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1994-09-06
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Path: oz.cdrom.com!barrnet.net!parc!biosci!agate!news.ossi.com!ihnp4.ucsd.edu!usc!howland.reston.ans.net!news.intercon.com!panix!not-for-mail
From: tneff@panix.com (Tom Neff)
Newsgroups: alt.games.doom
Subject: Re: DeathMatch warm ups/Searching for Tokyo Deathmatchers
Date: 6 Sep 1994 13:40:37 -0400
Organization: Peripheral Operators Benevolent Association
Lines: 18
Message-ID: <34i9il$pag@panix2.panix.com>
References: <1994Sep6.233150.212@tanuki.twics.com>
In article <1994Sep6.233150.212@tanuki.twics.com>,
<riley@tanuki.twics.com> wrote:
>I know there is no substitute for the real thing but what does everyone do
>to "practice" for deathmatches when there are no meat opponents available?
>Circle strafe the cyber-demon? Kill enemies in large open areas with pistol
>only? How about some ideas for "DeathMatch warm ups".....
What I do is run DEHACKED (which will hopefully be updated now to work
with 1.666) and modify the EXE to give Troopers and Sargeants 100HP,
radius 16 and speed 40. That makes them just about exactly as tough to
kill as an ordinary fodder-grade deathmatch player. Then I fire up DOOM
on some regular level or a PWAD with these guys in it, and run around
killing them with pistol and shotgun. You'll never forget the
experience of being chased down and exterminated by three or four
"lowly" Troopers on PCP! :-) In some respects it's amazingly similar to
Deathmatch; at any rate it seems to get your juices flowing...
--
Tom Neff tneff@panix.com ...!panix!tneff