home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Joystick Magazine 2002 December
/
JOY143_CD1.iso
/
Data
/
Demos
/
Platoon
/
pl_demo.exe
/
Inf
/
Gamelogic
/
MusicServer.inf
< prev
next >
Wrap
INI File
|
2002-10-14
|
25KB
|
1,347 lines
[: cMusicServer]
{
Name = "Music Server"
[MusicFiles *]
{
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\level1\short music cut-level1-01.mp2"
FileID = 1268880640
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\level1\short music cut-level1-03.mp2"
FileID = 828491712
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\level1\short music cut-level1-04.mp2"
FileID = -2092885120
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\level1\short music cut-level1-05.mp2"
FileID = -1105120768
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\level1\short music cut-level1-06.mp2"
FileID = -108967728
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\level1\short music cut-level1-07.mp2"
FileID = -991862400
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\level1\short music cut-level1-09.mp2"
FileID = 2077351680
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\level2\short music cut-level2-01.mp2"
FileID = -704206272
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\level2\short music cut-level2-02.mp2"
FileID = -1851338624
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\level2\short music cut-level2-03.mp2"
FileID = -1396246272
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-01.mp2"
FileID = 1222378496
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-02.mp2"
FileID = 259817216
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-03.mp2"
FileID = 840718144
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-04.mp2"
FileID = -2143515776
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-05.mp2"
FileID = -1118002432
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-06.mp2"
FileID = -84092864
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-07.mp2"
FileID = -946015872
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\randomswampy\random music cuts-swampy-01.mp2"
FileID = -1549462912
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\randomswampy\random music cuts-swampy-02.mp2"
FileID = -469407616
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\randomvillage\random music cuts-village-01.mp2"
FileID = 1890621568
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\randomvillage\random music cuts-village-02.mp2"
FileID = 923853376
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\death\death-01.mp2"
FileID = -737120512
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\death\death-02.mp2"
FileID = -1817177088
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\death\death-03.mp2"
FileID = -1362084480
}
[: cMusicFile]
{
FileType = 4
FileName = "music\background\level1\background music-level1-01.mp2"
FileID = 1507774208
}
[: cMusicFile]
{
FileType = 4
FileName = "music\background\level1\background music-level1-02.mp2"
FileID = 511620608
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 01-village-level start.mp2"
FileID = -623408000
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 02-landing zone-level end.mp2"
FileID = -134225984
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 02-mine field.mp2"
FileID = -1163224576
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 02-village-level start.mp2"
FileID = -281396544
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 03-romos resz.mp2"
FileID = -501602912
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 03-village leader.mp2"
FileID = 1098473472
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 04-bridge.mp2"
FileID = 2064114304
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 05-plane crash.mp2"
FileID = 1676699136
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 05-swampy.mp2"
FileID = -1612245120
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 06-village.mp2"
FileID = -266734368
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 06-whitemore dead.mp2"
FileID = -401248608
}
[: cMusicFile]
{
FileType = 2
FileName = "music\titlemusic.mp2"
FileID = -2012546304
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\level2\short music cut-level2-04.mp2"
FileID = 518399264
}
[: cMusicFile]
{
FileType = 0
FileName = "music\shortmusiccuts\level2\short music cut-level2-05.mp2"
FileID = 595987584
}
[: cMusicFile]
{
FileType = 1
FileName = "music\battle\battle music - 01.mp2"
FileID = 162111760
}
[: cMusicFile]
{
FileType = 1
FileName = "music\battle\battle music - 02.mp2"
FileID = 1309268992
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 04-scorched forest.mp2"
FileID = -837284352
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 07-landing zone short.mp2"
FileID = 1139357312
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 07-meeting allies.mp2"
FileID = -646939776
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 07-setting rice supply ablaze.mp2"
FileID = 945578240
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 07-your allies are being slain.mp2"
FileID = 1008622080
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 08-bridge appears.mp2"
FileID = 1217873920
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 08-enemy camp appears.mp2"
FileID = 994255296
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 08-level start.mp2"
FileID = 432526368
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 08-mine field.mp2"
FileID = 1310269440
