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The Games Machine 31
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XENIATGM31.iso
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terademo
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teracide
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data
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scout1a.dat
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Wrap
Text File
|
1997-02-05
|
16KB
|
456 lines
FSTPC 5
Bodyship Player
-160.000000 -5.000000 20.000000 0 270 0 co_pit.fsd (( :alt_shape skull.fsd ) ( :strength 10000 ) ( :vn ))
Gravity nil
-270.000000 -5.000000 20.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 200 20 20 ) ( :g 15 0 0 ))
Fixedcam nil
-243.000000 -9.000000 19.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 80 40 20 ) ( :offset 1 1 1 ) ( :ambient 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
-110.000000 -6.000000 20.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 80 40 49 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam n
10.000000 -1.000000 47.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 40 30 50 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
149.000000 -8.000000 77.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 60 50 40 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
147.000000 -8.000000 -53.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 30 40 30 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
280.000000 3.000000 -69.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 40 40 30 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
148.000000 -1.000000 6.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 20 20 35 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
409.000000 -1.000000 -60.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 10 40 49 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
421.000000 -4.000000 -136.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 50 40 49 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
554.000000 -7.000000 -119.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 50 40 49 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
541.000000 -7.000000 -186.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 60 40 25 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
483.000000 3.000000 -242.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 50 40 35 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
513.000000 -1.000000 -293.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 30 40 20 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
433.000000 -3.000000 -284.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 65 40 10 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
435.000000 -4.000000 -351.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 30 40 60 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
518.000000 -6.000000 -344.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 60 40 30 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
597.000000 -6.000000 -338.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 22 40 20 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
596.000000 -6.000000 -436.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 20 40 82 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
508.000000 -14.000000 -437.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 80 40 20 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
414.000000 -4.000000 -444.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 18 40 18 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
380.000000 4.000000 -521.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 60 40 60 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
391.000000 16.000000 -616.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 60 40 40 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
280.000000 6.000000 -630.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 60 40 26 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
