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INI File  |  2002-10-14  |  25KB  |  1,347 lines

  1.  
  2. [: cMusicServer]
  3. {
  4.     Name = "Music Server"
  5.  
  6.     [MusicFiles *]
  7.     {
  8.  
  9.         [: cMusicFile]
  10.         {
  11.             FileType = 0
  12.             FileName = "music\shortmusiccuts\level1\short music cut-level1-01.mp2"
  13.             FileID = 1268880640
  14.  
  15.         }
  16.         [: cMusicFile]
  17.         {
  18.             FileType = 0
  19.             FileName = "music\shortmusiccuts\level1\short music cut-level1-03.mp2"
  20.             FileID = 828491712
  21.  
  22.         }
  23.         [: cMusicFile]
  24.         {
  25.             FileType = 0
  26.             FileName = "music\shortmusiccuts\level1\short music cut-level1-04.mp2"
  27.             FileID = -2092885120
  28.  
  29.         }
  30.         [: cMusicFile]
  31.         {
  32.             FileType = 0
  33.             FileName = "music\shortmusiccuts\level1\short music cut-level1-05.mp2"
  34.             FileID = -1105120768
  35.  
  36.         }
  37.         [: cMusicFile]
  38.         {
  39.             FileType = 0
  40.             FileName = "music\shortmusiccuts\level1\short music cut-level1-06.mp2"
  41.             FileID = -108967728
  42.  
  43.         }
  44.         [: cMusicFile]
  45.         {
  46.             FileType = 0
  47.             FileName = "music\shortmusiccuts\level1\short music cut-level1-07.mp2"
  48.             FileID = -991862400
  49.  
  50.         }
  51.         [: cMusicFile]
  52.         {
  53.             FileType = 0
  54.             FileName = "music\shortmusiccuts\level1\short music cut-level1-09.mp2"
  55.             FileID = 2077351680
  56.  
  57.         }
  58.         [: cMusicFile]
  59.         {
  60.             FileType = 0
  61.             FileName = "music\shortmusiccuts\level2\short music cut-level2-01.mp2"
  62.             FileID = -704206272
  63.  
  64.         }
  65.         [: cMusicFile]
  66.         {
  67.             FileType = 0
  68.             FileName = "music\shortmusiccuts\level2\short music cut-level2-02.mp2"
  69.             FileID = -1851338624
  70.  
  71.         }
  72.         [: cMusicFile]
  73.         {
  74.             FileType = 0
  75.             FileName = "music\shortmusiccuts\level2\short music cut-level2-03.mp2"
  76.             FileID = -1396246272
  77.  
  78.         }
  79.         [: cMusicFile]
  80.         {
  81.             FileType = 0
  82.             FileName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-01.mp2"
  83.             FileID = 1222378496
  84.  
  85.         }
  86.         [: cMusicFile]
  87.         {
  88.             FileType = 0
  89.             FileName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-02.mp2"
  90.             FileID = 259817216
  91.  
  92.         }
  93.         [: cMusicFile]
  94.         {
  95.             FileType = 0
  96.             FileName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-03.mp2"
  97.             FileID = 840718144
  98.  
  99.         }
  100.         [: cMusicFile]
  101.         {
  102.             FileType = 0
  103.             FileName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-04.mp2"
  104.             FileID = -2143515776
  105.  
  106.         }
  107.         [: cMusicFile]
  108.         {
  109.             FileType = 0
  110.             FileName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-05.mp2"
  111.             FileID = -1118002432
  112.  
  113.         }
  114.         [: cMusicFile]
  115.         {
  116.             FileType = 0
  117.             FileName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-06.mp2"
  118.             FileID = -84092864
  119.  
  120.         }
  121.         [: cMusicFile]
  122.         {
  123.             FileType = 0
  124.             FileName = "music\shortmusiccuts\randomjungle\random music cuts-jungle-07.mp2"
  125.             FileID = -946015872
  126.  
  127.         }
  128.         [: cMusicFile]
  129.         {
  130.             FileType = 0
  131.             FileName = "music\shortmusiccuts\randomswampy\random music cuts-swampy-01.mp2"
  132.             FileID = -1549462912
  133.  
