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Amiga MA Magazine 1998 #6
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The_Manager.doc
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Text File
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1996-12-10
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16KB
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401 lines
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(EXCLUSIVE AMIGA GAME/DOC RELEASE - NEVER SEEN ANYWHERE BEFORE!)
THE MANAGER - SPECTRUM VERSION DOCS
Docs and Snapshot by Andy Gibson (AGAS Productions)
Released with the consent of Steve Bye - Author/Programmer of the
game `The Manager'.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Before I start the doc, I would like to tell you a little bit about
Steve Bye.
If anyone has heard of F1 Software/Licenceware/Shareware, then
chances are that you already know who Steve Bye is.
Both Steve and his wife Belinda are the proprietors of F1 Software
and good friends of mine and really nice and honest peeps to boot.
Before Steve founded F1, he used to own his own computer shop and
even before that, he was a commercial programmer for some of the
classic platforms of yesteryear such as the C64, Amstrad and the
dear old (and much loved) Spectrum.
I have written a list of all Steve's main productions to date below
for you to look over and maybe you'll even have some of the
original cassettes/disks listed below. (collectors items now
methinx :)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Classic Trainer Commercial Spectrum/C64/Amstrad
* Classic Punter Commercial Spectrum/C64/Amstrad
* The Manager Commercial Spectrum/C64/Amstrad
* Cup Manager Commercial Spectrum/C64/Amstrad
* Classic Trainer 2 Commercial Spectrum/C64/Amstrad
* Soccer Director Commercial Spectrum/C64/Amstrad
Super Fun Licenceware Atari ST
Super Spell Licenceware Atari ST
Dosh P.D. Atari ST
Thunderbirds Episodes Licenceware Atari ST
Thunderbirds Demo P.D. Atari ST
Super Fun Licenceware Amiga
Beginners Guide/Amos Licenceware Amiga
Punter Licenceware Amiga
Amoszine (disk mag) Licenceware Amiga
Beginners Guide/WB 3.0 Licenceware Amiga
Extractor (F1 CD) Amiga
(Plus loads of other small Amiga utilities now available :-)
* -All now available as .snapshots complete with doc text files
and digi pics oforiginal cassette inlay.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Steve kindly sent me an original cassette version of the Speccy
game `The Manager' which I took a snapshot of and typed the doc up
for all to share.
Not only that, but I have also released a snapshot & doc of some
of the other classic spectrum games by Steve....
Classic Punter. *
Classic Trainer
Classic Trainer II
Cup Manager
Soccer Director
Look out for these exclusives, they have NEVER been released onto
the Amiga scene before. That's a total of six classic games I've
made snapshots of and typed the docs up for. Many thanx must go to
Steve for giving myself permission to do so ;^)
(Please also note that PUNTER is now also available in a true Amiga
version. Re-coded and up to date in true Amiga fashion. Ask Steve
for details on how to obtain the Amiga version of PUNTER today :)
Onwards...
Here come the docs. The supplied snapshot will run on ZXAM II and
most other Speccy emulators (maybe!)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LOADING INSTRUCTIONS
Spectrum 48K owners type LOAD "" (ENTER). 128K owners select 48K
basic. (Yeah yeah yeah....)
Welcome to THE MANAGER, the football management game that is easy
to get into and actually FUN to play!
As newly appointed manager of a fourth division club, your brief is
simple - to turn it into a successful FIRST division team. You
have a ten year contract, in which time you must prove your worthy
by winning the league title! However, if at any time the board
feels you are not performing well enough, then you could be sacked
without warning!
PLAYING THE GAME
The two main menus are controlled by a pointer; press space to move
it down (it will go back to the top when it reaches the bottom) and
enter to select an option.
You are initially asked to choose from a number of teams; if your
favourite isn't there, we apologise, but (as they say), that's
football!
You will then be presented with a menu which contains a number of
self explanatory options, and one or two others.