70.000000 -4.000000 76.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 50 40 20 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
240.000000 -1.000000 50.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 60 40 30 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
348.000000 3.000000 65.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 30 40 35 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
205.000000 -2.000000 -68.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 40 40 49 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
337.000000 3.000000 -50.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 30 40 49 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
383.000000 3.000000 -58.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 30 40 30 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
489.000000 3.000000 -119.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 30 40 49 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Fixedcam nil
493.000000 3.000000 -190.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 30 40 25 ) ( :offset 1 1 1 ) ( :sun -1 255 255 255 255 ))
Room nil
-30.000000 10.000000 20.000000 0 0 0 land2.fsd ()
Room nil
30.000000 0.000000 77.000000 0 0 0 path3.fsd ()
Room nil
150.000000 0.000000 97.000000 0 0 0 path2.fsd ()
Room nil
50.000000 0.000000 77.000000 0 0 0 path1d.fsd ()
Room nil
150.000000 0.000000 2.000000 0 -90 0 path1c.fsd ()
Room nil
305.000000 0.000000 77.000000 0 0 0 path4.fsd ()
Room nil
150.000000 0.000000 -58.000000 0 -90 0 pcurvng.fsd ()
Room nil
220.000000 0.000000 -68.000000 0 0 0 path1c.fsd ()
Room nil
310.000000 10.000000 -68.000000 0 0 0 secure1.fsd ()
Room nil
70.000000 0.000000 77.000000 0 0 0 path1d.fsd ()
Room nil
90.000000 0.000000 77.000000 0 0 0 path1d.fsd ()
Room nil
110.000000 0.000000 77.000000 0 0 0 path1d.fsd ()
Room nil
490.000000 -5.000000 -118.000000 0 90 0 bottle1.fsd ()
Room nil
415.000000 -5.000000 -113.000000 0 90 0 bottle2.fsd ()
Room nil
400.000000 0.000000 -68.000000 0 0 0 bend90.fsd ()
Room nil
550.000000 -10.000000 -168.000000 0 0 0 bend90a.fsd ()
Room nil
550.000000 -10.000000 -128.000000 0 0 0 bend90b.fsd ()
Room nil
509.000000 -10.000000 -188.000000 0 90 0 bend90.fsd ()
Room nil
499.000000 -15.000000 -228.000000 0 -180 0 nav1.fsd (( :wholeroom -30 -6 -20 61 30 100 ))
Room nil
-190.000000 -5.000000 20.000000 0 180 0 landout.fsd ()
Room nil
-140.000000 0.000000 20.000000 0 0 0 land2ex.fsd ()
Room nil
200.000000 0.000000 77.000000 0 0 0 path1f.fsd ()
Room nil
230.000000 0.000000 77.000000 0 0 0 path1d.fsd ()
Room nil
250.000000 0.000000 77.000000 0 0 0 path1d.fsd ()
Room nil
449.000000 0.000000 -298.000000 0 0 0 vent2.fsd ()
Room nil
519.000000 -5.000000 -335.000000 0 0 0 path1d.fsd ()
Room nil
464.000000 -5.000000 -335.000000 0 180 0 path4b.fsd ()
Room nil
539.000000 -5.000000 -335.000000 0 0 0 path1d.fsd ()
Room nil
559.000000 -5.000000 -335.000000 0 0 0 path1e.fsd ()
Room nil
589.000000 -10.000000 -345.000000 0 0 0 bend90g.fsd ()
Room nil
589.000000 -10.000000 -425.000000 0 -90 0 bend90g.fsd ()
Room nil
324.000000 20.000000 -615.000000 90 0 0 end.fsd ()
Room nil
150.000000 0.000000 42.000000 0 -90 0 path1c.fsd ()
Room nil
589.000000 -10.000000 -385.000000 0 -90 0 link90g.fsd ()
Room nil
539.000000 -5.000000 -435.000000 0 0 0 path1d.fsd ()
Room nil
559.000000 -5.000000 -435.000000 0 0 0 path1e.fsd ()
Room nil
519.000000 -5.000000 -435.000000 0 0 0 path1d.fsd ()
Room nil
499.000000 -5.000000 -435.000000 0 0 0 path1d.fsd ()
Room nil
479.000000 -5.000000 -435.000000 0 0 0 path1d.fsd ()
Room nil
429.000000 -10.000000 -445.000000 0 90 0 bend90.fsd ()
Room nil
459.000000 -5.000000 -435.000000 0 180 0 path1e.fsd ()
Room nil
389.000000 20.000000 -605.000000 0 -90 0 bend90.fsd ()
MovLight nil
-62.000000 -6.000000 20.000000 0 0 0 box.fsd (( :light Red ) ( :points 2 0 0 0 -150 0 0 ) ( :t_p_loc 50 ))
MovLight nil
149.000000 -6.000000 18.000000 0 0 0 box.fsd (( :light Wow ))
MovLight nil
158.000000 -6.000000 -63.000000 0 0 0 box.fsd (( :light Bright ) ( :points 2 0 0 0 0 -500 0 ) ( :t_p_loc 20 ) ( :jumps ))
MovLight nil
196.000000 -6.000000 -68.000000 0 0 0 box.fsd (( :light Medium ) ( :points 2 0 0 0 0 -500 0 ) ( :t_p_loc 50 ) ( :jumps ))
