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09.DOC
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Wrap
Text File
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1985-11-20
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4KB
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90 lines
SUPER STREET FIGHTER III: The New Batch, by POWA
================================================
"The crowd stood around the two fighters. One of them made an
incredible 12 foot leap to attack their opponent, but they were already on
the defensive, and blocked the blow. They then struck back with their
special move, and the attacker flew slowly into the air, and then landed on
the ground with an almighty THUD!".
Yes, that was a very brief description of a scene from the very
well known "Street Fighter II" licensed by Capcom, but as you can see in
that excerpt, the names shall not be mentioned to protect the guilty !!??!
Well would you believe it, but there is going to be another version of this
block busting game released hopefully in early 1994. All the familiar
characters will still be there with their reasons to fight;
RYU is there just for the fight...
KEN was looking for his fiancee...
BLANKA is reunited with his mother...
M. BISON wants to take over the world...
And it goes on, but all these characters better step aside, as there will
be some new additions to the Street Fighter (happy??) family:
KODAR
-----
A very dangerous young man whose reason for getting in on the fighting
scene, all because 2 years ago he developed plans for some blockbusting
effects for his demos using the purest code. But one day at a copy-party
some lamer swiped all his best disks and left him with lame cracks. He
never ever saw the disks with his pure code on them up until this day, and
will trek and fight around the world to get them... oh yes... another
thing... he has an INTER-RAIL PASS that is still valid and wants to steal
the opportunity to see the world, (if not then Europe!).
Special Moves:
--------------
- The HARDWARE SCROLL on 1 bit plane leaving the other 3 intact.
- The WD1772!! Be on the look out for this move! It's interrupt driven!!
- The MFP move. The Mega Four Punch! A move COPIED from US!!!
- The VBL move. He's able to kick, punch and leap at 50 fps!
- The MACROASM. He does a lightning kick and punch shouting, "DEVPAC 3!"
LAIIMAAR
--------
Some say that he is more dangerous than KODAR, but when it comes to the
street everybody stands a fighting chance. LAIIMAAR is only fighting as he
believes he can slag off everyone else and say his coding is original and
the best, when he knows damn well he can't code a damn thing!!! He says
his code is his own, but a quick rip and crack on one of his dentros
reveals that he uses STOLEN ROUTINES!
Special Moves:
--------------
- The bluff. He looks at a screen you've coded says he's done the same
except that there's a huge solid complex 3D filled vector running at 50 fps
with a 50KHz 4 track module playing in the background. He also says that
he wrote and ran it on a STFM with U.K. TOS 1.08!!!
- The huff. When he sees something you've done and get's in a huff about
it, because he knows he can't figure out how it's done.
- The rip. Beware... he'll stick in a cartridge and for quite some time
you'll be stuck in your tracks not being able to do anything as he looks
through the memory for the routines he wants to steal.
- The swap. Gives you a source file with a name like "HOTCODE.S" when in
fact it's "mouldy old cobweb code" from a demo done in 1987 which is for a
1 bit plane scroller 8 pixels high, which took him 4 months to rip.
A special new feature added to the game, (which will only available on the
U.K. version) is when you beat your opponent without any loss to your
energy level. Instead of saying PERFECT, it now says PERRFICK!!
There are still some characters under development but we have been told not
to mention details of them just yet, but we're sure you'll be on the look
out for this all new version which be released for the STFM, STE, FALCON,
AMIGA and the CCS 9000 (See article on Crackling Computer World Weekly
about the CCS 9000 and its capabilities).