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 10-crashed spacecraft.mp2"
FileID = 1002016256
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 11-elias dies.mp2"
FileID = -1473056640
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 11-level start-big village.mp2"
FileID = -2056187776
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 11-shrine appears.mp2"
FileID = 634983168
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 12-lionsdale dies.mp2"
FileID = -1616294912
}
[: cMusicFile]
{
FileType = 3
FileName = "music\levelspecific\level 12-soldier lays mine.mp2"
FileID = -442881120
}
}
[MusicSets *]
{
[: cMusicSet]
{
Name = mainmenu
Shuffle = 0
LoopSequence = 1
Priority = 0
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 2
FileID = -2012546304
ChangingStyle = 1
BreakPlaylist = 0
DisplayName = "music\titlemusic.mp2"
}
}
}
[: cMusicSet]
{
Name = "shortcut_level1"
Shuffle = 1
LoopSequence = 0
Priority = 10
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 0
FileID = 1268880640
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\level1\short music cut-level1-01.mp2"
}
[: cMusicSetEntry]
{
MusicType = 0
FileID = 828491712
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\level1\short music cut-level1-03.mp2"
}
[: cMusicSetEntry]
{
MusicType = 0
FileID = -2092885120
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\level1\short music cut-level1-04.mp2"
}
[: cMusicSetEntry]
{
MusicType = 0
FileID = -1105120768
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\level1\short music cut-level1-05.mp2"
}
[: cMusicSetEntry]
{
MusicType = 0
FileID = -108967728
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\level1\short music cut-level1-06.mp2"
}
[: cMusicSetEntry]
{
MusicType = 0
FileID = -991862400
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\level1\short music cut-level1-07.mp2"
}
[: cMusicSetEntry]
{
MusicType = 0
FileID = 2077351680
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\level1\short music cut-level1-09.mp2"
}
}
}
[: cMusicSet]
{
Name = "level1_attack"
Shuffle = 1
LoopSequence = 0
Priority = 20
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 0
FileID = -704206272
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\level2\short music cut-level2-01.mp2"
}
[: cMusicSetEntry]
{
MusicType = 0
FileID = -1851338624
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\level2\short music cut-level2-02.mp2"
}
[: cMusicSetEntry]
{
MusicType = 0
FileID = -1396246272
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\level2\short music cut-level2-03.mp2"
}
[: cMusicSetEntry]
{
MusicType = 0
FileID = 518399264
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\level2\short music cut-level2-04.mp2"
}
[: cMusicSetEntry]
{
MusicType = 0
FileID = 595987584
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\level2\short music cut-level2-05.mp2"
}
}
}
[: cMusicSet]
{
Name = shortcut_jungle
Shuffle = 1
LoopSequence = 0
Priority = 10
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 0
FileID = -1118002432
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-05.mp2"
}
[: cMusicSetEntry]
{
MusicType = 0
FileID = -2143515776
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-04.mp2"
}
[: cMusicSetEntry]
{
MusicType = 0
FileID = -84092864
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-06.mp2"
}
[: cMusicSetEntry]
{
MusicType = 0
FileID = -946015872
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-07.mp2"
}
[: cMusicSetEntry]
{
MusicType = 0
FileID = 1222378496
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-01.mp2"
}
[: cMusicSetEntry]
{
MusicType = 0
FileID = 259817216
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-02.mp2"
}
[: cMusicSetEntry]
{
MusicType = 0
FileID = 840718144
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-03.mp2"
}
}
}
[: cMusicSet]
{
Name = shortcut_swampy
Shuffle = 1
LoopSequence = 0
Priority = 10
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 0
FileID = -1549462912
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\randomswampy\random music cuts-swampy-01.mp2"
}
[: cMusicSetEntry]
{
MusicType = 0
FileID = -469407616
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\randomswampy\random music cuts-swampy-02.mp2"
}
}
}
[: cMusicSet]
{
Name = shortcut_village
Shuffle = 1
LoopSequence = 0
Priority = 10
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 0
FileID = 923853376
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\randomvillage\random music cuts-village-02.mp2"
}
[: cMusicSetEntry]
{
MusicType = 0
FileID = 1890621568
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\randomvillage\random music cuts-village-01.mp2"
}
}
}
[: cMusicSet]
{
Name = shortcut_death
Shuffle = 1
LoopSequence = 0
Priority = 10
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 0
FileID = -1817177088
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\death\death-02.mp2"
}
[: cMusicSetEntry]
{
MusicType = 0
FileID = -1362084480
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\death\death-03.mp2"
}
[: cMusicSetEntry]
{
MusicType = 0
FileID = -737120512
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\shortmusiccuts\death\death-01.mp2"
}
}
}
[: cMusicSet]
{
Name = "level1_ambient"
Shuffle = 1
LoopSequence = 0
Priority = 15
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 4
FileID = 1507774208
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\background\level1\background music-level1-01.mp2"
}
[: cMusicSetEntry]
{
MusicType = 4
FileID = 511620608