MovLight nil
426.000000 -11.000000 -342.000000 0 0 0 box.fsd (( :light Pink ))
MovLight nil
339.000000 -6.000000 77.000000 0 0 0 box.fsd (( :light Green ))
MovLight nil
398.000000 13.000000 -554.000000 0 0 0 box.fsd (( :light Orange ) ( :points 2 0 0 0 500 0 0 ) ( :t_p_loc 5 ) ( :jumps ))
MovLight nil
454.000000 -1.000000 -287.000000 0 0 0 box.fsd (( :light Mbright ))
MovLight nil
499.000000 19.000000 -282.000000 0 0 0 box.fsd (( :light Orange ))
MovLight nil
500.000000 -11.000000 -335.000000 0 0 0 box.fsd (( :light Red ) ( :points 4 0 0 0 100 0 0 100 0 -100 0 0 -100 ) ( :t_p_loc 50 ))
MovLight nil
430.000000 -11.000000 -120.000000 0 0 0 box.fsd (( :light Orange ))
MovLight nil
500.000000 -11.000000 -190.000000 0 0 0 box.fsd (( :light Medium ))
MovLight nil
473.000000 -11.000000 -434.000000 0 0 0 box.fsd (( :light Redwow ))
MovLight nil
422.000000 -11.000000 -451.000000 0 0 0 box.fsd (( :light Redwow ))
MovLight nil
479.000000 -5.000000 -118.000000 0 0 0 box.fsd (( :light Orange ) ( :points 2 0 0 0 500 0 0 ) ( :t_p_loc 383 ) ( :jumps ))
MovLight nil
472.000000 -5.000000 -115.000000 0 0 0 box.fsd (( :light Orange ) ( :points 2 0 0 0 500 0 0 ) ( :t_p_loc 450 ) ( :jumps ))
Turret nil
331.000000 -5.000000 -58.000000 0 90 0 turt_stl.fsd (( :anims turt.lst ) ( :ON_DESTROY 0 open dor1 ))
Delta2 nil
277.000000 -6.000000 81.000000 0 90 0 attk22.fsd (( :pickups 1 pmiss nuarm.fsd strength_pickup 2000 0 ))
Troop nil
150.000000 -5.000000 -40.000000 0 0 0 ntrp_st0.fsd (( :anims ntrp.lst ) ( :pickups 2 argh zphot_ri.fsd new_gun 2 0 argh2 nuarm.fsd strength_pickup 4000 0 ))
Door dor1
370.000000 0.000000 -58.000000 90 0 90 2010_sht.fsd (( :anims 2010.lst ))
Door dor2
149.000000 -5.000000 61.000000 90 90 90 2010_sht.fsd (( :anims 2010.lst ))
Message nil
150.000000 0.000000 80.000000 90 90 90 box.fsd (( :ON_VOL_ENTRY 0 open dor2 ) ( :radii 37 37 37 ) ( :on 1 ))
Visual nil
-210.000000 -5.000000 20.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 80 40 49 ) ( :ambient 1 ) ( :sun_colour_val 255 255 255 255 ))
Troop nil
488.000000 -12.000000 -266.000000 0 0 0 ntrp_st0.fsd (( :anims ntrp.lst ) ( :pickup 1 arghie nuarm.fsd strength_pickup 4000 0 ))
MovLight nil
337.000000 -1.000000 -59.000000 0 0 0 box.fsd (( :light Red ))
Room nil
569.000000 -10.000000 -148.000000 0 0 0 glass2.fsd ()
Visual nil
538.000000 -10.000000 -118.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 15 15 15 ) ( :stars 1 ) ( :sun 1 ) ( :sun_colour_val 255 128 128 128 ))
Visual nil
506.000000 -10.000000 -118.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 15 15 15 ) ( :stars -1 ) ( :sun -1 ))
MovLight nil
1110.000000 -10.000000 32.000000 0 180 0 emothshp.fsd (( :light Medium ))
Message vol1
-268.000000 -5.000000 20.000000 0 0 0 box.fsd (( :ON_VOL_ENTRY 2 331 display_message Player ) ( :on 0 ) ( :radii 200 20 20 ))
Message nil
10.000000 -5.000000 30.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 60 60 60 ) ( :ON_VOL_ENTRY 0 activate vol1 ))
Visual nil
542.000000 -10.000000 -176.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 15 15 15 ) ( :stars 1 ) ( :sun 1 ) ( :sun_colour_val 255 128 128 128 ))
Visual nil
508.000000 -10.000000 -178.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 15 15 15 ) ( :stars -1 ) ( :sun_color_val 255 255 255 255 ) ( :ambient 1 ))
Delta2 nil
390.000000 -3.000000 -120.000000 0 0 0 attk22.fsd (( :pickups 0 Mun ))
Troop2 nil
401.000000 -10.000000 -523.000000 0 0 0 ntr2_st0.fsd (( :anims ntr2.lst ) ( :pickup arghief zbomb_si.fsd new_gun 4 0 ) ( :rm ) ( :vn ))
MovLight nil
600.000000 -11.000000 -370.000000 0 0 0 box.fsd (( :light Medium ))
Room nil
260.000000 20.000000 -615.000000 90 180 0 start.fsd ()
Room nil
200.000000 20.000000 -615.000000 90 180 0 startadd.fsd ()
Room nil
150.000000 15.000000 -620.000000 0 180 0 startlnk.fsd ()
MovLight nil
25.000000 -6.000000 5.000000 0 0 0 box.fsd (( :light Br2 ))
Delta2 nil
100.000000 -6.000000 80.000000 0 90 0 attk22.fsd ()
Pickup nil
315.000000 -6.000000 83.000000 0 90 0 nuarm.fsd (( :pickup strength_pickup 3000 0 ))
Pickup nil
