Arcade Paddle 4.0 Pedro Sander Software The objective of Arcade Paddle is to score goals in the opponent's net. You can play against the computer, against other human player, or simply watch two computer players play each other. Move the paddle all around the screen and try to direct the ball toward the net. But that is not it, Arcade Paddle has a number of features to make your game much more enjoyable, such as computer player modules, each one with its own personality. The Inumerous improvements on version 4.0: 800x600 SVGA resolution!! Power play rings!!! Offsides!!! Tunnels!! Grab Ball!! Gravity! Nets and paddles sizes independently configured for each player Ball is filled with its color Reset paddle coordinates after goal Complete Game Summary with ring goals/advantages and goal times Pause Game (took a while!) 0 players: Computer vs. Computer Computer player small bugs fixed Paddle speed range changed to 0-10 (10 still equivalent to what 20 was) Timer doesn't freeze in a certain second anymore Ball speed after goal is random Redraws the walls every second, no scratches Computer player names changed "Ball rolls out of screen" bug fixed Much Improved setup, including colors Configurable wall in the middle of the screen Fades in and out in some menus Small bugs corrected Slows down the game if CPU is too fast (DX4, Pentium ...) VOCS after goals removed Sound Blaster automatically detected and used during game No more SmartHit ON/OFF setup. SmartHit is always on.