YOUTH TEAM
Gives you the opportunity to run a youth program for one season; it
will cost you money, but towards the end of the season, you may
reap the benefit if the team highlights a young star of the future.
SAVE TEAM
It is very important that you differentiate between this and the
following option, SAVE GAME. SAVE TEAM is only used to save your
team for loading at a later date into our forthcoming game, CUP
MANAGER (now available as a snapshot file also :^) The idea is that
if you build a good team in THE MANAGER, where there is no cup
competition, you can try your luck with it in CUP MANAGER, enabling
us to cram more features into both games.
SAVE GAME
Obviously enables you to save your current game and resume it at a
later date. Make sure you have a blank tape ready.
If you choose MENU 1 you will move through onto the central point
in playing the game, but just remember that there are no one or two
options on the first screen that could be handy during the game.
SQUAD
Takes you to look at the players you have available; more of this
later.
NEXT MATCH FORM
Compares the team you have currently picked with your spy's
assessment of your next opponents. This is only a guide of what
you can expect in the match.
PLAY
Do NOT press this key until you have completed all your work for
the week - there is no turning back from here!
HIRE SCOUT
Scouts are your eyes on the transfer market; each scout will report
on the player he has been watching that week, giving an accurate
evaluation of the ability and market value. You can employ a
maximum of three scouts.
FILE TRANSFER
You can take a player on free transfer at any time as long as there
is space in your squad. Don't expect him to be a superstar though.
BANK MANAGER
Only used to keep an eye on your current situation. Your finances
have already been agreed with the bank by the board; you have an
overdraft limit of one million pounds, which although does not have
to be adhered to strictly, if you exceed it for two consecutive
months, the board will take a very dim view.
For those of you lucky enough to be unfamiliar with the workings of
an overdraft, you can take your bank account to MINUS ONE MILLION
POUNDS without penalty. However, you will receive a bank statement
every four weeks, which will deduct interest at the current rate
from any overdrawn balance. Make sure you have enough to cover
this or you could be in trouble.
FIXTURES
Shows the season's results so far, and the games left to play.
CAPACITY/PITCH
This can only be used in the first week of any season. It enables
you to increase the capacity of your ground, which is worth doing
only if you expect a successful season, otherwise it might be
better to spend your money on players. You also have the option to
install a PLASTIC PITCH which may enhance your home performances;
however, it may also detract from your away performances, so use
this option with care, or perhaps experience!
GAME OPTIONS
Returns you to the other menu.
SQUAD SCREEN
This screen shows the team currently picked; their names (which can
be changed if you don't like them), playing position, (Goalkeeper,
Defender, Midfielder, Attacker), age (AG), skill (SK), and fitness
(F). Age is important, as when a player gets too old, he may
decide to ask for a testimonial and retire without warning. Skill
is relative to the division in which you are playing, so a fourth
division player of skill 50 would have a lower rating if the team
was promoted, to reflect the fact that he is playing a higher
standard of football.
Skill ratings range from 0 to 99 and are affected by a number of
features within the game, some obvious and some less obvious.
Fitness ranges from 0 to 9 and again is affected by a number of
factors. Both fitness and skill will fluctuate slightly after a
match.
The overall team performance is affected by a combination of
ratings, which group together to give a percentage efficiency
(EFF), the formation selected, team morale, home advantage etc.
Your job is to use your intuition and skill to select the team best
equipped to deal with your next opponents.
The features available to help you on the squad screen are as
follows;
SELL
Enables you to see the current market value of a player and sell
for that price if you wish. Alternatively, there may be no offer
made. You may only sell a player whose name appears in the reserve
section of the screen.
SCOUT
Lets you see the weekly scout reports on players. You may sign one
of these only if you have a space in the reserve section. You will
be required to give all new signings a name.
MENU
Takes you back to the main menu.
SWAP
Allows you to move players around in the team and reserves by
exchanging places of any two players at a a time.
