantas_timer
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cCWaypointByName]
{
Name = robbantas_camera
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 45
}
[Pitch : cESFFloatConst]
{
Value = 60
}
[Time : cESFIntConst]
{
Value = 0
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cCWaypointByName]
{
Name = "robbantas kamera 2"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 40
}
[Pitch : cESFFloatConst]
{
Value = 25
}
[Time : cESFIntConst]
{
Value = 120
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cESRem]
{
Text = ""
[Procedures *]
{
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cCWaypointByName]
{
Name = "robbantas kamera 2"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 50
}
[Pitch : cESFFloatConst]
{
Value = 60
}
[Time : cESFIntConst]
{
Value = 40
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cCWaypointByName]
{
Name = "robbantas kamera 3"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 40
}
[Pitch : cESFFloatConst]
{
Value = 45
}
[Time : cESFIntConst]
{
Value = 40
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
[: cSSetCameraState]
{
RelativeRotation = 1
Restore = 0
Link = 0
AddToQueue = 1
Note = ""
[Target : cCWaypointByName]
{
Name = "robbantas kamera 4"
}
[Rotation : cESFFloatConst]
{
Value = 0
}
[Distance : cESFFloatConst]
{
Value = 30
}
[Pitch : cESFFloatConst]
{
Value = 45
}
[Time : cESFIntConst]
{
Value = 60
}
[RotationTime : NULL]
{
}
[DistanceTime : NULL]
{
}
[PitchTime : NULL]
{
}
[CircleSpeed : NULL]
{
}
}
}
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "dol a hid"
[Condition : cESCNumEquals]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = robbantas_timer
}
[Value2 : cESFIntConst]
{
Value = 25
}
}
[Then *]
{
[: cEPlayAnim]
{
Entity = "us_Bridge_dest1"
AnimName = TRACK
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "robbanas effekt indul"
[Condition : cESCNumEquals]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = robbantas_timer
}
[Value2 : cESFIntConst]
{
Value = 15
}
}
[Then *]
{
[: cEHide]
{
GroupName = dinamit
[Target : NULL]
{
}
}
[: cEDeactivate]
{
GroupName = dinamit
[Target : NULL]
{
}
}
[: cEPlayEffect]
{
Entity = "effect_bridge_blowup1"
}
}
[Else *]
{
}
}
[: cESIf]
{
Note = "emberek eltuntetese a hidrol"
[Condition : cESCNumEquals]
{
Note = ""
[Value1 : cTGetTimerValue]
{
TimerName = robbantas_timer
}
[Value2 : cESFIntConst]
{
Value = 1
}
}
[Then *]
{
[: cEHide]
{
GroupName = eltunik
[Target : NULL]
{
}
}
}
[Else *]
{
}
}
}
}