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1995-03-22
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2KB
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Arcade Paddle 4.0
Pedro Sander Software
The objective of Arcade Paddle is to score goals in the opponent's net.
You can play against the computer, against other human player, or simply
watch two computer players play each other. Move the paddle all around
the screen and try to direct the ball toward the net. But that is not it,
Arcade Paddle has a number of features to make your game much more enjoyable,
such as computer player modules, each one with its own personality.
The Inumerous improvements on version 4.0:
800x600 SVGA resolution!!
Power play rings!!!
Offsides!!!
Tunnels!!
Grab Ball!!
Gravity!
Nets and paddles sizes independently configured for each player
Ball is filled with its color
Reset paddle coordinates after goal
Complete Game Summary with ring goals/advantages and goal times
Pause Game (took a while!)
0 players: Computer vs. Computer
Computer player small bugs fixed
Paddle speed range changed to 0-10 (10 still equivalent to what 20 was)
Timer doesn't freeze in a certain second anymore
Ball speed after goal is random
Redraws the walls every second, no scratches
Computer player names changed
"Ball rolls out of screen" bug fixed
Much Improved setup, including colors
Configurable wall in the middle of the screen
Fades in and out in some menus
Small bugs corrected
Slows down the game if CPU is too fast (DX4, Pentium ...)
VOCS after goals removed
Sound Blaster automatically detected and used during game
No more SmartHit ON/OFF setup. SmartHit is always on.