EDIT
If you are unhappy with our choice of player's names, you may
change them with this option.
PHYSIO
In order to give your players a little boost before a game, or to
speed healing of an injured player, you may choose to call in the
physio. He's expensive though!
RETIRE
It's a sad day when a manager has to let a player go because he's
too old, too tired or through an injury that doesn't seem to get
any better. But you're the manager and you have to make the
decisions sometimes, don't you? Use this option when you need to
dispose of a player that you can't sell.
LIST
Up to five players at any one time may be put onto the injury list.
(They must be injured of course!) There are a number of benefits
here. Firstly, it is the physio's main concern to look after
players on the list and he makes no extra charge for his weekly
efforts on these players. You can also remove long-term injured
players from the squad to create space to sign new players.
However, please note that although you are able to return players
to the squad at any time, whether they are injured or not, there
must be a space in the reserve section.
TRAINING
There are five different types of training available to you each
week. Only one may be chosen per week. The harder method you
choose, the more you are likely to increase the squad's general
fitness and skill, but you are also more likely to cause players to
pull muscles, twist ankles etc. In addition, the harder you push
them in training, the harder they will play in a match, but they
are more likely to become exhausted after the game, and will show
this in decreased fitness and skill.
FORMATION
It is very important that you ensure that your team is the correct
formation before you play a match. While you are able to juggle
players around as much as you like prior to playing the match, once
the match has begun, any player out of position will become
disillusioned and his skill will suffer as a result. This effect
is permanent, so beware. However, a substitute brought on at half
time can be played out of position without penalty. The formations
you can choose from are as follows:
4-3-3
4-2-4
4-4-2
5-3-2
In order to adhere to (eg) 4-3-3, you must have a Goalkeeper in
position 1, Defenders in positions 2,3,4 & 5, Midfielders in
positions 6,7 & 8 and Attackers in positions 9, 10 & 11.
For other formations, always have a goalkeeper at number one and
use the first number of the formation for defence, and so on...
Finally, once you have done all you want to do in any one week,
choose the PLAY option on the main menu and watch a minute by
minute update on how your team is doing. You can bring on a
substitute at half-time if you wish, or if a player is injured.
You may decide to leave an injured player on the field, but it is
unlikely to do him any good!
PROMOTION/RELEGATION
Owing to the size of the divisions, promotions and relegation is
dealt with on a one up, one down basis.
Good luck - we hope you enjoy playing THE MANAGER!
Original Copyright and Credits....
© GTI SOFTWARE 1990.
Written by Steve Bye.
Produced by Bernard Gurnard.
Playtested by Shaun (Yes! Rift!!!) Helman.
1996 Credits....
Snapshot and Doc file by Andy Gibson (AGAS Productions)
Additional material by Steve Bye (F1 Software)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
If you want to contact Steve Bye to find out more about any of his
titles listed above, or indeed any F1 Titles, then please contact:-
Snail Mail: Steve Bye
F1 Software
31 Wellington Rd
Exeter
Devon
EX2 9DU
Telephone: 01392-493580
E-Mail: steve@f1lw.demon.co.uk
All snapshots available on the F1 WWW site:
http://www.f1lw.demon.co.uk
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Thanx for reading and enjoy the snapshot everyone. Many thanx to
Steve Bye for giving myself permission to release the snapshot and
dox.
Andy Gibson (AGAS Productions) - 17th November 1996
PS This is the last in the Steve Bye series of snapshots. I have
now covered every one of his classic Spectrum titles and there are
no more....
Bye.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Notes from Steve Bye:
The Manager snapshot is last in the series, for now, I have been trying
to find an old tape of a game I finished but never got released called
'Soccer Genuis' bloody lot of work went into that one with my pal Mike
Sparks. If I ever do find it I am sure Andy will snap it for me.
A big thankyou to Andy for doing all the snapping and typing.