  134.         }
  135.         [: cMusicFile]
  136.         {
  137.             FileType = 0
  138.             FileName = "music\shortmusiccuts\randomswampy\random music cuts-swampy-02.mp2"
  139.             FileID = -469407616
  140.  
  141.         }
  142.         [: cMusicFile]
  143.         {
  144.             FileType = 0
  145.             FileName = "music\shortmusiccuts\randomvillage\random music cuts-village-01.mp2"
  146.             FileID = 1890621568
  147.  
  148.         }
  149.         [: cMusicFile]
  150.         {
  151.             FileType = 0
  152.             FileName = "music\shortmusiccuts\randomvillage\random music cuts-village-02.mp2"
  153.             FileID = 923853376
  154.  
  155.         }
  156.         [: cMusicFile]
  157.         {
  158.             FileType = 0
  159.             FileName = "music\shortmusiccuts\death\death-01.mp2"
  160.             FileID = -737120512
  161.  
  162.         }
  163.         [: cMusicFile]
  164.         {
  165.             FileType = 0
  166.             FileName = "music\shortmusiccuts\death\death-02.mp2"
  167.             FileID = -1817177088
  168.  
  169.         }
  170.         [: cMusicFile]
  171.         {
  172.             FileType = 0
  173.             FileName = "music\shortmusiccuts\death\death-03.mp2"
  174.             FileID = -1362084480
  175.  
  176.         }
  177.         [: cMusicFile]
  178.         {
  179.             FileType = 4
  180.             FileName = "music\background\level1\background music-level1-01.mp2"
  181.             FileID = 1507774208
  182.  
  183.         }
  184.         [: cMusicFile]
  185.         {
  186.             FileType = 4
  187.             FileName = "music\background\level1\background music-level1-02.mp2"
  188.             FileID = 511620608
  189.  
  190.         }
  191.         [: cMusicFile]
  192.         {
  193.             FileType = 3
  194.             FileName = "music\levelspecific\level 01-village-level start.mp2"
  195.             FileID = -623408000
  196.  
  197.         }
  198.         [: cMusicFile]
  199.         {
  200.             FileType = 3
  201.             FileName = "music\levelspecific\level 02-landing zone-level end.mp2"
  202.             FileID = -134225984
  203.  
  204.         }
  205.         [: cMusicFile]
  206.         {
  207.             FileType = 3
  208.             FileName = "music\levelspecific\level 02-mine field.mp2"
  209.             FileID = -1163224576
  210.  
  211.         }
  212.         [: cMusicFile]
  213.         {
  214.             FileType = 3
  215.             FileName = "music\levelspecific\level 02-village-level start.mp2"
  216.             FileID = -281396544
  217.  
  218.         }
  219.         [: cMusicFile]
  220.         {
  221.             FileType = 3
  222.             FileName = "music\levelspecific\level 03-romos resz.mp2"
  223.             FileID = -501602912
  224.  
  225.         }
  226.         [: cMusicFile]
  227.         {
  228.             FileType = 3
  229.             FileName = "music\levelspecific\level 03-village leader.mp2"
  230.             FileID = 1098473472
  231.  
  232.         }
  233.         [: cMusicFile]
  234.         {
  235.             FileType = 3
  236.             FileName = "music\levelspecific\level 04-bridge.mp2"
  237.             FileID = 2064114304
  238.  
  239.         }
  240.         [: cMusicFile]
  241.         {
  242.             FileType = 3
  243.             FileName = "music\levelspecific\level 05-plane crash.mp2"
  244.             FileID = 1676699136
  245.  
  246.         }
  247.         [: cMusicFile]
  248.         {
  249.             FileType = 3
  250.             FileName = "music\levelspecific\level 05-swampy.mp2"
  251.             FileID = -1612245120
  252.  
  253.         }
  254.         [: cMusicFile]
  255.         {
  256.             FileType = 3
  257.             FileName = "music\levelspecific\level 06-village.mp2"
  258.             FileID = -266734368
  259.  
  260.         }
  261.         [: cMusicFile]
  262.         {
  263.             FileType = 3
  264.             FileName = "music\levelspecific\level 06-whitemore dead.mp2"
  265.             FileID = -401248608
  266.  
  267.         }
  268.         [: cMusicFile]
  269.         {
  270.             FileType = 2
  271.             FileName = "music\titlemusic.mp2"
  272.             FileID = -2012546304
  273.  