314.000000 -6.000000 64.000000 0 90 0 nuarm.fsd (( :pickup strength_pickup 3000 0 ))
Delta4 nil
518.000000 -10.000000 -430.000000 0 0 0 assjr.fsd (( :pickups 1 ijief nuarm.fsd strength_pickup 3000 0 ))
Delta4 nil
527.000000 -10.000000 -439.000000 0 0 0 assjr.fsd ()
Delta2 nil
456.000000 -3.000000 -114.000000 0 90 0 attk22.fsd (( :pickups 0 Mun ))
Turret nil
434.000000 -5.000000 -312.000000 0 0 0 turt_stl.fsd (( :anims turt.lst ) ( :pickups 1 jij zphot_ri.fsd new_gun 2 0 ))
Delta2 nil
517.000000 -10.000000 -263.000000 0 0 0 attk22.fsd ()
Troop nil
597.000000 -11.000000 -378.000000 0 0 0 ntrp_st0.fsd (( :anims ntrp.lst ))
Delta4 nil
415.000000 -10.000000 -540.000000 0 0 0 assjr.fsd (( :pickups 1 oprkp numun.fsd consumable 3 4000 0 ))
Message nil
223.000000 14.000000 -616.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 30 30 30 ) ( :ON_VOL_ENTRY 2 333 display_message Player ))
Gravity nil
218.000000 14.000000 -616.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 30 30 30 ) ( :g 15 0 0 ))
Room nil
399.000000 -15.000000 -525.000000 0 0 0 comms.fsd (( :dead compcd.fsd -1 ) )
Stillbot st0
439.000000 -15.000000 -515.000000 0 180 0 compc.fsd (( :dead compcd.fsd -1 ) ( :strength 1000 ) ( :ON_DESTROY 0 activate primer ))
Stillbot st1
439.000000 -5.000000 -515.000000 0 180 0 compc.fsd (( :dead compcd.fsd -1 ) ( :strength 1000 ) ( :ON_DESTROY 0 activate primer ))
Stillbot st2
439.000000 -15.000000 -535.000000 0 180 0 compc.fsd (( :dead compcd.fsd -1 ) ( :damage 600 ) ( :ON_DESTROY 0 activate primer ))
Stillbot nil
439.000000 -5.000000 -535.000000 0 180 0 compc.fsd (( :dead compcd.fsd -1 ) ( :strength 1000 ) ( :ON_DESTROY 0 activate primer ))
Stillbot nil
379.000000 -15.000000 -505.000000 0 0 0 compc.fsd (( :dead compcd.fsd -1 ) ( :strength 1000 ) ( :ON_DESTROY 0 activate primer ))
Stillbot nil
379.000000 -5.000000 -505.000000 0 0 0 compc.fsd (( :dead compcd.fsd -1 ) ( :strength 1000 ) ( :ON_DESTROY 0 activate primer ))
Stillbot nil
379.000000 -15.000000 -525.000000 0 0 0 compc.fsd (( :dead compcd.fsd -1 ) ( :strength 1000 ) ( :ON_DESTROY 0 activate primer ))
Stillbot nil
379.000000 -5.000000 -525.000000 0 0 0 compc.fsd (( :dead compcd.fsd -1 ) ( :strength 1000 ) ( :ON_DESTROY 0 activate primer ))
Stillbot nil
379.000000 -15.000000 -545.000000 0 0 0 compc.fsd (( :dead compcd.fsd -1 ) ( :strength 1000 ) ( :ON_DESTROY 0 activate primer ))
Stillbot nil
379.000000 -5.000000 -545.000000 0 0 0 compc.fsd (( :dead compcd.fsd -1 ) ( :strength 1000 ) ( :ON_DESTROY 0 activate primer ))
Stillbot primer
290.000000 14.000000 -530.000000 0 0 0 box.fsd (( :active -12 ) ( :ON_ACTIVATE 0 activate end8 message8 ))
Stillbot message8
290.000000 14.000000 -540.000000 0 0 0 box.fsd (( :on 0 ) ( :ON_ACTIVATE 2 332 display_message Player ) ( :radii 1000 1000 1000 ))
MovLight nil
410.000000 -11.000000 -490.000000 0 0 0 box.fsd (( :light Sbright ))
Message nil
420.000000 -10.000000 -450.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 30 30 30 ) ( :ON_VOL_ENTRY 2 335 display_message Player ))
Stillbot nil
529.000000 -15.000000 -248.000000 0 180 0 compc.fsd (( :dead compcd.fsd -1 ) ( :strength 1000 ) ( :ON_DESTROY 0 activate primer ))
Stillbot nil
469.000000 -15.000000 -268.000000 0 0 0 compc.fsd (( :dead compcd.fsd -1 ) ( :strength 1000 ) ( :ON_DESTROY 0 activate primer ))
Stillbot nil
529.000000 -15.000000 -258.000000 0 180 0 compc.fsd (( :dead compcd.fsd -1 ) ( :strength 1000 ) ( :ON_DESTROY 0 activate primer ))
Message end8
249.000000 14.000000 -611.000000 0 0 0 box.fsd (( :on 0 ) ( :radii 30 30 30 ) ( :ON_VOL_ENTRY 1 player_completed Player ))
Message nil
500.000000 -10.000000 -200.000000 0 0 0 box.fsd (( :on 1 ) ( :radii 30 30 30 ) ( :ON_VOL_ENTRY 2 334 display_message Player ))
Stillbot nil
434.000000 0.000000 -316.000000 90 0 0 1vent.fsd (( :strength 2000 ))
Delta4 nil
389.000000 -10.000000 -540.000000 0 0 0 assjr.fsd (( :pickups 1 oprkp numun.fsd consumable 3 4000 0 ))
MovLight nil
257.000000 -11.000000 -615.000000 0 0 0 box.fsd (( :light Wow ))
MovLight nil
339.000000 -6.000000 77.000000 0 0 0 nil (( :light Red ) ( :points 2 0 0 0 -200 0 0 ) ( :t_p_loc 150 ))
Paths