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\background\level1\background music-level1-02.mp2"
}
}
}
[: cMusicSet]
{
Name = "m01_start"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = -623408000
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 01-village-level start.mp2"
}
}
}
[: cMusicSet]
{
Name = "m02_landing_zone"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = -134225984
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 02-landing zone-level end.mp2"
}
}
}
[: cMusicSet]
{
Name = "m02_mine_field"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = -1163224576
ChangingStyle = 1
BreakPlaylist = 0
DisplayName = "music\levelspecific\level 02-mine field.mp2"
}
}
}
[: cMusicSet]
{
Name = "m02_start"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = -281396544
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 02-village-level start.mp2"
}
}
}
[: cMusicSet]
{
Name = "m03_ruin"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = -501602912
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 03-romos resz.mp2"
}
}
}
[: cMusicSet]
{
Name = "m03_village"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = 1098473472
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 03-village leader.mp2"
}
}
}
[: cMusicSet]
{
Name = "m04_bridge"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = 2064114304
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 04-bridge.mp2"
}
}
}
[: cMusicSet]
{
Name = "m05_plane"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = 1676699136
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 05-plane crash.mp2"
}
}
}
[: cMusicSet]
{
Name = "m05_swampy"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = -1612245120
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 05-swampy.mp2"
}
}
}
[: cMusicSet]
{
Name = "m06_village"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = -266734368
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 06-village.mp2"
}
}
}
[: cMusicSet]
{
Name = "m06_whitemore_dead"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = -401248608
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 06-whitemore dead.mp2"
}
}
}
[: cMusicSet]
{
Name = "level2_attack"
Shuffle = 1
LoopSequence = 0
Priority = 30
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 1
FileID = 162111760
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\battle\battle music - 01.mp2"
}
[: cMusicSetEntry]
{
MusicType = 1
FileID = 1309268992
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\battle\battle music - 02.mp2"
}
}
}
[: cMusicSet]
{
Name = "m04_scorched_forest"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = -837284352
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 04-scorched forest.mp2"
}
}
}
[: cMusicSet]
{
Name = "m07_lz"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = 1139357312
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 07-landing zone short.mp2"
}
}
}
[: cMusicSet]
{
Name = "m07_meeting_allies"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = -646939776
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 07-meeting allies.mp2"
}
}
}
[: cMusicSet]
{
Name = "m07_rice"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = 945578240
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 07-setting rice supply ablaze.mp2"
}
}
}
[: cMusicSet]
{
Name = "m07_killed_allies"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = 1008622080
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 07-your allies are being slain.mp2"
}
}
}
[: cMusicSet]
{
Name = "m08_bridge"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = 1217873920
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 08-bridge appears.mp2"
}
}
}
[: cMusicSet]
{
Name = "m08_enemy_camp"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = 994255296
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 08-enemy camp appears.mp2"
}
}
}
[: cMusicSet]
{
Name = "m08_level_start"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = 432526368
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 08-level start.mp2"
}
}
}
[: cMusicSet]
{
Name = "m08_mines"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = 1310269440
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 08-mine field.mp2"
}
}
}
[: cMusicSet]
{
Name = "m10_crashed_spacecraft"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = 1002016256
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 10-crashed spacecraft.mp2"
}
}
}
[: cMusicSet]
{
Name = "m11_elias_dies"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = -1473056640
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 11-elias dies.mp2"
}
}
}
[: cMusicSet]
{
Name = "m11_level_start"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = -2056187776
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 11-level start-big village.mp2"
}
}
}
[: cMusicSet]
{
Name = "m11_shrine"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = 634983168
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 11-shrine appears.mp2"
}
}
}
[: cMusicSet]
{
Name = "m12_lionsdale_shot"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = -1616294912
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 12-lionsdale dies.mp2"
}
}
}
[: cMusicSet]
{
Name = "m12_soldier_lays_mine"
Shuffle = 0
LoopSequence = 0
Priority = 50
[MusicEntrys *]
{
[: cMusicSetEntry]
{
MusicType = 3
FileID = -442881120
ChangingStyle = 1
BreakPlaylist = 1
DisplayName = "music\levelspecific\level 12-soldier lays mine.mp2"
}
}
}
}
}