  274.         }
  275.         [: cMusicFile]
  276.         {
  277.             FileType = 0
  278.             FileName = "music\shortmusiccuts\level2\short music cut-level2-04.mp2"
  279.             FileID = 518399264
  280.  
  281.         }
  282.         [: cMusicFile]
  283.         {
  284.             FileType = 0
  285.             FileName = "music\shortmusiccuts\level2\short music cut-level2-05.mp2"
  286.             FileID = 595987584
  287.  
  288.         }
  289.         [: cMusicFile]
  290.         {
  291.             FileType = 1
  292.             FileName = "music\battle\battle music - 01.mp2"
  293.             FileID = 162111760
  294.  
  295.         }
  296.         [: cMusicFile]
  297.         {
  298.             FileType = 1
  299.             FileName = "music\battle\battle music - 02.mp2"
  300.             FileID = 1309268992
  301.  
  302.         }
  303.         [: cMusicFile]
  304.         {
  305.             FileType = 3
  306.             FileName = "music\levelspecific\level 04-scorched forest.mp2"
  307.             FileID = -837284352
  308.  
  309.         }
  310.         [: cMusicFile]
  311.         {
  312.             FileType = 3
  313.             FileName = "music\levelspecific\level 07-landing zone short.mp2"
  314.             FileID = 1139357312
  315.  
  316.         }
  317.         [: cMusicFile]
  318.         {
  319.             FileType = 3
  320.             FileName = "music\levelspecific\level 07-meeting allies.mp2"
  321.             FileID = -646939776
  322.  
  323.         }
  324.         [: cMusicFile]
  325.         {
  326.             FileType = 3
  327.             FileName = "music\levelspecific\level 07-setting rice supply ablaze.mp2"
  328.             FileID = 945578240
  329.  
  330.         }
  331.         [: cMusicFile]
  332.         {
  333.             FileType = 3
  334.             FileName = "music\levelspecific\level 07-your allies are being slain.mp2"
  335.             FileID = 1008622080
  336.  
  337.         }
  338.         [: cMusicFile]
  339.         {
  340.             FileType = 3
  341.             FileName = "music\levelspecific\level 08-bridge appears.mp2"
  342.             FileID = 1217873920
  343.  
  344.         }
  345.         [: cMusicFile]
  346.         {
  347.             FileType = 3
  348.             FileName = "music\levelspecific\level 08-enemy camp appears.mp2"
  349.             FileID = 994255296
  350.  
  351.         }
  352.         [: cMusicFile]
  353.         {
  354.             FileType = 3
  355.             FileName = "music\levelspecific\level 08-level start.mp2"
  356.             FileID = 432526368
  357.  
  358.         }
  359.         [: cMusicFile]
  360.         {
  361.             FileType = 3
  362.             FileName = "music\levelspecific\level 08-mine field.mp2"
  363.             FileID = 1310269440
  364.  
  365.         }
  366.         [: cMusicFile]
  367.         {
  368.             FileType = 3
  369.             FileName = "music\levelspecific\level 10-crashed spacecraft.mp2"
  370.             FileID = 1002016256
  371.  
  372.         }
  373.         [: cMusicFile]
  374.         {
  375.             FileType = 3
  376.             FileName = "music\levelspecific\level 11-elias dies.mp2"
  377.             FileID = -1473056640
  378.  
  379.         }
  380.         [: cMusicFile]
  381.         {
  382.             FileType = 3
  383.             FileName = "music\levelspecific\level 11-level start-big village.mp2"
  384.             FileID = -2056187776
  385.  
  386.         }
  387.         [: cMusicFile]
  388.         {
  389.             FileType = 3
  390.             FileName = "music\levelspecific\level 11-shrine appears.mp2"
  391.             FileID = 634983168
  392.  
  393.         }
  394.         [: cMusicFile]
  395.         {
  396.             FileType = 3
  397.             FileName = "music\levelspecific\level 12-lionsdale dies.mp2"
  398.             FileID = -1616294912
  399.  
  400.         }
  401.         [: cMusicFile]
  402.         {
  403.             FileType = 3
  404.             FileName = "music\levelspecific\level 12-soldier lays mine.mp2"
  405.             FileID = -442881120
  406.  
  407.         }
  408.     }
  409.     [MusicSets *]
  410.     {
  411.  
  412.         [: cMusicSet]
  413.         {
  414.             Name = mainmenu
  415.             Shuffle = 0
  416.             LoopSequence = 1
  417.             Priority = 0
  418.  
  419.             [MusicEntrys *]
  420.             {
  421.  
  422.                 [: cMusicSetEntry]
  423.                 {
  424.                     MusicType = 2
  425.                     FileID = -2012546304
  426.                     ChangingStyle = 1
  427.                     BreakPlaylist = 0
  428.                     DisplayName = "music\titlemusic.mp2"
  429.  
  430.                 }
  431.             }
  432.         }
  433.         [: cMusicSet]
  434.         {
  435.             Name = "shortcut_level1"
  436.             Shuffle = 1
  437.             LoopSequence = 0
  438.             Priority = 10
  439.  
  440.             [MusicEntrys *]
  441.             {
  442.  
  443.                 [: cMusicSetEntry]
  444.                 {
  445.                     MusicType = 0
  446.                     FileID = 1268880640
  447.                     ChangingStyle = 1
  448.                     BreakPlaylist = 1
  449.                     DisplayName = "music\shortmusiccuts\level1\short music cut-level1-01.mp2"
  450.  
  451.                 }
  452.                 [: cMusicSetEntry]
  453.                 {
  454.                     MusicType = 0
  455.                     FileID = 828491712
  456.                     ChangingStyle = 1
  457.                     BreakPlaylist = 1
  458.                     DisplayName = "music\shortmusiccuts\level1\short music cut-level1-03.mp2"
  459.  
  460.                 }
  461.                 [: cMusicSetEntry]
  462.                 {
  463.                     MusicType = 0
  464.                     FileID = -2092885120
  465.                     ChangingStyle = 1
  466.                     BreakPlaylist = 1
  467.                     DisplayName = "music\shortmusiccuts\level1\short music cut-level1-04.mp2"
  468.  
  469.                 }
  470.                 [: cMusicSetEntry]
  471.                 {
  472.                     MusicType = 0
  473.                     FileID = -1105120768
  474.                     ChangingStyle = 1
  475.                     BreakPlaylist = 1
  476.                     DisplayName = "music\shortmusiccuts\level1\short music cut-level1-05.mp2"
  477.  
  478.                 }
  479.                 [: cMusicSetEntry]
  480.                 {
  481.                     MusicType = 0
  482.                     FileID = -108967728
  483.                     ChangingStyle = 1
  484.                     BreakPlaylist = 1
  485.                     DisplayName = "music\shortmusiccuts\level1\short music cut-level1-06.mp2"
  486.  
  487.                 }
  488.                 [: cMusicSetEntry]
  489.                 {
  490.                     MusicType = 0
  491.                     FileID = -991862400
  492.                     ChangingStyle = 1
  493.                     BreakPlaylist = 1
  494.                     DisplayName = "music\shortmusiccuts\level1\short music cut-level1-07.mp2"
  495.  
  496.                 }
  497.                 [: cMusicSetEntry]
  498.                 {
  499.                     MusicType = 0
  500.                     FileID = 2077351680
  501.                     ChangingStyle = 1
  502.                     BreakPlaylist = 1
  503.                     DisplayName = "music\shortmusiccuts\level1\short music cut-level1-09.mp2"
  504.  
  505.                 }
  506.             }
  507.         }
  508.         [: cMusicSet]
  509.         {
  510.             Name = "level1_attack"
  511.             Shuffle = 1
  512.             LoopSequence = 0
  513.             Priority = 20
  514.  
  515.             [MusicEntrys *]
  516.             {
  517.  
  518.                 [: cMusicSetEntry]
  519.                 {
  520.                     MusicType = 0
  521.                     FileID = -704206272
  522.                     ChangingStyle = 1
  523.                     BreakPlaylist = 1
  524.                     DisplayName = "music\shortmusiccuts\level2\short music cut-level2-01.mp2"
  525.  
  526.                 }
  527.                 [: cMusicSetEntry]
  528.                 {
  529.                     MusicType = 0
  530.                     FileID = -1851338624
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